mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-07 18:31:37 +00:00
d6c34bdc4b
svn-id: r30667
89 lines
2.2 KiB
Objective-C
89 lines
2.2 KiB
Objective-C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#import "iphone_keyboard.h"
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// Override settings of the default keyboard implementation
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@implementation UIKeyboardImpl (DisableFeatures)
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- (BOOL)autoCapitalizationPreference {
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return false;
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}
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- (BOOL)autoCorrectionPreference {
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return false;
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}
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@end
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@implementation TextInputHandler
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- (id)initWithKeyboard:(SoftKeyboard*)keyboard; {
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self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
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softKeyboard = keyboard;
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return self;
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}
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- (BOOL)webView:(id)fp8 shouldDeleteDOMRange:(id)fp12 {
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[softKeyboard handleKeyPress:0x08];
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}
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- (BOOL)webView:(id)fp8 shouldInsertText:(id)character
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replacingDOMRange:(id)fp16
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givenAction:(int)fp20 {
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if ([character length] != 1) {
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[NSException raise:@"Unsupported" format:@"Unhandled multi-char insert!"];
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return false;
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}
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[softKeyboard handleKeyPress:[character characterAtIndex:0]];
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}
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@end
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@implementation SoftKeyboard
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- (id)initWithFrame:(CGRect)frame {
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self = [super initWithFrame:frame];
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inputDelegate = nil;
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inputView = [[TextInputHandler alloc] initWithKeyboard:self];
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return self;
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}
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- (UITextView*)inputView {
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return inputView;
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}
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- (void)setInputDelegate:(id)delegate {
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inputDelegate = delegate;
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}
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- (void)handleKeyPress:(unichar)c {
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[inputDelegate handleKeyPress:c];
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}
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@end
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