mirror of
https://github.com/libretro/scummvm.git
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ad98347eb0
svn-id: r10944
220 lines
5.0 KiB
C++
220 lines
5.0 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef QUEEN_TALK_H
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#define QUEEN_TALK_H
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#include "queen/queen.h"
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namespace Queen {
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class Graphics;
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class Logic;
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class Resource;
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class Sound;
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struct BobSlot;
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class Talk {
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public:
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//! Public interface to run a talk from a file
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static void talk(
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const char *filename,
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int personInRoom,
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char *cutawayFilename,
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Graphics *graphics,
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Input *input,
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Logic *logic,
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Resource *resource,
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Sound *sound);
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//! Public interface to speak a sentence
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static bool speak(
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const char *sentence,
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Person *person,
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const char *voiceFilePrefix,
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Graphics *graphics,
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Input *input,
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Logic *logic,
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Resource *resource,
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Sound *sound);
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//! Read a string from ptr and return new ptr
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static byte *getString(byte *ptr, char *str, int maxLength, int align = 2);
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private:
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//! Collection of constants used by Talk
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enum {
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MAX_STRING_LENGTH = 255,
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MAX_STRING_SIZE = (MAX_STRING_LENGTH + 1),
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MAX_TEXT_WIDTH = (320-18),
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PUSHUP = 4,
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TALK_SELECTED_COUNT = 86,
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SENTENCE_BOB_1 = 62,
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SENTENCE_BOB_2 = 63
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};
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//! Special commands for speech
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enum {
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SPEAK_DEFAULT = 0,
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SPEAK_FACE_LEFT = -1,
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SPEAK_FACE_RIGHT = -2,
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SPEAK_FACE_FRONT = -3,
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SPEAK_FACE_BACK = -4,
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SPEAK_ORACLE = -5,
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SPEAK_UNKNOWN_6 = -6,
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SPEAK_AMAL_ON = -7,
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SPEAK_PAUSE = -8,
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SPEAK_NONE = -9
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};
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//! TODO Move this to struct.h later!
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struct TalkSelected {
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int16 hasTalkedTo;
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int16 values[4];
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};
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struct DialogueNode {
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int16 head;
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int16 dialogueNodeValue1;
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int16 gameStateIndex;
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int16 gameStateValue;
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};
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struct SpeechParameters {
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const char *name; // Nstr
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signed char state,faceDirection; // S,F
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signed char body,bf,rf,af;
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const char *animation; // SANIMstr
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signed char ff;
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};
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Common::RandomSource _randomizer;
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Graphics *_graphics;
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Input *_input;
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Logic *_logic;
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Resource *_resource;
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Sound *_sound;
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//! Raw .dog file data (without 20 byte header)
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byte *_fileData;
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//! Number of dialogue levels
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int16 _levelMax;
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//! Unique key for this dialogue
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int16 _uniqueKey;
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//! Used to select voice files
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int16 _talkKey;
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//! Used by findDialogueString
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int16 _pMax;
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//! String data
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byte *_person1Ptr;
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//! Data used if we have talked to the person before
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byte *_person2Ptr;
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//! Data used if we haven't talked to the person before
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byte *_joePtr;
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//! Set to true to quit talking
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bool _quit;
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//! Is a talking head
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bool _talkHead;
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//! IDs for sentences
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DialogueNode _dialogueTree[18][6];
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//! TODO Move this to the Logic class later!
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TalkSelected _talkSelected[TALK_SELECTED_COUNT];
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//! Greeting from person Joe has talked to before
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char _person2String[MAX_STRING_SIZE];
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int _oldSelectedSentenceIndex;
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int _oldSelectedSentenceValue;
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char _talkString[5][MAX_STRING_SIZE];
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char _joeVoiceFilePrefix[5][MAX_STRING_SIZE];
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static const SpeechParameters _speechParameters[];
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Talk(Graphics *graphics, Input *input, Logic *logic, Resource *resource, Sound *sound);
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~Talk();
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//! Perform talk in file and return a cutaway filename
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void talk(const char *filename, int personInRoom, char *cutawayFilename);
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//! Load talk data from .dog file
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void load(const char *filename);
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//! First things spoken
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void initialTalk();
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//! Find a string in the dialogue tree
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void findDialogueString(byte *ptr, int16 id, char *str);
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//! Get TalkSelected struct for this talk
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TalkSelected *talkSelected();
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//! The sentence will not be displayed again
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void disableSentence(int oldLevel, int selectedSentence);
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//! Select what to say
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int16 selectSentence();
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//! Speak sentence
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bool speak(const char *sentence, Person *person, const char *voiceFilePrefix);
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//! Convert command in sentence to command code
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int getSpeakCommand(const char *sentence, unsigned &index);
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//! Speak a part of a sentence
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void speakSegment(
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const char *segmentStart,
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int length,
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Person *person,
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int command,
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const char *voiceFilePrefix,
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int index);
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int countSpaces(const char *segment);
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//! Get special parameters for speech
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const SpeechParameters *findSpeechParameters(
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const char *name,
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int state,
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int faceDirection); // FIND_SACTION
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static int splitOption(const char *str, char optionText[5][MAX_STRING_SIZE]);
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};
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} // End of namespace Queen
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#endif
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