scummvm/engines/composer/detection.cpp

75 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "composer/detection.h"
static const PlainGameDescriptor composerGames[] = {
{"babayaga", "Magic Tales: Baba Yaga and the Magic Geese"},
{"darby", "Darby the Dragon"},
{"gregory", "Gregory and the Hot Air Balloon"},
{"imoking", "Magic Tales: Imo and the King"},
{"liam", "Magic Tales: Liam Finds a Story"},
{"littlesamurai", "Magic Tales: The Little Samurai"},
{"magictales", "Magic Tales"},
{"princess", "Magic Tales: The Princess and the Crab"},
{"sleepingcub", "Magic Tales: Sleeping Cub's Test of Courage"},
{nullptr, nullptr}
};
#include "composer/detection_tables.h"
using namespace Composer;
// we match from data too, to stop detection from a non-top-level directory
static const char *directoryGlobs[] = {
"data",
"liam",
"programs",
"princess",
"sleepcub",
nullptr
};
class ComposerMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
ComposerMetaEngineDetection() : AdvancedMetaEngineDetection(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
const char *getName() const override {
return "composer";
}
const char *getEngineName() const override {
return "Magic Composer";
}
const char *getOriginalCopyright() const override {
return "Copyright (C) 1995-1999 Animation Magic";
}
};
REGISTER_PLUGIN_STATIC(COMPOSER_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, ComposerMetaEngineDetection);