scummvm/engines/lastexpress/entities/kronos.cpp
2021-12-26 18:48:43 +01:00

922 lines
28 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/entities/kronos.h"
#include "lastexpress/entities/anna.h"
#include "lastexpress/entities/august.h"
#include "lastexpress/entities/kahina.h"
#include "lastexpress/entities/rebecca.h"
#include "lastexpress/entities/sophie.h"
#include "lastexpress/entities/tatiana.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/sound/queue.h"
#include "lastexpress/lastexpress.h"
namespace LastExpress {
static const struct {
uint32 time;
const char *sequence;
} concertData[54] = {
{735, "201d"}, {1395, "201a"}, {1965, "201d"}, {2205, "201a"}, {3405, "201d"},
{3750, "201a"}, {3975, "201d"}, {4365, "201a"}, {4650, "201d"}, {4770, "201a"},
{4995, "201e"}, {5085, "201d"}, {5430, "201a"}, {5685, "201d"}, {5850, "201a"},
{7515, "201d"}, {7620, "201a"}, {7785, "201d"}, {7875, "201a"}, {8235, "201d"},
{8340, "201a"}, {8745, "201d"}, {8805, "201a"}, {8925, "201d"}, {8985, "201a"},
{9765, "201d"}, {9930, "201a"}, {12375, "201e"}, {12450, "201d"}, {12705, "201c"},
{13140, "201d"}, {13305, "201a"}, {13380, "201d"}, {13560, "201a"}, {14145, "201d"},
{14385, "201a"}, {14445, "201c"}, {14805, "201a"}, {16485, "201d"}, {16560, "201a"},
{16755, "201d"}, {16845, "201a"}, {17700, "201d"}, {17865, "201a"}, {18645, "201d"},
{18720, "201a"}, {19410, "201e"}, {19500, "201a"}, {22020, "201d"}, {22185, "201a"},
{22590, "201d"}, {22785, "201a"}, {23085, "201d"}, {23265, "201a"}
};
Kronos::Kronos(LastExpressEngine *engine) : Entity(engine, kEntityKronos) {
ADD_CALLBACK_FUNCTION(Kronos, reset);
ADD_CALLBACK_FUNCTION_II(Kronos, savegame);
ADD_CALLBACK_FUNCTION_II(Kronos, updateEntity);
ADD_CALLBACK_FUNCTION_S(Kronos, playSound);
ADD_CALLBACK_FUNCTION_I(Kronos, updateFromTime);
ADD_CALLBACK_FUNCTION_I(Kronos, updateFromTicks);
ADD_CALLBACK_FUNCTION(Kronos, chapter1);
ADD_CALLBACK_FUNCTION(Kronos, chapter1Handler);
ADD_CALLBACK_FUNCTION(Kronos, greetCath);
ADD_CALLBACK_FUNCTION(Kronos, function10);
ADD_CALLBACK_FUNCTION(Kronos, function11);
ADD_CALLBACK_FUNCTION(Kronos, chapter2);
ADD_CALLBACK_FUNCTION(Kronos, chapter3);
ADD_CALLBACK_FUNCTION(Kronos, chapter3Handler);
ADD_CALLBACK_FUNCTION(Kronos, function15);
ADD_CALLBACK_FUNCTION(Kronos, visitSalon);
ADD_CALLBACK_FUNCTION(Kronos, returnCompartment);
ADD_CALLBACK_FUNCTION(Kronos, preConcert);
ADD_CALLBACK_FUNCTION(Kronos, startConcert);
ADD_CALLBACK_FUNCTION(Kronos, duringConcert);
ADD_CALLBACK_FUNCTION(Kronos, afterConcert);
ADD_CALLBACK_FUNCTION(Kronos, awaitingCath);
ADD_CALLBACK_FUNCTION(Kronos, finished);
ADD_CALLBACK_FUNCTION(Kronos, chapter4);
ADD_CALLBACK_FUNCTION(Kronos, chapter5);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Kronos, reset)
Entity::reset(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(2, Kronos, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(3, Kronos, updateEntity, CarIndex, EntityPosition)
Entity::updateEntity(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(4, Kronos, playSound)
Entity::playSound(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(5, Kronos, updateFromTime)
Entity::updateFromTime(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_NOSETUP(6, Kronos, updateFromTicks)
Entity::updateFromTicks(savepoint);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(7, Kronos, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTimeChapter1, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_chapter1Handler));
break;
case kActionDefault:
getData()->entityPosition = kPosition_6000;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarKronos;
getObjects()->update(kObjectCeiling, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(8, Kronos, chapter1Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (Entity::timeCheck(kTime1489500, params->param2, WRAP_SETUP_FUNCTION(Kronos, setup_function11)))
break;
if (params->param1 && getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) {
if (Entity::updateParameter(params->param3, getState()->timeTicks, 150)) {
setup_greetCath();
break;
}
}
break;
case kAction171849314:
params->param1 = 1;
break;
case kAction202621266:
setup_greetCath();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(9, Kronos, greetCath)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosConversation);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventKronosConversation);
getScenes()->loadSceneFromPosition(kCarKronos, 87);
getSavePoints()->push(kEntityKronos, kEntityKahina, kAction137685712);
setup_function10();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(10, Kronos, function10)
switch (savepoint.action) {
default:
break;
case kActionNone:
Entity::timeCheck(kTime1489500, params->param1, WRAP_SETUP_FUNCTION(Kronos, setup_function11));
break;
case kActionDefault:
getData()->entityPosition = kPosition_6000;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarKronos;
getEntities()->clearSequences(kEntityKronos);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(11, Kronos, function11)
switch (savepoint.action) {
default:
break;
case kActionEndSound:
params->param1++;
getSound()->playSound(kEntityKronos, (params->param1 & 1) ? "KRO1001" : "KRO1002");
break;
case kActionDefault:
getData()->entityPosition = kPosition_7000;
if (!getSoundQueue()->isBuffered(kEntityKronos))
getSound()->playSound(kEntityKronos, "KRO1001");
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(12, Kronos, chapter2)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityKronos);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(13, Kronos, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter3Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityKronos);
getData()->entityPosition = kPosition_6000;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarKronos;
getData()->clothes = kClothesDefault;
getData()->inventoryItem = kItemNone;
getObjects()->update(kObjectCeiling, kEntityPlayer, kObjectLocationNone, kCursorKeepValue, kCursorKeepValue);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(14, Kronos, chapter3Handler)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime1993500 && params->param1 && params->param2 && params->param3)
setup_function15();
break;
case kAction157159392:
switch (savepoint.entity2) {
case kEntityAnna:
params->param1 = 1;
break;
case kEntityTatiana:
params->param2 = 1;
break;
case kEntityAbbot:
params->param3 = 1;
break;
default:
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(15, Kronos, function15)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 && !getEntities()->isInSalon(kEntityBoutarel)) {
if (Entity::updateParameter(params->param2, getState()->timeTicks, 75)) {
setup_visitSalon();
break;
}
}
if (params->param3 != kTimeInvalid && getState()->time > kTime2002500) {
if (getState()->time <= kTime2052000) {
if (!getEntities()->isInSalon(kEntityPlayer) || getEntities()->isInSalon(kEntityBoutarel) || !params->param3)
params->param3 = (uint)getState()->time + 900;
if (params->param3 >= getState()->time)
break;
}
params->param3 = kTimeInvalid;
if (getEntities()->isInSalon(kEntityPlayer)) {
setup_visitSalon();
} else {
getSavePoints()->push(kEntityKronos, kEntityAnna, kAction101169422);
getSavePoints()->push(kEntityKronos, kEntityTatiana, kAction101169422);
getSavePoints()->push(kEntityKronos, kEntityAbbot, kAction101169422);
setup_preConcert();
}
}
break;
case kActionDefault:
if (getEntities()->isPlayerPosition(kCarRestaurant, 60)
|| getEntities()->isPlayerPosition(kCarRestaurant, 59)
|| getEntities()->isPlayerPosition(kCarRestaurant, 83)
|| getEntities()->isPlayerPosition(kCarRestaurant, 81)
|| getEntities()->isPlayerPosition(kCarRestaurant, 87))
params->param1 = 1;
break;
case kActionDrawScene:
if (params->param1 && getEntities()->isPlayerPosition(kCarRestaurant, 51) && !getEntities()->isInSalon(kEntityBoutarel))
setup_visitSalon();
else
params->param1 = getEntities()->isPlayerPosition(kCarRestaurant, 60)
|| getEntities()->isPlayerPosition(kCarRestaurant, 59)
|| getEntities()->isPlayerPosition(kCarRestaurant, 83)
|| getEntities()->isPlayerPosition(kCarRestaurant, 81)
|| getEntities()->isPlayerPosition(kCarRestaurant, 87);
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(16, Kronos, visitSalon)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosVisit);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventKronosVisit);
getSavePoints()->push(kEntityKronos, kEntityAnna, kAction101169422);
getSavePoints()->push(kEntityKronos, kEntityTatiana, kAction101169422);
getSavePoints()->push(kEntityKronos, kEntityAbbot, kAction101169422);
getScenes()->loadSceneFromPosition(kCarRestaurant, 60);
setup_returnCompartment();
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Kronos, returnCompartment)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getData()->entityPosition = kPosition_7500;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarRedSleeping;
setCallback(1);
setup_updateEntity(kCarKronos, kPosition_9270);
break;
case kActionCallback:
if (getCallback() == 1)
setup_preConcert();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Kronos, preConcert)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2079000 && !params->param2) {
getObjects()->updateModel(kObjectCompartmentKronos, kObjectModel3);
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param1 = 1;
params->param2 = 1;
}
if (!Entity::timeCheck(kTime2106000, params->param3, WRAP_SETUP_FUNCTION(Kronos, setup_startConcert))) {
if (params->param1 && getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunchSuite4);
}
}
break;
case kActionDefault:
getData()->entityPosition = kPosition_6000;
getData()->car = kCarKronos;
getData()->location = kLocationOutsideCompartment;
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventKahinaPunchSuite4);
getLogic()->gameOver(kSavegameTypeEvent2, kEventCathJumpDownCeiling, kSceneNone, true);
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Kronos, startConcert)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getState()->time > kTime2115000 && !params->param1) {
params->param1 = 1;
getSound()->playSound(kEntityKronos, "1917.lnk");
setup_duringConcert();
break;
}
if (getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunchSuite4);
break;
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
break;
case kActionDrawScene:
if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)
&& !getEntities()->isInKronosSanctum(kEntityPlayer)
&& !getInventory()->hasItem(kItemFirebird)
&& !getEvent(kEventConcertStart)) {
getEntities()->drawSequenceLeft(kEntityKronos, "201a");
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventConcertStart);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventKahinaPunchSuite4);
getLogic()->gameOver(kSavegameTypeEvent2, kEventCathJumpDownCeiling, kSceneNone, true);
break;
case 2:
getAction()->playAnimation(kEventConcertStart);
getSoundQueue()->assignNISLink(kEntityKronos);
getScenes()->loadSceneFromPosition(kCarKronos, 83);
RESET_ENTITY_STATE(kEntityRebecca, Rebecca, setup_function39);
RESET_ENTITY_STATE(kEntitySophie, Sophie, setup_chaptersHandler);
RESET_ENTITY_STATE(kEntityAugust, August, setup_function50);
RESET_ENTITY_STATE(kEntityAnna, Anna, setup_concert);
RESET_ENTITY_STATE(kEntityTatiana, Tatiana, setup_concert);
setup_duringConcert();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Kronos, duringConcert)
switch (savepoint.action) {
default:
break;
case kActionNone:
// TODO: should *2 really be there? should it be /2?
params->param5 = getSoundQueue()->getEntryTime(kEntityKronos)* 2;
if (params->param6 < ARRAYSIZE(concertData) && params->param5 > concertData[params->param6].time) {
getEntities()->drawSequenceLeft(kEntityKronos, concertData[params->param6].sequence);
if (scumm_stricmp(concertData[params->param6].sequence, "201e")) {
if (scumm_stricmp(concertData[params->param6].sequence, "201c")) {
if (!scumm_stricmp(concertData[params->param6].sequence, "201d")) {
if (getEntities()->isPlayerPosition(kCarKronos, 86))
getScenes()->loadSceneFromPosition(kCarKronos, 83);
getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 86);
getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 85);
} else {
getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 85);
getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 86);
}
} else {
if (getEntities()->isPlayerPosition(kCarKronos, 85))
getScenes()->loadSceneFromPosition(kCarKronos, 83);
getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 85);
getEntities()->updatePositionExit(kEntityKronos, kCarKronos, 86);
}
} else {
if (getEntities()->isPlayerPosition(kCarKronos, 85) || getEntities()->isPlayerPosition(kCarKronos, 86))
getScenes()->loadSceneFromPosition(kCarKronos, 83);
getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 85);
getEntities()->updatePositionEnter(kEntityKronos, kCarKronos, 86);
}
++params->param6;
}
getObjects()->update(kObject76, kEntityKronos, kObjectLocationNone, kCursorNormal, getInventory()->hasItem(kItemBriefcase) ? kCursorHand : kCursorNormal);
if (!params->param7) {
params->param7 = (uint)getState()->time + 2700;
params->param8 = (uint)getState()->time + 13500;
}
if (CURRENT_PARAM(1, 2) != kTimeInvalid && params->param7 < getState()->time) {
if (Entity::updateParameterTime((TimeValue)params->param8, !params->param1, CURRENT_PARAM(1, 2), 450)) {
getSavePoints()->push(kEntityKronos, kEntityKahina, kAction237555748);
}
}
if (!params->param1)
params->param2 = params->param3;
params->param2 -= getState()->timeDelta;
if (params->param2 < getState()->timeDelta) {
getSavePoints()->push(kEntityKronos, kEntityKahina, kAction92186062);
++params->param4;
switch (params->param4) {
default:
break;
case 1:
getAction()->playAnimation(kEventCathWakingUp);
getScenes()->processScene();
params->param3 = 1800;
break;
case 2:
getAction()->playAnimation(kEventCathWakingUp);
getScenes()->processScene();
params->param3 = 3600;
break;
case 3:
getAction()->playAnimation(kEventCathFallingAsleep);
// TODO: fade to black screen
while (getSoundQueue()->isBuffered("1919.LNK"))
getSoundQueue()->updateQueue();
getAction()->playAnimation(kEventCathWakingUp);
getScenes()->processScene();
params->param3 = 162000;
break;
}
params->param2 = params->param3;
}
if (params->param5 > 23400 || CURRENT_PARAM(1, 1)) {
if (getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor);
}
}
break;
case kActionEndSound:
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
if (CURRENT_PARAM(1, 1)) {
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 26);
setup_afterConcert();
break;
}
if (getEntities()->isInKronosSalon(kEntityPlayer)) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventConcertEnd);
break;
}
if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarKronos)) {
getSound()->playSound(kEntityKronos, "Kro3001");
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal);
CURRENT_PARAM(1, 1) = 1;
break;
}
setup_afterConcert();
break;
case kActionOpenDoor:
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventConcertLeaveWithBriefcase);
break;
case kActionDefault:
getState()->time = kTime2115000;
getState()->timeDelta = 3;
params->param1 = (getEntities()->isPlayerPosition(kCarKronos, 88)
|| getEntities()->isPlayerPosition(kCarKronos, 84)
|| getEntities()->isPlayerPosition(kCarKronos, 85)
|| getEntities()->isPlayerPosition(kCarKronos, 86)
|| getEntities()->isPlayerPosition(kCarKronos, 83));
if (getInventory()->hasItem(kItemFirebird))
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorNormal, kCursorNormal);
else
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getObjects()->update(kObject76, kEntityKronos, kObjectLocationNone, kCursorHandKnock, kCursorHand);
getProgress().field_40 = 1;
getEntities()->drawSequenceLeft(kEntityKronos, "201a");
params->param2 = 2700;
params->param3 = 2700;
break;
case kActionDrawScene:
params->param1 = (getEntities()->isPlayerPosition(kCarKronos, 88)
|| getEntities()->isPlayerPosition(kCarKronos, 84)
|| getEntities()->isPlayerPosition(kCarKronos, 85)
|| getEntities()->isPlayerPosition(kCarKronos, 86)
|| getEntities()->isPlayerPosition(kCarKronos, 83));
if (getInventory()->hasItem(kItemFirebird))
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal);
else
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventKahinaWrongDoor);
if (getInventory()->hasItem(kItemBriefcase))
getInventory()->removeItem(kItemBriefcase);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarKronos, 81);
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal);
getSound()->playSound(kEntityPlayer, "LIB015");
break;
case 2:
getEntityData(kEntityPlayer)->entityPosition = kPosition_6000;
getAction()->playAnimation(kEventConcertLeaveWithBriefcase);
RESET_ENTITY_STATE(kEntityKahina, Kahina, setup_concert);
getScenes()->loadSceneFromPosition(kCarKronos, 87);
break;
case 3:
getAction()->playAnimation(kEventConcertEnd);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 26);
setup_afterConcert();
break;
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(21, Kronos, afterConcert)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor);
}
break;
case kActionDefault:
getProgress().field_40 = 0;
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorNormal, kCursorNormal);
getSavePoints()->push(kEntityKronos, kEntityRebecca, kAction191668032);
if (!getEvent(kEventConcertLeaveWithBriefcase))
setup_awaitingCath();
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventKahinaWrongDoor);
if (getInventory()->hasItem(kItemBriefcase))
getInventory()->removeItem(kItemBriefcase);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarKronos, 81);
getSound()->playSound(kEntityPlayer, "LIB015");
}
break;
case kAction235599361:
setup_awaitingCath();
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Kronos, awaitingCath)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->isInKronosSanctum(kEntityPlayer)) {
if (getProgress().field_44) {
setCallback(5);
setup_savegame(kSavegameTypeEvent, kEventKahinaPunchBaggageCarEntrance);
} else {
setCallback(6);
setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor);
}
}
break;
case kActionKnock:
case kActionOpenDoor:
if (!getSoundQueue()->isBuffered(savepoint.action == kActionKnock ? "LIB012" : "LIB013", true))
getSound()->playSound(kEntityPlayer, savepoint.action == kActionKnock ? "LIB012" : "LIB013");
if (getEvent(kEventConcertLeaveWithBriefcase))
getSavePoints()->call(kEntityKronos, kEntityKahina, kAction137503360);
if (getInventory()->hasItem(kItemBriefcase)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKronosReturnBriefcase);
break;
}
if (getInventory()->hasItem(kItemFirebird) && getEvent(kEventConcertLeaveWithBriefcase)) {
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventKronosBringEggCeiling);
break;
}
if (getInventory()->hasItem(kItemFirebird)) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventKronosBringEggCeiling);
break;
}
if (getEvent(kEventConcertLeaveWithBriefcase)) {
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventKronosBringNothing);
break;
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentKronos, kEntityKronos, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventKronosReturnBriefcase);
getScenes()->loadSceneFromPosition(kCarKronos, 87);
getInventory()->removeItem(kItemBriefcase);
getInventory()->removeItem(kItemScarf);
setup_finished();
break;
case 2:
getAction()->playAnimation(kEventKronosBringEggCeiling);
getScenes()->loadSceneFromPosition(kCarKronos, 87);
getInventory()->removeItem(kItemFirebird);
getInventory()->get(kItemFirebird)->location = kObjectLocation5;
setup_finished();
break;
case 3:
getInventory()->removeItem(kItemFirebird);
getInventory()->get(kItemFirebird)->location = kObjectLocation5;
getAction()->playAnimation(kEventKronosBringEgg);
getScenes()->loadSceneFromPosition(kCarKronos, 87);
getInventory()->addItem(kItemBriefcase);
setup_finished();
break;
case 4:
getAction()->playAnimation(kEventKronosBringNothing);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
case 5:
getAction()->playAnimation(kEventKahinaPunchSuite4);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneNone, true);
break;
case 6:
getAction()->playAnimation(kEventKahinaWrongDoor);
if (getInventory()->hasItem(kItemBriefcase))
getInventory()->removeItem(kItemBriefcase);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarKronos, 81);
getSound()->playSound(kEntityPlayer, "LIB015");
break;
}
break;
case kAction138085344:
setup_finished();
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Kronos, finished)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getEntities()->isInKronosSanctum(kEntityPlayer)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventKahinaWrongDoor);
}
break;
case kActionDefault:
getObjects()->update(kObjectCompartmentKronos, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventKahinaWrongDoor);
if (getInventory()->hasItem(kItemBriefcase))
getInventory()->removeItem(kItemBriefcase);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromPosition(kCarKronos, 81);
getSound()->playSound(kEntityPlayer, "LIB015");
}
break;
}
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Kronos, chapter4)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityKronos);
IMPLEMENT_FUNCTION_END
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Kronos, chapter5)
if (savepoint.action == kActionDefault)
getEntities()->clearSequences(kEntityKronos);
IMPLEMENT_FUNCTION_END
} // End of namespace LastExpress