scummvm/engines/lastexpress/entities/waiter1.h
2021-12-26 18:48:43 +01:00

148 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LASTEXPRESS_WAITER1_H
#define LASTEXPRESS_WAITER1_H
#include "lastexpress/entities/entity.h"
namespace LastExpress {
class LastExpressEngine;
class Waiter1 : public Entity {
public:
Waiter1(LastExpressEngine *engine);
~Waiter1() override {}
/**
* Call a savepoint (or draw sequence in default case)
*
* @param sequence1 The sequence to draw in the default case
* @param entity The entity
* @param action The action
* @param sequence2 The sequence name for the savepoint
*/
DECLARE_FUNCTION_4(callSavepoint, const char *sequence1, EntityIndex entity, ActionIndex action, const char *sequence2)
/**
* Updates parameter 2 using time value
*
* @param savepoint The savepoint
* - Time to add
*/
DECLARE_FUNCTION_NOSETUP(updateFromTime)
/**
* Draws the entity
*
* @param sequence The sequence to draw
*/
DECLARE_FUNCTION_1(draw, const char *sequence)
/**
* Updates the position
*
* @param sequence1 The sequence to draw
* @param car The car
* @param position The position
*/
DECLARE_FUNCTION_3(updatePosition, const char *sequence1, CarIndex car, Position position)
/**
* Process callback action when the entity direction is not kDirectionRight
*/
DECLARE_FUNCTION_NOSETUP(callbackActionOnDirection)
/**
* Plays sound
*
* @param filename The sound filename
*/
DECLARE_VFUNCTION_1(playSound, const char *filename)
DECLARE_FUNCTION(rebeccaFeedUs)
DECLARE_FUNCTION(rebeccaClearOurTable)
DECLARE_FUNCTION(abbotCheckMe)
DECLARE_FUNCTION(abbotClearTable)
/**
* Setup Chapter 1
*/
DECLARE_VFUNCTION(chapter1)
DECLARE_FUNCTION(annaOrder)
DECLARE_FUNCTION(augustOrder)
DECLARE_FUNCTION(serveAnna)
DECLARE_FUNCTION(serveAugust)
DECLARE_FUNCTION(clearAnna)
DECLARE_FUNCTION(clearTatiana)
DECLARE_FUNCTION(clearAugust1)
DECLARE_FUNCTION(clearAugust2)
DECLARE_FUNCTION(servingDinner)
DECLARE_FUNCTION(function21)
DECLARE_FUNCTION(function22)
/**
* Setup Chapter 2
*/
DECLARE_VFUNCTION(chapter2)
DECLARE_FUNCTION(inKitchen)
DECLARE_FUNCTION(augustComeHere2)
DECLARE_FUNCTION(augustClearTable2)
/**
* Setup Chapter 3
*/
DECLARE_VFUNCTION(chapter3)
DECLARE_FUNCTION(serving3)
DECLARE_FUNCTION(annaComeHere3)
DECLARE_FUNCTION(abbotServeLunch3)
/**
* Setup Chapter 4
*/
DECLARE_VFUNCTION(chapter4)
DECLARE_FUNCTION(serving4)
DECLARE_FUNCTION(augustOrder4)
DECLARE_FUNCTION(serveAugust4)
DECLARE_FUNCTION(augustClearTable)
/**
* Setup Chapter 5
*/
DECLARE_VFUNCTION(chapter5)
/**
* Handle Chapter 5 events
*/
DECLARE_FUNCTION(chapter5Handler)
DECLARE_NULL_FUNCTION()
private:
void handleServer(const SavePoint &savepoint, const char *name, EntityIndex entity, ActionIndex action, uint *parameter, const char *name2 = "");
void serveTable(const SavePoint &savepoint, const char *seq1, EntityIndex entity, const char *seq2, const char *seq3, const char *seq4, uint *parameter, bool shouldUpdatePosition = true, bool pushSavepoint = false, Position position = 0);
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_WAITER1_H