scummvm/engines/wintermute
2014-01-21 01:32:40 +01:00
..
ad WINTERMUTE: Transfer Common::Strings explicitly when saving/loading. 2013-11-05 13:59:55 +01:00
base WINTERMUTE: Stop any playing FMV when loading a savegame. 2014-01-15 12:11:07 +01:00
graphics WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups from working. 2014-01-21 01:32:40 +01:00
math WINTERMUTE: Remove BasePlatform::setRect (replace with member-call) 2013-10-29 02:59:53 +01:00
system WINTERMUTE: Fix end of namespace comments. 2013-08-04 00:51:09 +02:00
ui WINTERMUTE: Transfer Char* explicitly when saving/loading. 2013-11-05 13:54:25 +01:00
utils WINTERMUTE: Switch WideString to U32String. 2013-11-23 21:34:54 +01:00
video WINTERMUTE: Transfer Common::Strings explicitly when saving/loading. 2013-11-05 13:59:55 +01:00
coll_templ.h WINTERMUTE: Transfer Const Char* explicitly when saving/loading. 2013-11-05 13:58:02 +01:00
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
dcgf.h WINTERMUTE: Disambiguate empty and NULL strings when saving 2013-09-05 22:12:49 +02:00
dctypes.h WINTERMUTE: Switch WideString to U32String. 2013-11-23 21:34:54 +01:00
debugger.cpp WINTERMUTE: Fix end of namespace comments. 2013-08-04 00:51:09 +02:00
debugger.h JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
detection_tables.h Merge pull request #418 from JenniBee/md5s 2014-01-11 07:51:38 -08:00
detection.cpp WINTERMUTE: Add quite a bit of hackery to allow Reversion 1.3 to select languages properly. 2013-11-18 12:00:34 +01:00
module.mk WINTERMUTE: Introduce TransformTools 2013-07-31 23:47:57 +02:00
persistent.cpp WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
persistent.h WINTERMUTE: Fix end of namespace comments. 2013-08-04 00:51:09 +02:00
platform_osystem.cpp WINTERMUTE: Remove BasePlatform::setRect (replace with member-call) 2013-10-29 02:59:53 +01:00
platform_osystem.h WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call). 2013-10-29 02:59:53 +01:00
wintermute.cpp WINTERMUTE: Change pixel-format to RGBA. 2013-08-20 16:52:29 +02:00
wintermute.h WINTERMUTE: Add the possibility of enabling/disabling FPS from Debugger. 2013-01-23 11:32:06 +01:00
wintypes.h WINTERMUTE: Fix end of namespace comments. 2013-08-04 00:51:09 +02:00