mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
3b35bc353c
is "Update project files for DevCpp" svn-id: r22161
610 lines
7.9 KiB
Plaintext
610 lines
7.9 KiB
Plaintext
[Project]
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FileName=gob.dev
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Name=gob
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UnitCount=56
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Type=2
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Ver=1
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ObjFiles=
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Includes=../..;../../engines
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=-Wno-multichar_@@_
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Linker=
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IsCpp=1
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Icon=
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ExeOutput=gob
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ObjectOutput=gob
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OverrideOutput=0
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OverrideOutputName=gob.a
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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[Unit1]
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FileName=..\..\engines\gob\anim.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=..\..\engines\gob\anim.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=..\..\engines\gob\cdrom.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=..\..\engines\gob\cdrom.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=..\..\engines\gob\dataio.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=..\..\engines\gob\dataio.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=..\..\engines\gob\draw.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=..\..\engines\gob\draw.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=..\..\engines\gob\driver_vga.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=..\..\engines\gob\driver_vga.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=..\..\engines\gob\game.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=..\..\engines\gob\game.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=..\..\engines\gob\global.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=..\..\engines\gob\global.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=..\..\engines\gob\gob.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=..\..\engines\gob\gob.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=..\..\engines\gob\goblin.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=..\..\engines\gob\goblin.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit19]
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FileName=..\..\engines\gob\init.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit20]
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FileName=..\..\engines\gob\init.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit21]
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FileName=..\..\engines\gob\inter.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit22]
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FileName=..\..\engines\gob\inter.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=..\..\engines\gob\inter_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit24]
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FileName=..\..\engines\gob\inter_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit25]
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FileName=..\..\engines\gob\map.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit26]
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FileName=..\..\engines\gob\map.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit27]
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FileName=..\..\engines\gob\mult.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit28]
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FileName=..\..\engines\gob\mult.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit29]
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FileName=..\..\engines\gob\music.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit30]
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FileName=..\..\engines\gob\music.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit31]
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FileName=..\..\engines\gob\pack.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit32]
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FileName=..\..\engines\gob\pack.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit33]
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FileName=..\..\engines\gob\palanim.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit34]
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FileName=..\..\engines\gob\palanim.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit35]
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FileName=..\..\engines\gob\parse.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit36]
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FileName=..\..\engines\gob\parse.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit37]
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FileName=..\..\engines\gob\parse_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit38]
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FileName=..\..\engines\gob\parse_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit39]
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FileName=..\..\engines\gob\scenery.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit40]
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FileName=..\..\engines\gob\scenery.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit41]
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FileName=..\..\engines\gob\sound.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit42]
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FileName=..\..\engines\gob\sound.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit43]
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FileName=..\..\engines\gob\timer.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit44]
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FileName=..\..\engines\gob\timer.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit45]
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FileName=..\..\engines\gob\util.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit46]
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FileName=..\..\engines\gob\util.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit47]
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FileName=..\..\engines\gob\video.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit48]
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FileName=..\..\engines\gob\video.h
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit49]
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FileName=..\..\engines\gob\mult_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit50]
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FileName=..\..\engines\gob\mult_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit51]
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FileName=..\..\engines\gob\draw_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit52]
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FileName=..\..\engines\gob\draw_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit53]
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FileName=..\..\engines\gob\game_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit54]
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FileName=..\..\engines\gob\game_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit55]
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FileName=..\..\engines\gob\video_v1.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit56]
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FileName=..\..\engines\gob\video_v2.cpp
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CompileCpp=1
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Folder=gob
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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