scummvm/dists/devcpp/gob.dev
Eugene Sandulenko 3b35bc353c Patch #1476367: "Fix compilation of current SVN with DevCpp". In fact this
is "Update project files for DevCpp"

svn-id: r22161
2006-04-25 22:29:32 +00:00

610 lines
7.9 KiB
Plaintext

[Project]
FileName=gob.dev
Name=gob
UnitCount=56
Type=2
Ver=1
ObjFiles=
Includes=../..;../../engines
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Compiler=
CppCompiler=-Wno-multichar_@@_
Linker=
IsCpp=1
Icon=
ExeOutput=gob
ObjectOutput=gob
OverrideOutput=0
OverrideOutputName=gob.a
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000000000000
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0
[Unit1]
FileName=..\..\engines\gob\anim.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\engines\gob\anim.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\engines\gob\cdrom.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\..\engines\gob\cdrom.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\..\engines\gob\dataio.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\..\engines\gob\dataio.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\..\engines\gob\draw.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\..\engines\gob\draw.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\..\engines\gob\driver_vga.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\..\engines\gob\driver_vga.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\..\engines\gob\game.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\..\engines\gob\game.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\..\engines\gob\global.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\..\engines\gob\global.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=..\..\engines\gob\gob.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\..\engines\gob\gob.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\..\engines\gob\goblin.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\..\engines\gob\goblin.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=..\..\engines\gob\init.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=..\..\engines\gob\init.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=..\..\engines\gob\inter.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=..\..\engines\gob\inter.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=..\..\engines\gob\inter_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=..\..\engines\gob\inter_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=..\..\engines\gob\map.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=..\..\engines\gob\map.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=..\..\engines\gob\mult.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=..\..\engines\gob\mult.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=..\..\engines\gob\music.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=..\..\engines\gob\music.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=..\..\engines\gob\pack.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=..\..\engines\gob\pack.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=..\..\engines\gob\palanim.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=..\..\engines\gob\palanim.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\..\engines\gob\parse.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=..\..\engines\gob\parse.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=..\..\engines\gob\parse_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=..\..\engines\gob\parse_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=..\..\engines\gob\scenery.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=..\..\engines\gob\scenery.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=..\..\engines\gob\sound.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=..\..\engines\gob\sound.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=..\..\engines\gob\timer.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=..\..\engines\gob\timer.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=..\..\engines\gob\util.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=..\..\engines\gob\util.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=..\..\engines\gob\video.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=..\..\engines\gob\video.h
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=..\..\engines\gob\mult_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=..\..\engines\gob\mult_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=..\..\engines\gob\draw_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=..\..\engines\gob\draw_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit53]
FileName=..\..\engines\gob\game_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=..\..\engines\gob\game_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
FileName=..\..\engines\gob\video_v1.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=..\..\engines\gob\video_v2.cpp
CompileCpp=1
Folder=gob
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=