mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-09 03:10:22 +00:00
109 lines
3.3 KiB
C++
109 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
#ifndef PSPKEYBOARD_H
|
|
#define PSPKEYBOARD_H
|
|
|
|
#include "common/events.h"
|
|
#include "common/stream.h"
|
|
#include "backends/platform/psp/display_client.h"
|
|
//#include "backends/platform/psp/input.h"
|
|
#include <pspctrl.h>
|
|
|
|
//number of modes
|
|
#define MODE_COUNT 4
|
|
#define guiStringsSize 8 /* size of guistrings array */
|
|
|
|
class PspEvent;
|
|
|
|
class PSPKeyboard : public DisplayClient {
|
|
|
|
private:
|
|
enum State {
|
|
kInvisible,
|
|
kDefault,
|
|
kCornersSelected,
|
|
kLTriggerDown,
|
|
kRTriggerDown,
|
|
kMove
|
|
};
|
|
|
|
public:
|
|
PSPKeyboard();
|
|
~PSPKeyboard();
|
|
|
|
bool load(); // Load keyboard into memory
|
|
bool isInit() const { return _init; } // Check for initialization
|
|
bool isDirty() const { return _dirty; } // Check if needs redrawing
|
|
void setDirty() { _dirty = true; }
|
|
void setClean() { _dirty = false; }
|
|
bool isVisible() const { return _state != kInvisible; } // Check if visible
|
|
void setVisible(bool val);
|
|
bool processInput(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad); // Process input
|
|
void moveTo(const int newX, const int newY); // Move keyboard
|
|
void render(); // Draw the keyboard onscreen
|
|
private:
|
|
enum CursorDirections {
|
|
kUp = 0,
|
|
kRight,
|
|
kDown,
|
|
kLeft,
|
|
kCenter
|
|
};
|
|
|
|
Buffer _buffers[guiStringsSize];
|
|
Palette _palettes[guiStringsSize];
|
|
GuRenderer _renderer;
|
|
|
|
void increaseKeyboardLocationX(int amount); // Move keyboard onscreen
|
|
void increaseKeyboardLocationY(int amount);
|
|
void convertCursorToXY(CursorDirections cur, int &x, int &y);
|
|
|
|
bool handleMoveState(SceCtrlData &pad);
|
|
bool handleDefaultState(Common::Event &event, SceCtrlData &pad);
|
|
bool handleCornersSelectedState(Common::Event &event, SceCtrlData &pad);
|
|
bool getInputChoice(Common::Event &event, SceCtrlData &pad);
|
|
void getCursorMovement(SceCtrlData &pad);
|
|
void handleRTriggerDownState(SceCtrlData &pad);
|
|
void handleLTriggerDownState(SceCtrlData &pad);
|
|
|
|
static short _modeChar[MODE_COUNT][5][6];
|
|
static const char *_guiStrings[];
|
|
bool _init;
|
|
uint32 _prevButtons; // A bit pattern.
|
|
uint32 _buttonsChanged;
|
|
|
|
bool _dirty; // keyboard needs redrawing
|
|
int _mode; // charset selected. (0 - letters or 1 - numbers)
|
|
int _movedX; // location we've moved the KB to onscreen
|
|
int _movedY;
|
|
bool _moved; // whether the keyboard was moved
|
|
|
|
State _state; // State of keyboard Keyboard state machine
|
|
State _lastState;
|
|
|
|
CursorDirections _oldCursor; // Point to place of last cursor
|
|
|
|
};
|
|
|
|
#endif /* PSPKEYBOARD_H */
|