scummvm/engines/pink/objects/inventory.cpp
2018-06-28 23:51:32 +02:00

47 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "inventory.h"
namespace Pink {
void Pink::InventoryItem::deserialize(Archive &archive) {
NamedObject::deserialize(archive);
_initialOwner = archive.readString();
_currentOwner = _initialOwner;
}
InventoryMgr::~InventoryMgr() {
for (int i = 0; i < _invItems.size(); ++i) {
delete _invItems[i];
}
}
void InventoryMgr::deserialize(Archive &archive) {
archive >> _invItems;
}
} // End of namespace Pink