mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 02:11:38 +00:00
4b58a431da
svn-id: r31438
1974 lines
72 KiB
C++
1974 lines
72 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/endian.h"
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#include "common/md5.h"
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#include "kyra/kyra.h"
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#include "kyra/kyra_v1.h"
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#include "kyra/kyra_v2.h"
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#include "kyra/kyra_v3.h"
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#include "kyra/screen.h"
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#include "kyra/resource.h"
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#include "kyra/gui_v1.h"
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namespace Kyra {
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#define RESFILE_VERSION 23
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bool StaticResource::checkKyraDat() {
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Common::File kyraDat;
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if (!kyraDat.open(StaticResource::staticDataFilename()))
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return false;
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uint32 size = kyraDat.size() - 16;
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uint8 digest[16];
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kyraDat.seek(size, SEEK_SET);
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if (kyraDat.read(digest, 16) != 16)
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return false;
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kyraDat.close();
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uint8 digestCalc[16];
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if (!Common::md5_file(StaticResource::staticDataFilename().c_str(), digestCalc, size))
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return false;
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for (int i = 0; i < 16; ++i)
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if (digest[i] != digestCalc[i])
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return false;
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return true;
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}
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// used for the KYRA.DAT file which still uses
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// the old flag system, we just convert it, which
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// is less work than to change KYRA.DAT again
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enum {
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GF_FLOPPY = 1 << 0,
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GF_TALKIE = 1 << 1,
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GF_FMTOWNS = 1 << 2,
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GF_DEMO = 1 << 3,
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GF_ENGLISH = 1 << 4,
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GF_FRENCH = 1 << 5,
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GF_GERMAN = 1 << 6,
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GF_SPANISH = 1 << 7,
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GF_ITALIAN = 1 << 8,
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GF_JAPANESE = 1 << 9,
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// other languages here
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GF_LNGUNK = 1 << 16, // also used for multi language in kyra3
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GF_AMIGA = 1 << 17
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};
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#define GAME_FLAGS (GF_FLOPPY | GF_TALKIE | GF_DEMO | GF_FMTOWNS | GF_AMIGA)
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#define LANGUAGE_FLAGS (GF_ENGLISH | GF_FRENCH | GF_GERMAN | GF_SPANISH | GF_ITALIAN | GF_JAPANESE | GF_LNGUNK)
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uint32 createFeatures(const GameFlags &flags) {
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if (flags.isTalkie)
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return GF_TALKIE;
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if (flags.isDemo)
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return GF_DEMO;
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if (flags.platform == Common::kPlatformFMTowns || flags.platform == Common::kPlatformPC98)
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return GF_FMTOWNS;
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if (flags.platform == Common::kPlatformAmiga)
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return GF_AMIGA;
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return GF_FLOPPY;
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}
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uint32 createLanguage(const GameFlags &flags) {
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if (flags.lang == Common::EN_ANY)
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return GF_ENGLISH;
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if (flags.lang == Common::DE_DEU)
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return GF_GERMAN;
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if (flags.lang == Common::FR_FRA)
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return GF_FRENCH;
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if (flags.lang == Common::ES_ESP)
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return GF_SPANISH;
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if (flags.lang == Common::IT_ITA)
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return GF_ITALIAN;
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if (flags.lang == Common::JA_JPN)
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return GF_JAPANESE;
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return GF_LNGUNK;
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}
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struct LanguageTypes {
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uint32 flags;
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const char *ext;
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};
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static const LanguageTypes languages[] = {
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{ GF_ENGLISH, "ENG" }, // this is the default language
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{ GF_FRENCH, "FRE" },
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{ GF_GERMAN, "GER" },
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{ GF_SPANISH, "SPA" },
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{ GF_ITALIAN, "ITA" },
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{ GF_JAPANESE, "JPN" },
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{ 0, 0 }
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};
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bool StaticResource::init() {
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#define proc(x) &StaticResource::x
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static const FileType fileTypeTable[] = {
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{ kLanguageList, proc(loadLanguageTable), proc(freeStringTable) },
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{ kStringList, proc(loadStringTable), proc(freeStringTable) },
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{ StaticResource::kRoomList, proc(loadRoomTable), proc(freeRoomTable) },
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{ kShapeList, proc(loadShapeTable), proc(freeShapeTable) },
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{ kRawData, proc(loadRawData), proc(freeRawData) },
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{ kPaletteTable, proc(loadPaletteTable), proc(freePaletteTable) },
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{ k2SeqData, proc(loadHofSequenceData), proc(freeHofSequenceData) },
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{ k2ShpAnimDataV1, proc(loadHofShapeAnimDataV1), proc(freeHofShapeAnimDataV1) },
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{ k2ShpAnimDataV2, proc(loadHofShapeAnimDataV2), proc(freeHofShapeAnimDataV2) },
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{ 0, 0, 0 }
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};
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#undef proc
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_fileLoader = fileTypeTable;
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// Kyrandia 1 Filenames
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static const FilenameTable kyra1StaticRes[] = {
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// INTRO / OUTRO sequences
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{ kForestSeq, kRawData, "FOREST.SEQ" },
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{ kKallakWritingSeq, kRawData, "KALLAK-WRITING.SEQ" },
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{ kKyrandiaLogoSeq, kRawData, "KYRANDIA-LOGO.SEQ" },
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{ kKallakMalcolmSeq, kRawData, "KALLAK-MALCOLM.SEQ" },
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{ kMalcolmTreeSeq, kRawData, "MALCOLM-TREE.SEQ" },
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{ kWestwoodLogoSeq, kRawData, "WESTWOOD-LOGO.SEQ" },
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{ kDemo1Seq, kRawData, "DEMO1.SEQ" },
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{ kDemo2Seq, kRawData, "DEMO2.SEQ" },
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{ kDemo3Seq, kRawData, "DEMO3.SEQ" },
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{ kDemo4Seq, kRawData, "DEMO4.SEQ" },
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{ kOutroReunionSeq, kRawData, "REUNION.SEQ" },
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// INTRO / OUTRO strings
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{ kIntroCPSStrings, kStringList, "INTRO-CPS.TXT" },
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{ kIntroCOLStrings, kStringList, "INTRO-COL.TXT" },
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{ kIntroWSAStrings, kStringList, "INTRO-WSA.TXT" },
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{ kIntroStrings, kLanguageList, "INTRO-STRINGS." },
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{ kOutroHomeString, kLanguageList, "HOME." },
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// INGAME strings
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{ kItemNames, kLanguageList, "ITEMLIST." },
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{ kTakenStrings, kLanguageList, "TAKEN." },
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{ kPlacedStrings, kLanguageList, "PLACED." },
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{ kDroppedStrings, kLanguageList, "DROPPED." },
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{ kNoDropStrings, kLanguageList, "NODROP." },
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{ kPutDownString, kLanguageList, "PUTDOWN." },
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{ kWaitAmuletString, kLanguageList, "WAITAMUL." },
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{ kBlackJewelString, kLanguageList, "BLACKJEWEL." },
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{ kPoisonGoneString, kLanguageList, "POISONGONE." },
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{ kHealingTipString, kLanguageList, "HEALINGTIP." },
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{ kThePoisonStrings, kLanguageList, "THEPOISON." },
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{ kFluteStrings, kLanguageList, "FLUTE." },
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{ kWispJewelStrings, kLanguageList, "WISPJEWEL." },
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{ kMagicJewelStrings, kLanguageList, "MAGICJEWEL." },
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{ kFlaskFullString, kLanguageList, "FLASKFULL." },
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{ kFullFlaskString, kLanguageList, "FULLFLASK." },
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{ kVeryCleverString, kLanguageList, "VERYCLEVER." },
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{ kNewGameString, kLanguageList, "NEWGAME." },
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// GUI strings table
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{ kGUIStrings, kLanguageList, "GUISTRINGS." },
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{ kConfigStrings, kLanguageList, "CONFIGSTRINGS." },
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// ROOM table/filenames
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{ Kyra::kRoomList, StaticResource::kRoomList, "ROOM-TABLE.ROOM" },
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{ kRoomFilenames, kStringList, "ROOM-FILENAMES.TXT" },
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// SHAPE tables
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{ kDefaultShapes, kShapeList, "SHAPES-DEFAULT.SHP" },
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{ kHealing1Shapes, kShapeList, "HEALING.SHP" },
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{ kHealing2Shapes, kShapeList, "HEALING2.SHP" },
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{ kPoisonDeathShapes, kShapeList, "POISONDEATH.SHP" },
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{ kFluteShapes, kShapeList, "FLUTE.SHP" },
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{ kWinter1Shapes, kShapeList, "WINTER1.SHP" },
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{ kWinter2Shapes, kShapeList, "WINTER2.SHP" },
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{ kWinter3Shapes, kShapeList, "WINTER3.SHP" },
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{ kDrinkShapes, kShapeList, "DRINK.SHP" },
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{ kWispShapes, kShapeList, "WISP.SHP" },
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{ kMagicAnimShapes, kShapeList, "MAGICANIM.SHP" },
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{ kBranStoneShapes, kShapeList, "BRANSTONE.SHP" },
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// IMAGE filename table
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{ kCharacterImageFilenames, kStringList, "CHAR-IMAGE.TXT" },
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// AMULET anim
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{ kAmuleteAnimSeq, kRawData, "AMULETEANIM.SEQ" },
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// PALETTE table
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{ kPaletteList, kPaletteTable, "1 33 PALTABLE" },
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// AUDIO files
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{ kAudioTracks, kStringList, "TRACKS.TXT" },
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{ kAudioTracksIntro, kStringList, "TRACKSINT.TXT" },
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// FM-TOWNS specific
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{ kKyra1TownsSFXwdTable, kRawData, "SFXWDTABLE" },
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{ kKyra1TownsSFXbtTable, kRawData, "SFXBTTABLE" },
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{ kKyra1TownsCDATable, kRawData, "CDATABLE" },
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{ kCreditsStrings, kRawData, "CREDITS" },
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{ 0, 0, 0 }
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};
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static const FilenameTable kyra2StaticRes[] = {
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// Sequence Player
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{ k2SeqplayPakFiles, kStringList, "S_PAKFILES.TXT" },
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{ k2SeqplayCredits, kRawData, "S_CREDITS.TXT" },
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{ k2SeqplayCreditsSpecial, kStringList, "S_CREDITS2.TXT" },
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{ k2SeqplayStrings, kLanguageList, "S_STRINGS." },
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{ k2SeqplaySfxFiles, kStringList, "S_SFXFILES.TXT" },
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{ k2SeqplayTlkFiles, kLanguageList, "S_TLKFILES." },
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{ k2SeqplaySeqData, k2SeqData, "S_DATA.SEQ" },
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{ k2SeqplayIntroTracks, kStringList, "S_INTRO.TRA" },
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{ k2SeqplayFinaleTracks, kStringList, "S_FINALE.TRA" },
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{ k2SeqplayIntroCDA, kRawData, "S_INTRO.CDA" },
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{ k2SeqplayFinaleCDA, kRawData, "S_FINALE.CDA" },
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{ k2SeqplayShapeAnimData, k2ShpAnimDataV1, "S_DEMO.SHP" },
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// Ingame
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{ k2IngamePakFiles, kStringList, "I_PAKFILES.TXT" },
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{ k2IngameSfxFiles, kStringList, "I_SFXFILES.TRA" },
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{ k2IngameSfxIndex, kRawData, "I_SFXINDEX.MAP" },
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{ k2IngameTracks, kStringList, "I_TRACKS.TRA" },
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{ k2IngameCDA, kRawData, "I_TRACKS.CDA" },
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{ k2IngameTalkObjIndex, kRawData, "I_TALKOBJECTS.MAP" },
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{ k2IngameTimJpStrings, kStringList, "I_TIMJPSTR.TXT" },
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{ k2IngameShapeAnimData, k2ShpAnimDataV2, "I_INVANIM.SHP" },
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{ 0, 0, 0 }
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};
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if (_vm->game() == GI_KYRA1) {
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_builtIn = 0;
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_filenameTable = kyra1StaticRes;
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} else if (_vm->game() == GI_KYRA2) {
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_builtIn = 0;
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_filenameTable = kyra2StaticRes;
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} else if (_vm->game() == GI_KYRA3) {
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return true;
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} else {
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error("unknown game ID");
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}
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int tempSize = 0;
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uint8 *temp = getFile("INDEX", tempSize);
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if (!temp) {
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warning("no matching INDEX file found ('%s')", getFilename("INDEX"));
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return false;
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}
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if (tempSize != 3*4) {
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delete [] temp;
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warning("'%s' has illegal filesize %d", getFilename("INDEX"), tempSize);
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return false;
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}
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uint32 version = READ_BE_UINT32(temp);
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uint32 gameID = READ_BE_UINT32((temp+4));
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uint32 featuresValue = READ_BE_UINT32((temp+8));
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delete [] temp;
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temp = 0;
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if (version != RESFILE_VERSION)
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error("invalid KYRA.DAT file version (%u, required %d)", version, RESFILE_VERSION);
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if (gameID != _vm->game())
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error("invalid game id (%u)", gameID);
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uint32 gameFeatures = createFeatures(_vm->gameFlags());
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if ((featuresValue & GAME_FLAGS) != gameFeatures)
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error("your data file has a different game flags (0x%.08X has the data and your version has 0x%.08X)", (featuresValue & GAME_FLAGS), gameFeatures);
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// load all tables for now
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if (!prefetchId(-1))
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error("couldn't load all needed resources from 'KYRA.DAT'");
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return true;
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}
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void StaticResource::deinit() {
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unloadId(-1);
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}
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const char * const*StaticResource::loadStrings(int id, int &strings) {
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const char * const*temp = (const char* const*)getData(id, kStringList, strings);
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if (temp)
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return temp;
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return (const char* const*)getData(id, kLanguageList, strings);
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}
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const uint8 *StaticResource::loadRawData(int id, int &size) {
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return (const uint8*)getData(id, kRawData, size);
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}
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const Shape *StaticResource::loadShapeTable(int id, int &entries) {
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return (const Shape*)getData(id, kShapeList, entries);
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}
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const Room *StaticResource::loadRoomTable(int id, int &entries) {
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return (const Room*)getData(id, StaticResource::kRoomList, entries);
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}
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const uint8 * const*StaticResource::loadPaletteTable(int id, int &entries) {
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return (const uint8* const*)getData(id, kPaletteTable, entries);
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}
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const HofSeqData *StaticResource::loadHofSequenceData(int id, int &entries) {
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return (const HofSeqData*)getData(id, k2SeqData, entries);
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}
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const ItemAnimData_v1 *StaticResource::loadHofShapeAnimDataV1(int id, int &entries) {
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return (const ItemAnimData_v1*)getData(id, k2ShpAnimDataV1, entries);
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}
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const ItemAnimData_v2 *StaticResource::loadHofShapeAnimDataV2(int id, int &entries) {
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return (const ItemAnimData_v2*)getData(id, k2ShpAnimDataV2, entries);
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}
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bool StaticResource::prefetchId(int id) {
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if (id == -1) {
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for (int i = 0; _filenameTable[i].filename; ++i)
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prefetchId(_filenameTable[i].id);
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return true;
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}
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const void *ptr = 0;
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int type = -1, size = -1;
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if (checkResList(id, type, ptr, size))
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return true;
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if (checkForBuiltin(id, type, size))
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return true;
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const FilenameTable *filename = searchFile(id);
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if (!filename)
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return false;
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const FileType *filetype = getFiletype(filename->type);
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if (!filetype)
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return false;
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ResData data;
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data.id = id;
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data.type = filetype->type;
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if (!(this->*(filetype->load))(filename->filename, data.data, data.size))
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return false;
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_resList.push_back(data);
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return true;
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}
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void StaticResource::unloadId(int id) {
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Common::List<ResData>::iterator pos = _resList.begin();
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for (; pos != _resList.end(); ++pos) {
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if (pos->id == id || id == -1) {
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const FileType *filetype = getFiletype(pos->type);
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(this->*(filetype->free))(pos->data, pos->size);
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if (id != -1)
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break;
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}
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}
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}
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bool StaticResource::checkResList(int id, int &type, const void *&ptr, int &size) {
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Common::List<ResData>::iterator pos = _resList.begin();
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for (; pos != _resList.end(); ++pos) {
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if (pos->id == id) {
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size = pos->size;
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type = pos->type;
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ptr = pos->data;
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return true;
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}
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}
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return false;
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}
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const void *StaticResource::checkForBuiltin(int id, int &type, int &size) {
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if (!_builtIn)
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return 0;
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for (int i = 0; _builtIn[i].data; ++i) {
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if (_builtIn[i].id == id) {
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size = _builtIn[i].size;
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type = _builtIn[i].type;
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return _builtIn[i].data;
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}
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}
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return 0;
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}
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const StaticResource::FilenameTable *StaticResource::searchFile(int id) {
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if (!_filenameTable)
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return 0;
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for (int i = 0; _filenameTable[i].filename; ++i) {
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if (_filenameTable[i].id == id)
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return &_filenameTable[i];
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}
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return 0;
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}
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const StaticResource::FileType *StaticResource::getFiletype(int type) {
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if (!_fileLoader)
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return 0;
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for (int i = 0; _fileLoader[i].load; ++i) {
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if (_fileLoader[i].type == type)
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return &_fileLoader[i];
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}
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return 0;
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}
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const void *StaticResource::getData(int id, int requesttype, int &size) {
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const void *ptr = 0;
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int type = -1;
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size = 0;
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if (checkResList(id, type, ptr, size)) {
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if (type == requesttype)
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return ptr;
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return 0;
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}
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ptr = checkForBuiltin(id, type, size);
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if (ptr) {
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if (type == requesttype)
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return ptr;
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return 0;
|
|
}
|
|
|
|
if (!prefetchId(id))
|
|
return 0;
|
|
|
|
if (checkResList(id, type, ptr, size)) {
|
|
if (type == requesttype)
|
|
return ptr;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool StaticResource::loadLanguageTable(const char *filename, void *&ptr, int &size) {
|
|
static Common::String file;
|
|
for (int i = 0; languages[i].ext; ++i) {
|
|
if (languages[i].flags != createLanguage(_vm->gameFlags()))
|
|
continue;
|
|
|
|
file = filename;
|
|
file += languages[i].ext;
|
|
if (loadStringTable(file.c_str(), ptr, size))
|
|
return true;
|
|
}
|
|
|
|
file = filename;
|
|
file += languages[0].ext;
|
|
if (loadStringTable(file.c_str(), ptr, size)) {
|
|
static bool warned = false;
|
|
if (!warned) {
|
|
warned = true;
|
|
warning("couldn't find specific language table for your version, using English now");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool StaticResource::loadStringTable(const char *filename, void *&ptr, int &size) {
|
|
uint8 *filePtr = getFile(filename, size);
|
|
if (!filePtr)
|
|
return false;
|
|
uint8 *src = filePtr;
|
|
|
|
uint32 count = READ_BE_UINT32(src); src += 4;
|
|
size = count;
|
|
char **output = new char*[count];
|
|
assert(output);
|
|
|
|
const char *curPos = (const char*)src;
|
|
for (uint32 i = 0; i < count; ++i) {
|
|
int strLen = strlen(curPos);
|
|
output[i] = new char[strLen+1];
|
|
assert(output[i]);
|
|
memcpy(output[i], curPos, strLen+1);
|
|
curPos += strLen+1;
|
|
}
|
|
|
|
delete [] filePtr;
|
|
ptr = output;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadRawData(const char *filename, void *&ptr, int &size) {
|
|
ptr = getFile(filename, size);
|
|
if (!ptr)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadShapeTable(const char *filename, void *&ptr, int &size) {
|
|
uint8 *filePtr = getFile(filename, size);
|
|
if (!filePtr)
|
|
return false;
|
|
uint8 *src = filePtr;
|
|
|
|
uint32 count = READ_BE_UINT32(src); src += 4;
|
|
size = count;
|
|
Shape *loadTo = new Shape[count];
|
|
assert(loadTo);
|
|
|
|
for (uint32 i = 0; i < count; ++i) {
|
|
loadTo[i].imageIndex = *src++;
|
|
loadTo[i].x = *src++;
|
|
loadTo[i].y = *src++;
|
|
loadTo[i].w = *src++;
|
|
loadTo[i].h = *src++;
|
|
loadTo[i].xOffset = *src++;
|
|
loadTo[i].yOffset = *src++;
|
|
}
|
|
|
|
delete [] filePtr;
|
|
ptr = loadTo;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadRoomTable(const char *filename, void *&ptr, int &size) {
|
|
uint8 *filePtr = getFile(filename, size);
|
|
if (!filePtr)
|
|
return false;
|
|
uint8 *src = filePtr;
|
|
|
|
uint32 count = READ_BE_UINT32(src); src += 4;
|
|
size = count;
|
|
Room *loadTo = new Room[count];
|
|
assert(loadTo);
|
|
|
|
for (uint32 i = 0; i < count; ++i) {
|
|
loadTo[i].nameIndex = *src++;
|
|
loadTo[i].northExit = READ_BE_UINT16(src); src += 2;
|
|
loadTo[i].eastExit = READ_BE_UINT16(src); src += 2;
|
|
loadTo[i].southExit = READ_BE_UINT16(src); src += 2;
|
|
loadTo[i].westExit = READ_BE_UINT16(src); src += 2;
|
|
memset(&loadTo[i].itemsTable[0], 0xFF, sizeof(byte)*6);
|
|
memset(&loadTo[i].itemsTable[6], 0, sizeof(byte)*6);
|
|
memset(loadTo[i].itemsXPos, 0, sizeof(uint16)*12);
|
|
memset(loadTo[i].itemsYPos, 0, sizeof(uint8)*12);
|
|
memset(loadTo[i].needInit, 0, sizeof(loadTo[i].needInit));
|
|
}
|
|
|
|
delete [] filePtr;
|
|
ptr = loadTo;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadPaletteTable(const char *filename, void *&ptr, int &size) {
|
|
const char *temp = filename;
|
|
int start = atoi(temp);
|
|
temp = strstr(temp, " ");
|
|
if (temp == NULL)
|
|
return false;
|
|
++temp;
|
|
int end = atoi(temp);
|
|
|
|
char **table = new char*[end-start+1];
|
|
assert(table);
|
|
|
|
char file[64];
|
|
temp = filename;
|
|
temp = strstr(temp, " ");
|
|
++temp;
|
|
temp = strstr(temp, " ");
|
|
if (temp == NULL)
|
|
return false;
|
|
++temp;
|
|
strncpy(file, temp, 64);
|
|
|
|
char name[64];
|
|
for (int i = start; i <= end; ++i) {
|
|
snprintf(name, 64, "%s%d.PAL", file, i);
|
|
table[(start != 0) ? (i-start) : i] = (char*)getFile(name, size);
|
|
if (!table[(start != 0) ? (i-start) : i]) {
|
|
delete [] table;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
ptr = table;
|
|
size = end - start + 1;
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadHofSequenceData(const char *filename, void *&ptr, int &size) {
|
|
int filesize;
|
|
uint8 *filePtr = getFile(filename, filesize);
|
|
|
|
if (!filePtr)
|
|
return false;
|
|
|
|
uint16 *hdr = (uint16 *) filePtr;
|
|
int numSeq = READ_BE_UINT16(hdr++);
|
|
Sequence *tmp_s = new Sequence[numSeq];
|
|
char *tmp_c = 0;
|
|
|
|
size = sizeof(HofSeqData) + numSeq * (sizeof(Sequence) + 28);
|
|
|
|
for (int i = 0; i < numSeq; i++) {
|
|
const uint8 *offset = (const uint8 *)(filePtr + READ_BE_UINT16(hdr++));
|
|
tmp_s[i].flags = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_c = new char[14];
|
|
memcpy(tmp_c, offset, 14);
|
|
tmp_s[i].wsaFile = tmp_c;
|
|
offset += 14;
|
|
tmp_c = new char[14];
|
|
memcpy(tmp_c, offset, 14);
|
|
tmp_s[i].cpsFile = tmp_c;
|
|
offset += 14;
|
|
tmp_s[i].startupCommand = *offset++;
|
|
tmp_s[i].finalCommand = *offset++;
|
|
tmp_s[i].stringIndex1 = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].stringIndex2 = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].startFrame = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].numFrames = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].frameDelay = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].xPos = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].yPos = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_s[i].duration = READ_BE_UINT16(offset);
|
|
}
|
|
|
|
int numSeqN = READ_BE_UINT16(hdr++);
|
|
NestedSequence *tmp_n = new NestedSequence[numSeqN];
|
|
size += (numSeqN * (sizeof(NestedSequence) + 14));
|
|
|
|
for (int i = 0; i < numSeqN; i++) {
|
|
const uint8 *offset = (const uint8 *)(filePtr + READ_BE_UINT16(hdr++));
|
|
tmp_n[i].flags = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_c = new char[14];
|
|
memcpy(tmp_c, offset, 14);
|
|
tmp_n[i].wsaFile = tmp_c;
|
|
offset += 14;
|
|
tmp_n[i].startframe = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].endFrame = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].frameDelay = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].x = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].y = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
uint16 ctrlOffs = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].startupCommand = READ_BE_UINT16(offset);
|
|
offset += 2;
|
|
tmp_n[i].finalCommand = READ_BE_UINT16(offset);
|
|
|
|
if (ctrlOffs) {
|
|
int num_c = *(filePtr + ctrlOffs);
|
|
const uint16 *in_c = (uint16*) (filePtr + ctrlOffs + 1);
|
|
FrameControl *tmp_f = new FrameControl[num_c];
|
|
|
|
for (int ii = 0; ii < num_c; ii++) {
|
|
tmp_f[ii].index = READ_BE_UINT16(in_c++);
|
|
tmp_f[ii].delay = READ_BE_UINT16(in_c++);
|
|
}
|
|
|
|
tmp_n[i].wsaControl = (const FrameControl*) tmp_f;
|
|
size += (num_c * sizeof(FrameControl));
|
|
|
|
} else {
|
|
tmp_n[i].wsaControl = 0;
|
|
}
|
|
}
|
|
|
|
delete [] filePtr;
|
|
|
|
HofSeqData *loadTo = new HofSeqData;
|
|
assert(loadTo);
|
|
|
|
loadTo->seq = tmp_s;
|
|
loadTo->seqn = tmp_n;
|
|
loadTo->numSeq = numSeq;
|
|
loadTo->numSeqn = numSeqN;
|
|
|
|
ptr = loadTo;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadHofShapeAnimDataV1(const char *filename, void *&ptr, int &size) {
|
|
int filesize;
|
|
uint8 *filePtr = getFile(filename, filesize);
|
|
uint8 *src = filePtr;
|
|
|
|
if (!filePtr)
|
|
return false;
|
|
|
|
size = *src++;
|
|
ItemAnimData_v1 *loadTo = new ItemAnimData_v1[size];
|
|
assert(loadTo);
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
loadTo[i].itemIndex = (int16) READ_BE_UINT16(src);
|
|
src += 2;
|
|
loadTo[i].y = READ_BE_UINT16(src);
|
|
src += 2;
|
|
uint16 *tmp_f = new uint16[20];
|
|
for (int ii = 0; ii < 20; ii++) {
|
|
tmp_f[ii] = READ_BE_UINT16(src);
|
|
src += 2;
|
|
}
|
|
loadTo[i].frames = tmp_f;
|
|
}
|
|
|
|
delete [] filePtr;
|
|
ptr = loadTo;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool StaticResource::loadHofShapeAnimDataV2(const char *filename, void *&ptr, int &size) {
|
|
int filesize;
|
|
uint8 *filePtr = getFile(filename, filesize);
|
|
uint8 *src = filePtr;
|
|
|
|
if (!filePtr)
|
|
return false;
|
|
|
|
size = *src++;
|
|
ItemAnimData_v2 *loadTo = new ItemAnimData_v2[size];
|
|
assert(loadTo);
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
loadTo[i].itemIndex = (int16) READ_BE_UINT16(src);
|
|
src += 2;
|
|
loadTo[i].numFrames = *src++;
|
|
FrameControl *tmp_f = new FrameControl[loadTo[i].numFrames];
|
|
for (int ii = 0; ii < loadTo[i].numFrames; ii++) {
|
|
tmp_f[ii].index = READ_BE_UINT16(src);
|
|
src += 2;
|
|
tmp_f[ii].delay = READ_BE_UINT16(src);
|
|
src += 2;
|
|
}
|
|
loadTo[i].frames = tmp_f;
|
|
}
|
|
|
|
delete [] filePtr;
|
|
ptr = loadTo;
|
|
|
|
return true;
|
|
}
|
|
|
|
void StaticResource::freeRawData(void *&ptr, int &size) {
|
|
uint8 *data = (uint8*)ptr;
|
|
delete [] data;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeStringTable(void *&ptr, int &size) {
|
|
char **data = (char**)ptr;
|
|
while (size--)
|
|
delete [] data[size];
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeShapeTable(void *&ptr, int &size) {
|
|
Shape *data = (Shape*)ptr;
|
|
delete [] data;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeRoomTable(void *&ptr, int &size) {
|
|
Room *data = (Room*)ptr;
|
|
delete [] data;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeHofSequenceData(void *&ptr, int &size) {
|
|
HofSeqData *h = (HofSeqData*) ptr;
|
|
|
|
for (int i = 0; i < h->numSeq; i++) {
|
|
delete [] h->seq[i].wsaFile;
|
|
delete [] h->seq[i].cpsFile;
|
|
}
|
|
delete [] h->seq;
|
|
|
|
for (int i = 0; i < h->numSeqn; i++) {
|
|
delete [] h->seqn[i].wsaFile;
|
|
delete [] h->seqn[i].wsaControl;
|
|
}
|
|
delete [] h->seqn;
|
|
|
|
delete h;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeHofShapeAnimDataV1(void *&ptr, int &size) {
|
|
ItemAnimData_v1 *d= (ItemAnimData_v1*) ptr;
|
|
for (int i = 0; i < size; i++)
|
|
delete [] d[i].frames;
|
|
delete [] d;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freeHofShapeAnimDataV2(void *&ptr, int &size) {
|
|
ItemAnimData_v2 *d= (ItemAnimData_v2*) ptr;
|
|
for (int i = 0; i < size; i++)
|
|
delete [] d[i].frames;
|
|
delete [] d;
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
void StaticResource::freePaletteTable(void *&ptr, int &size) {
|
|
uint8 **data = (uint8**)ptr;
|
|
while (size--)
|
|
delete [] data[size];
|
|
ptr = 0;
|
|
size = 0;
|
|
}
|
|
|
|
const char *StaticResource::getFilename(const char *name) {
|
|
static Common::String filename;
|
|
|
|
filename = name;
|
|
|
|
if (_vm->gameFlags().gameID == GI_KYRA2)
|
|
filename += ".K2";
|
|
|
|
if (_vm->gameFlags().isTalkie)
|
|
filename += ".CD";
|
|
else if (_vm->gameFlags().isDemo)
|
|
filename += ".DEM";
|
|
else if (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98)
|
|
filename += ".TNS";
|
|
else if (_vm->gameFlags().platform == Common::kPlatformAmiga)
|
|
filename += ".AMG";
|
|
|
|
return filename.c_str();
|
|
}
|
|
|
|
uint8 *StaticResource::getFile(const char *name, int &size) {
|
|
uint32 tempSize = 0;
|
|
uint8 *data = _vm->resource()->fileData(getFilename(name), &tempSize);
|
|
size = tempSize;
|
|
return data;
|
|
}
|
|
|
|
#pragma mark -
|
|
|
|
void KyraEngine_v1::initStaticResource() {
|
|
int temp = 0;
|
|
_seq_Forest = _staticres->loadRawData(kForestSeq, temp);
|
|
_seq_KallakWriting = _staticres->loadRawData(kKallakWritingSeq, temp);
|
|
_seq_KyrandiaLogo = _staticres->loadRawData(kKyrandiaLogoSeq, temp);
|
|
_seq_KallakMalcolm = _staticres->loadRawData(kKallakMalcolmSeq, temp);
|
|
_seq_MalcolmTree = _staticres->loadRawData(kMalcolmTreeSeq, temp);
|
|
_seq_WestwoodLogo = _staticres->loadRawData(kWestwoodLogoSeq, temp);
|
|
_seq_Demo1 = _staticres->loadRawData(kDemo1Seq, temp);
|
|
_seq_Demo2 = _staticres->loadRawData(kDemo2Seq, temp);
|
|
_seq_Demo3 = _staticres->loadRawData(kDemo3Seq, temp);
|
|
_seq_Demo4 = _staticres->loadRawData(kDemo4Seq, temp);
|
|
_seq_Reunion = _staticres->loadRawData(kOutroReunionSeq, temp);
|
|
|
|
_seq_WSATable = _staticres->loadStrings(kIntroWSAStrings, _seq_WSATable_Size);
|
|
_seq_CPSTable = _staticres->loadStrings(kIntroCPSStrings, _seq_CPSTable_Size);
|
|
_seq_COLTable = _staticres->loadStrings(kIntroCOLStrings, _seq_COLTable_Size);
|
|
_seq_textsTable = _staticres->loadStrings(kIntroStrings, _seq_textsTable_Size);
|
|
|
|
_itemList = _staticres->loadStrings(kItemNames, _itemList_Size);
|
|
_takenList = _staticres->loadStrings(kTakenStrings, _takenList_Size);
|
|
_placedList = _staticres->loadStrings(kPlacedStrings, _placedList_Size);
|
|
_droppedList = _staticres->loadStrings(kDroppedStrings, _droppedList_Size);
|
|
_noDropList = _staticres->loadStrings(kNoDropStrings, _noDropList_Size);
|
|
_putDownFirst = _staticres->loadStrings(kPutDownString, _putDownFirst_Size);
|
|
_waitForAmulet = _staticres->loadStrings(kWaitAmuletString, _waitForAmulet_Size);
|
|
_blackJewel = _staticres->loadStrings(kBlackJewelString, _blackJewel_Size);
|
|
_poisonGone = _staticres->loadStrings(kPoisonGoneString, _poisonGone_Size);
|
|
_healingTip = _staticres->loadStrings(kHealingTipString, _healingTip_Size);
|
|
_thePoison = _staticres->loadStrings(kThePoisonStrings, _thePoison_Size);
|
|
_fluteString = _staticres->loadStrings(kFluteStrings, _fluteString_Size);
|
|
_wispJewelStrings = _staticres->loadStrings(kWispJewelStrings, _wispJewelStrings_Size);
|
|
_magicJewelString = _staticres->loadStrings(kMagicJewelStrings, _magicJewelString_Size);
|
|
_flaskFull = _staticres->loadStrings(kFlaskFullString, _flaskFull_Size);
|
|
_fullFlask = _staticres->loadStrings(kFullFlaskString, _fullFlask_Size);
|
|
_veryClever = _staticres->loadStrings(kVeryCleverString, _veryClever_Size);
|
|
_homeString = _staticres->loadStrings(kOutroHomeString, _homeString_Size);
|
|
_newGameString = _staticres->loadStrings(kNewGameString, _newGameString_Size);
|
|
|
|
_healingShapeTable = _staticres->loadShapeTable(kHealing1Shapes, _healingShapeTableSize);
|
|
_healingShape2Table = _staticres->loadShapeTable(kHealing2Shapes, _healingShape2TableSize);
|
|
_posionDeathShapeTable = _staticres->loadShapeTable(kPoisonDeathShapes, _posionDeathShapeTableSize);
|
|
_fluteAnimShapeTable = _staticres->loadShapeTable(kFluteShapes, _fluteAnimShapeTableSize);
|
|
_winterScrollTable = _staticres->loadShapeTable(kWinter1Shapes, _winterScrollTableSize);
|
|
_winterScroll1Table = _staticres->loadShapeTable(kWinter2Shapes, _winterScroll1TableSize);
|
|
_winterScroll2Table = _staticres->loadShapeTable(kWinter3Shapes, _winterScroll2TableSize);
|
|
_drinkAnimationTable = _staticres->loadShapeTable(kDrinkShapes, _drinkAnimationTableSize);
|
|
_brandonToWispTable = _staticres->loadShapeTable(kWispShapes, _brandonToWispTableSize);
|
|
_magicAnimationTable = _staticres->loadShapeTable(kMagicAnimShapes, _magicAnimationTableSize);
|
|
_brandonStoneTable = _staticres->loadShapeTable(kBranStoneShapes, _brandonStoneTableSize);
|
|
|
|
_characterImageTable = _staticres->loadStrings(kCharacterImageFilenames, _characterImageTableSize);
|
|
|
|
_roomFilenameTable = _staticres->loadStrings(kRoomFilenames, _roomFilenameTableSize);
|
|
|
|
_amuleteAnim = _staticres->loadRawData(kAmuleteAnimSeq, temp);
|
|
|
|
_specialPalettes = _staticres->loadPaletteTable(kPaletteList, temp);
|
|
|
|
_guiStrings = _staticres->loadStrings(kGUIStrings, _guiStringsSize);
|
|
_configStrings = _staticres->loadStrings(kConfigStrings, _configStringsSize);
|
|
|
|
_soundFiles = _staticres->loadStrings(kAudioTracks, _soundFilesSize);
|
|
_soundFilesIntro = _staticres->loadStrings(kAudioTracksIntro, _soundFilesIntroSize);
|
|
_cdaTrackTable = (const int32*) _staticres->loadRawData(kKyra1TownsCDATable, _cdaTrackTableSize);
|
|
|
|
// copied static res
|
|
|
|
// room list
|
|
const Room *tempRoomList = _staticres->loadRoomTable(kRoomList, _roomTableSize);
|
|
|
|
if (_roomTableSize > 0) {
|
|
_roomTable = new Room[_roomTableSize];
|
|
assert(_roomTable);
|
|
|
|
memcpy(_roomTable, tempRoomList, _roomTableSize*sizeof(Room));
|
|
tempRoomList = 0;
|
|
|
|
_staticres->unloadId(kRoomList);
|
|
}
|
|
|
|
// default shape table
|
|
const Shape *tempShapeTable = _staticres->loadShapeTable(kDefaultShapes, _defaultShapeTableSize);
|
|
|
|
if (_defaultShapeTableSize > 0) {
|
|
_defaultShapeTable = new Shape[_defaultShapeTableSize];
|
|
assert(_defaultShapeTable);
|
|
|
|
memcpy(_defaultShapeTable, tempShapeTable, _defaultShapeTableSize*sizeof(Shape));
|
|
tempShapeTable = 0;
|
|
|
|
_staticres->unloadId(kDefaultShapes);
|
|
}
|
|
|
|
// audio data tables
|
|
static const AudioDataStruct soundData_PC[] = {
|
|
{ _soundFilesIntro, _soundFilesIntroSize, 0, 0 },
|
|
{ _soundFiles, _soundFilesSize, 0, 0 },
|
|
{ 0, 0, 0, 0}
|
|
};
|
|
|
|
static const AudioDataStruct soundData_TOWNS[] = {
|
|
{ _soundFiles, _soundFilesSize, _cdaTrackTable, _cdaTrackTableSize },
|
|
{ _soundFiles, _soundFilesSize, _cdaTrackTable, _cdaTrackTableSize },
|
|
{ 0, 0, 0, 0}
|
|
};
|
|
_soundData = (_flags.platform == Common::kPlatformPC) ? soundData_PC : soundData_TOWNS;
|
|
}
|
|
|
|
void KyraEngine_v1::loadMouseShapes() {
|
|
_screen->loadBitmap("MOUSE.CPS", 3, 3, 0);
|
|
_screen->_curPage = 2;
|
|
_shapes[0] = _screen->encodeShape(0, 0, 8, 10, 0);
|
|
_shapes[1] = _screen->encodeShape(0, 0x17, 0x20, 7, 0);
|
|
_shapes[2] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0);
|
|
_shapes[3] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0);
|
|
_shapes[4] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0);
|
|
_shapes[5] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0);
|
|
_shapes[6] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0);
|
|
_shapes[360] = _screen->encodeShape(0x28, 0, 0x10, 13, 0);
|
|
_screen->setMouseCursor(1, 1, 0);
|
|
_screen->setMouseCursor(1, 1, _shapes[0]);
|
|
_screen->setShapePages(5, 3);
|
|
}
|
|
|
|
void KyraEngine_v1::loadCharacterShapes() {
|
|
int curImage = 0xFF;
|
|
int videoPage = _screen->_curPage;
|
|
_screen->_curPage = 2;
|
|
for (int i = 0; i < 115; ++i) {
|
|
assert(i < _defaultShapeTableSize);
|
|
Shape *shape = &_defaultShapeTable[i];
|
|
if (shape->imageIndex == 0xFF) {
|
|
_shapes[i+7] = 0;
|
|
continue;
|
|
}
|
|
if (shape->imageIndex != curImage) {
|
|
assert(shape->imageIndex < _characterImageTableSize);
|
|
_screen->loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0);
|
|
curImage = shape->imageIndex;
|
|
}
|
|
_shapes[i+7] = _screen->encodeShape(shape->x<<3, shape->y, shape->w<<3, shape->h, 1);
|
|
}
|
|
_screen->_curPage = videoPage;
|
|
}
|
|
|
|
void KyraEngine_v1::loadSpecialEffectShapes() {
|
|
_screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
|
|
_screen->_curPage = 2;
|
|
|
|
int currShape;
|
|
for (currShape = 173; currShape < 183; currShape++)
|
|
_shapes[currShape] = _screen->encodeShape((currShape-173) * 24, 0, 24, 24, 1);
|
|
|
|
for (currShape = 183; currShape < 190; currShape++)
|
|
_shapes[currShape] = _screen->encodeShape((currShape-183) * 24, 24, 24, 24, 1);
|
|
|
|
for (currShape = 190; currShape < 201; currShape++)
|
|
_shapes[currShape] = _screen->encodeShape((currShape-190) * 24, 48, 24, 24, 1);
|
|
|
|
for (currShape = 201; currShape < 206; currShape++)
|
|
_shapes[currShape] = _screen->encodeShape((currShape-201) * 16, 106, 16, 16, 1);
|
|
}
|
|
|
|
void KyraEngine_v1::loadItems() {
|
|
int shape;
|
|
|
|
_screen->loadBitmap("JEWELS3.CPS", 3, 3, 0);
|
|
_screen->_curPage = 2;
|
|
|
|
_shapes[323] = 0;
|
|
|
|
for (shape = 1; shape < 6; shape++ )
|
|
_shapes[323 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0);
|
|
|
|
for (shape = 330; shape <= 334; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-330) * 32, 102, 32, 17, 0);
|
|
|
|
for (shape = 335; shape <= 339; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-335) * 32, 17, 32, 17, 0);
|
|
|
|
for (shape = 340; shape <= 344; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-340) * 32, 34, 32, 17, 0);
|
|
|
|
for (shape = 345; shape <= 349; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-345) * 32, 51, 32, 17, 0);
|
|
|
|
for (shape = 350; shape <= 354; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-350) * 32, 68, 32, 17, 0);
|
|
|
|
for (shape = 355; shape <= 359; shape++)
|
|
_shapes[shape] = _screen->encodeShape((shape-355) * 32, 85, 32, 17, 0);
|
|
|
|
|
|
_screen->loadBitmap("ITEMS.CPS", 3, 3, 0);
|
|
_screen->_curPage = 2;
|
|
|
|
for (int i = 0; i < 107; i++) {
|
|
shape = findDuplicateItemShape(i);
|
|
|
|
if (shape != -1)
|
|
_shapes[216 + i] = _shapes[216 + shape];
|
|
else
|
|
_shapes[216 + i] = _screen->encodeShape( (i % 20) * 16, i/20 * 16, 16, 16, 0);
|
|
}
|
|
|
|
uint32 size;
|
|
uint8 *fileData = _res->fileData("_ITEM_HT.DAT", &size);
|
|
assert(fileData);
|
|
|
|
for (int i = 0; i < 107; i++) {
|
|
_itemTable[i].height = fileData[i];
|
|
_itemTable[i].unk1 = _itemTable[i].unk2 = 0;
|
|
}
|
|
|
|
delete[] fileData;
|
|
}
|
|
|
|
void KyraEngine_v1::loadButtonShapes() {
|
|
_screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0);
|
|
_screen->_curPage = 2;
|
|
_gui->_scrollUpButton.data0ShapePtr = _screen->encodeShape(0, 0, 24, 14, 1);
|
|
_gui->_scrollUpButton.data1ShapePtr = _screen->encodeShape(24, 0, 24, 14, 1);
|
|
_gui->_scrollUpButton.data2ShapePtr = _screen->encodeShape(48, 0, 24, 14, 1);
|
|
_gui->_scrollDownButton.data0ShapePtr = _screen->encodeShape(0, 15, 24, 14, 1);
|
|
_gui->_scrollDownButton.data1ShapePtr = _screen->encodeShape(24, 15, 24, 14, 1);
|
|
_gui->_scrollDownButton.data2ShapePtr = _screen->encodeShape(48, 15, 24, 14, 1);
|
|
_screen->_curPage = 0;
|
|
}
|
|
|
|
void KyraEngine_v1::loadMainScreen(int page) {
|
|
_screen->clearPage(page);
|
|
|
|
if (_flags.lang == Common::EN_ANY && !_flags.isTalkie && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
|
|
_screen->loadBitmap("MAIN15.CPS", page, page, _screen->getPalette(0));
|
|
else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN || (_flags.isTalkie && _flags.lang == Common::IT_ITA))
|
|
_screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
|
|
else if (_flags.lang == Common::FR_FRA)
|
|
_screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
|
|
else if (_flags.lang == Common::DE_DEU)
|
|
_screen->loadBitmap("MAIN_GER.CPS", page, page, 0);
|
|
else if (_flags.lang == Common::ES_ESP)
|
|
_screen->loadBitmap("MAIN_SPA.CPS", page, page, 0);
|
|
else if (_flags.lang == Common::IT_ITA)
|
|
_screen->loadBitmap("MAIN_ITA.CPS", page, page, 0);
|
|
else
|
|
warning("no main graphics file found");
|
|
|
|
if (_flags.platform == Common::kPlatformAmiga)
|
|
memcpy(_screen->getPalette(1), _screen->getPalette(0), 32*3);
|
|
|
|
_screen->copyRegion(0, 0, 0, 0, 320, 200, page, 0);
|
|
}
|
|
|
|
void KyraEngine_v2::initStaticResource() {
|
|
int tmpSize = 0;
|
|
|
|
_sequencePakList = _staticres->loadStrings(k2SeqplayPakFiles, _sequencePakListSize);
|
|
_ingamePakList = _staticres->loadStrings(k2IngamePakFiles, _ingamePakListSize);
|
|
_sequenceStrings = _staticres->loadStrings(k2SeqplayStrings, _sequenceStringsSize);
|
|
_ingameSoundList = _staticres->loadStrings(k2IngameSfxFiles, _ingameSoundListSize);
|
|
_ingameSoundIndex = (const uint16*) _staticres->loadRawData(k2IngameSfxIndex, _ingameSoundIndexSize);
|
|
_musicFileListIntro = _staticres->loadStrings(k2SeqplayIntroTracks, _musicFileListIntroSize);
|
|
_musicFileListIngame = _staticres->loadStrings(k2IngameTracks, _musicFileListIngameSize);
|
|
_musicFileListFinale = _staticres->loadStrings(k2SeqplayFinaleTracks, _musicFileListFinaleSize);
|
|
_cdaTrackTableIntro = _staticres->loadRawData(k2SeqplayIntroCDA, _cdaTrackTableIntroSize);
|
|
_cdaTrackTableIngame = _staticres->loadRawData(k2IngameCDA, _cdaTrackTableIngameSize);
|
|
_cdaTrackTableFinale = _staticres->loadRawData(k2SeqplayFinaleCDA, _cdaTrackTableFinaleSize);
|
|
_ingameTalkObjIndex = (const uint16*) _staticres->loadRawData(k2IngameTalkObjIndex, _ingameTalkObjIndexSize);
|
|
_ingameTimJpStr = _staticres->loadStrings(k2IngameTimJpStrings, _ingameTimJpStrSize);
|
|
_itemAnimData = _staticres->loadHofShapeAnimDataV2(k2IngameShapeAnimData, _itemAnimDataSize);
|
|
|
|
// replace sequence talkie files with localized versions and cut off .voc
|
|
// suffix from voc files so as to allow compression specific file extensions
|
|
const char* const* seqSoundList = _staticres->loadStrings(k2SeqplaySfxFiles, _sequenceSoundListSize);
|
|
const char* const* tlkfiles = _staticres->loadStrings(k2SeqplayTlkFiles, tmpSize);
|
|
char ** tmpSndLst = new char*[_sequenceSoundListSize];
|
|
|
|
for (int i = 0; i < _sequenceSoundListSize; i++) {
|
|
int len = strlen(seqSoundList[i]);
|
|
|
|
tmpSndLst[i] = new char[len + 1];
|
|
tmpSndLst[i][0] = 0;
|
|
|
|
if (_flags.platform == Common::kPlatformPC)
|
|
len -= 4;
|
|
|
|
if (tlkfiles) {
|
|
for (int ii = 0; ii < tmpSize; ii++) {
|
|
if (!scumm_stricmp(&seqSoundList[i][1], &tlkfiles[ii][1]))
|
|
strcpy(tmpSndLst[i], tlkfiles[ii]);
|
|
}
|
|
}
|
|
|
|
if (tmpSndLst[i][0] == 0)
|
|
strcpy(tmpSndLst[i], seqSoundList[i]);
|
|
|
|
tmpSndLst[i][len] = 0;
|
|
}
|
|
|
|
tlkfiles = seqSoundList = 0;
|
|
_staticres->unloadId(k2SeqplayTlkFiles);
|
|
_staticres->unloadId(k2SeqplaySfxFiles);
|
|
_sequenceSoundList = tmpSndLst;
|
|
|
|
// assign music data
|
|
static const char *fmtMusicFileListIntro[] = { "intro" };
|
|
static const char *fmtMusicFileListFinale[] = { "finale" };
|
|
static const char *fmtMusicFileListIngame[] = { "k2" };
|
|
|
|
static const AudioDataStruct soundData_PC[] = {
|
|
{ _musicFileListIntro, _musicFileListIntroSize, 0, 0 },
|
|
{ _musicFileListIngame, _musicFileListIngameSize, 0, 0},
|
|
{ _musicFileListFinale, _musicFileListIntroSize, 0, 0 }
|
|
};
|
|
|
|
static const AudioDataStruct soundData_TOWNS[] = {
|
|
{ fmtMusicFileListIntro, 1, _cdaTrackTableIntro, _cdaTrackTableIntroSize >> 1 },
|
|
{ fmtMusicFileListIngame, 1, _cdaTrackTableIngame, _cdaTrackTableIngameSize >> 1 },
|
|
{ fmtMusicFileListFinale, 1, _cdaTrackTableFinale, _cdaTrackTableFinaleSize >> 1 }
|
|
};
|
|
_soundData = (_flags.platform == Common::kPlatformPC) ? soundData_PC : soundData_TOWNS;
|
|
|
|
// setup sequence data
|
|
_sequences = _staticres->loadHofSequenceData(k2SeqplaySeqData, tmpSize);
|
|
|
|
static const SeqProc hofSequenceCallbacks[] = { 0,
|
|
&KyraEngine_v2::seq_introWestwood,
|
|
&KyraEngine_v2::seq_introTitle, &KyraEngine_v2::seq_introOverview,
|
|
&KyraEngine_v2::seq_introLibrary, &KyraEngine_v2::seq_introHand,
|
|
&KyraEngine_v2::seq_introPoint, &KyraEngine_v2::seq_introZanfaun,
|
|
&KyraEngine_v2::seq_finaleFunters, &KyraEngine_v2::seq_finaleFerb,
|
|
&KyraEngine_v2::seq_finaleFish, &KyraEngine_v2::seq_finaleFheep,
|
|
&KyraEngine_v2::seq_finaleFarmer, &KyraEngine_v2::seq_finaleFuards,
|
|
&KyraEngine_v2::seq_finaleFirates, &KyraEngine_v2::seq_finaleFrash
|
|
};
|
|
|
|
static const SeqProc hofNestedSequenceCallbacks[] = {
|
|
&KyraEngine_v2::seq_finaleFiggle, &KyraEngine_v2::seq_introOver1,
|
|
&KyraEngine_v2::seq_introOver2, &KyraEngine_v2::seq_introForest,
|
|
&KyraEngine_v2::seq_introDragon, &KyraEngine_v2::seq_introDarm,
|
|
&KyraEngine_v2::seq_introLibrary2, &KyraEngine_v2::seq_introLibrary2,
|
|
&KyraEngine_v2::seq_introMarco, &KyraEngine_v2::seq_introHand1a,
|
|
&KyraEngine_v2::seq_introHand1b, &KyraEngine_v2::seq_introHand1c,
|
|
&KyraEngine_v2::seq_introHand2, &KyraEngine_v2::seq_introHand3, 0
|
|
};
|
|
|
|
static const SeqProc hofDemoSequenceCallbacks[] = {
|
|
&KyraEngine_v2::seq_demoVirgin, &KyraEngine_v2::seq_demoWestwood,
|
|
&KyraEngine_v2::seq_demoTitle, &KyraEngine_v2::seq_demoHill,
|
|
&KyraEngine_v2::seq_demoOuthome, &KyraEngine_v2::seq_demoWharf,
|
|
&KyraEngine_v2::seq_demoDinob, &KyraEngine_v2::seq_demoFisher, 0
|
|
};
|
|
|
|
static const SeqProc hofDemoNestedSequenceCallbacks[] = {
|
|
&KyraEngine_v2::seq_demoWharf2, &KyraEngine_v2::seq_demoDinob2,
|
|
&KyraEngine_v2::seq_demoWater, &KyraEngine_v2::seq_demoBail,
|
|
&KyraEngine_v2::seq_demoDig, 0
|
|
};
|
|
|
|
_callbackS = (_flags.isDemo && !_flags.isTalkie) ? hofDemoSequenceCallbacks : hofSequenceCallbacks;
|
|
_callbackN = (_flags.isDemo && !_flags.isTalkie) ? hofDemoNestedSequenceCallbacks : hofNestedSequenceCallbacks;
|
|
}
|
|
|
|
const ScreenDim Screen::_screenDimTable[] = {
|
|
{ 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 },
|
|
{ 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 },
|
|
{ 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 },
|
|
{ 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 },
|
|
{ 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
|
|
{ 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 }
|
|
};
|
|
|
|
const int Screen::_screenDimTableCount = ARRAYSIZE(Screen::_screenDimTable);
|
|
|
|
const ScreenDim Screen_v2::_screenDimTable[] = {
|
|
{ 0x00, 0x00, 0x28, 0xC8, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x08, 0x48, 0x18, 0x38, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x00, 0x00, 0x28, 0x90, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x00, 0xC2, 0x28, 0x06, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x00, 0x90, 0x28, 0x38, 0x96, 0xCF, 0x00, 0x00 },
|
|
{ 0x01, 0x94, 0x26, 0x30, 0x96, 0x1B, 0x00, 0x00 },
|
|
{ 0x00, 0x90, 0x28, 0x38, 0xC7, 0xCC, 0x00, 0x00 },
|
|
{ 0x01, 0x96, 0x26, 0x32, 0xC7, 0xCC, 0x00, 0x00 },
|
|
{ 0x00, 0x00, 0x28, 0x88, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x00, 0x08, 0x28, 0xB8, 0xC7, 0xCF, 0x00, 0x00 },
|
|
{ 0x01, 0x28, 0x26, 0x46, 0xC7, 0xCC, 0x00, 0x00 },
|
|
{ 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 } // menu, just present for current menu code
|
|
};
|
|
|
|
const int Screen_v2::_screenDimTableCount = ARRAYSIZE(Screen_v2::_screenDimTable);
|
|
|
|
const ScreenDim Screen_v2::_screenDimTableK3[] = {
|
|
{ 0x00, 0x00, 0x28, 0xC8, 0xFF, 0xF0, 0x00, 0x00 },
|
|
{ 0x08, 0x48, 0x18, 0x38, 0xFF, 0xF0, 0x00, 0x00 },
|
|
{ 0x00, 0x00, 0x28, 0xBC, 0xFF, 0xF0, 0x00, 0x00 },
|
|
{ 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 }
|
|
};
|
|
|
|
const int Screen_v2::_screenDimTableCountK3 = ARRAYSIZE(Screen_v2::_screenDimTableK3);
|
|
|
|
const int8 KyraEngine::_addXPosTable[] = {
|
|
4, 4, 0, -4, -4, -4, 0, 4
|
|
};
|
|
|
|
const int8 KyraEngine::_addYPosTable[] = {
|
|
0, -2, -2, -2, 0, 2, 2, 2
|
|
};
|
|
|
|
const int8 KyraEngine_v1::_charXPosTable[] = {
|
|
0, 4, 4, 4, 0, -4, -4, -4
|
|
};
|
|
|
|
const int8 KyraEngine_v1::_charYPosTable[] = {
|
|
-2, -2, 0, 2, 2, 2, 0, -2
|
|
};
|
|
|
|
const uint16 KyraEngine_v1::_itemPosX[] = {
|
|
95, 115, 135, 155, 175, 95, 115, 135, 155, 175
|
|
};
|
|
|
|
const uint8 KyraEngine_v1::_itemPosY[] = {
|
|
160, 160, 160, 160, 160, 181, 181, 181, 181, 181
|
|
};
|
|
|
|
void GUI_v1::initStaticResource() {
|
|
GUI_V1_BUTTON(_scrollUpButton, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0x18, 0x0f, 0);
|
|
GUI_V1_BUTTON(_scrollDownButton, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0x18, 0x0f, 0);
|
|
|
|
GUI_V1_BUTTON(_menuButtonData[0], 0x0c, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
GUI_V1_BUTTON(_menuButtonData[1], 0x0d, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
GUI_V1_BUTTON(_menuButtonData[2], 0x0e, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
GUI_V1_BUTTON(_menuButtonData[3], 0x0f, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
GUI_V1_BUTTON(_menuButtonData[4], 0x10, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
GUI_V1_BUTTON(_menuButtonData[5], 0x11, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
|
|
|
|
delete [] _menu;
|
|
_menu = new Menu[6];
|
|
assert(_menu);
|
|
|
|
Button::Callback quitPlayingFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::quitPlaying);
|
|
Button::Callback loadGameMenuFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::loadGameMenu);
|
|
Button::Callback cancelSubMenuFunctor = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::cancelSubMenu);
|
|
|
|
GUI_V1_MENU(_menu[0], -1, -1, 208, 136, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1);
|
|
GUI_V1_MENU_ITEM(_menu[0].item[0], 1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[0].item[1], 1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[0].item[2], 1, 0, 0, 0, -1, -1, 64, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[0].item[3], 1, 0, 0, 0, -1, -1, 81, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[0].item[4], 1, 0, 0, 0, 86, 0, 110, 92, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
_menu[0].item[0].callback = loadGameMenuFunctor;
|
|
_menu[0].item[1].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::saveGameMenu);
|
|
_menu[0].item[2].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::gameControlsMenu);
|
|
_menu[0].item[3].callback = quitPlayingFunctor;
|
|
_menu[0].item[4].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::resumeGame);
|
|
|
|
GUI_V1_MENU(_menu[1], -1, -1, 288, 56, 248, 249, 250, 0, 254,-1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V1_MENU_ITEM(_menu[1].item[0], 1, 0, 0, 0, 24, 0, 30, 72, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[1].item[1], 1, 0, 0, 0, 192, 0, 30, 72, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
_menu[1].item[0].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::quitConfirmYes);
|
|
_menu[1].item[1].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::quitConfirmNo);
|
|
|
|
GUI_V1_MENU(_menu[2], -1, -1, 288, 160, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[0], 1, 0, 0, 0, -1, 255, 39, 256, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[1], 1, 0, 0, 0, -1, 255, 56, 256, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[2], 1, 0, 0, 0, -1, 255, 73, 256, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[3], 1, 0, 0, 0, -1, 255, 90, 256, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[4], 1, 0, 0, 0, -1, 255, 107, 256, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[2].item[5], 1, 0, 0, 0, 184, 0, 134, 88, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
_menu[2].item[5].callback = cancelSubMenuFunctor;
|
|
|
|
GUI_V1_MENU(_menu[3], -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V1_MENU_ITEM(_menu[3].item[0], 1, 0, 0, 0, 24, 0, 44, 72, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[3].item[1], 1, 0, 0, 0, 192, 0, 44, 72, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
_menu[3].item[0].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::savegameConfirm);
|
|
_menu[3].item[1].callback = cancelSubMenuFunctor;
|
|
|
|
GUI_V1_MENU(_menu[4], -1, -1, 208, 76, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V1_MENU_ITEM(_menu[4].item[0], 1, 0, 0, 0, -1, -1, 30, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[4].item[1], 1, 0, 0, 0, -1, -1, 47, 148, 15, 252, 253, 24, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
|
|
_menu[4].item[0].callback = loadGameMenuFunctor;
|
|
_menu[4].item[1].callback = quitPlayingFunctor;
|
|
|
|
GUI_V1_MENU(_menu[5], -1, -1, 208, 153, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[0], 1, 0, 0, 0, 110, 0, 30, 64, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 34, 32, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[1], 1, 0, 0, 0, 110, 0, 47, 64, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 34, 49, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[2], 1, 0, 0, 0, 110, 0, 64, 64, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 34, 66, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[3], 1, 0, 0, 0, 110, 0, 81, 64, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 34, 83, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[4], 1, 0, 0, 0, 110, 0, 98, 64, 15, 252, 253, 5, 0, 248, 249, 250, -1, 0, 34, 100, 0, 0);
|
|
GUI_V1_MENU_ITEM(_menu[5].item[5], 1, 0, 0, 0, 64, 0, 127, 92, 15, 252, 253, -1, 255, 248, 249, 250, -1, -0, 0, 0, 0, 0);
|
|
_menu[5].item[0].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::controlsChangeMusic);
|
|
_menu[5].item[1].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::controlsChangeSounds);
|
|
_menu[5].item[2].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::controlsChangeWalk);
|
|
_menu[5].item[4].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::controlsChangeText);
|
|
_menu[5].item[5].callback = BUTTON_FUNCTOR(GUI_v1, this, &GUI_v1::controlsApply);
|
|
}
|
|
|
|
void KyraEngine_v1::setupButtonData() {
|
|
delete [] _buttonData;
|
|
delete [] _buttonDataListPtr;
|
|
|
|
_buttonData = new Button[15];
|
|
assert(_buttonData);
|
|
_buttonDataListPtr = new Button*[15];
|
|
assert(_buttonDataListPtr);
|
|
|
|
GUI_V1_BUTTON(_buttonData[1], 0x01, 1, 1, 1, 0x0487, 0, 0x009, 0xA4, 0x36, 0x1E, 0);
|
|
_buttonData[1].buttonCallback = BUTTON_FUNCTOR(GUI_v1, _gui, &GUI_v1::buttonMenuCallback);
|
|
|
|
Button::Callback inventoryFunctor = BUTTON_FUNCTOR(KyraEngine_v1, this, &KyraEngine_v1::buttonInventoryCallback);
|
|
for (int i = 2; i <= 10; ++i)
|
|
_buttonData[i].buttonCallback = inventoryFunctor;
|
|
_buttonData[0].buttonCallback = inventoryFunctor;
|
|
GUI_V1_BUTTON(_buttonData[0], 0x02, 0, 0, 0, 0x0400, 0, 0x05D, 0x9E, 0x13, 0x13, 0);
|
|
GUI_V1_BUTTON(_buttonData[2], 0x03, 0, 0, 0, 0x0400, 0, 0x071, 0x9E, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[3], 0x04, 0, 0, 0, 0x0400, 0, 0x085, 0x9E, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[4], 0x05, 0, 0, 0, 0x0400, 0, 0x099, 0x9E, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[5], 0x06, 0, 0, 0, 0x0400, 0, 0x0AD, 0x9E, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[6], 0x07, 0, 0, 0, 0x0400, 0, 0x05D, 0xB3, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[7], 0x08, 0, 0, 0, 0x0400, 0, 0x071, 0xB3, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[8], 0x09, 0, 0, 0, 0x0400, 0, 0x085, 0xB3, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[9], 0x0A, 0, 0, 0, 0x0400, 0, 0x099, 0xB3, 0x13, 0x14, 0);
|
|
GUI_V1_BUTTON(_buttonData[10], 0x0B, 0, 0, 0, 0x0400, 0, 0x0AD, 0xB3, 0x13, 0x14, 0);
|
|
|
|
Button::Callback amuletFunctor = BUTTON_FUNCTOR(KyraEngine_v1, this, &KyraEngine_v1::buttonAmuletCallback);
|
|
GUI_V1_BUTTON(_buttonData[11], 0x15, 1, 1, 1, 0x0487, 0, 0x0FD, 0x9C, 0x1A, 0x12, 0);
|
|
GUI_V1_BUTTON(_buttonData[12], 0x16, 1, 1, 1, 0x0487, 0, 0x0E7, 0xAA, 0x1A, 0x12, 0);
|
|
GUI_V1_BUTTON(_buttonData[13], 0x17, 1, 1, 1, 0x0487, 0, 0x0FD, 0xB5, 0x1A, 0x12, 0);
|
|
GUI_V1_BUTTON(_buttonData[14], 0x18, 1, 1, 1, 0x0487, 0, 0x113, 0xAA, 0x1A, 0x12, 0);
|
|
for (int i = 11; i <= 14; ++i)
|
|
_buttonData[i].buttonCallback = amuletFunctor;
|
|
|
|
for (int i = 1; i < 15; ++i)
|
|
_buttonDataListPtr[i-1] = &_buttonData[i];
|
|
_buttonDataListPtr[14] = 0;
|
|
}
|
|
|
|
const uint8 KyraEngine_v1::_magicMouseItemStartFrame[] = {
|
|
0xAD, 0xB7, 0xBE, 0x00
|
|
};
|
|
|
|
const uint8 KyraEngine_v1::_magicMouseItemEndFrame[] = {
|
|
0xB1, 0xB9, 0xC2, 0x00
|
|
};
|
|
|
|
const uint8 KyraEngine_v1::_magicMouseItemStartFrame2[] = {
|
|
0xB2, 0xBA, 0xC3, 0x00
|
|
};
|
|
|
|
const uint8 KyraEngine_v1::_magicMouseItemEndFrame2[] = {
|
|
0xB6, 0xBD, 0xC8, 0x00
|
|
};
|
|
|
|
const uint16 KyraEngine_v1::_amuletX[] = { 231, 275, 253, 253 };
|
|
const uint16 KyraEngine_v1::_amuletY[] = { 170, 170, 159, 181 };
|
|
|
|
const uint16 KyraEngine_v1::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
|
|
const uint16 KyraEngine_v1::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
|
|
|
|
const int8 KyraEngine_v1::_dosTrackMap[] = {
|
|
-1, 0, -1, 1, 0, 3, 0, 2,
|
|
0, 4, 1, 2, 1, 3, 1, 4,
|
|
1, 92, 1, 6, 1, 7, 2, 2,
|
|
2, 3, 2, 4, 2, 5, 2, 6,
|
|
2, 7, 3, 3, 3, 4, 1, 8,
|
|
1, 9, 4, 2, 4, 3, 4, 4,
|
|
4, 5, 4, 6, 4, 7, 4, 8,
|
|
1, 11, 1, 12, 1, 14, 1, 13,
|
|
4, 9, 5, 12, 6, 2, 6, 6,
|
|
6, 7, 6, 8, 6, 9, 6, 3,
|
|
6, 4, 6, 5, 7, 2, 7, 3,
|
|
7, 4, 7, 5, 7, 6, 7, 7,
|
|
7, 8, 7, 9, 8, 2, 8, 3,
|
|
8, 4, 8, 5, 6, 11, 5, 11
|
|
};
|
|
|
|
const int KyraEngine_v1::_dosTrackMapSize = ARRAYSIZE(KyraEngine_v1::_dosTrackMap);
|
|
|
|
// Kyra 2 and 3 main menu
|
|
|
|
const char *KyraEngine_v2::_mainMenuStrings[] = {
|
|
"Start a new game",
|
|
"Introduction",
|
|
"Load a game",
|
|
"Exit the game",
|
|
"Nouvelle Partie",
|
|
"Introduction",
|
|
"Charger une partie",
|
|
"Quitter le jeu",
|
|
"Neues Spiel starten",
|
|
"Intro",
|
|
"Spielstand laden",
|
|
"Spiel beenden",
|
|
0
|
|
};
|
|
|
|
// kyra 2 static res
|
|
|
|
const uint8 KyraEngine_v2::_seqTextColorPresets[] = { 0x01, 0x01, 0x00, 0x3f, 0x3f, 0x3f };
|
|
|
|
const char *KyraEngine_v2::_languageExtension[] = {
|
|
"ENG",
|
|
"FRE",
|
|
"GER",/*,
|
|
"ITA", Italian and Spanish was never included
|
|
"SPA"*/
|
|
"JPN"
|
|
};
|
|
|
|
const char *KyraEngine_v2::_scriptLangExt[] = {
|
|
"EMC",
|
|
"FMC",
|
|
"GMC",/*,
|
|
"IMC", Italian and Spanish was never included
|
|
"SMC"*/
|
|
"JMC"
|
|
};
|
|
|
|
const int KyraEngine_v2::_characterFrameTable[] = {
|
|
0x19, 0x09, 0x09, 0x12, 0x12, 0x12, 0x09, 0x09
|
|
};
|
|
|
|
const int KyraEngine_v2::_inventoryX[] = {
|
|
0x4F, 0x63, 0x77, 0x8B, 0x9F, 0x4F, 0x63, 0x77, 0x8B, 0x9F
|
|
};
|
|
|
|
const int KyraEngine_v2::_inventoryY[] = {
|
|
0x95, 0x95, 0x95, 0x95, 0x95, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA
|
|
};
|
|
|
|
const byte KyraEngine_v2::_itemStringMap[] = {
|
|
2, 2, 0, 0, 2, 2, 2, 0,
|
|
2, 2, 0, 0, 0, 2, 0, 0,
|
|
0, 0, 0, 0, 2, 0, 0, 0,
|
|
0, 1, 0, 2, 2, 2, 2, 0,
|
|
3, 0, 3, 2, 2, 2, 3, 2,
|
|
2, 2, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 2, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 2, 0, 0,
|
|
2, 0, 0, 0, 0, 0, 0, 2,
|
|
2, 0, 0, 0, 2, 2, 2, 2,
|
|
2, 2, 2, 2, 2, 2, 2, 2,
|
|
2, 2, 2, 2, 2, 2, 2, 0,
|
|
2, 2, 2, 0, 0, 1, 3, 2,
|
|
2, 2, 2, 2, 2, 0, 0, 0,
|
|
0, 2, 2, 1, 0, 1, 2, 0,
|
|
0, 0, 0, 0, 0, 2, 2, 2,
|
|
2, 2, 2, 2, 0, 2, 2, 2,
|
|
2, 3, 2, 0, 0, 0, 0, 1,
|
|
2, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
2, 2, 0, 0, 0, 0, 0, 2,
|
|
0, 2, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
const int KyraEngine_v2::_itemStringMapSize = ARRAYSIZE(KyraEngine_v2::_itemStringMap);
|
|
|
|
const int8 KyraEngine_v2::_dosTrackMap[] = {
|
|
-1, 0, -1, 1, 9, 6, 5, 4,
|
|
8, 3, -2, 0, -2, 0, 2, 3,
|
|
-2, 0, -2, 0, -2, 0, -2, 0,
|
|
0, 2, 0, 3, 1, 2, 1, 3,
|
|
2, 2, 2, 0, 3, 2, 3, 3,
|
|
3, 4, 4, 2, 5, 2, 5, 3,
|
|
5, 4, 6, 2, 6, 3, 6, 4,
|
|
6, 5, 6, 6, 6, 7, 6, 8,
|
|
6, 0, 6, 9, 7, 2, 7, 3,
|
|
7, 4, 7, 5, 8, 6, 7, 6,
|
|
7, 7, 7, 8, 7, 9, 8, 2,
|
|
14, 2, 8, 4, 8, 7, 8, 8,
|
|
8, 9, 9, 2, 9, 3, 9, 4,
|
|
9, 5, 9, 7, 9, 8, 9, 9,
|
|
10, 2, 10, 3, 10, 4, 10, 5,
|
|
10, 6, 10, 7, 11, 2, 11, 3,
|
|
11, 4, 11, 5, 11, 6, 11, 7,
|
|
11, 8, 11, 9, 12, 2, 12, 3,
|
|
12, 4, 12, 5, 12, 6, 12, 7,
|
|
12, 8, 12, 9, 13, 2, 4, 7,
|
|
14, 3, 14, 4, 14, 5, 4, 2,
|
|
4, 3, 4, 4, 4, 5, 4, 6
|
|
};
|
|
|
|
const int KyraEngine_v2::_dosTrackMapSize = ARRAYSIZE(KyraEngine_v2::_dosTrackMap);
|
|
|
|
void KyraEngine_v2::initInventoryButtonList() {
|
|
delete [] _inventoryButtons;
|
|
|
|
_inventoryButtons = new Button[15];
|
|
assert(_inventoryButtons);
|
|
|
|
GUI_V2_BUTTON(_inventoryButtons[0], 0x1, 0x4F, 0, 1, 1, 1, 0x4487, 0, 0x00A, 0x95, 0x39, 0x1D, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
_inventoryButtons[0].buttonCallback = BUTTON_FUNCTOR(GUI_v2, _gui, &GUI_v2::optionsButton);
|
|
|
|
GUI_V2_BUTTON(_inventoryButtons[1], 0x2, 0x00, 0, 1, 1, 1, 0x4487, 0, 0x104, 0x90, 0x3C, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
_inventoryButtons[1].buttonCallback = BUTTON_FUNCTOR(KyraEngine_v2, this, &KyraEngine_v2::cauldronButton);
|
|
|
|
GUI_V2_BUTTON(_inventoryButtons[2], 0x5, 0x00, 0, 1, 1, 1, 0x4487, 0, 0x0FA, 0x90, 0x0A, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
_inventoryButtons[2].buttonCallback = BUTTON_FUNCTOR(KyraEngine_v2, this, &KyraEngine_v2::cauldronClearButton);
|
|
|
|
GUI_V2_BUTTON(_inventoryButtons[3], 0x3, 0x00, 0, 1, 1, 1, 0x4487, 0, 0x0CE, 0x90, 0x2C, 0x2C, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
_inventoryButtons[3].buttonCallback = BUTTON_FUNCTOR(KyraEngine_v2, this, &KyraEngine_v2::bookButton);
|
|
|
|
GUI_V2_BUTTON(_inventoryButtons[4], 0x4, 0x00, 0, 1, 1, 1, 0x4487, 0, 0x0B6, 0x9D, 0x18, 0x1E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
_inventoryButtons[4].buttonCallback = BUTTON_FUNCTOR(KyraEngine_v2, this, &KyraEngine_v2::scrollInventory);
|
|
|
|
Button::Callback inventoryCallback = BUTTON_FUNCTOR(KyraEngine_v2, this, &KyraEngine_v2::buttonInventory);
|
|
GUI_V2_BUTTON(_inventoryButtons[5], 0x6, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x04D, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[6], 0x7, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x061, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[7], 0x8, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x075, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[8], 0x9, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x089, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[9], 0xA, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x09D, 0x92, 0x13, 0x15, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[10], 0xB, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x04D, 0xA8, 0x13, 0x14, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[11], 0xC, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x061, 0xA8, 0x13, 0x14, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[12], 0xD, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x075, 0xA8, 0x13, 0x14, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[13], 0xE, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x089, 0xA8, 0x13, 0x14, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_inventoryButtons[14], 0xF, 0x00, 0, 0, 0, 0, 0x1100, 0, 0x09D, 0xA8, 0x13, 0x14, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
|
|
for (int i = 5; i <= 14; ++i)
|
|
_inventoryButtons[i].buttonCallback = inventoryCallback;
|
|
|
|
_buttonList = &_inventoryButtons[0];
|
|
for (size_t i = 1; i < 15; ++i)
|
|
_buttonList = _gui->addButtonToList(_buttonList, &_inventoryButtons[i]);
|
|
}
|
|
|
|
void GUI_v2::initStaticData() {
|
|
GUI_V2_BUTTON(_scrollUpButton, 0x17, 0, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0x18, 0x0F, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
GUI_V2_BUTTON(_scrollDownButton, 0x18, 0, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0x18, 0x0F, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
|
|
for (int i = 0; i < 4; ++i) {
|
|
GUI_V2_BUTTON(_sliderButtons[0][i], 0x18+i, 0, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0x0A, 0x0E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
}
|
|
for (int i = 0; i < 4; ++i) {
|
|
GUI_V2_BUTTON(_sliderButtons[1][i], 0x1C+i, 0, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0x0A, 0x0E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
}
|
|
for (int i = 0; i < 4; ++i) {
|
|
GUI_V2_BUTTON(_sliderButtons[2][i], 0x20+i, 0, 0, 0, 0, 0, 0x2200, 0, 0, 0, 0x6E, 0x0E, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
}
|
|
|
|
for (uint i = 0; i < ARRAYSIZE(_menuButtons); ++i) {
|
|
GUI_V2_BUTTON(_menuButtons[i], 0x10+i, 0, 0, 1, 1, 1, 0x4487, 0, 0, 0, 0, 0, 0xC7, 0xCF, 0xC7, 0xCF, 0xC7, 0xCF, 0);
|
|
}
|
|
|
|
Button::Callback clickLoadSlotFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::clickLoadSlot);
|
|
Button::Callback clickSaveSlotFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::clickSaveSlot);
|
|
Button::Callback clickLoadMenuFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::loadMenu);
|
|
Button::Callback clickQuitGameFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
|
|
Button::Callback clickQuitOptionsFunctor = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitOptionsMenu);
|
|
|
|
const uint16 *menuStr = _vm->gameFlags().isTalkie ? _menuStringsTalkie : _menuStringsOther;
|
|
|
|
GUI_V2_MENU(_mainMenu, -1, -1, 0x100, 0xAC, 0xF8, 0xF9, 0xFA, menuStr[0 * 8], 0xFB, -1, 8, 0, 7, -1, -1, -1, -1);
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[0], 1, 0x02, -1, 0x1E, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[0].callback = clickLoadMenuFunctor;
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[1], 1, 0x03, -1, 0x2F, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::saveMenu);
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[2], 1, 0x23, -1, 0x40, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[2].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::deleteMenu);
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[3], 1, 0x04, -1, 0x51, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[3].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::gameOptionsTalkie);
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[4], 1, 0x25, -1, 0x62, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[4].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::audioOptions);
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[5], 1, 0x05, -1, 0x73, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[5].callback = clickQuitGameFunctor;
|
|
GUI_V2_MENU_ITEM(_mainMenu.item[6], 1, 0x06, -1, 0x90, 0xDC, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_mainMenu.item[6].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::resumeGame);
|
|
for (int i = 0; i < 7; ++i)
|
|
_mainMenu.item[i].itemId = menuStr[0 * 8 + i + 1];
|
|
|
|
if (!_vm->gameFlags().isTalkie) {
|
|
_mainMenu.height = 0x9C;
|
|
_mainMenu.numberOfItems = 6;
|
|
_mainMenu.item[6].enabled = false;
|
|
for (int i = 4; i < 6; ++i)
|
|
_mainMenu.item[i].callback = _mainMenu.item[i+1].callback;
|
|
_mainMenu.item[3].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::gameOptions);
|
|
_mainMenu.item[6].callback = Button::Callback();
|
|
_mainMenu.item[5].y = 0x7F;
|
|
}
|
|
|
|
GUI_V2_MENU(_gameOptions, -1, -1, 0x120, 0x88, 0xF8, 0xF9, 0xFA, menuStr[1 * 8], 0xFB, -1, 8, 4, 4, -1, -1, -1, -1);
|
|
if (_vm->gameFlags().isTalkie) {
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[0], 1, 0, 0xA0, 0x1E, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x15, 8, 0x20, 0);
|
|
_gameOptions.item[0].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::toggleWalkspeed);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[1], 1, 0, 0xA0, 0x2F, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x26, 8, 0x31, 0);
|
|
_gameOptions.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::changeLanguage);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[2], 1, 0, 0xA0, 0x40, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x16, 8, 0x42, 0);
|
|
_gameOptions.item[2].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::toggleText);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[3], 1, 0x10, -1, 0x6E, 0x6C, 0x0F, 0xFD, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_gameOptions.item[3].callback = clickQuitOptionsFunctor;
|
|
} else {
|
|
_gameOptions.numberOfItems = 5;
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[0], 0, 0x2B, 0xA0, 0x1E, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x1F, 0x10, 0x20, 0);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[1], 0, 0x2C, 0xA0, 0x2F, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x20, 0x10, 0x31, 0);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[2], 0, 0x2D, 0xA0, 0x40, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x1D, 0x10, 0x42, 0);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[3], 0, 0x2E, 0xA0, 0x51, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x1E, 0x10, 0x53, 0);
|
|
GUI_V2_MENU_ITEM(_gameOptions.item[4], 1, 0x18, 0xA0, 0x6E, 0x6C, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_gameOptions.item[4].callback = clickQuitOptionsFunctor;
|
|
}
|
|
|
|
for (int i = _gameOptions.numberOfItems; i <= 6; ++i)
|
|
_gameOptions.item[i].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_gameOptions.item[i].itemId = menuStr[1 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_audioOptions, -1, -1, 0x120, 0x88, 0xF8, 0xF9, 0xFA, menuStr[2 * 8], 0xFB, -1, 8, 3, 4, -1, -1, -1, -1);
|
|
GUI_V2_MENU_ITEM(_audioOptions.item[0], 0, 0, 0xA0, 0x1E, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x17, 8, 0x20, 0);
|
|
GUI_V2_MENU_ITEM(_audioOptions.item[1], 0, 0, 0xA0, 0x2F, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x18, 8, 0x31, 0);
|
|
GUI_V2_MENU_ITEM(_audioOptions.item[2], 0, 0, 0xA0, 0x40, 0x74, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0x27, 8, 0x42, 0);
|
|
GUI_V2_MENU_ITEM(_audioOptions.item[3], 1, 0x10, -1, 0x6E, 0x5C, 0x0F, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_audioOptions.item[3].callback = clickQuitOptionsFunctor;
|
|
for (int i = 4; i <= 6; ++i)
|
|
_audioOptions.item[i].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_audioOptions.item[i].itemId = menuStr[2 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_choiceMenu, -1, -1, 0x140, 0x38, 0xF8, 0xF9, 0xFA, 0, 0xFE, -1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V2_MENU_ITEM(_choiceMenu.item[0], 1, 0x14, 0x18, 0x1E, 0x48, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_choiceMenu.item[0].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::choiceYes);
|
|
GUI_V2_MENU_ITEM(_choiceMenu.item[1], 1, 0x13, 0xD8, 0x1E, 0x48, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_choiceMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::choiceNo);
|
|
for (int i = 2; i <= 6; ++i)
|
|
_choiceMenu.item[i].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_choiceMenu.item[i].itemId = menuStr[3 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_loadMenu, -1, -1, 0x120, 0xA0, 0xF8, 0xF9, 0xFA, menuStr[4 * 8], 0xFB, -1, 8, 0, 6, 0x84, 0x16, 0x84, 0x7C);
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[0], 1, 0x29, -1, 0x27, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[1], 1, 0x2A, -1, 0x38, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[2], 1, 0x2B, -1, 0x49, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[3], 1, 0x2C, -1, 0x5A, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[4], 1, 0x2D, -1, 0x6B, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
for (int i = 0; i <= 4; ++i)
|
|
_loadMenu.item[i].callback = clickLoadSlotFunctor;
|
|
GUI_V2_MENU_ITEM(_loadMenu.item[5], 1, 0x0B, 0xB8, 0x86, 0x58, 0xF, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_loadMenu.item[5].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::cancelLoadMenu);
|
|
_loadMenu.item[6].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_loadMenu.item[i].itemId = menuStr[4 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_saveMenu, -1, -1, 0x120, 0xA0, 0xF8, 0xF9, 0xFA, menuStr[5 * 8], 0xFB, -1, 8, 0, 6, 0x84, 0x16, 0x84, 0x7C);
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[0], 1, 0x29, -1, 0x27, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[1], 1, 0x2A, -1, 0x38, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[2], 1, 0x2B, -1, 0x49, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[3], 1, 0x2C, -1, 0x5A, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[4], 1, 0x2D, -1, 0x6B, 0x100, 0xF, 0xFC, 0xFD, 5, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
for (int i = 0; i <= 4; ++i)
|
|
_saveMenu.item[i].callback = clickSaveSlotFunctor;
|
|
GUI_V2_MENU_ITEM(_saveMenu.item[5], 1, 0x0B, 0xB8, 0x86, 0x58, 0xF, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_saveMenu.item[5].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::cancelSaveMenu);
|
|
_saveMenu.item[6].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_saveMenu.item[i].itemId = menuStr[5 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_savenameMenu, -1, -1, 0x140, 0x43, 0xF8, 0xF9, 0xFA, menuStr[6 * 8], 0xFB, -1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V2_MENU_ITEM(_savenameMenu.item[0], 1, 0xD, 0x18, 0x2C, 0x58, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_savenameMenu.item[0].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::finishSavename);
|
|
GUI_V2_MENU_ITEM(_savenameMenu.item[1], 1, 0xB, 0xD0, 0x2C, 0x58, 0x0F, 0xFC, 0xFD, -1, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_savenameMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::cancelSavename);
|
|
for (int i = 2; i <= 6; ++i)
|
|
_savenameMenu.item[i].enabled = false;
|
|
for (int i = 0; i < 7; ++i)
|
|
_savenameMenu.item[i].itemId = menuStr[6 * 8 + i + 1];
|
|
|
|
GUI_V2_MENU(_deathMenu, -1, -1, 0xD0, 0x4C, 0xF8, 0xF9, 0xFA, menuStr[7 * 8], 0xFB, -1, 8, 0, 2, -1, -1, -1, -1);
|
|
GUI_V2_MENU_ITEM(_deathMenu.item[0], 1, 2, -1, 0x1E, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_deathMenu.item[0].callback = clickLoadMenuFunctor;
|
|
GUI_V2_MENU_ITEM(_deathMenu.item[1], 1, 5, -1, 0x2F, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
|
|
_deathMenu.item[1].callback = clickQuitGameFunctor;
|
|
for (int i = 2; i <= 6; ++i)
|
|
_deathMenu.item[i].enabled = false;
|
|
for (int i = 0; i < 2; ++i)
|
|
_deathMenu.item[i].itemId = menuStr[7 * 8 + i + 1];
|
|
}
|
|
|
|
const uint16 GUI_v2::_menuStringsTalkie[] = {
|
|
0x001, 0x002, 0x003, 0x023, 0x004, 0x025, 0x005, 0x006, // Main Menu String IDs
|
|
0x025, 0x000, 0x000, 0x000, 0x010, 0x000, 0x000, 0x000, // Options Menu String IDs
|
|
0x007, 0x000, 0x000, 0x000, 0x010, 0x000, 0x000, 0x000, // Audio Menu String IDs
|
|
0x000, 0x014, 0x013, 0x000, 0x000, 0x000, 0x000, 0x000, // Menu3 Menu String IDs
|
|
0x008, 0x029, 0x02A, 0x02B, 0x02C, 0x02D, 0x00B, 0x000, // Load Menu String IDs
|
|
0x009, 0x029, 0x02A, 0x02B, 0x02C, 0x02D, 0x00B, 0x000, // Save Menu String IDs
|
|
0x00C, 0x00D, 0x00B, 0x000, 0x000, 0x000, 0x000, 0x000, // Menu6 Menu String IDs
|
|
0x00E, 0x002, 0x005, 0x000, 0x000, 0x000, 0x000, 0x000 // Death Menu String IDs
|
|
};
|
|
|
|
const uint16 GUI_v2::_menuStringsOther[] = {
|
|
0x009, 0x00A, 0x00B, 0x001, 0x00C, 0x00D, 0x00E, 0x000, // Main Menu String IDs
|
|
0x00F, 0x02B, 0x02C, 0x02D, 0x02E, 0x018, 0x000, 0x000, // Options Menu String IDs
|
|
0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, 0x000, // Dummy
|
|
0x000, 0x01C, 0x01B, 0x000, 0x000, 0x000, 0x000, 0x000, // Menu3 Menu String IDs
|
|
0x010, 0x02F, 0x030, 0x031, 0x032, 0x033, 0x013, 0x000, // Load Menu String IDs
|
|
0x011, 0x02F, 0x030, 0x031, 0x032, 0x033, 0x013, 0x000, // Save Menu String IDs
|
|
0x014, 0x015, 0x013, 0x3E8, 0x000, 0x000, 0x000, 0x000, // Menu6 String IDs
|
|
0x016, 0x00A, 0x00D, 0x000, 0x000, 0x000, 0x000, 0x000 // Death Menu String IDs
|
|
};
|
|
|
|
const int GUI_v2::_sliderBarsPosition[] = {
|
|
0x92, 0x1F, 0x92, 0x30, 0x92, 0x41, 0x92, 0x52
|
|
};
|
|
|
|
const uint16 KyraEngine_v2::_itemMagicTable[] = {
|
|
0x0D, 0x0A, 0x0B, 0,
|
|
0x0D, 0x0B, 0x0A, 0,
|
|
0x0D, 0x38, 0x37, 0,
|
|
0x0D, 0x37, 0x38, 0,
|
|
0x0D, 0x35, 0x36, 0,
|
|
0x0D, 0x36, 0x35, 0,
|
|
0x34, 0x27, 0x33, 0,
|
|
0x41, 0x29, 0x49, 0,
|
|
0x45, 0x29, 0x4A, 1,
|
|
0x46, 0x29, 0x4A, 1,
|
|
0x3C, 0x29, 0x4B, 1,
|
|
0x34, 0x29, 0x4C, 0,
|
|
0x3C, 0x49, 0x3B, 1,
|
|
0x41, 0x4B, 0x3B, 0,
|
|
0x3C, 0x4A, 0x3B, 1,
|
|
0x34, 0x49, 0x3B, 0,
|
|
0x41, 0x4C, 0x3B, 0,
|
|
0x45, 0x4C, 0x3B, 1,
|
|
0x46, 0x4C, 0x3B, 1,
|
|
0x34, 0x4A, 0x3B, 0,
|
|
0x0D, 0x67, 0x68, 0,
|
|
0x0D, 0x68, 0x67, 0,
|
|
0x0D, 0x69, 0x6A, 0,
|
|
0x0D, 0x6A, 0x69, 0,
|
|
0x0D, 0x6B, 0x6C, 0,
|
|
0x0D, 0x6C, 0x6B, 0,
|
|
0x0D, 0x88, 0x87, 0,
|
|
0x0D, 0x87, 0x88, 0,
|
|
0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF
|
|
};
|
|
|
|
const int KyraEngine_v2::_bookPageYOffset[] = {
|
|
0, 0, 2, 2,
|
|
0, 0, 2, 2,
|
|
0, 0, 2, 2
|
|
};
|
|
|
|
const byte KyraEngine_v2::_bookTextColorMap[] = {
|
|
0x00, 0xC7, 0xCF, 0x00
|
|
};
|
|
|
|
const int16 KyraEngine_v2::_cauldronProtectedItems[] = {
|
|
0x07, 0x0D, 0x47, 0x48,
|
|
0x29, 0x1A, 0x1C, 0x6D,
|
|
0x4D, 0x3A, 0x0E, 0x0F,
|
|
0x10, 0x11, 0x26, 0x3E,
|
|
0x35, 0x40, 0x42, 0xA6,
|
|
0xA4, 0xA5, 0x91, 0x95,
|
|
0x99, 0xAC, 0xAE, 0xAF,
|
|
0x8A, 0x79, 0x61, -1
|
|
};
|
|
|
|
const int16 KyraEngine_v2::_cauldronBowlTable[] = {
|
|
0x0027, 0x0029,
|
|
0x0028, 0x0029,
|
|
0x0033, 0x0029,
|
|
0x0049, 0x0029,
|
|
0x004A, 0x0029,
|
|
0x004B, 0x0029,
|
|
0x004C, 0x0029,
|
|
0x003B, 0x0029,
|
|
0x0034, 0x0034,
|
|
-1, -1
|
|
};
|
|
|
|
const int16 KyraEngine_v2::_cauldronMagicTable[] = {
|
|
0x0, 0x16, 0x2, 0x1A,
|
|
0x7, 0xA4, 0x5, 0x4D,
|
|
0x1, 0xA5, 0x3, 0xA6,
|
|
0x6, 0x6D, 0x4, 0x91,
|
|
0xA, 0x99, 0xC, 0x95,
|
|
0x9, 0xAC, -1, -1
|
|
};
|
|
|
|
const int16 KyraEngine_v2::_cauldronMagicTableScene77[] = {
|
|
0x0, 0x16, 0x2, 0x1A,
|
|
0x7, 0xAB, 0x5, 0x4D,
|
|
0x1, 0xAE, 0x3, 0xAF,
|
|
0x6, 0x6D, 0x4, 0x91,
|
|
0xA, 0x99, 0xC, 0x95,
|
|
0x9, 0xAC, -1, -1
|
|
};
|
|
|
|
const uint8 KyraEngine_v2::_cauldronStateTable[] = {
|
|
3, 1, 3, 1, 1, 4, 4, 2,
|
|
3, 1, 1, 3, 1, 3, 3, 3,
|
|
3, 3, 3, 3, 3, 3, 3
|
|
};
|
|
|
|
const int16 KyraEngine_v2::_flaskTable[] = {
|
|
0x19, 0x14, 0x15, 0x16, 0x17, 0x18, 0x34,
|
|
0x1B, 0x39, 0x1A, 0x3A, 0x4D, 0x72, -1
|
|
};
|
|
|
|
const uint8 KyraEngine_v2::_rainbowRoomData[] = {
|
|
0x02, 0xA9, 0x9E, 0x75, 0x73, 0x17, 0x00, 0xA0,
|
|
0x08, 0x01, 0x19, 0x9F, 0x66, 0x05, 0x22, 0x7D,
|
|
0x20, 0x25, 0x1D, 0x64, 0xA0, 0x78, 0x85, 0x3B,
|
|
0x3C, 0x5E, 0x38, 0x45, 0x8F, 0x61, 0xA1, 0x71,
|
|
0x47, 0x77, 0x86, 0x41, 0xA2, 0x5F, 0x03, 0x72,
|
|
0x83, 0x9E, 0x84, 0x8E, 0xAD, 0xA8, 0x04, 0x79,
|
|
0xAA, 0xA3, 0x06, 0x27, 0x8F, 0x9F, 0x0A, 0x76,
|
|
0x46, 0x1E, 0x24, 0x63, 0x18, 0x69, 0x39, 0x1F,
|
|
0x7E, 0xAD, 0x28, 0x60, 0x67, 0x21, 0x84, 0x34
|
|
};
|
|
|
|
// kyra 3 static res
|
|
|
|
const char *KyraEngine_v3::_soundList[] = {
|
|
"ARREST1.AUD",
|
|
"BATH1.AUD",
|
|
"OCEAN1.AUD",
|
|
"CLOWN1.AUD",
|
|
"DARM2.AUD",
|
|
"FALL1M.AUD",
|
|
"FALL2.AUD",
|
|
"FISH1.AUD",
|
|
"FISHWNDR.AUD",
|
|
"HERMAN1.AUD",
|
|
"JAIL1.AUD",
|
|
"JUNGLE1.AUD",
|
|
"KATHY1.AUD",
|
|
"NICESINE.AUD",
|
|
"PEGASUS1.AUD",
|
|
"PIRATE1.AUD",
|
|
"PIRATE2.AUD",
|
|
"PIRATE3.AUD",
|
|
"POP3.AUD",
|
|
"PORT1.AUD",
|
|
"QUEEN1.AUD",
|
|
"RUINS1.AUD",
|
|
"SNAKES1.AUD",
|
|
"SPRING1.AUD",
|
|
"STATUE1.AUD",
|
|
"STATUE2.AUD",
|
|
"TITLE1.AUD",
|
|
"UNDER1.AUD",
|
|
"WALKCHP1.AUD",
|
|
"YANK1.AUD",
|
|
"ZAN2.AUD",
|
|
"GROOVE2.AUD",
|
|
"GROOVE3.AUD",
|
|
"KING1.AUD",
|
|
"KING2.AUD",
|
|
"GROOVE1.AUD",
|
|
"JAIL2.AUD",
|
|
"SPIRIT1.AUD",
|
|
"SPRING1A.AUD",
|
|
"POP1.AUD",
|
|
"POP2.AUD",
|
|
"SQUIRL1.AUD"
|
|
};
|
|
|
|
const int KyraEngine_v3::_soundListSize = ARRAYSIZE(KyraEngine_v3::_soundList);
|
|
|
|
const char *KyraEngine_v3::_languageExtension[] = {
|
|
"TRE",
|
|
"TRF",
|
|
"TRG"/*,
|
|
"TRI", Italian and Spanish was never included
|
|
"TRS"*/
|
|
};
|
|
|
|
const int KyraEngine_v3::_languageExtensionSize = ARRAYSIZE(KyraEngine_v3::_languageExtension);
|
|
|
|
} // End of namespace Kyra
|
|
|
|
|
|
|