scummvm/graphics/surface.h
Torbjörn Andersson 4dda4eb31b On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
MIN() and MAX(). I then removed util.h from a bunch of files which I don't
think need it any more. (Please let me know if I got too blood-thirsty!)

This reverts some of the changes I made this morning.

svn-id: r16541
2005-01-11 13:25:02 +00:00

57 lines
1.6 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
#ifndef GRAPHICS_SURFACE_H
#define GRAPHICS_SURFACE_H
#include "common/scummsys.h"
#include "common/rect.h"
namespace Graphics {
/**
* An arbitrary graphics surface, which can be the target (or source) of blit
* operations, font rendering, etc.
*/
struct Surface {
void *pixels;
uint16 w;
uint16 h;
uint16 pitch;
uint8 bytesPerPixel;
Surface() : pixels(0), w(0), h(0), pitch(0), bytesPerPixel(0) {}
inline void *getBasePtr(int x, int y) const {
return (void *)((byte *)pixels + y * pitch + x * bytesPerPixel);
}
void hLine(int x, int y, int x2, uint32 color) const;
void vLine(int x, int y, int y2, uint32 color) const;
void fillRect(const Common::Rect &r, uint32 color) const;
void frameRect(const Common::Rect &r, uint32 color) const;
};
} // End of namespace Graphics
#endif