scummvm/gui
Eugene Sandulenko 27469a1896 Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
  o Updated documentation
  o Fixed text colors
  o Implemented Hercules dithering

Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.

TODO:
  Proper ditherers for zak & MM
  EGA ditherers for VGA SCUMM v5 games

svn-id: r16816
2005-02-20 00:17:22 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
about.cpp Remove some more header dependencies 2005-01-10 22:35:43 +00:00
about.h Updated copyright 2005-01-01 16:09:25 +00:00
browser.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
browser.h Updated copyright 2005-01-01 16:09:25 +00:00
chooser.cpp Updated copyright 2005-01-01 16:09:25 +00:00
chooser.h Updated copyright 2005-01-01 16:09:25 +00:00
console.cpp Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
console.h Updated copyright 2005-01-01 16:09:25 +00:00
credits.h Give proper credits to Wyrmkeep folks 2004-12-26 00:20:22 +00:00
dialog.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
dialog.h Updated copyright 2005-01-01 16:09:25 +00:00
editable.cpp Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
editable.h Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
EditTextWidget.cpp Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
EditTextWidget.h Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
launcher.cpp Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
launcher.h After adding a new game, select the new entry 2005-01-05 01:42:52 +00:00
ListWidget.cpp Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
ListWidget.h Move more text editing code into class EditableWidget; ListWidget now has all the editing capabilities of EditTextWidget 2005-01-29 18:04:34 +00:00
message.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
message.h Updated copyright 2005-01-01 16:09:25 +00:00
module.mk Moved the console font from gui to graphics 2005-02-06 18:12:29 +00:00
newgui.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
newgui.h system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
object.h system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
options.cpp Patch #1121337 (CGA rendering in early LEC titles). 2005-02-20 00:17:22 +00:00
options.h Patch #1121337 (CGA rendering in early LEC titles). 2005-02-20 00:17:22 +00:00
PopUpWidget.cpp system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files) 2005-01-10 22:06:49 +00:00
PopUpWidget.h Updated copyright 2005-01-01 16:09:25 +00:00
ScrollBarWidget.cpp Fix up/down arrows 2005-01-15 21:33:56 +00:00
ScrollBarWidget.h Updated copyright 2005-01-01 16:09:25 +00:00
TabWidget.cpp Updated copyright 2005-01-01 16:09:25 +00:00
TabWidget.h Updated copyright 2005-01-01 16:09:25 +00:00
widget.cpp Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to 2005-01-06 22:48:42 +00:00
widget.h Updated copyright 2005-01-01 16:09:25 +00:00