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https://github.com/libretro/scummvm.git
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f9ecab1953
Not yet completable, but you can at least fill the oxygen mask to go through the Mars Maze now.
745 lines
28 KiB
C++
Executable File
745 lines
28 KiB
C++
Executable File
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PEGASUS_CONSTANTS_H
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#define PEGASUS_CONSTANTS_H
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#include "common/endian.h"
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#include "common/rect.h"
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#include "pegasus/types.h"
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namespace Pegasus {
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// TODO: Organize these
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const tGameID kGameIDNothing = -1;
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const tActorID kNoActorID = kGameIDNothing;
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const tActorID kPlayerID = 0;
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const tItemID kNoItemID = kGameIDNothing;
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const tRoomID kNoRoomID = kGameIDNothing;
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const tExtraID kNoExtraID = 0xFFFFFFFF;
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const tNeighborhoodID kNoNeighborhoodID = kGameIDNothing;
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const tAlternateID kNoAlternateID = 0;
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const tGameMenuCommand kMenuCmdNoCommand = 0;
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const tHotSpotActivationID kActivateHotSpotAlways = 0;
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const tHotSpotActivationID kActivateHotSpotNever = -1;
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const tItemState kNoItemState = -1;
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const tDirectionConstant kNoDirection = 0xFF;
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const tTurnDirection kNoTurn = 0xFF;
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const tTurnDirection kTurnLeft = 0;
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const tTurnDirection kTurnRight = 1;
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const tTurnDirection kTurnUp = 2;
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const tTurnDirection kTurnDown = 3;
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const tTurnDirection kMaxTurns = 4;
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const tGameMode kNoMode = -1;
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const tGameMode kModeNavigation = 0;
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const tGameMode kLastGameShellMode = kModeNavigation;
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const tCanMoveForwardReason kCanMoveForward = 0;
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const tCanMoveForwardReason kCantMoveBlocked = kCanMoveForward + 1;
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const tCanMoveForwardReason kCantMoveDoorClosed = kCantMoveBlocked + 1;
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const tCanMoveForwardReason kCantMoveDoorLocked = kCantMoveDoorClosed + 1;
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const tCanMoveForwardReason kCantMoveLastReason = kCantMoveDoorLocked;
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const tCanTurnReason kCanTurn = 0;
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const tCanTurnReason kCantTurnNoTurn = kCanTurn + 1;
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const tCanTurnReason kCantTurnLastReason = kCantTurnNoTurn;
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const tCanOpenDoorReason kCanOpenDoor = 0;
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const tCanOpenDoorReason kCantOpenNoDoor = kCanOpenDoor + 1;
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const tCanOpenDoorReason kCantOpenLocked = kCantOpenNoDoor + 1;
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const tCanOpenDoorReason kCantOpenAlreadyOpen = kCantOpenLocked + 1;
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const tCanOpenDoorReason kCantOpenLastReason = kCantOpenAlreadyOpen;
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const tDisplayElementID kNoDisplayElement = -1;
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const tDisplayElementID kHighestReservedElementID = -2;
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const tDisplayElementID kCursorID = kHighestReservedElementID;
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const tDisplayElementID kLoadScreenID = kCursorID - 1;
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const tDisplayOrder kMinAvailableOrder = 0;
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const tDisplayOrder kMaxAvailableOrder = 999998;
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const tDisplayOrder kLoadScreenOrder = 900000;
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const tDisplayOrder kCursorOrder = 1000000;
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const tHotSpotID kNoHotSpotID = -1;
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const tHotSpotFlags kNoHotSpotFlags = 0;
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const tHotSpotFlags kAllHotSpotFlags = ~kNoHotSpotFlags;
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const tNotificationFlags kNoNotificationFlags = 0;
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const tDisplayElementID kCurrentDragSpriteID = 1000;
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// TODO
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//const Fixed kFixed1 = 1 << 16;
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//const Fixed kFixedMinus1 = -1 << 16;
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const TimeScale kDefaultTimeScale = 600;
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// TODO
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//const RGBColor kWhiteRGB = {0xFFFF, 0xFFFF, 0xFFFF};
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// Ticks per second.
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const TimeScale kOneTickPerSecond = 1;
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const TimeScale kTwoTicksPerSecond = 2;
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const TimeScale kFifteenTicksPerSecond = 15;
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const TimeScale kThirtyTicksPerSecond = 30;
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const TimeScale kSixtyTicksPerSecond = 60;
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const TimeScale kMovieTicksPerSecond = 600;
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// These times are in seconds.
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const TimeValue kOneSecond = 1;
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const TimeValue kTwoSeconds = 2;
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const TimeValue kThreeSeconds = 3;
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const TimeValue kFourSeconds = 4;
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const TimeValue kFiveSeconds = 5;
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const TimeValue kSixSeconds = 6;
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const TimeValue kSevenSeconds = 7;
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const TimeValue kEightSeconds = 8;
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const TimeValue kNineSeconds = 9;
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const TimeValue kTenSeconds = 10;
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const TimeValue kElevenSeconds = 11;
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const TimeValue kTwelveSeconds = 12;
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const TimeValue kThirteenSeconds = 13;
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const TimeValue kFourteenSeconds = 14;
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const TimeValue kFifteenSeconds = 15;
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const TimeValue kSixteenSeconds = 16;
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const TimeValue kSeventeenSeconds = 17;
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const TimeValue kEighteenSeconds = 18;
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const TimeValue kNineteenSeconds = 19;
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const TimeValue kTwentySeconds = 20;
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const TimeValue kThirtySeconds = 30;
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const TimeValue kFortySeconds = 40;
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const TimeValue kFiftySeconds = 50;
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const TimeValue kSixtySeconds = 60;
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const TimeValue kOneMinute = 60;
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const TimeValue kTwoMinutes = kOneMinute * 2;
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const TimeValue kThreeMinutes = kOneMinute * 3;
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const TimeValue kFourMinutes = kOneMinute * 4;
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const TimeValue kFiveMinutes = kOneMinute * 5;
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const TimeValue kSixMinutes = kOneMinute * 6;
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const TimeValue kSevenMinutes = kOneMinute * 7;
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const TimeValue kEightMinutes = kOneMinute * 8;
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const TimeValue kNineMinutes = kOneMinute * 9;
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const TimeValue kTenMinutes = kOneMinute * 10;
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const TimeValue kElevenMinutes = kOneMinute * 11;
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const TimeValue kTwelveMinutes = kOneMinute * 12;
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const TimeValue kThirteenMinutes = kOneMinute * 13;
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const TimeValue kFourteenMinutes = kOneMinute * 14;
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const TimeValue kFifteenMinutes = kOneMinute * 15;
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const TimeValue kSixteenMinutes = kOneMinute * 16;
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const TimeValue kSeventeenMinutes = kOneMinute * 17;
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const TimeValue kEighteenMinutes = kOneMinute * 18;
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const TimeValue kNineteenMinutes = kOneMinute * 19;
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const TimeValue kTwentyMinutes = kOneMinute * 20;
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const TimeValue kThirtyMinutes = kOneMinute * 30;
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const TimeValue kFortyMinutes = kOneMinute * 40;
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const TimeValue kFiftyMinutes = kOneMinute * 50;
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const TimeValue kOneHour = kOneMinute * 60;
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const TimeValue kTwoHours = kOneHour * 2;
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// Common times.
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const TimeValue kHalfSecondPerTwoTicks = kTwoTicksPerSecond / 2;
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const TimeValue kHalfSecondPerThirtyTicks = kThirtyTicksPerSecond / 2;
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const TimeValue kHalfSecondPerSixtyTicks = kSixtyTicksPerSecond / 2;
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const TimeValue kOneSecondPerTwoTicks = kTwoTicksPerSecond;
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const TimeValue kOneSecondPerThirtyTicks = kThirtyTicksPerSecond;
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const TimeValue kOneSecondPerSixtyTicks = kSixtyTicksPerSecond;
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const TimeValue kOneMinutePerFifteenTicks = kOneMinute * kFifteenTicksPerSecond;
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const TimeValue kFiveMinutesPerFifteenTicks = kFiveMinutes * kFifteenTicksPerSecond;
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const TimeValue kTenMinutesPerFifteenTicks = kTenMinutes * kFifteenTicksPerSecond;
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const TimeValue kOneMinutePerThirtyTicks = kOneMinute * kThirtyTicksPerSecond;
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const TimeValue kFiveMinutesPerThirtyTicks = kFiveMinutes * kThirtyTicksPerSecond;
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const TimeValue kTenMinutesPerThirtyTicks = kTenMinutes * kThirtyTicksPerSecond;
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const TimeValue kOneMinutePerSixtyTicks = kOneMinute * kSixtyTicksPerSecond;
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const TimeValue kFiveMinutesPerSixtyTicks = kFiveMinutes * kSixtyTicksPerSecond;
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const TimeValue kTenMinutesPerSixtyTicks = kTenMinutes * kSixtyTicksPerSecond;
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// Time in seconds you can hang around Caldoria without going to work...
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const TimeValue kLateWarning2TimeLimit = kFiveMinutes;
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const TimeValue kLateWarning3TimeLimit = kTenMinutes;
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const TimeValue kSinclairShootsTimeLimit = kThreeMinutes;
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const TimeValue kCardBombCountDownTime = kTwelveSeconds;
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const TimeValue kOxyMaskFullTime = kThirtyMinutes;
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const TimeValue kTSAUncreatedTimeLimit = kFiveMinutes;
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const TimeValue kRipTimeLimit = kTenMinutesPerFifteenTicks;
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const TimeScale kRipTimeScale = kFifteenTicksPerSecond;
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const TimeValue kIntroTimeOut = kThirtySeconds;
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const TimeValue kMarsRobotPatienceLimit = kFifteenSeconds;
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const TimeValue kLockFreezeTimeLmit = kFifteenSeconds;
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const TimeValue kSpaceChaseTimeLimit = kTenMinutes;
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const TimeValue kVacuumSurvivalTimeLimit = kThirtySeconds;
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const TimeValue kColorMatchingTimeLimit = kFourMinutes;
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const TimeScale kJunkTimeScale = kFifteenTicksPerSecond;
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const TimeValue kJunkDropBaseTime = kFiveSeconds;
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const TimeValue kJunkDropSlopTime = kThreeSeconds;
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const TimeValue kJunkTravelTime = kTenSeconds * kJunkTimeScale;
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const TimeValue kCollisionReboundTime = kOneSecond * kJunkTimeScale;
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const TimeValue kWeaponReboundTime = kTwoSeconds * kJunkTimeScale;
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const TimeValue kGawkAtRobotTime = kTenSeconds;
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const TimeValue kGawkAtRobotTime2 = kThirteenSeconds;
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const TimeValue kPlasmaImpactTime = kTwoSeconds;
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const TimeValue kNoradAirMaskTimeLimit = kOneMinute + kFifteenSeconds;
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const tNotificationID kNeighborhoodNotificationID = 1;
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const tNotificationID kLastNeighborhoodNotificationID = kNeighborhoodNotificationID;
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const tNotificationFlags kNeighborhoodMovieCompletedFlag = 1;
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const tNotificationFlags kMoveForwardCompletedFlag = kNeighborhoodMovieCompletedFlag << 1;
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const tNotificationFlags kStrideCompletedFlag = kMoveForwardCompletedFlag << 1;
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const tNotificationFlags kTurnCompletedFlag = kStrideCompletedFlag << 1;
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const tNotificationFlags kSpotCompletedFlag = kTurnCompletedFlag << 1;
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const tNotificationFlags kDoorOpenCompletedFlag = kSpotCompletedFlag << 1;
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const tNotificationFlags kExtraCompletedFlag = kDoorOpenCompletedFlag << 1;
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const tNotificationFlags kSpotSoundCompletedFlag = kExtraCompletedFlag << 1;
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const tNotificationFlags kDelayCompletedFlag = kSpotSoundCompletedFlag << 1;
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const tNotificationFlags kActionRequestCompletedFlag = kDelayCompletedFlag << 1;
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const tNotificationFlags kDeathExtraCompletedFlag = kActionRequestCompletedFlag << 1;
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const tNotificationFlags kLastNeighborhoodNotificationFlag = kDeathExtraCompletedFlag;
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const tNotificationFlags kNeighborhoodFlags = kNeighborhoodMovieCompletedFlag |
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kMoveForwardCompletedFlag |
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kStrideCompletedFlag |
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kTurnCompletedFlag |
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kSpotCompletedFlag |
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kDoorOpenCompletedFlag |
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kExtraCompletedFlag |
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kSpotSoundCompletedFlag |
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kDelayCompletedFlag |
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kActionRequestCompletedFlag |
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kDeathExtraCompletedFlag;
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const uint32 kPegasusPrimeCreator = MKTAG('J', 'P', 'P', 'P');
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const uint32 kPegasusPrimeContinueType = MKTAG('P', 'P', 'C', 'T');
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const uint32 kPegasusPrimeDisk1GameType = MKTAG('P', 'P', 'G', '1');
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const uint32 kPegasusPrimeDisk2GameType = MKTAG('P', 'P', 'G', '2');
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const uint32 kPegasusPrimeDisk3GameType = MKTAG('P', 'P', 'G', '3');
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const uint32 kPegasusPrimeDisk4GameType = MKTAG('P', 'P', 'G', '4');
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// We only support one of the save versions; the rest are from betas
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// and we are not supporting them.
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const uint32 kPegasusPrimeVersion = 0x00009019;
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const char kNormalSave = 0;
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const char kContinueSave = 1;
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// Display IDs.
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const tDisplayElementID kNavMovieID = 1;
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const tDisplayElementID kTurnPushID = 2;
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const tDisplayElementID kMaxGameShellDisplayID = kTurnPushID;
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// Display ordering.
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const tDisplayOrder kNavLayer = 10000;
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const tDisplayOrder kNavMovieOrder = kNavLayer;
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const tDisplayOrder kTurnPushOrder = kNavMovieOrder + 1;
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/////////////////////////////////////////////
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//
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// Display IDs.
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const tDisplayElementID kScreenDimmerID = kMaxGameShellDisplayID + 1;
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const tDisplayElementID kInterface1ID = kScreenDimmerID + 1;
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const tDisplayElementID kInterface2ID = kInterface1ID + 1;
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const tDisplayElementID kInterface3ID = kInterface2ID + 1;
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const tDisplayElementID kInterface4ID = kInterface3ID + 1;
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const tDisplayElementID kDateID = kInterface4ID + 1;
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const tDisplayElementID kCompassID = kDateID + 1;
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const tDisplayElementID kInventoryPushID = kCompassID + 1;
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const tDisplayElementID kInventoryLidID = kInventoryPushID + 1;
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const tDisplayElementID kBiochipPushID = kInventoryLidID + 1;
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const tDisplayElementID kBiochipLidID = kBiochipPushID + 1;
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const tDisplayElementID kEnergyBarID = kBiochipLidID + 1;
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const tDisplayElementID kWarningLightID = kEnergyBarID + 1;
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const tDisplayElementID kAILeftAreaID = kWarningLightID + 1;
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const tDisplayElementID kAIMiddleAreaID = kAILeftAreaID + 1;
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const tDisplayElementID kAIRightAreaID = kAIMiddleAreaID + 1;
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const tDisplayElementID kAIMovieID = kAIRightAreaID + 1;
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const tDisplayElementID kInventoryDropHighlightID = kAIMovieID + 1;
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const tDisplayElementID kBiochipDropHighlightID = kInventoryDropHighlightID + 1;
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const tDisplayElementID kDraggingSpriteID = 1000;
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const tDisplayElementID kCroppedMovieID = 2000;
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const tDisplayElementID kNeighborhoodDisplayID = 3000;
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const tDisplayElementID kItemPictureBaseID = 5000;
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const tCoordType kNavAreaLeft = 64;
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const tCoordType kNavAreaTop = 64;
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const tCoordType kBackground1Left = 0;
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const tCoordType kBackground1Top = 64;
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const tCoordType kBackground2Left = 0;
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const tCoordType kBackground2Top = 0;
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const tCoordType kBackground3Left = 576;
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const tCoordType kBackground3Top = 64;
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const tCoordType kBackground4Left = 0;
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const tCoordType kBackground4Top = 320;
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const tCoordType kOverviewControllerLeft = 540;
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const tCoordType kOverviewControllerTop = 348;
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const tCoordType kSwapLeft = 194;
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const tCoordType kSwapTop = 116;
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const tCoordType kSwapHiliteLeft = 200;
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const tCoordType kSwapHiliteTop = 206;
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const tCoordType kDateLeft = 136;
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const tCoordType kDateTop = 44;
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const tCoordType kCompassLeft = 222;
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const tCoordType kCompassTop = 42;
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const tCoordType kCompassWidth = 92;
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const tCoordType kInventoryPushLeft = 74;
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const tCoordType kInventoryPushTop = 92;
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const tCoordType kInventoryLidLeft = 74;
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const tCoordType kInventoryLidTop = 316;
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const tCoordType kBiochipPushLeft = 362;
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const tCoordType kBiochipPushTop = 192;
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const tCoordType kBiochipLidLeft = 362;
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const tCoordType kBiochipLidTop = 316;
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// TODO: Remove global variable needs
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//const Common::Rect kInventoryHiliteBounds(334, 76, 430, 172);
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//const Common::Rect kBiochipHiliteBounds (334, 364, 430, 460);
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const tCoordType kInventoryDropLeft = 0;
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const tCoordType kInventoryDropTop = 320;
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const tCoordType kInventoryDropRight = 232;
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const tCoordType kInventoryDropBottom = 480;
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const tCoordType kBiochipDropLeft = 302;
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const tCoordType kBiochipDropTop = 320;
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const tCoordType kBiochipDropRight = 640;
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const tCoordType kBiochipDropBottom = 480;
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const tCoordType kFinalMessageLeft = kInventoryPushLeft + 1;
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const tCoordType kFinalMessageTop = kInventoryPushTop + 24;
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/////////////////////////////////////////////
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//
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// Notifications.
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const tNotificationID kJMPDCShellNotificationID = kLastNeighborhoodNotificationID + 1;
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const tNotificationID kInterfaceNotificationID = kJMPDCShellNotificationID + 1;
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const tNotificationID kAINotificationID = kInterfaceNotificationID + 1;
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const tNotificationID kNoradNotificationID = kAINotificationID + 1;
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const tNotificationID kNoradECRNotificationID = kNoradNotificationID + 1;
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const tNotificationID kNoradFillingStationNotificationID = kNoradECRNotificationID + 1;
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const tNotificationID kNoradPressureNotificationID = kNoradFillingStationNotificationID + 1;
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const tNotificationID kNoradUtilityNotificationID = kNoradPressureNotificationID + 1;
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const tNotificationID kNoradElevatorNotificationID = kNoradUtilityNotificationID + 1;
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const tNotificationID kNoradSubPlatformNotificationID = kNoradElevatorNotificationID + 1;
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const tNotificationID kSubControlNotificationID = kNoradSubPlatformNotificationID + 1;
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const tNotificationID kNoradGreenBallNotificationID = kSubControlNotificationID + 1;
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const tNotificationID kNoradGlobeNotificationID = kNoradGreenBallNotificationID + 1;
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const tNotificationID kCaldoriaVidPhoneNotificationID = kNoradGlobeNotificationID + 1;
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const tNotificationID kCaldoriaMessagesNotificationID = kCaldoriaVidPhoneNotificationID + 1;
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const tNotificationID kCaldoriaBombTimerNotificationID = kCaldoriaMessagesNotificationID + 1;
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// Sent to the shell by fShellNotification.
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const tNotificationFlags kGameStartingFlag = 1;
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const tNotificationFlags kNeedNewJumpFlag = kGameStartingFlag << 1;
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const tNotificationFlags kPlayerDiedFlag = kNeedNewJumpFlag << 1;
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const tNotificationFlags kJMPShellNotificationFlags = kGameStartingFlag |
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kNeedNewJumpFlag |
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kPlayerDiedFlag;
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// Sent to the interface.
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const tNotificationFlags kInventoryLidOpenFlag = 1;
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const tNotificationFlags kInventoryLidClosedFlag = kInventoryLidOpenFlag << 1;
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const tNotificationFlags kInventoryDrawerUpFlag = kInventoryLidClosedFlag << 1;
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const tNotificationFlags kInventoryDrawerDownFlag = kInventoryDrawerUpFlag << 1;
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const tNotificationFlags kBiochipLidOpenFlag = kInventoryDrawerDownFlag << 1;
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const tNotificationFlags kBiochipLidClosedFlag = kBiochipLidOpenFlag << 1;
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const tNotificationFlags kBiochipDrawerUpFlag = kBiochipLidClosedFlag << 1;
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const tNotificationFlags kBiochipDrawerDownFlag = kBiochipDrawerUpFlag << 1;
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const tNotificationFlags kInterfaceNotificationFlags = kInventoryLidOpenFlag |
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kInventoryLidClosedFlag |
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kInventoryDrawerUpFlag |
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kInventoryDrawerDownFlag |
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kBiochipLidOpenFlag |
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kBiochipLidClosedFlag |
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kBiochipDrawerUpFlag |
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kBiochipDrawerDownFlag;
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// Hot spots.
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// Neighborhood hot spots.
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const tHotSpotID kFirstNeighborhoodSpotID = 5000;
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// kShellSpotFlag is a flag which marks all hot spots which belong to the shell, like
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// the current item and current biochip spots.
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const tHotSpotFlags kShellSpotFlag = 1;
|
|
// kNeighborhoodSpotFlag is a flag which marks all hot spots which belong to a
|
|
// neighborhood, like buttons on walls and so on.
|
|
const tHotSpotFlags kNeighborhoodSpotFlag = kShellSpotFlag << 1;
|
|
// kZoomInSpotFlag is a flag which marks all hot spots which indicate a zoom.
|
|
const tHotSpotFlags kZoomInSpotFlag = kNeighborhoodSpotFlag << 1;
|
|
// kZoomOutSpotFlag is a flag which marks all hot spots which indicate a zoom.
|
|
const tHotSpotFlags kZoomOutSpotFlag = kZoomInSpotFlag << 1;
|
|
|
|
const tHotSpotFlags kClickSpotFlag = kZoomOutSpotFlag << 1;
|
|
const tHotSpotFlags kPlayExtraSpotFlag = kClickSpotFlag << 1;
|
|
const tHotSpotFlags kPickUpItemSpotFlag = kPlayExtraSpotFlag << 1;
|
|
const tHotSpotFlags kDropItemSpotFlag = kPickUpItemSpotFlag << 1;
|
|
const tHotSpotFlags kOpenDoorSpotFlag = kDropItemSpotFlag << 1;
|
|
|
|
const tHotSpotFlags kZoomSpotFlags = kZoomInSpotFlag | kZoomOutSpotFlag;
|
|
|
|
const tHotSpotFlags kHighestGameShellSpotFlag = kOpenDoorSpotFlag;
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Hot spots.
|
|
|
|
// Shell hot spots.
|
|
// The shell reserves all hot spot IDs from 0 to 999
|
|
|
|
const tHotSpotID kCurrentItemSpotID = 0;
|
|
const tHotSpotID kCurrentBiochipSpotID = kCurrentItemSpotID + 1;
|
|
|
|
const tHotSpotID kInventoryDropSpotID = kCurrentBiochipSpotID + 1;
|
|
const tHotSpotID kBiochipDropSpotID = kInventoryDropSpotID + 1;
|
|
|
|
const tHotSpotID kInfoReturnSpotID = kBiochipDropSpotID + 1;
|
|
|
|
const tHotSpotID kAIHint1SpotID = kInfoReturnSpotID + 1;
|
|
const tHotSpotID kAIHint2SpotID = kAIHint1SpotID + 1;
|
|
const tHotSpotID kAIHint3SpotID = kAIHint2SpotID + 1;
|
|
const tHotSpotID kAISolveSpotID = kAIHint3SpotID + 1;
|
|
const tHotSpotID kAIBriefingSpotID = kAISolveSpotID + 1;
|
|
const tHotSpotID kAIScanSpotID = kAIBriefingSpotID + 1;
|
|
|
|
const tHotSpotID kPegasusRecallSpotID = kAIScanSpotID + 1;
|
|
|
|
const tHotSpotID kAriesSpotID = kPegasusRecallSpotID + 1;
|
|
const tHotSpotID kMercurySpotID = kAriesSpotID + 1;
|
|
const tHotSpotID kPoseidonSpotID = kMercurySpotID + 1;
|
|
|
|
const tHotSpotID kAirMaskToggleSpotID = kPoseidonSpotID + 1;
|
|
|
|
const tHotSpotID kShuttleEnergySpotID = kAirMaskToggleSpotID + 1;
|
|
const tHotSpotID kShuttleGravitonSpotID = kShuttleEnergySpotID + 1;
|
|
const tHotSpotID kShuttleTractorSpotID = kShuttleGravitonSpotID + 1;
|
|
const tHotSpotID kShuttleViewSpotID = kShuttleTractorSpotID + 1;
|
|
const tHotSpotID kShuttleTransportSpotID = kShuttleViewSpotID + 1;
|
|
|
|
// Most of these are obsolete:
|
|
|
|
// kInventoryDropSpotFlag is a flag which marks hot spots which are valid drop spots
|
|
// for inventory items.
|
|
// const tHotSpotFlags kInventoryDropSpotFlag = kHighestGameShellSpotFlag << 1;
|
|
|
|
// kBiochipDropSpotFlag is a flag which marks hot spots which are valid drop spots
|
|
// for biochips.
|
|
// const tHotSpotFlags kBiochipDropSpotFlag = kInventoryDropSpotFlag << 1;
|
|
|
|
// kInventorySpotFlag is a flag which marks hot spots which indicate inventory items
|
|
// in the environment.
|
|
// const tHotSpotFlags kInventorySpotFlag = kBiochipDropSpotFlag << 1;
|
|
|
|
// kBiochipSpotFlag is a flag which marks hot spots which indicate biochips
|
|
// in the environment.
|
|
const tHotSpotFlags kPickUpBiochipSpotFlag = kHighestGameShellSpotFlag << 1;
|
|
const tHotSpotFlags kDropBiochipSpotFlag = kPickUpBiochipSpotFlag << 1;
|
|
|
|
const tHotSpotFlags kInfoReturnSpotFlag = kDropBiochipSpotFlag << 1;
|
|
|
|
// Biochip and inventory hot spot flags...
|
|
|
|
const tHotSpotFlags kAIBiochipSpotFlag = kInfoReturnSpotFlag << 1;
|
|
const tHotSpotFlags kPegasusBiochipSpotFlag = kAIBiochipSpotFlag << 1;
|
|
const tHotSpotFlags kOpticalBiochipSpotFlag = kPegasusBiochipSpotFlag << 1;
|
|
const tHotSpotFlags kAirMaskSpotFlag = kOpticalBiochipSpotFlag << 1;
|
|
|
|
const tHotSpotFlags kJMPClickingSpotFlags = kClickSpotFlag |
|
|
kPlayExtraSpotFlag |
|
|
kOpenDoorSpotFlag |
|
|
kInfoReturnSpotFlag |
|
|
kAIBiochipSpotFlag |
|
|
kPegasusBiochipSpotFlag |
|
|
kOpticalBiochipSpotFlag |
|
|
kAirMaskSpotFlag;
|
|
|
|
const tMM32BitID kMainMenuID = 1;
|
|
const tMM32BitID kPauseMenuID = 2;
|
|
const tMM32BitID kCreditsMenuID = 3;
|
|
const tMM32BitID kDeathMenuID = 4;
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Menu commands.
|
|
|
|
const tGameMenuCommand kMenuCmdOverview = kMenuCmdNoCommand + 1;
|
|
const tGameMenuCommand kMenuCmdStartAdventure = kMenuCmdOverview + 1;
|
|
const tGameMenuCommand kMenuCmdStartWalkthrough = kMenuCmdStartAdventure + 1;
|
|
const tGameMenuCommand kMenuCmdRestore = kMenuCmdStartWalkthrough + 1;
|
|
const tGameMenuCommand kMenuCmdCredits = kMenuCmdRestore + 1;
|
|
const tGameMenuCommand kMenuCmdQuit = kMenuCmdCredits + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdDeathContinue = kMenuCmdQuit + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdDeathQuitDemo = kMenuCmdDeathContinue + 1;
|
|
const tGameMenuCommand kMenuCmdDeathMainMenuDemo = kMenuCmdDeathQuitDemo + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdDeathRestore = kMenuCmdDeathMainMenuDemo + 1;
|
|
const tGameMenuCommand kMenuCmdDeathMainMenu = kMenuCmdDeathRestore + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdPauseSave = kMenuCmdDeathMainMenu + 1;
|
|
const tGameMenuCommand kMenuCmdPauseContinue = kMenuCmdPauseSave + 1;
|
|
const tGameMenuCommand kMenuCmdPauseRestore = kMenuCmdPauseContinue + 1;
|
|
const tGameMenuCommand kMenuCmdPauseQuit = kMenuCmdPauseRestore + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdCreditsMainMenu = kMenuCmdPauseQuit + 1;
|
|
|
|
const tGameMenuCommand kMenuCmdCancelRestart = kMenuCmdCreditsMainMenu + 1;
|
|
const tGameMenuCommand kMenuCmdEjectRestart = kMenuCmdCancelRestart + 1;
|
|
|
|
const TimeValue kMenuButtonHiliteTime = 20;
|
|
const TimeScale kMenuButtonHiliteScale = kSixtyTicksPerSecond;
|
|
|
|
// PICT resources:
|
|
|
|
// Warning light PICTs:
|
|
|
|
const tResIDType kLightOffID = 128;
|
|
const tResIDType kLightYellowID = 129;
|
|
const tResIDType kLightOrangeID = 130;
|
|
const tResIDType kLightRedID = 131;
|
|
|
|
// Date PICTs:
|
|
|
|
const tResIDType kDatePrehistoricID = 138;
|
|
const tResIDType kDate2112ID = 139;
|
|
const tResIDType kDate2185ID = 140;
|
|
const tResIDType kDate2310ID = 141;
|
|
const tResIDType kDate2318ID = 142;
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Display Order
|
|
|
|
const tDisplayOrder kCroppedMovieLayer = 11000;
|
|
|
|
const tDisplayOrder kMonitorLayer = 12000;
|
|
|
|
const tDisplayOrder kDragSpriteLayer = 15000;
|
|
const tDisplayOrder kDragSpriteOrder = kDragSpriteLayer;
|
|
|
|
const tDisplayOrder kInterfaceLayer = 20000;
|
|
const tDisplayOrder kBackground1Order = kInterfaceLayer;
|
|
const tDisplayOrder kBackground2Order = kBackground1Order + 1;
|
|
const tDisplayOrder kBackground3Order = kBackground2Order + 1;
|
|
const tDisplayOrder kBackground4Order = kBackground3Order + 1;
|
|
const tDisplayOrder kDateOrder = kBackground4Order + 1;
|
|
const tDisplayOrder kCompassOrder = kDateOrder + 1;
|
|
const tDisplayOrder kEnergyBarOrder = kCompassOrder + 1;
|
|
const tDisplayOrder kEnergyLightOrder = kEnergyBarOrder + 1;
|
|
|
|
const tDisplayOrder kAILayer = 22000;
|
|
const tDisplayOrder kAILeftAreaOrder = kAILayer;
|
|
const tDisplayOrder kAIMiddleAreaOrder = kAILeftAreaOrder + 1;
|
|
const tDisplayOrder kAIRightAreaOrder = kAIMiddleAreaOrder + 1;
|
|
const tDisplayOrder kAIMovieOrder = kAIRightAreaOrder + 1;
|
|
|
|
const tDisplayOrder kHilitesLayer = 23000;
|
|
const tDisplayOrder kInventoryHiliteOrder = kHilitesLayer;
|
|
const tDisplayOrder kBiochipHiliteOrder = kInventoryHiliteOrder + 1;
|
|
|
|
const tDisplayOrder kPanelsLayer = 25000;
|
|
const tDisplayOrder kInventoryPushOrder = kPanelsLayer;
|
|
const tDisplayOrder kInventoryLidOrder = kInventoryPushOrder + 1;
|
|
const tDisplayOrder kBiochipPushOrder = kInventoryLidOrder + 1;
|
|
const tDisplayOrder kBiochipLidOrder = kBiochipPushOrder + 1;
|
|
const tDisplayOrder kFinalMessageOrder = kBiochipLidOrder + 1;
|
|
|
|
const tDisplayOrder kInfoLayer = 26000;
|
|
const tDisplayOrder kInfoBackgroundOrder = kInfoLayer;
|
|
const tDisplayOrder kInfoSpinOrder = kInfoBackgroundOrder + 1;
|
|
|
|
const tDisplayOrder kScreenDimmerOrder = 30000;
|
|
|
|
const tDisplayOrder kPauseScreenLayer = 31000;
|
|
const tDisplayOrder kPauseMenuOrder = kPauseScreenLayer;
|
|
const tDisplayOrder kSaveGameOrder = kPauseMenuOrder + 1;
|
|
const tDisplayOrder kContinueOrder = kSaveGameOrder + 1;
|
|
const tDisplayOrder kRestoreOrder = kContinueOrder + 1;
|
|
const tDisplayOrder kSoundFXOrder = kRestoreOrder + 1;
|
|
const tDisplayOrder kAmbienceOrder = kSoundFXOrder + 1;
|
|
const tDisplayOrder kWalkthruOrder = kAmbienceOrder + 1;
|
|
const tDisplayOrder kQuitToMainMenuOrder = kWalkthruOrder + 1;
|
|
const tDisplayOrder kPauseLargeHiliteOrder = kQuitToMainMenuOrder + 1;
|
|
const tDisplayOrder kPauseSmallHiliteOrder = kPauseLargeHiliteOrder + 1;
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Death reasons.
|
|
enum {
|
|
// Caldoria
|
|
kDeathUncreatedInCaldoria = 1,
|
|
kDeathCardBomb,
|
|
kDeathShotBySinclair,
|
|
kDeathSinclairShotDelegate,
|
|
kDeathNuclearExplosion,
|
|
|
|
// TSA
|
|
kDeathUncreatedInTSA,
|
|
kDeathShotByTSARobots,
|
|
|
|
// Prehistoric
|
|
kDeathFallOffCliff,
|
|
kDeathEatenByDinosaur,
|
|
kDeathStranded,
|
|
|
|
// Norad
|
|
kDeathGassedInNorad,
|
|
kDeathArrestedInNorad,
|
|
kDeathWokeUpNorad,
|
|
kDeathSubDestroyed, // Unused
|
|
kDeathRobotThroughNoradDoor,
|
|
kDeathRobotSubControlRoom,
|
|
|
|
// Mars
|
|
kDeathWrongShuttleLock,
|
|
kDeathArrestedInMars,
|
|
kDeathRunOverByPod,
|
|
kDeathDidntGetOutOfWay,
|
|
kDeathReactorBurn,
|
|
kDeathDidntFindMarsBomb,
|
|
kDeathDidntDisarmMarsBomb,
|
|
kDeathNoMaskInMaze,
|
|
kDeathNoAirInMaze,
|
|
kDeathGroundByMazebot,
|
|
kDeathMissedOreBucket,
|
|
kDeathDidntLeaveBucket,
|
|
kDeathRanIntoCanyonWall, // Unused
|
|
kDeathRanIntoSpaceJunk,
|
|
|
|
// WSC
|
|
kDeathDidntStopPoison,
|
|
kDeathArrestedInWSC,
|
|
kDeathHitByPlasma,
|
|
kDeathShotOnCatwalk,
|
|
|
|
// Winning
|
|
kPlayerWonGame
|
|
};
|
|
|
|
static const tCoordType kAILeftAreaLeft = 76;
|
|
static const tCoordType kAILeftAreaTop = 334;
|
|
|
|
static const tCoordType kAILeftAreaWidth = 96;
|
|
static const tCoordType kAILeftAreaHeight = 96;
|
|
|
|
static const tCoordType kAIMiddleAreaLeft = 172;
|
|
static const tCoordType kAIMiddleAreaTop = 334;
|
|
|
|
static const tCoordType kAIMiddleAreaWidth = 192;
|
|
static const tCoordType kAIMiddleAreaHeight = 96;
|
|
|
|
static const tCoordType kAIRightAreaLeft = 364;
|
|
static const tCoordType kAIRightAreaTop = 334;
|
|
|
|
static const tCoordType kAIRightAreaWidth = 96;
|
|
static const tCoordType kAIRightAreaHeight = 96;
|
|
|
|
enum {
|
|
kTSAPlayerNotArrived, // initial state, must be zero
|
|
kTSAPlayerForcedReview, // Player must watch TBP before rip occurs.
|
|
kTSAPlayerDetectedRip, // Player finished TBP, rip alarm just went off.
|
|
kTSAPlayerNeedsHistoricalLog, // Player is instructed to get historical log
|
|
kTSAPlayerGotHistoricalLog,
|
|
kTSAPlayerInstalledHistoricalLog,
|
|
kTSABossSawHistoricalLog,
|
|
kRobotsAtCommandCenter,
|
|
kRobotsAtFrontDoor,
|
|
kRobotsAtReadyRoom,
|
|
kPlayerLockedInPegasus,
|
|
kPlayerOnWayToPrehistoric,
|
|
kPlayerWentToPrehistoric,
|
|
kPlayerOnWayToNorad,
|
|
kPlayerOnWayToMars,
|
|
kPlayerOnWayToWSC,
|
|
kPlayerFinishedWithTSA
|
|
};
|
|
|
|
static const tDirectionConstant kNorth = 0;
|
|
static const tDirectionConstant kSouth = 1;
|
|
static const tDirectionConstant kEast = 2;
|
|
static const tDirectionConstant kWest = 3;
|
|
|
|
/////////////////////////////////////////////
|
|
//
|
|
// Mode constants.
|
|
|
|
static const tGameMode kModeInventoryPick = kLastGameShellMode + 1;
|
|
static const tGameMode kModeBiochipPick = kModeInventoryPick + 1;
|
|
static const tGameMode kModeInfoScreen = kModeBiochipPick + 1;
|
|
|
|
// TODO: Remove me
|
|
static const tRoomID kNorad41 = 0;
|
|
|
|
} // End of namespace Pegasus
|
|
|
|
#endif
|