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scummvm
/
engines
/
neverhood
History
Filippos Karapetis
0e763f6aa2
NEVERHOOD: Remove duplicate file hash definition
2014-12-07 15:46:08 +02:00
..
modules
NEVERHOOD: Remove duplicate file hash definition
2014-12-07 15:46:08 +02:00
background.cpp
…
background.h
…
blbarchive.cpp
…
blbarchive.h
…
configure.engine
…
console.cpp
NEVERHOOD: Remove trailing whitespace
2014-10-28 16:18:11 +02:00
console.h
…
detection.cpp
…
diskplayerscene.cpp
…
diskplayerscene.h
…
entity.cpp
…
entity.h
…
gamemodule.cpp
…
gamemodule.h
…
gamevars.cpp
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
gamevars.h
…
graphics.cpp
NEVERHOOD: Implement clipping in BaseSurface::copyFrom
2014-06-26 19:19:28 +02:00
graphics.h
…
klaymen.cpp
…
klaymen.h
…
menumodule.cpp
…
menumodule.h
…
messages.h
…
microtiles.cpp
…
microtiles.h
…
module.cpp
…
module.h
…
module.mk
…
mouse.cpp
…
mouse.h
…
navigationscene.cpp
…
navigationscene.h
…
neverhood.cpp
…
neverhood.h
…
palette.cpp
…
palette.h
…
POTFILES
…
resource.cpp
…
resource.h
…
resourceman.cpp
…
resourceman.h
…
saveload.cpp
…
scene.cpp
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
2014-05-27 02:04:07 +02:00
scene.h
…
screen.cpp
…
screen.h
…
smackerplayer.cpp
…
smackerplayer.h
…
smackerscene.cpp
…
smackerscene.h
…
sound.cpp
NEVERHOOD: Remove trailing whitespace
2014-10-28 16:18:11 +02:00
sound.h
…
sprite.cpp
NEVERHOOD: Fix uninitialized variables in Sprite (bug
#6663
)
2014-06-30 13:09:59 +02:00
sprite.h
…
staticdata.cpp
NEVERHOOD: Fix memory leak from static data loading.
2014-05-05 11:29:41 +01:00
staticdata.h
…