mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
51bdee615f
Turns out that the fog horn sound at Lord Brumwell's mansion has the same problem as the doorbell one. The file says 1100 Hz, but the original clearly didn't play it at that. 11000 Hz seems to match the 3DO version, so let's go with that. |
||
---|---|---|
.. | ||
scalpel | ||
tattoo | ||
animation.cpp | ||
animation.h | ||
configure.engine | ||
credits.pl | ||
debugger.cpp | ||
debugger.h | ||
detection_tables.h | ||
detection.cpp | ||
detection.h | ||
events.cpp | ||
events.h | ||
fixed_text.cpp | ||
fixed_text.h | ||
fonts.cpp | ||
fonts.h | ||
image_file.cpp | ||
image_file.h | ||
inventory.cpp | ||
inventory.h | ||
journal.cpp | ||
journal.h | ||
map.cpp | ||
map.h | ||
metaengine.cpp | ||
module.mk | ||
music.cpp | ||
music.h | ||
objects.cpp | ||
objects.h | ||
people.cpp | ||
people.h | ||
POTFILES | ||
resources.cpp | ||
resources.h | ||
saveload.cpp | ||
saveload.h | ||
scene.cpp | ||
scene.h | ||
screen.cpp | ||
screen.h | ||
sherlock.cpp | ||
sherlock.h | ||
sound.cpp | ||
sound.h | ||
surface.cpp | ||
surface.h | ||
talk.cpp | ||
talk.h | ||
user_interface.cpp | ||
user_interface.h |