scummvm/base
2005-05-14 15:33:27 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Moved (In/Out)SaveFile(Manager) and Timer to namespace Common 2005-05-10 23:17:38 +00:00
engine.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
gameDetector.cpp Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
gameDetector.h Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name) 2005-05-10 23:48:48 +00:00
main.cpp Removing the last traces of the old custom new/delete operators 2005-05-14 15:33:27 +00:00
module.mk Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress 2004-01-30 21:54:28 +00:00
plugins.cpp Initial checking of Gob engine 2005-04-05 15:07:40 +00:00
plugins.h Initial checking of Gob engine 2005-04-05 15:07:40 +00:00
version.h Updated copyright 2005-01-01 16:09:25 +00:00