mirror of
https://github.com/libretro/scummvm.git
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187 lines
6.3 KiB
C++
187 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef HOPKINS_GRAPHICS_H
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#define HOPKINS_GRAPHICS_H
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#include "common/scummsys.h"
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#include "common/endian.h"
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#include "common/rect.h"
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#include "common/str.h"
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#include "graphics/surface.h"
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namespace Hopkins {
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#define PALETTE_SIZE 256
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#define PALETTE_BLOCK_SIZE (PALETTE_SIZE * 3)
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#define PALETTE_EXT_BLOCK_SIZE 800
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struct RGB8 {
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byte r;
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byte g;
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byte b;
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};
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class HopkinsEngine;
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class GraphicsManager {
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private:
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HopkinsEngine *_vm;
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void CHARGE_ECRAN(const Common::String &file);
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int Asm_Zoom(int v, int percentage);
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int Asm_Reduc(int v, int percentage);
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public:
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int _lockCtr;
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bool SDL_MODEYES;
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int SDL_ECHELLE;
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int XSCREEN;
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int YSCREEN;
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int WinScan;
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int Winbpp;
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byte SD_PIXELS[PALETTE_SIZE * 2];
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byte *PAL_PIXELS;
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int nbrligne;
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byte TABLE_COUL[PALETTE_SIZE];
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byte cmap[PALETTE_BLOCK_SIZE];
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byte Palette[PALETTE_EXT_BLOCK_SIZE];
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byte OLD_PAL[PALETTE_EXT_BLOCK_SIZE];
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bool Linear;
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Graphics::Surface *VideoPtr;
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byte *VESA_SCREEN;
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byte *VESA_BUFFER;
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int ofscroll;
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int SCROLL;
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byte HEADER_PCX[128];
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int PCX_L, PCX_H;
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bool DOUBLE_ECRAN;
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int OLD_SCROLL;
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int MANU_SCROLL;
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int SPEED_SCROLL;
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int nbrligne2;
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int Agr_x, Agr_y;
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int Agr_Flag_x, Agr_Flag_y;
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int FADESPD;
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byte PALPCX[PALETTE_EXT_BLOCK_SIZE];
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int FADE_LINUX;
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bool NOLOCK;
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int no_scroll;
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Common::Rect dstrect[50];
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int REDRAW;
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int min_x, min_y;
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int max_x, max_y;
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int clip_x, clip_y;
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int clip_x1, clip_y1;
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bool clip_flag;
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int SDL_NBLOCS;
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int Red_x, Red_y;
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int Red;
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int Largeur;
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int Compteur_y;
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int spec_largeur;
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bool NOFADE;
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public:
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GraphicsManager();
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~GraphicsManager();
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void setParent(HopkinsEngine *vm);
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void SET_MODE(int width, int height);
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void DD_Lock();
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void DD_Unlock();
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void DD_LOCK() { DD_Lock(); }
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void DD_UNLOCK() { DD_Unlock(); }
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void Cls_Video();
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void LOAD_IMAGE(const Common::String &file);
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void INIT_TABLE(int a1, int a2, byte *a3);
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int SCROLL_ECRAN(int amount);
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void Trans_bloc(byte *destP, byte *srcP, int count, int param1, int param2);
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void Trans_bloc2(byte *surface, byte *col, int size);
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void A_PCX640_480(byte *surface, const Common::String &file, byte *palette, bool typeFlag);
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void Cls_Pal();
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void souris_max();
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void SCANLINE(int pitch);
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void m_scroll(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void m_scroll2(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void m_scroll2A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void m_scroll16(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void m_scroll16A(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void Copy_Vga(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
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void Copy_Vga16(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
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void fade_in(const byte *palette, int step, const byte *surface);
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void fade_out(const byte *palette, int step, const byte *surface);
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void FADE_INS();
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void FADE_OUTS();
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void FADE_INW();
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void FADE_OUTW();
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void FADE_OUTW_LINUX(const byte *surface);
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void FADE_INW_LINUX(const byte *surface);
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void setpal_vga256(const byte *palette);
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void setpal_vga256_linux(const byte *palette, const byte *surface);
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void SETCOLOR(int palIndex, int r, int g, int b);
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void SETCOLOR2(int palIndex, int r, int g, int b);
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void SETCOLOR3(int palIndex, int r, int g, int b);
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void SETCOLOR4(int palIndex, int r, int g, int b);
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void CHANGE_PALETTE(const byte *palette);
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uint16 MapRGB(byte r, byte g, byte b);
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void DD_VBL();
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void Copy_WinScan_Vbe3(const byte *sourceSurface, byte *destSurface);
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void Copy_Video_Vbe3(const byte *surface);
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void Copy_Video_Vbe16(const byte *surface);
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void Capture_Mem(const byte *srcSurface, byte *destSurface, int xs, int ys, unsigned int width, int height);
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/**
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* Draws a sprite onto the screen
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* @param surface Destination surface
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* @param spriteData The raw data for a sprite set
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* @param xp X co-ordinate. For some reason, starts from 300 = first column
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* @param yp Y co-ordinate. FOr some reason, starts from 300 = top row
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* @param spriteIndex Index of the sprite to draw
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*/
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void Sprite_Vesa(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex);
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void FIN_VISU();
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void VISU_ALL();
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void RESET_SEGMENT_VESA();
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void Ajoute_Segment_Vesa(int x1, int y1, int x2, int y2);
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int Magic_Number(int v);
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void Affiche_Segment_Vesa();
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void CopyAsm(const byte *surface);
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void Restore_Mem(byte *a1, const byte *a2, int a3, int a4, unsigned int a5, int a6);
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int Reel_Zoom(int v, int percentage);
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int Reel_Reduc(int v, int percentage);
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void Affiche_Perfect(byte *destSurface, const byte *srcData, int a3, int a4, int a5, int a6, int a7, int a8);
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void AFFICHE_SPEED(const byte *spriteData, int xp, int yp, int spriteIndex);
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void SCOPY(const byte *surface, int x1, int y1, int width, int height, byte *destSurface, int destX, int destY);
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void Copy_Mem(const byte *srcSurface, int x1, int y1, unsigned int width, int height, byte *destSurface, int destX, int destY);
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void Affiche_Fonte(byte *surface, const byte *spriteData, int xp, int yp, int characterIndex, int transColour);
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void INI_ECRAN(const Common::String &file);
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void INI_ECRAN2(const Common::String &file);
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void OPTI_INI(const Common::String &file, int a2);
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void NB_SCREEN();
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void SHOW_PALETTE();
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void videkey();
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};
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} // End of namespace Hopkins
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#endif /* HOPKINS_GRAPHICS_H */
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