mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 17:29:39 +00:00
441 lines
10 KiB
C++
441 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is _globals.FRee software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the _globals.FRee Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the _globals.FRee Software
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* Foundation, Inc., 51 _globals.FRanklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/events.h"
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#include "common/util.h"
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#include "hopkins/menu.h"
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#include "hopkins/dialogs.h"
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#include "hopkins/files.h"
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#include "hopkins/hopkins.h"
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#include "hopkins/globals.h"
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#include "hopkins/events.h"
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#include "hopkins/graphics.h"
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#include "hopkins/sound.h"
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namespace Hopkins {
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void MenuManager::setParent(HopkinsEngine *vm) {
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_vm = vm;
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}
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enum MenuSelection { MENU_NONE = 0, PLAY_GAME = 1, LOAD_GAME = 2, OPTIONS = 3, INTRODUCTION = 4, QUIT = 5 };
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int MenuManager::MENU() {
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byte *spriteData = NULL;
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MenuSelection menuIndex;
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Common::Point mousePos;
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signed int v6;
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int v7;
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int v8;
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int v9;
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int v10;
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int v11;
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v6 = 0;
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while (!g_system->getEventManager()->shouldQuit()) {
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_vm->_globals.FORET = 0;
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_vm->_eventsManager.CASSE = 0;
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_vm->_globals.DESACTIVE_INVENT = 1;
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_vm->_globals.FLAG_VISIBLE = 0;
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_vm->_globals.SORTIE = 0;
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for (int idx = 0; idx < 31; ++idx)
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_vm->_globals.INVENTAIRE[idx] = 0;
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memset(_vm->_globals.SAUVEGARDE, 0, 2000);
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_vm->_objectsManager.AJOUTE_OBJET(14);
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v7 = 0;
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v8 = 0;
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v9 = 0;
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v10 = 0;
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v11 = 0;
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if (_vm->_globals.FR == 0)
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_vm->_graphicsManager.LOAD_IMAGE("MENUAN");
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else if (_vm->_globals.FR == 1)
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_vm->_graphicsManager.LOAD_IMAGE("MENUFR");
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else if (_vm->_globals.FR == 2)
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_vm->_graphicsManager.LOAD_IMAGE("MENUES");
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_vm->_graphicsManager.FADE_INW();
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if (_vm->_globals.FR == 0)
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FileManager::CONSTRUIT_SYSTEM("MENUAN.SPR");
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if (_vm->_globals.FR == 1)
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FileManager::CONSTRUIT_SYSTEM("MENUFR.SPR");
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if (_vm->_globals.FR == 2)
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FileManager::CONSTRUIT_SYSTEM("MENUES.SPR");
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spriteData = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
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_vm->_eventsManager.MOUSE_ON();
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_vm->_eventsManager.CHANGE_MOUSE(0);
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_vm->_eventsManager.btsouris = 0;
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_vm->_eventsManager.souris_n = 0;
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for (;;) {
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for (;;) {
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_vm->_soundManager.WSOUND(28);
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// Loop to make menu selection
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bool selectionMade = false;
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do {
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if (g_system->getEventManager()->shouldQuit())
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return -1;
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menuIndex = MENU_NONE;
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mousePos = Common::Point(_vm->_eventsManager.XMOUSE(), _vm->_eventsManager.YMOUSE());
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if ((uint16)(mousePos.x - 232) <= 176) {
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if ((uint16)(mousePos.y - 261) <= 23)
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menuIndex = PLAY_GAME;
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if ((uint16)(mousePos.y - 293) <= 23)
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menuIndex = LOAD_GAME;
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if ((uint16)(mousePos.y - 325) <= 22)
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menuIndex = OPTIONS;
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if ((uint16)(mousePos.y - 356) <= 23)
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menuIndex = INTRODUCTION;
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if ((uint16)(mousePos.y - 388) <= 23)
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menuIndex = QUIT;
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}
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switch (menuIndex) {
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case MENU_NONE:
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v11 = 0;
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v10 = 0;
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v9 = 0;
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v8 = 0;
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v7 = 0;
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break;
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case PLAY_GAME:
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v11 = 1;
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v10 = 0;
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v9 = 0;
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v8 = 0;
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v7 = 0;
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break;
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case LOAD_GAME:
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v11 = 0;
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v10 = 1;
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v9 = 0;
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v8 = 0;
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v7 = 0;
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break;
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case OPTIONS:
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v11 = 0;
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v10 = 0;
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v9 = 1;
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v8 = 0;
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v7 = 0;
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break;
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case INTRODUCTION:
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v11 = 0;
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v10 = 0;
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v9 = 0;
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v8 = 1;
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v7 = 0;
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break;
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case QUIT:
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v11 = 0;
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v10 = 0;
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v9 = 0;
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v8 = 0;
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v7 = 1;
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}
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, v11);
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, v10 + 2);
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, v9 + 4);
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, v8 + 6);
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, v7 + 8);
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_vm->_eventsManager.VBL();
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if (_vm->_eventsManager.BMOUSE() == 1 && menuIndex != MENU_NONE)
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selectionMade = 1;
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} while (!selectionMade);
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if (menuIndex == PLAY_GAME) {
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, 10);
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_vm->_eventsManager.VBL();
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_vm->_eventsManager.delay(200);
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v6 = 1;
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}
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if (menuIndex != LOAD_GAME)
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break;
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, 11);
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_vm->_eventsManager.VBL();
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_vm->_eventsManager.delay(200);
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_vm->_globals.SORTIE = -1;
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CHARGE_PARTIE();
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if (_vm->_globals.SORTIE != -1) {
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v6 = _vm->_globals.SORTIE;
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break;
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}
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_vm->_globals.SORTIE = 0;
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}
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if (menuIndex != OPTIONS)
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break;
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// Options menu item selected
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, 12);
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_vm->_eventsManager.VBL();
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_vm->_eventsManager.delay(200);
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// Show the options dialog
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OptionsDialog::show(_vm);
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}
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if (menuIndex == INTRODUCTION) {
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, 13);
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_vm->_eventsManager.VBL();
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_vm->_eventsManager.delay(200);
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_vm->INTRORUN();
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continue;
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}
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if ( menuIndex == QUIT) {
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_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, 14);
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_vm->_eventsManager.VBL();
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_vm->_eventsManager.delay(200);
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v6 = -1;
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}
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break;
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}
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_vm->_globals.LIBERE_FICHIER(spriteData);
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_vm->_globals.DESACTIVE_INVENT = 0;
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_vm->_globals.FLAG_VISIBLE = 0;
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_vm->_graphicsManager.FADE_OUTW();
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return v6;
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}
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void MenuManager::CHARGE_PARTIE() {
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warning("CHARGE_PARTIE");
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}
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void MenuManager::SAUVE_PARTIE() {
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warning("SAUVE_PARTIE");
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}
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void MenuManager::COMPUT_HOPKINS(int idx) {
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// This is a text mode display?
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warning("TODO: COMPUT_HOPKINS");
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/*
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int v2;
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char *v3;
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int v4;
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char v5;
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char *v6;
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int v7;
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char v8;
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char *v9;
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int v10;
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char v11;
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int v12;
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Common::String s;
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Common::String s2;
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_vm->_eventsManager.ESC_KEY = 0;
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v2 = 0;
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_vm->_graphicsManager.RESET_SEGMENT_VESA();
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setvideomode();
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settextcolor(4);
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_vm->_graphicsManager.videkey();
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settextposition(2, 4);
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if (idx == 1)
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outtext((const char *)&MenuText[10]);
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if (idx == 2)
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outtext((const char *)&MenuText[0xDE]);
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if (idx == 3)
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outtext((const char *)&MenuText[0x1B2]);
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settextcolor(1);
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if (idx == 3) {
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settextposition(10, 8);
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outtext((const char *)&MenuText[0x286]);
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}
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settextposition(12, 28);
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outtext((const char *)&MenuText[0x35A]);
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settextposition(14, 35);
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v3 = &s;
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memset(&s, 0, 8u);
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TXT4(280, 224, 8);
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s = Sup_string;
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if (idx == 1) {
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s2 = "HOPKINS";
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v4 = 8;
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v5 = 1;
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do {
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if (!v4)
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break;
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v5 = *v3++ == *s2++;
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--v4;
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} while (v5);
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if (v5)
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v2 = 1;
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}
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if (idx == 2) {
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v6 = &s;
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s2 = "328MHZA";
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v7 = 8;
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v8 = 1;
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do {
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if (!v7)
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break;
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v8 = *v6++ == *s2++;
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--v7;
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} while (v8);
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if (v8)
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v2 = 1;
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}
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if (idx == 3) {
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v9 = &s;
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s2 = "ALLFREE";
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v10 = 8;
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v11 = 1;
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do {
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if (!v10)
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break;
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v11 = *v9++ == *s2++;
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--v10;
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} while (v11);
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if (v11)
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v2 = 1;
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}
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if (v2) {
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while (1) {
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ESC_KEY = 0;
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_vm->_graphicsManager.videkey();
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clearscreen();
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settextcolor(4);
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settextposition(2, 4);
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if (idx == 1)
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outtext((const char *)&MenuText[10]);
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if (idx == 2)
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outtext((const char *)&MenuText[0xDE]);
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if (idx == 3)
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outtext((const char *)&MenuText[0x1B2]);
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settextcolor(15);
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settextposition(8, 25);
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settextcolor(15);
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outtext2((const char *)&MenuText[0x502]);
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settextposition(20, 25);
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outtext2((const char *)&MenuText[0x5D6]);
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if (idx == 1) {
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settextposition(10, 25);
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outtext2((const char *)&MenuText[0x6AA]);
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settextposition(12, 25);
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outtext2((const char *)&MenuText[0x77E]);
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settextposition(14, 25);
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outtext2((const char *)&MenuText[0x852]);
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settextposition(16, 25);
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outtext2((const char *)&MenuText[0x926]);
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}
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if (idx == 2) {
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_vm->_graphicsManager.videkey();
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settextposition(10, 25);
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outtext2((const char *)&MenuText[0x95A]);
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settextposition(12, 25);
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outtext2((const char *)&MenuText[0xACE]);
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settextposition(14, 25);
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outtext2((const char *)&MenuText[0xBA2]);
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settextposition(16, 25);
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outtext2((const char *)&MenuText[0xC76]);
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settextposition(18, 25);
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outtext2((const char *)&MenuText[0xD4A]);
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}
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do {
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v12 = (unsigned __int8)keywin(v2, s2);
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v2 = 0;
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if ((uint16)(v12 - 48) <= 8u)
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v2 = 1;
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} while (v2 != 1);
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if (v12 == 48)
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break;
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if (v12 == 49) {
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GAMES(s2);
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} else if (idx == 1) {
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_vm->_graphicsManager.videkey();
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clearscreen();
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settextcolor(4);
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settextposition(2, 4);
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outtext((const char *)&MenuText[10]);
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settextcolor(15);
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if (v12 == 50)
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LIT_TEXTE(1);
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if (v12 == 51)
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LIT_TEXTE(2);
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if (v12 == 52)
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LIT_TEXTE(3);
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if (v12 == 53)
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LIT_TEXTE(4);
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} else if (idx == 2) {
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clearscreen();
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settextcolor(4);
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settextposition(2, 4);
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outtext((const char *)&MenuText[0xDE]);
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settextcolor(15);
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if (v12 == 50)
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LIT_TEXTE(6);
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if (v12 == 51)
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LIT_TEXTE(7);
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if (v12 == 52)
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LIT_TEXTE(8);
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if (v12 == 53)
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LIT_TEXTE(9);
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if (v12 == 54) {
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LIT_TEXTE(10);
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_vm->_globals.SAUVEGARDE->data[svField270] = 4;
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}
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}
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}
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_vm->_graphicsManager.DD_Lock();
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Cls_Video();
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_vm->_graphicsManager.DD_Unlock();
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_vm->_graphicsManager.DD_VBL();
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RESTORE_POLICE();
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} else {
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settextcolor(4);
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settextposition(16, 25);
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outtext((const char *)&MenuText[0x42E]);
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_vm->_eventsManager.VBL();
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memset(_vm->_graphicsManager.VESA_BUFFER, 0, 0x4AFFFu);
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_vm->_graphicsManager.DD_Lock();
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Cls_Video();
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_vm->_graphicsManager.DD_Unlock();
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_vm->_graphicsManager.DD_VBL();
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RESTORE_POLICE();
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_vm->_eventsManager.MOUSE_OFF();
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}
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if (idx == 1)
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_vm->_globals.SORTIE = 13;
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if ((uint16)(idx - 2) <= 1u)
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_vm->_globals.SORTIE = 14;
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return _vm->_graphicsManager.RESET_SEGMENT_VESA();
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*/
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}
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} // End of namespace Hopkins
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