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1382 lines
48 KiB
C++
1382 lines
48 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "startrek/bridge.h"
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#include "startrek/iwfile.h"
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#include "startrek/resource.h"
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#include "startrek/room.h"
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#include "startrek/startrek.h"
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namespace StarTrek {
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#define ACTOR_STANDING_SPOCK "xstndsp"
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#define ACTOR_STANDING_MCCOY "xstndmc"
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#define ACTOR_SITTING_SPOCK "bstndsp"
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struct BridgeActorAndMenu {
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int id;
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const char *anim;
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const char *menu;
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int16 x;
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int16 y;
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};
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BridgeActorAndMenu bridgeActorsAndMenus[] = {
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{ 0, "bstndki", "command", 60, 100 }, // Kirk
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{ 1, "bstndsp", "comp", 200, 30 }, // Spock
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{ 4, "bstndsu", "helm", 60, 70 }, // Sulu
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{ 5, "bstndch", "nav", 60, 70 }, // Chekov
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{ 6, "bstnduh", "comm", 30, 30 }, // Uhura
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{ 7, "bstndsc", "eng", 30, 30 }, // Scotty
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};
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void StarTrekEngine::initBridge(bool b) {
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_gfx->loadPalette("bridge");
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_sound->loadMusicFile("bridge");
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initStarfieldPosition();
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// TODO: starfield
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loadBridge();
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}
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void StarTrekEngine::loadBridge() {
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// TODO: Check why the +1 is needed here
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initStarfield(72 + 1, 30, 247 + 1, 102, 0);
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_gfx->setBackgroundImage("bridge");
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_gfx->loadPri("bridge");
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_gfx->copyBackgroundScreen();
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_system->updateScreen();
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loadBridgeActors();
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//sub_1312C(); // TODO
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// TODO
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//initStarfieldSprite();
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//initStarfieldSprite();
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//initStarfieldSprite();
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//initStarfieldSprite();
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//initStarfieldSprite();
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}
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void StarTrekEngine::loadBridgeActors() {
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for (int i = 0; i < ARRAYSIZE(bridgeActorsAndMenus); ++i) {
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BridgeActorAndMenu a = bridgeActorsAndMenus[i];
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loadActorAnim(a.id, a.anim, 0, 0, 1.0);
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}
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}
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// TODO: 2 params, change Enterprise state
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void StarTrekEngine::setBridgeMouseCursor() {
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_gfx->setMouseBitmap("pushbtn" /*_mouseControllingShip ? "entcur" : "cursor"*/);
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}
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void StarTrekEngine::showTextboxBridge(int talker, int textId) {
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showTextboxBridge(talker, _resource->getLoadedText(textId));
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}
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void StarTrekEngine::showTextboxBridge(int talker, Common::String text) {
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switch (talker) {
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case kBridgeTalkerKirk:
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showTextbox("Captain Kirk", text, 160, 130, 176, 0);
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break;
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case kBridgeTalkerSpock:
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showTextbox("Mr. Spock", text, 294, 106, 44, 0);
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break;
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case kBridgeTalkerSulu:
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showTextbox("Mr. Sulu", text, 122, 116, 176, 0);
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break;
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case kBridgeTalkerChekov:
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showTextbox("Mr. Chekov", text, 196, 116, 176, 0);
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break;
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case kBridgeTalkerUhura:
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showTextbox("Lieutenant Uhura", text, 298, 150, 161, 0);
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break;
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case kBridgeTalkerScotty:
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showTextbox("Mr. Scott", text, 64, 100, 161, 0);
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break;
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case kBridgeTalkerMcCoy:
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showTextbox("Dr. McCoy", text, 160, 100, 44, 0);
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break;
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case kBridgeTalkerCaptainsLog:
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showTextbox("Captain's Log", text, 160, 130, 176, 0);
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break;
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case kBridgeTalkerElasiCaptain:
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showTextbox("Elasi Captain", text, 160, 190, 44, 0);
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break;
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case kBridgeTalkerElasiCereth:
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showTextbox("Elasi Cereth", text, 160, 190, 44, 0);
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break;
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case kBridgeTalkerAutobeacon:
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showTextbox("Autobeacon", text, 160, 130, 161, 0);
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break;
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case kBridgeTalkerHarryMuddsVoice:
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showTextbox("Voice", text, 160, 130, 44, 0);
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break;
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case kBridgeTalkerHarryMudd:
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showTextbox("Harry Mudd", text, 160, 190, 44, 0);
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break;
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case kBridgeTalkerTaraz:
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showTextbox("Taraz", text, 160, 190, 44, 0);
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break;
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case kBridgeTalkerAdmiralKenka:
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showTextbox("Admiral Kenka", text, 160, 190, 44, 0);
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break;
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case kBridgeTalkerKallarax:
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showTextbox("Kallarax", text, 160, 190, 44, 0);
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break;
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}
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}
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void StarTrekEngine::playBridgeSequence(int sequenceId) {
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const char *lowerShieldsText = "#BRID\\B_336#Lowering shields and disarming weapons.";
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switch (sequenceId) {
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case kSeqStartMissionDemon: // Chapter 1: Demon world (demon)
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_targetPlanet = kPlanetPollux; // We set it earlier for uniformity
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_missionName = _missionToLoad = "DEMON";
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_resource->setTxtFileName(_missionName);
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_sound->loadMusicFile("bridgew");
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showMissionStartEnterpriseFlyby("DEM0\\FLYBY", "demon");
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showTextboxBridge(kBridgeTalkerCaptainsLog, 0);
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showTextboxBridge(kBridgeTalkerUhura, 1);
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showTextboxBridge(kBridgeTalkerSpock, 2);
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// TODO: sub_2FF19("enterpri") // random number generation
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// TODO: changeBridgeMode 1
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_sound->playMidiMusicTracks(2, -1);
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_sound->playSoundEffectIndex(kSfxRedAlert);
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// HACK: Play the end of the mock battle sequence, until the 3D code is implemented
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_bridgeSequenceToLoad = kSeqEndMockBattle;
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break;
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case kSeqEndMockBattle:
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if (true) { // TODO: Check for Enterprise damage
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// Mock battle won
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_sound->playMidiMusicTracks(3, -1);
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showTextboxBridge(kBridgeTalkerSpock, 4);
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showTextboxBridge(kBridgeTalkerUhura, 5);
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// TODO: sub_2f4c3()
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// TODO: sub_321f9()
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showTextboxBridge(kBridgeTalkerSulu, lowerShieldsText);
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// TODO: Check variable
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} else {
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// Mock battle lost
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// TODO
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}
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_bridgeSequenceToLoad = kSeqShowDebriefDemon;
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break;
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case kSeqShowDebriefDemon:
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setBridgeMouseCursor(); // 0, 0
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// TODO: Delete 3D object
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showBridgeScreenTalkerWithMessage(12, "Admiral", "woman");
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break;
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case kSeqArrivedAtPolluxV:
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showTextboxBridge(kBridgeTalkerSpock, 15); // We have arrived at Pollux V
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_hailedTarget = false;
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// In the original, this is actually a handler for Spock, Uhura and Chekov.
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// We moved their actions in separate functions instead.
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break;
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case kSeqEndMissionDemon:
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_resource->setTxtFileName("DEMON");
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loadActorAnim(1, ACTOR_STANDING_SPOCK, 0, 0, 1.0);
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loadActorAnim(2, ACTOR_STANDING_MCCOY, 0, 0, 1.0);
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 23); // Message from Starfleet
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showTextboxBridge(kBridgeTalkerKirk, 24);
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showMissionPerformance(_awayMission.demon.missionScore * 100 / 32, 29, 0);
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showTextboxBridge(kBridgeTalkerMcCoy, 25);
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showTextboxBridge(kBridgeTalkerKirk, 26);
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showTextboxBridge(kBridgeTalkerSpock, 27);
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showTextboxBridge(kBridgeTalkerMcCoy, 28);
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loadActorAnim(1, ACTOR_SITTING_SPOCK, 0, 0, 1.0);
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removeActorFromScreen(2);
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_bridgeSequenceToLoad = kSeqStartMissionTug;
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break;
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case kSeqStartMissionTug: // Chapter 2: Hijacked (tug)
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_targetPlanet = kPlanetBetaMyamid;
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_missionName = _missionToLoad = "TUG";
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_resource->setTxtFileName(_missionName);
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_sound->loadMusicFile("bridge");
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showMissionStartEnterpriseFlyby("TUG0\\FLYBY", "hijacked");
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_sound->playMidiMusicTracks(0, -1);
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 0);
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showTextboxBridge(kBridgeTalkerKirk, 1);
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showBridgeScreenTalkerWithMessage(2, "Admiral", "woman");
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showTextboxBridge(kBridgeTalkerChekov, 3);
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break;
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case kSeqStartElasiPirateBattle:
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showTextboxBridge(kBridgeTalkerSpock, 6);
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 7);
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showTextboxBridge(kBridgeTalkerKirk, 8);
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showBridgeScreenTalkerWithMessage(9, "Elasi Captain", "pira", false);
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showTextboxBridge(kBridgeTalkerKirk, 10);
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showTextboxBridge(kBridgeTalkerElasiCaptain, 11);
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removeActorFromScreen(_currentScreenTalker);
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initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
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_sound->playSoundEffectIndex(kSfxRedAlert);
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_enterpriseState.underAttack = true;
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_sound->playMidiMusicTracks(2, -1);
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startBattle("orion"); // Elasi Pirate battle
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_enterpriseState.underAttack = false;
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_sound->playMidiMusicTracks(3, -1);
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showTextboxBridge(kBridgeTalkerChekov, 14); // Captain they are fleeing!
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showTextboxBridge(kBridgeTalkerSpock, 15); // The enemy ship's initial intercept course...
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_bridgeSequenceToLoad = kSeqArrivedAtBetaMyamid;
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break;
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case kSeqArrivedAtBetaMyamid:
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// In the original, this is actually a handler for Spock, Uhura and Chekov.
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// We moved their actions in separate functions instead.
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break;
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case kSeqApproachedTheMasada:
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// TODO: approach the Masada 3D animation
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showTextboxBridge(kBridgeTalkerSpock, 20); // There she is, Captain. She does not appear to be seriously damaged
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_hailedTarget = false;
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_beamDownAllowed = false;
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break;
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case kSeqEndMissionTug:
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_resource->setTxtFileName("TUG");
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loadActorAnim(1, ACTOR_STANDING_SPOCK, 0, 0, 1.0); // Standing Spock
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loadActorAnim(2, ACTOR_STANDING_MCCOY, 0, 0, 1.0); // Standing McCoy
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if (_missionEndFlag == 0) {
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// Good ending
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 29);
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showTextboxBridge(kBridgeTalkerKirk, 30);
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showMissionPerformance(_awayMission.tug.missionScore * 100 / 32, 31, 1);
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showTextboxBridge(kBridgeTalkerMcCoy, 32); // Trying to hold a Federation starship captive. Can you believe it?
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showTextboxBridge(kBridgeTalkerSpock, 33); // Since we just witnessed that very event, Doctor, I'm surprised you ask.
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showTextboxBridge(kBridgeTalkerMcCoy, 34);
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showTextboxBridge(kBridgeTalkerKirk, 35);
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showTextboxBridge(kBridgeTalkerSpock, 36);
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showTextboxBridge(kBridgeTalkerKirk, 37);
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} else if (_missionEndFlag == 1) {
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// Bad ending 1 (0 score): the Masada got destroyed, everyone died
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 39);
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showTextboxBridge(kBridgeTalkerKirk, 40);
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showMissionPerformance(0, 41, 1);
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} else if (_missionEndFlag == 2) {
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// Bad ending 2 (0 score): bad handling of the situation, some prisoners died
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 42);
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showMissionPerformance(0, 43, 1);
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}
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loadActorAnim(1, ACTOR_SITTING_SPOCK, 0, 0, 1.0);
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removeActorFromScreen(2);
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_bridgeSequenceToLoad = kSeqStartMissionLove;
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break;
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case kSeqStartMissionLove: // Chapter 3: Love's Labor Jeopardized (love)
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_targetPlanet = kPlanetArk7; // We set it earlier for uniformity
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_missionName = _missionToLoad = "LOVE";
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_resource->setTxtFileName(_missionName);
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_sound->loadMusicFile("bridge");
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showMissionStartEnterpriseFlyby("LOV0\\FLYBY", "tlove");
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 0);
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showTextboxBridge(kBridgeTalkerKirk, 1);
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showBridgeScreenTalkerWithMessage(2, "Admiral", "woman");
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_mouseControllingShip = true;
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break;
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case kSeqAfterLoveDebrief:
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// In the original, this is actually a handler for Spock, Uhura and Chekov.
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// We moved their actions in separate functions instead.
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break;
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case kSeqStartRomulanBattle:
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showTextboxBridge(kBridgeTalkerSpock, "#BRID\\B_160#Romulan ship decloaking, Captain.");
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 6); // Message from the Romulan ship, Sir
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showBridgeScreenTalkerWithMessage(9, "Romulan Captain", "romula");
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showTextboxBridge(kBridgeTalkerSpock, 10);
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_sound->playMidiMusicTracks(2, -1);
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_enterpriseState.underAttack = true;
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// HACK: Play the end of the Romulan battle sequence, until the 3D code is implemented
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_bridgeSequenceToLoad = kSeqAfterRomulanBattle;
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break;
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case kSeqAfterRomulanBattle:
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_enterpriseState.underAttack = false;
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showTextboxBridge(kBridgeTalkerSpock, 11); // They activated a self-destruct device...
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showTextboxBridge(kBridgeTalkerSulu, 12); // Resuming course to ARK7, Captain
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orbitPlanetSequence(4);
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_bridgeSequenceToLoad = kSeqArrivedAtArk7;
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break;
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case kSeqArrivedAtArk7:
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_hailedTarget = false;
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 17);
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showTextboxBridge(kBridgeTalkerAutobeacon, 16);
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break;
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case kSeqEndMissionLove:
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_resource->setTxtFileName("LOVE");
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loadActorAnim(1, ACTOR_STANDING_SPOCK, 0, 0, 1.0); // Standing Spock
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loadActorAnim(2, ACTOR_STANDING_MCCOY, 0, 0, 1.0); // Standing McCoy
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 18);
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showTextboxBridge(kBridgeTalkerKirk, 19);
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showMissionPerformance(_awayMission.love.missionScore * 100 / 32, 26, 2);
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showTextboxBridge(kBridgeTalkerKirk, 20);
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showTextboxBridge(kBridgeTalkerMcCoy, 21);
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showTextboxBridge(kBridgeTalkerKirk, 22);
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showTextboxBridge(kBridgeTalkerMcCoy, 23);
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showTextboxBridge(kBridgeTalkerScotty, 24);
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showTextboxBridge(kBridgeTalkerKirk, 25);
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loadActorAnim(1, ACTOR_SITTING_SPOCK, 0, 0, 1.0);
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removeActorFromScreen(2);
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_bridgeSequenceToLoad = kSeqStartMissionMudd;
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break;
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case kSeqStartMissionMudd: // Chapter 4: Another Fine Mess (mudd)
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_targetPlanet = kPlanetHarlequin; // We set it earlier for uniformity
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_missionName = _missionToLoad = "MUDD";
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_resource->setTxtFileName(_missionName);
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_sound->loadMusicFile("bridge");
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// TODO: sub_321F9()
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showMissionStartEnterpriseFlyby("MUD0\\FLYBY", "another");
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 0);
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showTextboxBridge(kBridgeTalkerKirk, 1);
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showBridgeScreenTalkerWithMessage(2, "Admiral", "woman");
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// TODO: changeBridgeMode 1
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// Spock's planet arrival quote has been moved to kSeqFightElasiShipsAndContactMudd
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break;
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case kSeqFightElasiShipsAndContactMudd:
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showTextboxBridge(kBridgeTalkerSpock, 5); // We have arrived at Harlequin
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//_beamDownAllowed = false; // TODO: unused, since the player jumps straight into a battle?
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showTextboxBridge(kBridgeTalkerSpock, 6);
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_sound->playSoundEffectIndex(kSfxHailing);
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showTextboxBridge(kBridgeTalkerUhura, 7);
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showBridgeScreenTalkerWithMessage(14, "Elasi Pirate", "pira");
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_enterpriseState.underAttack = true;
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_sound->playMidiMusicTracks(2, -1);
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startBattle("orion"); // Pirate Ship 1
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startBattle("orion"); // Pirate Ship 2
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_enterpriseState.underAttack = false;
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showTextboxBridge(kBridgeTalkerSpock, 8); // The ion trail of the scout ship leads to the Harrapan system, Captain
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showTextboxBridge(kBridgeTalkerUhura, 9);
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showTextboxBridge(kBridgeTalkerKirk, 10);
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showTextboxBridge(kBridgeTalkerHarryMuddsVoice, 11);
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showTextboxBridge(kBridgeTalkerKirk, 12);
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showTextboxBridge(kBridgeTalkerUhura, 13);
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showBridgeScreenTalkerWithMessage(15, "Harry Mudd", "mudd", false);
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showTextboxBridge(kBridgeTalkerKirk, 16);
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showTextboxBridge(kBridgeTalkerHarryMudd, 17);
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removeActorFromScreen(_currentScreenTalker);
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initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
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showTextboxBridge(kBridgeTalkerSpock, 18);
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break;
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case kSeqEndMissionMudd:
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_resource->setTxtFileName("MUDD");
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loadActorAnim(1, ACTOR_STANDING_SPOCK, 0, 0, 1.0); // Standing Spock
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loadActorAnim(2, ACTOR_STANDING_MCCOY, 0, 0, 1.0); // Standing McCoy
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showMissionPerformance(_awayMission.mudd.missionScore * 100 / 32, 35, 3);
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if (_missionEndFlag != 0) {
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// Obtained alien contraption
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showTextboxBridge(kBridgeTalkerScotty, 36);
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showTextboxBridge(kBridgeTalkerKirk, 37);
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} else {
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// Did not obtain alien contraption
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showTextboxBridge(kBridgeTalkerKirk, 38);
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}
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showTextboxBridge(kBridgeTalkerUhura, 41);
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showTextboxBridge(kBridgeTalkerKirk, 42);
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showTextboxBridge(kBridgeTalkerUhura, 43);
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showTextboxBridge(kBridgeTalkerKirk, 44);
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loadActorAnim(1, ACTOR_SITTING_SPOCK, 0, 0, 1.0);
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removeActorFromScreen(2);
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_bridgeSequenceToLoad = kSeqStartMissionFeather;
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break;
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case kSeqStartMissionFeather:
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_targetPlanet = kPlanetDigifal; // We set it earlier for uniformity
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_missionName = _missionToLoad = "FEATHER";
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_resource->setTxtFileName(_missionName);
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_sound->loadMusicFile("bridgeb");
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// TODO: sub_321F9()
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showMissionStartEnterpriseFlyby("FEA0\\FLYBY", "feather");
|
|
showTextboxBridge(kBridgeTalkerKirk, 5); // Captain's log, Stardate 5097.3. Starfleet reports major military activity...
|
|
// TODO
|
|
break;
|
|
case kSeqUnk20:
|
|
// TODO
|
|
break;
|
|
case kSeqEndMissionFeather:
|
|
_resource->setTxtFileName("FEATHER");
|
|
_enterpriseState.underAttack = false;
|
|
orbitPlanet(); // 1,1
|
|
_gfx->fadeinScreen();
|
|
// orbitPlanet(); // 0,0
|
|
showTextboxBridge(kBridgeTalkerUhura, 21);
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 22);
|
|
//addAction
|
|
showBridgeScreenTalkerWithMessage(23, "Admiral Kenka", "klg2", false);
|
|
// TODO: Show dialog options
|
|
showTextboxBridge(kBridgeTalkerAdmiralKenka, 24);
|
|
showTextboxBridge(kBridgeTalkerKirk, 25);
|
|
showTextboxBridge(kBridgeTalkerAdmiralKenka, 26);
|
|
// TODO: Show dialog options
|
|
showTextboxBridge(kBridgeTalkerAdmiralKenka, 27);
|
|
showTextboxBridge(kBridgeTalkerUhura, 28);
|
|
showTextboxBridge(kBridgeTalkerKirk, 29);
|
|
showTextboxBridge(kBridgeTalkerAdmiralKenka, 30);
|
|
showBridgeScreenTalkerWithMessage(31, "Admiral", "woman");
|
|
showTextboxBridge(kBridgeTalkerScotty, 32);
|
|
showTextboxBridge(kBridgeTalkerKirk, 33);
|
|
//showFullScreenStarMap
|
|
//mouseControllingShip = false
|
|
//sub_346C6()
|
|
_currentPlanet = _targetPlanet = kPlanetHrakkour;
|
|
_bridgeSequenceToLoad = kSeqStartMissionTrial;
|
|
// TODO: Battle with the K'lrta
|
|
break;
|
|
case kSeqStartMissionTrial:
|
|
_currentPlanet = _targetPlanet = kPlanetHrakkour;
|
|
_missionName = _missionToLoad = "TRIAL";
|
|
_resource->setTxtFileName(_missionName);
|
|
orbitPlanet();
|
|
showTextboxBridge(kBridgeTalkerKirk, 0); // Captain's Log. We have come to the ruined Klingon planet of Hrakkour...
|
|
// TODO
|
|
break;
|
|
case kSeqEndMissionTrial:
|
|
// In the original, this was in the same function as the start. It's a separate function in our implementation
|
|
_resource->setTxtFileName("TRIAL");
|
|
orbitPlanet(); // 0,0
|
|
// TODO: Also handle bad ending with inflammatory remarks
|
|
switch (_awayMission.trial.missionEndMethod) {
|
|
case 0:
|
|
// Bad ending, returned to enterprise in the middle of the trial
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 1);
|
|
showBridgeScreenTalkerWithMessage(2, "Admiral Kenka", "klg2");
|
|
showTextboxBridge(kBridgeTalkerUhura, 3);
|
|
showTextboxBridge(kBridgeTalkerKirk, 4);
|
|
break;
|
|
case 1:
|
|
case 2:
|
|
// Bad ending, Queztecoatl died
|
|
showTextboxBridge(kBridgeTalkerKirk, 5);
|
|
showTextboxBridge(kBridgeTalkerSpock, 6);
|
|
showTextboxBridge(kBridgeTalkerKirk, 7);
|
|
showTextboxBridge(kBridgeTalkerSpock, 8);
|
|
showTextboxBridge(kBridgeTalkerKirk, 9);
|
|
break;
|
|
case 3:
|
|
// Bad ending, people died
|
|
showTextboxBridge(kBridgeTalkerSulu, 10);
|
|
showTextboxBridge(kBridgeTalkerKirk, 11);
|
|
showTextboxBridge(kBridgeTalkerSpock, 12);
|
|
showTextboxBridge(kBridgeTalkerKirk, 13);
|
|
break;
|
|
case 4:
|
|
// Good ending
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 17);
|
|
showBridgeScreenTalkerWithMessage(18, "Kallarax", "klg1", false);
|
|
// TODO: dialog options
|
|
showTextboxBridge(kBridgeTalkerKallarax, 19);
|
|
removeActorFromScreen(_currentScreenTalker);
|
|
initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
|
|
showTextboxBridge(kBridgeTalkerUhura, 20); // Quetzecoatl is safely aboard, Captain, and wishes to return to his home world
|
|
showTextboxBridge(kBridgeTalkerKirk, 21);
|
|
break;
|
|
}
|
|
|
|
//showFullScreenStarfield();
|
|
//mouseControllingShip = false;
|
|
showMissionPerformance(_awayMission.trial.missionScore * 100 / 32, 26, 4);
|
|
_bridgeSequenceToLoad = kSeqStartMissionSins;
|
|
break;
|
|
case kSeqStartMissionSins:
|
|
_targetPlanet = kPlanetAlphaProxima; // We set it earlier for uniformity
|
|
_missionName = _missionToLoad = "SINS";
|
|
_resource->setTxtFileName(_missionName);
|
|
_sound->loadMusicFile("bridge");
|
|
showMissionStartEnterpriseFlyby("SIN0\\FLYBY", "devilmon");
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 0);
|
|
showTextboxBridge(kBridgeTalkerKirk, 1);
|
|
showBridgeScreenTalkerWithMessage(2, "Admiral", "woman");
|
|
showTextboxBridge(kBridgeTalkerSpock, 3);
|
|
showTextboxBridge(kBridgeTalkerKirk, 4);
|
|
showTextboxBridge(kBridgeTalkerSpock, 5);
|
|
showTextboxBridge(kBridgeTalkerChekov, 6);
|
|
showTextboxBridge(kBridgeTalkerSpock, 7);
|
|
showTextboxBridge(kBridgeTalkerKirk, 8);
|
|
showTextboxBridge(kBridgeTalkerSpock, 9);
|
|
// TODO
|
|
break;
|
|
case kSeqEndMissionSins:
|
|
// TODO: The rest before the sequence - check for crew actions etc
|
|
updateStarfieldAndShips(0);
|
|
_resource->setTxtFileName("SINS");
|
|
loadActorAnim(1, ACTOR_STANDING_SPOCK, 0, 0, 1.0); // Standing Spock
|
|
loadActorAnim(2, ACTOR_STANDING_MCCOY, 0, 0, 1.0); // Standing McCoy
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 22);
|
|
showTextboxBridge(kBridgeTalkerKirk, 23);
|
|
showMissionPerformance(_awayMission.sins.missionScore * 100 / 32, 24, 5);
|
|
showTextboxBridge(kBridgeTalkerMcCoy, 25);
|
|
showTextboxBridge(kBridgeTalkerSpock, 26);
|
|
showTextboxBridge(kBridgeTalkerMcCoy, 27);
|
|
showTextboxBridge(kBridgeTalkerKirk, 28);
|
|
showTextboxBridge(kBridgeTalkerKirk, 29);
|
|
showTextboxBridge(kBridgeTalkerMcCoy, 30);
|
|
showTextboxBridge(kBridgeTalkerKirk, 31);
|
|
loadActorAnim(1, ACTOR_SITTING_SPOCK, 0, 0, 1.0);
|
|
removeActorFromScreen(2);
|
|
_bridgeSequenceToLoad = kSeqStartMissionVeng;
|
|
break;
|
|
case kSeqStartMissionVeng:
|
|
_missionName = _missionToLoad = "VENG";
|
|
_resource->setTxtFileName(_missionName);
|
|
_sound->loadMusicFile("bridgew");
|
|
showMissionStartEnterpriseFlyby("VEN0\\FLYBY", "vengence"); // a typo in the original
|
|
showTextboxBridge(kBridgeTalkerKirk, 10);
|
|
showTextboxBridge(kBridgeTalkerSpock, 11);
|
|
showTextboxBridge(kBridgeTalkerKirk, 12);
|
|
showTextboxBridge(kBridgeTalkerUhura, 13);
|
|
// TODO
|
|
break;
|
|
case kSeqEndMissionVengAndGame:
|
|
_resource->setTxtFileName("VENG");
|
|
if (_enterpriseState.underAttack) {
|
|
_sound->playSoundEffectIndex(kSfxRedAlert);
|
|
showTextboxBridge(kBridgeTalkerSpock, 34);
|
|
startBattle("3PIRATE");
|
|
startBattle("orion");
|
|
} else {
|
|
showTextboxBridge(kBridgeTalkerSpock, 37);
|
|
showTextboxBridge(kBridgeTalkerKirk, 38);
|
|
showTextboxBridge(kBridgeTalkerScotty, 39);
|
|
showTextboxBridge(kBridgeTalkerChekov, 40);
|
|
showTextboxBridge(kBridgeTalkerKirk, 41);
|
|
showTextboxBridge(kBridgeTalkerUhura, 42);
|
|
showTextboxBridge(kBridgeTalkerKirk, 43);
|
|
showMissionPerformance(_awayMission.veng.missionScore * 100 / 32, 44, 6);
|
|
// TODO: The rest
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
struct CrewTextsForChapter {
|
|
int targetPlanet;
|
|
int talker;
|
|
int underAttackTextId;
|
|
int notReachedPlanetTextId;
|
|
int notInOrbitTextId;
|
|
int inOrbitTextId;
|
|
};
|
|
|
|
CrewTextsForChapter crewTexts[] = {
|
|
// -- Chapter 1 ----
|
|
{ kPlanetPollux, kBridgeTalkerSpock, 10, 20, 21, 22 },
|
|
{ kPlanetPollux, kBridgeTalkerUhura, 9, 16, 19, 19 },
|
|
// -- Chapter 2 ----
|
|
{ kPlanetBetaMyamid, kBridgeTalkerSpock, 13, 5, 17, 27 },
|
|
{ kPlanetBetaMyamid, kBridgeTalkerUhura, 12, 4, 16, -1 },
|
|
// -- Chapter 3 ----
|
|
{ kPlanetArk7, kBridgeTalkerSpock, 8, 4, -1, 13 },
|
|
{ kPlanetArk7, kBridgeTalkerUhura, 7, 5, -1, -1 },
|
|
// -- Chapter 4 ----
|
|
{ kPlanetHarlequin, kBridgeTalkerSpock, 21, 4, 22, -1 },
|
|
{ kPlanetHarlequin, kBridgeTalkerUhura, 19, 3, 20, -1 },
|
|
// -- Chapter 6 ----
|
|
{ kPlanetAlphaProxima, kBridgeTalkerSpock, -1, 11, -1, -1 },
|
|
{ kPlanetAlphaProxima, kBridgeTalkerUhura, -1, 10, -1, -1 },
|
|
// TODO: The rest
|
|
{ kPlanetNone, kBridgeTalkerNone, 0, 0, 0, 0 }
|
|
};
|
|
|
|
void StarTrekEngine::bridgeCrewAction(int crewId) {
|
|
CrewTextsForChapter *curCrewTexts = crewTexts;
|
|
int textId = -1;
|
|
const char *underAttackText = "#BRID\\B_348#Unable to comply, Captain. We're under attack.";
|
|
const char *missionNotOverText = "#BRID\\B_338#May I respectfully remind the Captain that we haven't accomplished our mission, Sir.";
|
|
const char *leaveOrbitText = "#BRID\\B_349#We must first leave orbit, Sir.";
|
|
const char *nothingToReportText = "#BRID\\B_155 #Nothing to report, Captain.";
|
|
const char *hailingFrequenciesOpenText = "#BRID\\BRIDU016#Hailing frequencies open.";
|
|
const char *shieldsUpText = "#BRID\\B_332#Captain, the shields are up.";
|
|
const char *notInOrbitText = "#BRID\\B_350#We're not in orbit, Captain.";
|
|
const char *wrongDestinationText = "#BRID\\B_346#This isn't our destination.";
|
|
const char *transporterText = "#BRID\\C_060#Spock, come with me. Mr Scott, you have the conn.";
|
|
const char *transporterTextFeather = "#BRID\\C_006#Assemble a landing party. Unless we find this so-called criminal, we're going to war.";
|
|
|
|
switch (crewId) {
|
|
case kBridgeTalkerSpock:
|
|
case kBridgeTalkerUhura:
|
|
while (curCrewTexts->targetPlanet != kPlanetNone) {
|
|
if (_targetPlanet == curCrewTexts->targetPlanet && curCrewTexts->talker == crewId) {
|
|
if (_enterpriseState.underAttack) {
|
|
textId = curCrewTexts->underAttackTextId;
|
|
} else if (_currentPlanet != _targetPlanet) {
|
|
textId = curCrewTexts->notReachedPlanetTextId;
|
|
} else if (!_enterpriseState.inOrbit) {
|
|
textId = curCrewTexts->notInOrbitTextId;
|
|
} else {
|
|
textId = curCrewTexts->inOrbitTextId;
|
|
}
|
|
break;
|
|
}
|
|
|
|
curCrewTexts++;
|
|
}
|
|
|
|
// Uhura's hailing sequences
|
|
if (crewId == kBridgeTalkerUhura && _currentPlanet == _targetPlanet) {
|
|
if (!_hailedTarget) {
|
|
contactTargetAction();
|
|
_hailedTarget = true;
|
|
return;
|
|
} else if (_currentPlanet == kPlanetBetaMyamid && _hailedTarget) {
|
|
hailTheMasada();
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
case kBridgeTalkerChekov:
|
|
if (_enterpriseState.underAttack) {
|
|
showTextboxBridge(kBridgeTalkerSulu, underAttackText);
|
|
} else if (_currentPlanet == _targetPlanet) {
|
|
showTextboxBridge(kBridgeTalkerSulu, missionNotOverText);
|
|
} else if (_enterpriseState.inOrbit) {
|
|
showTextboxBridge(kBridgeTalkerSulu, leaveOrbitText);
|
|
} else {
|
|
showStarMap();
|
|
if (_currentPlanet != _targetPlanet) {
|
|
wrongDestinationRandomEncounter();
|
|
// TODO: Redraw sprites
|
|
}
|
|
}
|
|
break;
|
|
case kBridgeTalkerSulu:
|
|
if (_enterpriseState.underAttack) {
|
|
showTextboxBridge(kBridgeTalkerSulu, underAttackText);
|
|
} else if (_currentPlanet == _targetPlanet && _enterpriseState.inOrbit) {
|
|
showTextboxBridge(kBridgeTalkerSulu, missionNotOverText);
|
|
} else {
|
|
if (_targetPlanet == kPlanetBetaMyamid) {
|
|
orbitPlanetSequence(6);
|
|
_bridgeSequenceToLoad = kSeqApproachedTheMasada;
|
|
} else if (_targetPlanet == kPlanetHarlequin) {
|
|
orbitPlanetSequence(5);
|
|
}
|
|
|
|
orbitPlanet();
|
|
}
|
|
break;
|
|
case kBridgeTalkerKirk:
|
|
if (_enterpriseState.shields) {
|
|
showTextboxBridge(kBridgeTalkerSulu, shieldsUpText);
|
|
} else if (!_enterpriseState.inOrbit) {
|
|
showTextboxBridge(kBridgeTalkerSulu, notInOrbitText);
|
|
} else if (_currentPlanet != _targetPlanet) {
|
|
showTextboxBridge(kBridgeTalkerSulu, wrongDestinationText);
|
|
} else {
|
|
if (_targetPlanet == kPlanetBetaMyamid && !_beamDownAllowed) {
|
|
// Chapter 2, disallow beaming down until the correct code is set
|
|
showTextboxBridge(kBridgeTalkerSulu, 28); // Captain, the Masada's shields are still up
|
|
} else {
|
|
if (_missionToLoad != "FEATHER")
|
|
showTextboxBridge(kBridgeTalkerKirk, transporterText);
|
|
else
|
|
showTextboxBridge(kBridgeTalkerKirk, transporterTextFeather);
|
|
_gameMode = GAMEMODE_BEAMDOWN;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (textId >= 0) {
|
|
showTextboxBridge(crewId, textId);
|
|
} else if (crewId == kBridgeTalkerSpock) {
|
|
showTextboxBridge(crewId, nothingToReportText);
|
|
} else if (crewId == kBridgeTalkerUhura) {
|
|
showTextboxBridge(crewId, hailingFrequenciesOpenText);
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::contactTargetAction() {
|
|
switch (_targetPlanet) {
|
|
case kPlanetPollux: // Chapter 1: Demon world (demon)
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 17);
|
|
showBridgeScreenTalkerWithMessage(18, "Priest", "prst");
|
|
break;
|
|
case kPlanetBetaMyamid: // Chapter 2: Hijacked (tug)
|
|
if (!_hailedTarget) {
|
|
showTextboxBridge(kBridgeTalkerUhura, 21);
|
|
showBridgeScreenTalkerWithMessage(65, "Elasi Captain", "pira", false);
|
|
negotiateWithElasiCereth();
|
|
removeActorFromScreen(_currentScreenTalker);
|
|
initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
|
|
} else {
|
|
hailTheMasada();
|
|
}
|
|
break;
|
|
case kPlanetArk7: // Chapter 3: Love's Labor Jeopardized (love)
|
|
_sound->playSoundEffectIndex(kSfxHailing);
|
|
showTextboxBridge(kBridgeTalkerUhura, 14);
|
|
showBridgeScreenTalkerWithMessage(15, "Centurion Preax", "romula");
|
|
break;
|
|
// TODO: The rest
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::negotiateWithElasiCereth() {
|
|
// TODO: Read these from tug.txt
|
|
const char *options1[] = {
|
|
"Captain Kirk",
|
|
"#BRID\\C_074#This is Captain James T. Kirk of the U.S.S. Enterprise. You are illegally in possession of Starfleet property.",
|
|
"#BRID\\C_072#This is Captain James T. Kirk of the U.S.S. Enterprise. Listen, Elasi, hand over the ship and hostages now or things are going to get very nasty.",
|
|
"#BRID\\C_073#This is Captain James T. Kirk of the U.S.S. Enterprise. Mr. Elasi, it appears that you have found something that Starfleet lost.",
|
|
""
|
|
};
|
|
|
|
const char *options2[] = {
|
|
"Captain Kirk",
|
|
"#BRID\\C_026#Freeing the prisoners you requested will take time. We have to track down their current locations, and Starfleet will have to grant permission to move them here. I will get that started - you should tender a show of good faith on your part. Will you beam over so we can discuss negotiations face to face?",
|
|
"#BRID\\C_091#We can work together on this, Elasi. How about beaming some of the hostages over as a show of good faith?",
|
|
""
|
|
};
|
|
|
|
const char *options3[] = {
|
|
"Captain Kirk",
|
|
"#BRID\\C_077#Very well, we'll do it your way. I will put together the data packet. Kirk out.",
|
|
"#BRID\\C_102#Your fellow Elasi have been tried in Federation courts of law, and found guilty of their crimes. We'll listen to your complaints if you discuss them reasonably.",
|
|
"#BRID\\C_014#Forget it. Elasi Cereth, you'll be the next one languishing on a Federation penal planet unless you drop your shields and surrender to me immediately.",
|
|
""
|
|
};
|
|
|
|
int choice = showText(&StarTrekEngine::readTextFromArrayWithChoices, (uintptr)options1, 160, 130, 176, true, false, false);
|
|
if (choice == 0) {
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 44); // Ah, the infamous captain Kirk...
|
|
showTextboxBridge(kBridgeTalkerUhura, 45);
|
|
} else if (choice == 1) {
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 46); // Well, Kirk, someone is about to pay the price for your insolence
|
|
showTextboxBridge(kBridgeTalkerSpock, 60);
|
|
_deadMasadaPrisoners++;
|
|
} else if (choice == 2) {
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 47);
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 44); // Ah, the infamous captain Kirk...
|
|
showTextboxBridge(kBridgeTalkerUhura, 45);
|
|
}
|
|
|
|
showText(&StarTrekEngine::readTextFromArrayWithChoices, (uintptr)options2, 160, 130, 176, true, false, false);
|
|
// The choice here makes no difference
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 51);
|
|
showTextboxBridge(kBridgeTalkerScotty, 52);
|
|
showTextboxBridge(kBridgeTalkerSulu, 53);
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 54);
|
|
|
|
choice = showText(&StarTrekEngine::readTextFromArrayWithChoices, (uintptr)options3, 160, 130, 176, true, false, false);
|
|
if (choice == 0) {
|
|
// End of dialog
|
|
} else if (choice == 1) {
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 69);
|
|
} else if (choice == 2) {
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 70);
|
|
showTextboxBridge(kBridgeTalkerSpock, 60);
|
|
_deadMasadaPrisoners++;
|
|
showTextboxBridge(kBridgeTalkerElasiCereth, 71);
|
|
// The original checks for 4 dead prisoners here, but that is impossible at this point
|
|
}
|
|
|
|
// There are some more checks for dialog choices here, but all seem to be dead code
|
|
}
|
|
|
|
void StarTrekEngine::hailTheMasada() {
|
|
// TODO: Read these from tug.txt
|
|
const char *options[] = {
|
|
"Captain Kirk",
|
|
"Hail the Masada.",
|
|
"Send prefix code.",
|
|
""
|
|
};
|
|
|
|
int choice = showText(&StarTrekEngine::readTextFromArrayWithChoices, (uintptr)options, 160, 130, 176, true, false, false);
|
|
if (choice == 0) {
|
|
showTextboxBridge(kBridgeTalkerUhura, 21);
|
|
showBridgeScreenTalkerWithMessage(22, "Elasi Cereth", "pira", false);
|
|
showTextboxBridge(kBridgeTalkerKirk, 23);
|
|
removeActorFromScreen(_currentScreenTalker);
|
|
initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
|
|
showTextboxBridge(kBridgeTalkerSpock, 60);
|
|
_deadMasadaPrisoners++;
|
|
if (_deadMasadaPrisoners > 4) {
|
|
_missionEndFlag = 2;
|
|
_bridgeSequenceToLoad = kSeqEndMissionTug;
|
|
}
|
|
} else {
|
|
Common::String code = showCodeInputBox();
|
|
if (code == "293391-197736-3829") {
|
|
showTextboxBridge(kBridgeTalkerUhura, 25);
|
|
_beamDownAllowed = true;
|
|
} else {
|
|
showTextboxBridge(kBridgeTalkerUhura, 26);
|
|
}
|
|
}
|
|
}
|
|
|
|
Common::String StarTrekEngine::getSpeechSampleForNumber(int number) {
|
|
const char *speechTemplate = ",BRID\\B_%03d";
|
|
Common::String result;
|
|
|
|
if (number <= 19) {
|
|
// Speech samples 228 ("zero") - 247 ("nineteen")
|
|
result = Common::String::format(speechTemplate, number + 228);
|
|
} else if (number >= 20 && number <= 99) {
|
|
// Speech samples 248 ("twenty") - 255 ("ninety")
|
|
result = Common::String::format(speechTemplate, number / 10 - 2 + 248);
|
|
if (number % 10 > 0)
|
|
result += Common::String::format(speechTemplate, number % 10 + 228);
|
|
} else if (number == 100) {
|
|
result = Common::String::format(speechTemplate, 256);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// TODO: one more parameter
|
|
void StarTrekEngine::showMissionPerformance(int score, int missionScoreTextId, int missionId) {
|
|
Common::String performanceDescription;
|
|
int midiTrack = 0;
|
|
int commendationPoints = 0;
|
|
|
|
if (score >= 0 && score <= 50) {
|
|
performanceDescription = "#BRID\\B_199#I'll be frank, Kirk. Starfleet expects more of you than that. Try to do better on your next assignment.";
|
|
commendationPoints = 0;
|
|
midiTrack = 13;
|
|
} else if (score >= 60 && score <= 70) {
|
|
performanceDescription = "#BRID\\B_197#A satisfactory performance, Captain, but there's still room for improvement.";
|
|
commendationPoints = 1;
|
|
midiTrack = 13;
|
|
} else if (score >= 71 && score <= 85) {
|
|
performanceDescription = "#BRID\\B_214#Well done, Captain. Keep up the good work.";
|
|
commendationPoints = 2;
|
|
midiTrack = 11;
|
|
} else if (score >= 86 && score <= 99) {
|
|
performanceDescription = "#BRID\\B_414#The top brass at Starfleet are impressed. Outstanding work, Jim.";
|
|
commendationPoints = 3;
|
|
midiTrack = 12;
|
|
} else if (score == 100) {
|
|
performanceDescription = "#BRID\\B_195#A perfect mission, Jim! You are a model for all Starfleet!";
|
|
commendationPoints = 4;
|
|
midiTrack = 14;
|
|
}
|
|
|
|
_sound->playMidiMusicTracks(midiTrack, -1);
|
|
|
|
Common::String speechIdPerformance = getSpeechSampleForNumber(score);
|
|
Common::String speechIdCommendationPoints = getSpeechSampleForNumber(commendationPoints);
|
|
|
|
Common::String missionPerformanceText = Common::String::format(
|
|
_resource->getLoadedText(missionScoreTextId).c_str(),
|
|
speechIdPerformance.c_str(),
|
|
speechIdCommendationPoints.c_str(),
|
|
score,
|
|
commendationPoints
|
|
);
|
|
|
|
Common::String texts[] = {
|
|
missionPerformanceText,
|
|
performanceDescription,
|
|
""
|
|
};
|
|
|
|
showBridgeScreenTalkerWithMessages(texts, "Admiral", "woman");
|
|
|
|
_lastMissionId = missionId;
|
|
_missionPoints[missionId] = commendationPoints;
|
|
}
|
|
|
|
void StarTrekEngine::showBridgeScreenTalkerWithMessage(int textId, Common::String talkerHeader, Common::String talkerId, bool removeTalker) {
|
|
Common::String text = _resource->getLoadedText(textId);
|
|
Common::String texts[] = {
|
|
text,
|
|
""
|
|
};
|
|
showBridgeScreenTalkerWithMessages(texts, talkerHeader, talkerId, removeTalker);
|
|
}
|
|
|
|
void StarTrekEngine::showBridgeScreenTalkerWithMessages(Common::String texts[], Common::String talkerHeader, Common::String talkerId, bool removeTalker) {
|
|
if (talkerId == "romula" || talkerId == "pira" || talkerId == "klg1" || talkerId == "klg2" || talkerId == "maddoc")
|
|
_sound->playMidiMusicTracks(15, -1);
|
|
else if (talkerId == "mudd")
|
|
_sound->playMidiMusicTracks(17, -1);
|
|
|
|
initStarfieldSprite(&_starfieldSprite, new Bitmap(_resource->loadBitmapFile(talkerId)), _starfieldRect);
|
|
_starfieldSprite.drawMode = 0;
|
|
_currentScreenTalker = loadActorAnim(-1, talkerId, 72 + _starfieldSprite.bitmap->xoffset - 2, 30 + _starfieldSprite.bitmap->yoffset, 1.0);
|
|
int i = 0;
|
|
Common::String text = texts[i];
|
|
while (text != "") {
|
|
showTextbox(talkerHeader, text, 160, 190, 44, 0);
|
|
text = texts[++i];
|
|
}
|
|
|
|
if (removeTalker) {
|
|
removeActorFromScreen(_currentScreenTalker);
|
|
initStarfieldSprite(&_starfieldSprite, new StubBitmap(0, 0), _starfieldRect);
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::bridgeLeftClick() {
|
|
Sprite *sprite = _gfx->getSpriteAt(_gfx->getMousePos());
|
|
int clickedActor = -1;
|
|
|
|
if (sprite == nullptr)
|
|
return;
|
|
|
|
for (int i = 0; i < NUM_ACTORS; i++) {
|
|
Actor *actor = &_actorList[i];
|
|
if (sprite == &actor->sprite) {
|
|
clickedActor = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (clickedActor == -1)
|
|
return;
|
|
|
|
for (int i = 0; i < ARRAYSIZE(bridgeActorsAndMenus); ++i) {
|
|
BridgeActorAndMenu a = bridgeActorsAndMenus[i];
|
|
if (a.id == clickedActor) {
|
|
showBridgeMenu(a.menu, a.x, a.y);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::cleanupBridge() {
|
|
// TODO
|
|
// if (!v_starfieldInitialized)
|
|
// sub_12691()
|
|
// else
|
|
// clearScreenAndDelSeveralSprites()
|
|
// v_mouseControllingShip = 0
|
|
// v_keyboardControlsMouse = 1
|
|
}
|
|
|
|
void StarTrekEngine::runBridge() {
|
|
while (_gameMode == GAMEMODE_BRIDGE && !_resetGameMode) {
|
|
handleBridgeEvents();
|
|
|
|
// TODO: pseudo-3D related functionality
|
|
|
|
if (_bridgeSequenceToLoad != kSeqNone) {
|
|
int bridgeSequence = _bridgeSequenceToLoad;
|
|
_bridgeSequenceToLoad = kSeqNone;
|
|
playBridgeSequence(bridgeSequence);
|
|
}
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::handleBridgeEvents() {
|
|
TrekEvent event;
|
|
|
|
if (popNextEvent(&event)) {
|
|
if (_gameIsPaused) {
|
|
if (event.type == TREKEVENT_LBUTTONDOWN || event.type == TREKEVENT_KEYDOWN) {
|
|
_gameIsPaused = false;
|
|
}
|
|
return;
|
|
}
|
|
|
|
switch (event.type) {
|
|
case TREKEVENT_TICK:
|
|
updateActorAnimations();
|
|
|
|
//updateMouseBitmap();
|
|
renderBanBelowSprites();
|
|
_gfx->drawAllSprites(false);
|
|
renderBanAboveSprites();
|
|
_gfx->updateScreen();
|
|
|
|
_sound->checkLoopMusic();
|
|
_frameIndex++;
|
|
_roomFrameCounter++;
|
|
addAction(ACTION_TICK, _roomFrameCounter & 0xff, (_roomFrameCounter >> 8) & 0xff, 0);
|
|
if (_roomFrameCounter >= 2)
|
|
_gfx->incPaletteFadeLevel();
|
|
break;
|
|
|
|
case TREKEVENT_LBUTTONDOWN:
|
|
bridgeLeftClick();
|
|
break;
|
|
|
|
case TREKEVENT_MOUSEMOVE:
|
|
// TODO
|
|
break;
|
|
|
|
case TREKEVENT_RBUTTONDOWN:
|
|
// TODO
|
|
break;
|
|
|
|
case TREKEVENT_KEYDOWN:
|
|
switch (event.kbd.keycode) {
|
|
case Common::KEYCODE_w: // Toggle weapons on/off
|
|
handleBridgeMenu(kBridgeChekovWeapons);
|
|
break;
|
|
case Common::KEYCODE_s: // Toggle shields on/off
|
|
handleBridgeMenu(kBridgeSuluShields);
|
|
break;
|
|
case Common::KEYCODE_a: // Target analysis
|
|
handleBridgeMenu(kBridgeSuluTargetAnalysis);
|
|
break;
|
|
case Common::KEYCODE_d: // Damage control
|
|
handleBridgeMenu(kBridgeScottyDamageControl);
|
|
break;
|
|
case Common::KEYCODE_RETURN:
|
|
case Common::KEYCODE_KP_ENTER:
|
|
case Common::KEYCODE_F1:
|
|
// Fire phasers
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_SPACE: // Fire photon torpedoes
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_v: // Toggle between the normal bridge view and full screen view
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_TAB: // Toggle between movement/fire mode and crew selection mode
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_COMMA: // Reduce the main view screen magnification
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_PERIOD: // Enlarge the main view screen magnification
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_o: // Enter/exit orbit
|
|
handleBridgeMenu(kBridgeSuluOrbit);
|
|
break;
|
|
case Common::KEYCODE_KP5: // Center controls
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_n: // Main star navigational map
|
|
handleBridgeMenu(kBridgeChekovNavigation);
|
|
break;
|
|
case Common::KEYCODE_k: // Kirk's options
|
|
handleBridgeMenu(kBridgeKirkOptions);
|
|
break;
|
|
case Common::KEYCODE_t: // Ask Mr. Spock for advice
|
|
handleBridgeMenu(kBridgeSpock);
|
|
break;
|
|
case Common::KEYCODE_c: // Spock's library computer
|
|
handleBridgeMenu(kBridgeSpockComputer);
|
|
break;
|
|
case Common::KEYCODE_h: // Uhura's communication icon
|
|
handleBridgeMenu(kBridgeUhura);
|
|
break;
|
|
case Common::KEYCODE_p: // Pause game
|
|
_gameIsPaused = true;
|
|
break;
|
|
case Common::KEYCODE_e: // Toggle SFX / emergency power
|
|
if (event.kbd.flags & Common::KBD_CTRL)
|
|
_sound->toggleSfx();
|
|
else
|
|
handleBridgeMenu(kBridgeScottyEmergencyPower);
|
|
break;
|
|
case Common::KEYCODE_m:
|
|
if (event.kbd.flags & Common::KBD_CTRL)
|
|
_sound->toggleMusic();
|
|
break;
|
|
case Common::KEYCODE_q:
|
|
if (event.kbd.flags & Common::KBD_CTRL)
|
|
showQuitGamePrompt(20, 20);
|
|
break;
|
|
case Common::KEYCODE_TILDE: // Ship speed: reverse
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_1: // Ship speed: stop
|
|
// TODO
|
|
break;
|
|
case Common::KEYCODE_2:
|
|
case Common::KEYCODE_3:
|
|
case Common::KEYCODE_4:
|
|
case Common::KEYCODE_5:
|
|
case Common::KEYCODE_6:
|
|
case Common::KEYCODE_7:
|
|
case Common::KEYCODE_8:
|
|
case Common::KEYCODE_9:
|
|
case Common::KEYCODE_0:
|
|
// Ship speed: toggle slow -> fast
|
|
// TODO
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::handleBridgeMenu(int menuEvent) {
|
|
const char *raiseShieldsText = "#BRID\\B_340#Raising shields.";
|
|
const char *lowerShieldsText = "#BRID\\B_337#Lowering shields, Captain.";
|
|
const char *armWeaponsText = "#BRID\\B_351#Arming weapons.";
|
|
const char *disarmWeaponsText = "#BRID\\B_354#Disarming weapons.";
|
|
//const char *emergencyPowerText = "#BRID\\BRID_S32#I don't know how long she can take it, Captain.";
|
|
const char *noEmergencyPowerText = "#BRID\\BRID_S41#She can't take it, Captain.";
|
|
const char *targetAnalysisOnText = "#BRID\\B_344#Target Analysis On.";
|
|
const char *targetAnalysisOffText = "#BRID\\B_343#Target Analysis Off.";
|
|
const char *ayeSirText = "#BRID\\BRID_S22#Aye Sir.";
|
|
|
|
switch (menuEvent) {
|
|
case kBridgeKirkCommand:
|
|
showBridgeMenu("command", 60, 100);
|
|
break;
|
|
case kBridgeUnk1:
|
|
// TODO
|
|
break;
|
|
case kBridgeUnk2:
|
|
// TODO
|
|
break;
|
|
case kBridgeStarfieldFullScreen:
|
|
// TODO
|
|
break;
|
|
case kBridgeKirkCaptainsLog: // Kirk, captain's log
|
|
captainsLog();
|
|
break;
|
|
case kBridgeKirkTransporter: // Kirk, transporter
|
|
bridgeCrewAction(kBridgeTalkerKirk);
|
|
break;
|
|
case kBridgeKirkOptions: // Kirk, options
|
|
showOptionsMenu(65, 60);
|
|
break;
|
|
case kBridgeSpock: // Spock, consult
|
|
bridgeCrewAction(kBridgeTalkerSpock);
|
|
break;
|
|
case kBridgeSpockComputer: // Spock, consult computer
|
|
handleBridgeComputer();
|
|
break;
|
|
case kBridgeScottyDamageControl: // Scotty, damage control
|
|
showBridgeMenu("repair", 30, 30);
|
|
break;
|
|
case kBridgeScottyEmergencyPower: // Scotty, emergency power
|
|
// TODO: check for emergency power
|
|
showTextboxBridge(kBridgeTalkerScotty, noEmergencyPowerText);
|
|
break;
|
|
case kBridgeUhura: // Uhura, communications
|
|
bridgeCrewAction(kBridgeTalkerUhura);
|
|
break;
|
|
case kBridgeSuluOrbit: // Sulu, orbit
|
|
bridgeCrewAction(kBridgeTalkerSulu);
|
|
break;
|
|
case kBridgeSuluShields: // Sulu, shields
|
|
_enterpriseState.shields = !_enterpriseState.shields;
|
|
showTextboxBridge(kBridgeTalkerSulu, _enterpriseState.shields ? raiseShieldsText : lowerShieldsText);
|
|
break;
|
|
case kBridgeChekovNavigation: // Chekov, navigation
|
|
bridgeCrewAction(kBridgeTalkerChekov);
|
|
break;
|
|
case kBridgeChekovWeapons: // Chekov, weapons
|
|
_enterpriseState.weapons = !_enterpriseState.weapons;
|
|
showTextboxBridge(kBridgeTalkerChekov, _enterpriseState.weapons ? armWeaponsText : disarmWeaponsText);
|
|
setBridgeMouseCursor();
|
|
break;
|
|
case kBridgeChekovRepairShields:
|
|
case kBridgeChekovRepairPhasers:
|
|
case kBridgeChekovRepairPhotonTorpedoes:
|
|
case kBridgeChekovRepairSensors:
|
|
case kBridgeChekovRepairBridge:
|
|
case kBridgeChekovRepairHull:
|
|
case kBridgeChekovRepairWarpDrives:
|
|
// TODO: Repair ship part (-1, 4, 2, 6, 1, 0, 7)
|
|
showTextboxBridge(kBridgeTalkerScotty, ayeSirText);
|
|
break;
|
|
case kBridgeSuluTargetAnalysis: // Chekov, target analysis
|
|
_enterpriseState.targetAnalysis = !_enterpriseState.targetAnalysis;
|
|
showTextboxBridge(kBridgeTalkerSulu, _enterpriseState.targetAnalysis ? targetAnalysisOnText : targetAnalysisOffText);
|
|
// TODO: Target analysis
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void StarTrekEngine::showStarMap() {
|
|
// HACK: Move to the target planet and play its associated sequence, until the starmap code is implemented
|
|
_currentPlanet = _targetPlanet;
|
|
|
|
switch (_targetPlanet) {
|
|
case kPlanetPollux:
|
|
_bridgeSequenceToLoad = kSeqArrivedAtPolluxV;
|
|
break;
|
|
case kPlanetBetaMyamid:
|
|
_bridgeSequenceToLoad = kSeqStartElasiPirateBattle;
|
|
break;
|
|
case kPlanetArk7:
|
|
_bridgeSequenceToLoad = kSeqStartRomulanBattle;
|
|
break;
|
|
case kPlanetHarlequin:
|
|
_bridgeSequenceToLoad = kSeqFightElasiShipsAndContactMudd;
|
|
break;
|
|
case kPlanetDigifal:
|
|
_bridgeSequenceToLoad = kSeqStartMissionFeather;
|
|
break;
|
|
case kPlanetHrakkour:
|
|
_bridgeSequenceToLoad = kSeqStartMissionTrial;
|
|
break;
|
|
case kPlanetAlphaProxima:
|
|
// This shouldn't be called for Mission 6 (sins)
|
|
break;
|
|
}
|
|
|
|
// TODO
|
|
}
|
|
|
|
void StarTrekEngine::showMissionStartEnterpriseFlyby(Common::String sequence, Common::String name) {
|
|
// TODO
|
|
}
|
|
|
|
void StarTrekEngine::startBattle(Common::String enemyShip) {
|
|
// TODO
|
|
}
|
|
|
|
void StarTrekEngine::wrongDestinationRandomEncounter() {
|
|
_randomEncounterType = _randomSource.getRandomNumberRng(1, 3);
|
|
|
|
switch (_randomEncounterType) {
|
|
case kRandomEncounterKlingon:
|
|
_resource->setTxtFileName("klingon");
|
|
break;
|
|
case kRandomEncounterRomulan:
|
|
_resource->setTxtFileName("romulan");
|
|
break;
|
|
case kRandomEncounterElasi:
|
|
_resource->setTxtFileName("elasi");
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// TODO: The rest
|
|
|
|
_enterpriseState.underAttack = true;
|
|
_sound->loadMusicFile("bridge"); // TODO: check for bridgeb
|
|
}
|
|
|
|
// Used when approaching Beta Myamid / Masada in chapter 2, and Ark 7 in chapter 3
|
|
void StarTrekEngine::orbitPlanetSequence(int sequenceId) {
|
|
// TODO
|
|
}
|
|
|
|
void StarTrekEngine::orbitPlanet() {
|
|
const char *enteringOrbitText = "#BRID\\B_333#Entering standard orbit.";
|
|
const char *leavingOrbitText = "#BRID\\B_335#Leaving orbit.";
|
|
|
|
// TODO: Show starfield
|
|
// TODO: Warp to planet, if needed
|
|
// TODO: Update sprites
|
|
|
|
_enterpriseState.inOrbit = !_enterpriseState.inOrbit;
|
|
showTextboxBridge(kBridgeTalkerSulu, _enterpriseState.inOrbit ? enteringOrbitText : leavingOrbitText);
|
|
}
|
|
|
|
void StarTrekEngine::captainsLog() {
|
|
const char *missionNames[] = {
|
|
"Demon World",
|
|
"Hijacked",
|
|
"Love's Labor Jeopardized",
|
|
"Another Fine Mess",
|
|
"Feathered Serpent",
|
|
"That Old Devil Moon",
|
|
"Vengeance"
|
|
};
|
|
|
|
int totalPoints = 0;
|
|
for (int i = 0; i < 7; i++)
|
|
totalPoints += _missionPoints[i];
|
|
|
|
Common::String captainsLogMessage = "";
|
|
|
|
if (_lastMissionId > -1) {
|
|
captainsLogMessage = Common::String::format(
|
|
"#BRID\\C_007#We have earned %d point",
|
|
totalPoints
|
|
);
|
|
|
|
if (totalPoints > 1)
|
|
captainsLogMessage += "s";
|
|
|
|
captainsLogMessage += " for the following recently completed missions:\n";
|
|
|
|
for (int i = 6; i >= 0; i--) {
|
|
captainsLogMessage += missionNames[i] + Common::String::format(": %d point", _missionPoints[i]);
|
|
if (_missionPoints[i] > 1)
|
|
captainsLogMessage += "s";
|
|
captainsLogMessage += ".\n\n";
|
|
}
|
|
} else {
|
|
captainsLogMessage = "#BRID\\C_007#No recent missions have been completed.";
|
|
}
|
|
|
|
showTextboxBridge(kBridgeTalkerCaptainsLog, captainsLogMessage);
|
|
}
|
|
|
|
void StarTrekEngine::loadBridgeComputerTopics() {
|
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Common::MemoryReadStreamEndian *indexFile = _resource->loadFile("db.key");
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|
Common::String line;
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while (!indexFile->eos() && !indexFile->err()) {
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|
line = indexFile->readLine();
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|
if (line == "$")
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|
break;
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ComputerTopic topic;
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|
topic.fileName = line.substr(0, 7);
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topic.topic = line.substr(8);
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_computerTopics.push_back(topic);
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|
}
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|
delete indexFile;
|
|
}
|
|
|
|
void StarTrekEngine::handleBridgeComputer() {
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|
Common::String line;
|
|
Common::String input = showComputerInputBox();
|
|
if (input.size() < 3)
|
|
return;
|
|
|
|
char topics[10][8];
|
|
int topicIndex = 0;
|
|
|
|
memset(topics, 0, ARRAYSIZE(topics) * 8);
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|
|
|
for (Common::List<ComputerTopic>::const_iterator i = _computerTopics.begin(), end = _computerTopics.end(); i != end; ++i) {
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|
if (i->topic.hasPrefixIgnoreCase(input)) {
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|
memcpy(topics[topicIndex++], i->fileName.c_str(), i->fileName.size());
|
|
if (topicIndex >= ARRAYSIZE(topics))
|
|
break;
|
|
}
|
|
}
|
|
|
|
showText(&StarTrekEngine::readTextFromFoundComputerTopics, (uintptr)topics, 20, 20, TEXTCOLOR_YELLOW, true, false, true);
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|
}
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|
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} // End of namespace StarTrek
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