mirror of
https://github.com/libretro/scummvm.git
synced 2025-04-09 10:11:23 +00:00
860 lines
21 KiB
C++
860 lines
21 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "sdl-common.h"
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#include "sound/mididrv.h"
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#include "common/gameDetector.h"
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#include "common/scaler.h"
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#include "common/engine.h" // Only #included for error() and warning()
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#include "scummvm.xpm"
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bool atexit_proc_installed = false;
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void atexit_proc() {
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SDL_ShowCursor(SDL_ENABLE);
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SDL_Quit();
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}
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OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
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return OSystem_SDL_Common::create(gfx_mode, full_screen);
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}
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OSystem *OSystem_SDL_Common::create(int gfx_mode, bool full_screen) {
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OSystem_SDL_Common *syst = OSystem_SDL_Common::create();
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syst->_mode = gfx_mode;
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syst->_full_screen = full_screen;
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) ==-1) {
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error("Could not initialize SDL: %s.\n", SDL_GetError());
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}
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#ifdef WIN32 // Use waveout on win32, not
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SDL_AudioInit("waveout"); // dsound - unfortunatly dsound
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#endif // doesn't do COOPERATIVE mode
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SDL_ShowCursor(SDL_DISABLE);
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// Setup the icon
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syst->setup_icon();
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#ifndef MACOSX // Work around a bug in OS X
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// Clean up on exit
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atexit_proc_installed = true;
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atexit(atexit_proc);
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#endif
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return syst;
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}
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void OSystem_SDL_Common::set_timer(int timer, int (*callback)(int)) {
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SDL_SetTimer(timer, (SDL_TimerCallback) callback);
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}
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void OSystem_SDL_Common::init_size(uint w, uint h) {
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//if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
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// error("320x200 is the only game resolution supported");
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SCREEN_WIDTH = w;
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SCREEN_HEIGHT = h;
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CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
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/* allocate palette, it needs to be persistent across
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* driver changes, so i'll alloc it here */
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_cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
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dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
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_mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
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dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
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load_gfx_mode();
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#ifdef MACOSX // Work around a bug in OS X 10.1 related to OpenGL in windowed mode
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if (!atexit_proc_installed) {
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atexit_proc_installed = true;
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atexit(atexit_proc);
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}
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#endif
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}
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void OSystem_SDL_Common::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
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if (sdl_screen == NULL)
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return;
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if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
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/* Special, optimized case for full screen updates.
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* It tries to determine what areas were actually changed,
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* and just updates those, on the actual display. */
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add_dirty_rgn_auto(buf);
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} else {
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/* Clip the coordinates */
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if (x < 0) { w+=x; buf-=x; x = 0; }
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if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
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if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
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if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
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if (w <= 0 || h <= 0)
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return;
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cksum_valid = false;
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add_dirty_rect(x, y, w, h);
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}
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/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
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if (_mouse_drawn)
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undraw_mouse();
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if (SDL_LockSurface(sdl_screen) == -1)
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error("SDL_LockSurface failed: %s.\n", SDL_GetError());
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byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
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do {
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memcpy(dst, buf, w);
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dst += SCREEN_WIDTH;
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buf += pitch;
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} while (--h);
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SDL_UnlockSurface(sdl_screen);
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}
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void OSystem_SDL_Common::add_dirty_rect(int x, int y, int w, int h) {
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if (force_full)
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return;
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if (num_dirty_rects == NUM_DIRTY_RECT)
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force_full = true;
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else {
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SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
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/* Update the dirty region by 1 pixel for graphics drivers
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* that "smear" the screen */
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if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
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x--;
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y--;
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w+=2;
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h+=2;
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}
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/* clip */
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if (x < 0) { w+=x; x=0; }
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if (y < 0) { h+=y; y=0; }
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if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
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if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
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r->x = x;
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r->y = y;
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r->w = w;
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r->h = h;
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}
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}
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#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
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#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
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void OSystem_SDL_Common::mk_checksums(const byte *buf) {
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uint32 *sums = dirty_checksums;
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uint x,y;
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const uint last_x = (uint)SCREEN_WIDTH/8;
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const uint last_y = (uint)SCREEN_HEIGHT/8;
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/* the 8x8 blocks in buf are enumerated starting in the top left corner and
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* reading each line at a time from left to right */
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for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
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for(x=0; x != last_x; x++, buf+=8) {
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uint32 a = x;
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uint32 b = y;
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DOLINE(0); ROL(a,13); ROL(b,11);
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DOLINE(2); ROL(a,13); ROL(b,11);
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DOLINE(4); ROL(a,13); ROL(b,11);
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DOLINE(6); ROL(a,13); ROL(b,11);
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a*=0xDEADBEEF;
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b*=0xBAADF00D;
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DOLINE(1); ROL(a,13); ROL(b,11);
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DOLINE(3); ROL(a,13); ROL(b,11);
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DOLINE(5); ROL(a,13); ROL(b,11);
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DOLINE(7); ROL(a,13); ROL(b,11);
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/* output the checksum for this block */
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*sums++=a+b;
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}
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}
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#undef DOLINE
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#undef ROL
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void OSystem_SDL_Common::add_dirty_rgn_auto(const byte *buf) {
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assert( ((uint32)buf & 3) == 0);
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/* generate a table of the checksums */
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mk_checksums(buf);
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if (!cksum_valid) {
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force_full = true;
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cksum_valid = true;
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}
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/* go through the checksum list, compare it with the previous checksums,
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and add all dirty rectangles to a list. try to combine small rectangles
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into bigger ones in a simple way */
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if (!force_full) {
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int x,y,w;
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uint32 *ck = dirty_checksums;
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for(y=0; y!=SCREEN_HEIGHT/8; y++) {
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for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
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if (ck[0] != ck[CKSUM_NUM]) {
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/* found a dirty 8x8 block, now go as far to the right as possible,
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and at the same time, unmark the dirty status by setting old to new. */
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w=0;
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do {
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ck[w+CKSUM_NUM] = ck[w];
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w++;
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} while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
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add_dirty_rect(x*8, y*8, w*8, 8);
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if (force_full)
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goto get_out;
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}
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}
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}
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} else {
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get_out:;
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/* Copy old checksums to new */
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memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
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}
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}
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void OSystem_SDL_Common::kbd_mouse() {
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uint32 time = get_msecs();
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if (time >= km.last_time + km.delay_time) {
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km.last_time = time;
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if (km.x_down_count == 1) {
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km.x_down_time = time;
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km.x_down_count = 2;
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}
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if (km.y_down_count == 1) {
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km.y_down_time = time;
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km.y_down_count = 2;
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}
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if (km.x_vel || km.y_vel) {
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if (km.x_down_count) {
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if (time > km.x_down_time + km.delay_time*12) {
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if (km.x_vel > 0)
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km.x_vel++;
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else
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km.x_vel--;
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} else if (time > km.x_down_time + km.delay_time*8) {
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if (km.x_vel > 0)
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km.x_vel = 5;
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else
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km.x_vel = -5;
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}
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}
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if (km.y_down_count) {
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if (time > km.y_down_time + km.delay_time*12) {
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if (km.y_vel > 0)
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km.y_vel++;
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else
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km.y_vel--;
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} else if (time > km.y_down_time + km.delay_time*8) {
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if (km.y_vel > 0)
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km.y_vel = 5;
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else
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km.y_vel = -5;
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}
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}
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km.x += km.x_vel;
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km.y += km.y_vel;
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if (km.x < 0) {
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km.x = 0;
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km.x_vel = -1;
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km.x_down_count = 1;
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} else if (km.x > km.x_max) {
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km.x = km.x_max;
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km.x_vel = 1;
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km.x_down_count = 1;
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}
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if (km.y < 0) {
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km.y = 0;
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km.y_vel = -1;
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km.y_down_count = 1;
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} else if (km.y > km.y_max) {
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km.y = km.y_max;
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km.y_vel = 1;
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km.y_down_count = 1;
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}
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SDL_WarpMouse(km.x, km.y);
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}
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}
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}
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bool OSystem_SDL_Common::show_mouse(bool visible) {
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if (_mouse_visible == visible)
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return visible;
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bool last = _mouse_visible;
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_mouse_visible = visible;
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if (visible)
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draw_mouse();
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else
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undraw_mouse();
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return last;
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}
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void OSystem_SDL_Common::set_mouse_pos(int x, int y) {
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if (x != _mouse_cur_state.x || y != _mouse_cur_state.y) {
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_mouse_cur_state.x = x;
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_mouse_cur_state.y = y;
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undraw_mouse();
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}
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}
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void OSystem_SDL_Common::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
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_mouse_cur_state.w = w;
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_mouse_cur_state.h = h;
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_mouse_hotspot_x = hotspot_x;
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_mouse_hotspot_y = hotspot_y;
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_mouse_data = (byte*)buf;
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undraw_mouse();
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}
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void OSystem_SDL_Common::set_shake_pos(int shake_pos) {
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_new_shake_pos = shake_pos;
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}
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uint32 OSystem_SDL_Common::get_msecs() {
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return SDL_GetTicks();
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}
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void OSystem_SDL_Common::delay_msecs(uint msecs) {
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SDL_Delay(msecs);
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}
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void *OSystem_SDL_Common::create_thread(ThreadProc *proc, void *param) {
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return SDL_CreateThread(proc, param);
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}
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int mapKey(int key, byte mod)
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{
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if (key >= SDLK_F1 && key <= SDLK_F9) {
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return key - SDLK_F1 + 315;
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} else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
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key &= ~0x20;
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} else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
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return 0;
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return key;
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}
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bool OSystem_SDL_Common::poll_event(Event *event) {
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SDL_Event ev;
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kbd_mouse();
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for(;;) {
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if (!SDL_PollEvent(&ev))
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return false;
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switch(ev.type) {
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case SDL_KEYDOWN: {
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byte b = 0;
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if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
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if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
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if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
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event->kbd.flags = b;
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/* internal keypress? */
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if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
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property(PROP_TOGGLE_FULLSCREEN, NULL);
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break;
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}
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if ((b == KBD_CTRL && ev.key.keysym.sym=='z') || (b == KBD_ALT && ev.key.keysym.sym=='x')) {
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quit();
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break;
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}
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if (b == (KBD_CTRL|KBD_ALT) &&
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(ev.key.keysym.sym>='1') && (ev.key.keysym.sym<='7')) {
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Property prop;
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prop.gfx_mode = ev.key.keysym.sym - '1';
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property(PROP_SET_GFX_MODE, &prop);
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break;
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}
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#ifdef QTOPIA
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// quit on fn+backspace on zaurus
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if (ev.key.keysym.sym==127) {
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quit();
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break;
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}
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// map menu key (f11) to f5 (scumm menu)
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if (ev.key.keysym.sym==292) {
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event->event_code = EVENT_KEYDOWN;
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event->kbd.keycode = 286;
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event->kbd.ascii = mapKey(286, ev.key.keysym.mod);
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}
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// map center (space) to tab (default action )
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// i wanted to map the calendar button but the calendar comes up
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//
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else if (ev.key.keysym.sym==32) {
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event->event_code = EVENT_KEYDOWN;
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event->kbd.keycode = 9;
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event->kbd.ascii = mapKey(9, ev.key.keysym.mod);
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}
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// since we stole space (pause) above we'll rebind it to the tab key on the keyboard
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else if (ev.key.keysym.sym==9) {
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event->event_code = EVENT_KEYDOWN;
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event->kbd.keycode = 32;
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event->kbd.ascii = mapKey(32, ev.key.keysym.mod);
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}
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else {
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// let the events fall through if we didn't change them, this may not be the best way to
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// set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
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// and yes i have an huge terminal size so i dont wrap soon enough.
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event->event_code = EVENT_KEYDOWN;
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event->kbd.keycode = ev.key.keysym.sym;
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event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
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}
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#endif
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#ifndef QTOPIA
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event->event_code = EVENT_KEYDOWN;
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event->kbd.keycode = ev.key.keysym.sym;
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event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
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#endif
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switch(ev.key.keysym.sym) {
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case SDLK_LEFT:
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km.x_vel = -1;
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km.x_down_count = 1;
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break;
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case SDLK_RIGHT:
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km.x_vel = 1;
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km.x_down_count = 1;
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break;
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case SDLK_UP:
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km.y_vel = -1;
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km.y_down_count = 1;
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break;
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case SDLK_DOWN:
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km.y_vel = 1;
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km.y_down_count = 1;
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break;
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default:
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break;
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}
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return true;
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}
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case SDL_KEYUP: {
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event->event_code = EVENT_KEYUP;
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event->kbd.keycode = ev.key.keysym.sym;
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event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
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switch(ev.key.keysym.sym){
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case SDLK_LEFT:
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if (km.x_vel < 0) {
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km.x_vel = 0;
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km.x_down_count = 0;
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}
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break;
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case SDLK_RIGHT:
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if (km.x_vel > 0) {
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km.x_vel = 0;
|
|
km.x_down_count = 0;
|
|
}
|
|
break;
|
|
case SDLK_UP:
|
|
if (km.y_vel < 0) {
|
|
km.y_vel = 0;
|
|
km.y_down_count = 0;
|
|
}
|
|
break;
|
|
case SDLK_DOWN:
|
|
if (km.y_vel > 0) {
|
|
km.y_vel = 0;
|
|
km.y_down_count = 0;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
case SDL_MOUSEMOTION:
|
|
event->event_code = EVENT_MOUSEMOVE;
|
|
km.x = event->mouse.x = ev.motion.x;
|
|
km.y = event->mouse.y = ev.motion.y;
|
|
|
|
event->mouse.x /= scaling;
|
|
event->mouse.y /= scaling;
|
|
|
|
return true;
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
if (ev.button.button == SDL_BUTTON_LEFT)
|
|
event->event_code = EVENT_LBUTTONDOWN;
|
|
else if (ev.button.button == SDL_BUTTON_RIGHT)
|
|
event->event_code = EVENT_RBUTTONDOWN;
|
|
else
|
|
break;
|
|
km.x = event->mouse.x = ev.motion.x;
|
|
km.y = event->mouse.y = ev.motion.y;
|
|
event->mouse.x /= scaling;
|
|
event->mouse.y /= scaling;
|
|
|
|
return true;
|
|
|
|
case SDL_MOUSEBUTTONUP:
|
|
if (ev.button.button == SDL_BUTTON_LEFT)
|
|
event->event_code = EVENT_LBUTTONUP;
|
|
else if (ev.button.button == SDL_BUTTON_RIGHT)
|
|
event->event_code = EVENT_RBUTTONUP;
|
|
else
|
|
break;
|
|
event->mouse.x = ev.button.x;
|
|
event->mouse.y = ev.button.y;
|
|
event->mouse.x /= scaling;
|
|
event->mouse.y /= scaling;
|
|
return true;
|
|
|
|
case SDL_QUIT:
|
|
quit();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool OSystem_SDL_Common::set_sound_proc(void *param, SoundProc *proc, byte format) {
|
|
SDL_AudioSpec desired;
|
|
|
|
/* only one format supported at the moment */
|
|
|
|
desired.freq = SAMPLES_PER_SEC;
|
|
desired.format = AUDIO_S16SYS;
|
|
desired.channels = 2;
|
|
desired.samples = 2048;
|
|
desired.callback = proc;
|
|
desired.userdata = param;
|
|
if (SDL_OpenAudio(&desired, NULL) != 0) {
|
|
return false;
|
|
}
|
|
SDL_PauseAudio(0);
|
|
return true;
|
|
}
|
|
|
|
|
|
/* retrieve the 320x200 bitmap currently being displayed */
|
|
void OSystem_SDL_Common::get_320x200_image(byte *buf) {
|
|
/* make sure the mouse is gone */
|
|
undraw_mouse();
|
|
|
|
if (SDL_LockSurface(sdl_screen) == -1)
|
|
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
|
|
|
|
memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
|
|
|
|
SDL_UnlockSurface(sdl_screen);
|
|
}
|
|
|
|
uint32 OSystem_SDL_Common::property(int param, Property *value) {
|
|
switch(param) {
|
|
|
|
case PROP_GET_FULLSCREEN:
|
|
return _full_screen;
|
|
|
|
case PROP_SET_WINDOW_CAPTION:
|
|
SDL_WM_SetCaption(value->caption, value->caption);
|
|
return 1;
|
|
|
|
case PROP_OPEN_CD:
|
|
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
|
|
cdrom = NULL;
|
|
else {
|
|
cdrom = SDL_CDOpen(value->cd_num);
|
|
/* Did if open? Check if cdrom is NULL */
|
|
if (!cdrom) {
|
|
warning("Couldn't open drive: %s\n", SDL_GetError());
|
|
}
|
|
}
|
|
break;
|
|
|
|
case PROP_SET_GFX_MODE:
|
|
if (value->gfx_mode >= 7)
|
|
return 0;
|
|
|
|
_mode = value->gfx_mode;
|
|
hotswap_gfx_mode();
|
|
|
|
return 1;
|
|
|
|
case PROP_SHOW_DEFAULT_CURSOR:
|
|
SDL_ShowCursor(value->show_cursor ? SDL_ENABLE : SDL_DISABLE);
|
|
break;
|
|
|
|
case PROP_GET_SAMPLE_RATE:
|
|
return SAMPLES_PER_SEC;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void OSystem_SDL_Common::quit() {
|
|
if(cdrom) {
|
|
SDL_CDStop(cdrom);
|
|
SDL_CDClose(cdrom);
|
|
}
|
|
unload_gfx_mode();
|
|
exit(1);
|
|
}
|
|
|
|
void OSystem_SDL_Common::draw_mouse() {
|
|
if (_mouse_drawn || !_mouse_visible)
|
|
return;
|
|
|
|
int x = _mouse_cur_state.x - _mouse_hotspot_x;
|
|
int y = _mouse_cur_state.y - _mouse_hotspot_y;
|
|
int w = _mouse_cur_state.w;
|
|
int h = _mouse_cur_state.h;
|
|
byte color;
|
|
byte *src = _mouse_data; // Image representing the mouse
|
|
byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
|
|
byte *dst; // Surface we are drawing into
|
|
|
|
// clip the mouse rect, and addjust the src pointer accordingly
|
|
if (x < 0) {
|
|
w += x;
|
|
src -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0) {
|
|
h += y;
|
|
src -= y * _mouse_cur_state.w;
|
|
y = 0;
|
|
}
|
|
if (w > SCREEN_WIDTH - x)
|
|
w = SCREEN_WIDTH - x;
|
|
if (h > SCREEN_HEIGHT - y)
|
|
h = SCREEN_HEIGHT - y;
|
|
|
|
// Store the bounding box so that undraw mouse can restore the area the
|
|
// mouse currently covers to its original content.
|
|
_mouse_old_state.x = x;
|
|
_mouse_old_state.y = y;
|
|
_mouse_old_state.w = w;
|
|
_mouse_old_state.h = h;
|
|
|
|
// Quick check to see if anything has to be drawn at all
|
|
if (w <= 0 || h <= 0)
|
|
return;
|
|
|
|
// Draw the mouse cursor; backup the covered area in "bak"
|
|
|
|
if (SDL_LockSurface(sdl_screen) == -1)
|
|
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
|
|
|
|
add_dirty_rect(x, y, w, h);
|
|
|
|
dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
|
|
while (h > 0) {
|
|
int width = w;
|
|
while (width > 0) {
|
|
*bak++ = *dst;
|
|
color = *src++;
|
|
if (color != 0xFF) // 0xFF = transparent, don't draw
|
|
*dst = color;
|
|
dst++;
|
|
width--;
|
|
}
|
|
src += _mouse_cur_state.w - w;
|
|
bak += MAX_MOUSE_W - w;
|
|
dst += SCREEN_WIDTH - w;
|
|
h--;
|
|
}
|
|
|
|
SDL_UnlockSurface(sdl_screen);
|
|
|
|
// Finally, set the flag to indicate the mouse has been drawn
|
|
_mouse_drawn = true;
|
|
}
|
|
|
|
void OSystem_SDL_Common::undraw_mouse() {
|
|
if (!_mouse_drawn)
|
|
return;
|
|
_mouse_drawn = false;
|
|
|
|
if (SDL_LockSurface(sdl_screen) == -1)
|
|
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
|
|
|
|
byte *dst, *bak = _mouse_backup;
|
|
const int old_mouse_x = _mouse_old_state.x;
|
|
const int old_mouse_y = _mouse_old_state.y;
|
|
const int old_mouse_w = _mouse_old_state.w;
|
|
const int old_mouse_h = _mouse_old_state.h;
|
|
int x,y;
|
|
|
|
// No need to do clipping here, since draw_mouse() did that already
|
|
|
|
dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
|
|
for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
|
|
for (x = 0; x < old_mouse_w; ++x) {
|
|
dst[x] = bak[x];
|
|
}
|
|
}
|
|
|
|
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
|
|
|
|
SDL_UnlockSurface(sdl_screen);
|
|
}
|
|
|
|
void OSystem_SDL_Common::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
|
|
cd_stop_time = SDL_GetTicks() + 100;
|
|
cd_num_loops = 0;
|
|
|
|
}
|
|
|
|
void OSystem_SDL_Common::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
|
|
if (!num_loops && !start_frame)
|
|
return;
|
|
|
|
if (!cdrom)
|
|
return;
|
|
|
|
if (end_frame > 0)
|
|
end_frame+=5;
|
|
|
|
cd_track = track;
|
|
cd_num_loops = num_loops;
|
|
cd_start_frame = start_frame;
|
|
|
|
SDL_CDStatus(cdrom);
|
|
SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
|
|
cd_end_frame = end_frame;
|
|
cd_stop_time = 0;
|
|
cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
|
|
}
|
|
|
|
bool OSystem_SDL_Common::poll_cdrom() {
|
|
if (!cdrom)
|
|
return false;
|
|
|
|
return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
|
|
}
|
|
|
|
void OSystem_SDL_Common::update_cdrom() {
|
|
if (!cdrom)
|
|
return;
|
|
|
|
if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
|
|
SDL_CDStop(cdrom);
|
|
cd_num_loops = 0;
|
|
cd_stop_time = 0;
|
|
return;
|
|
}
|
|
|
|
if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
|
|
return;
|
|
|
|
if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
|
|
// Wait another second for it to be done
|
|
cd_end_time += 1000;
|
|
return;
|
|
}
|
|
|
|
if (cd_num_loops > 0)
|
|
cd_num_loops--;
|
|
|
|
if (cd_num_loops != 0) {
|
|
SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
|
|
cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL_Common::setup_icon() {
|
|
int w, h, ncols, nbytes, i;
|
|
unsigned int rgba[256], icon[32 * 32];
|
|
unsigned char mask[32][4];
|
|
|
|
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
|
|
if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
|
|
warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
|
|
return;
|
|
}
|
|
for (i = 0; i < ncols; i++) {
|
|
unsigned char code;
|
|
char color[32];
|
|
unsigned int col;
|
|
sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
|
|
if (!strcmp(color, "None"))
|
|
col = 0x00000000;
|
|
else if (!strcmp(color, "black"))
|
|
col = 0xFF000000;
|
|
else if (color[0] == '#') {
|
|
sscanf(color + 1, "%06x", &col);
|
|
col |= 0xFF000000;
|
|
} else {
|
|
warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
|
|
return;
|
|
}
|
|
|
|
rgba[code] = col;
|
|
}
|
|
memset(mask, 0, sizeof(mask));
|
|
for (h = 0; h < 32; h++) {
|
|
char *line = scummvm_icon[1 + ncols + h];
|
|
for (w = 0; w < 32; w++) {
|
|
icon[w + 32 * h] = rgba[line[w]];
|
|
if (rgba[line[w]] & 0xFF000000) {
|
|
mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
|
|
}
|
|
}
|
|
}
|
|
|
|
SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
|
|
SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
|
|
}
|
|
|
|
void *OSystem_SDL_Common::create_mutex(void) {
|
|
return (void *) SDL_CreateMutex();
|
|
}
|
|
|
|
void OSystem_SDL_Common::lock_mutex(void *mutex) {
|
|
SDL_mutexP((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL_Common::unlock_mutex(void *mutex) {
|
|
SDL_mutexV((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL_Common::delete_mutex(void *mutex) {
|
|
SDL_DestroyMutex((SDL_mutex *) mutex);
|
|
}
|