mirror of
https://github.com/libretro/scummvm.git
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daee2edcfe
svn-id: r15734
1510 lines
49 KiB
C++
1510 lines
49 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2004 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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#include "emumidi.h"
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#include "common/util.h"
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#include "sound/fmopl.h"
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#ifdef DEBUG_ADLIB
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static int tick;
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#endif
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class MidiDriver_ADLIB;
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struct AdlibVoice;
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struct InstrumentExtra {
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byte a, b, c, d, e, f, g, h;
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};
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struct AdlibInstrument {
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byte flags_1;
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byte oplvl_1;
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byte atdec_1;
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byte sustrel_1;
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byte waveform_1;
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byte flags_2;
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byte oplvl_2;
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byte atdec_2;
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byte sustrel_2;
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byte waveform_2;
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byte feedback;
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byte flags_a;
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InstrumentExtra extra_a;
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byte flags_b;
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InstrumentExtra extra_b;
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byte duration;
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AdlibInstrument() { memset(this, 0, sizeof(AdlibInstrument)); }
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};
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class AdlibPart : public MidiChannel {
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friend class MidiDriver_ADLIB;
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protected:
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// AdlibPart *_prev, *_next;
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AdlibVoice *_voice;
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int16 _pitchbend;
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byte _pitchbend_factor;
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int8 _transpose_eff;
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byte _vol_eff;
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int8 _detune_eff;
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byte _modwheel;
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bool _pedal;
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byte _program;
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byte _pri_eff;
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AdlibInstrument _part_instr;
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protected:
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MidiDriver_ADLIB *_owner;
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bool _allocated;
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byte _channel;
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void init(MidiDriver_ADLIB *owner, byte channel);
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void allocate() { _allocated = true; }
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public:
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AdlibPart() {
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_voice = 0;
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_pitchbend = 0;
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_pitchbend_factor = 2;
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_transpose_eff = 0;
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_vol_eff = 0;
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_detune_eff = 0;
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_modwheel = 0;
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_pedal = 0;
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_program = 0;
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_pri_eff = 0;
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_owner = 0;
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_allocated = false;
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_channel = 0;
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}
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MidiDriver *device();
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byte getNumber() { return _channel; }
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void release() { _allocated = false; }
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void send (uint32 b);
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// Regular messages
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void noteOff(byte note);
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void noteOn(byte note, byte velocity);
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void programChange(byte program);
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void pitchBend(int16 bend);
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// Control Change messages
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void controlChange(byte control, byte value);
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void modulationWheel(byte value);
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void volume(byte value);
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void panPosition(byte value) { return; } // Not supported
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void pitchBendFactor(byte value);
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void detune(byte value);
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void priority(byte value);
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void sustain(bool value);
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void effectLevel(byte value) { return; } // Not supported
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void chorusLevel(byte value) { return; } // Not supported
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void allNotesOff();
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// SysEx messages
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void sysEx_customInstrument(uint32 type, byte *instr);
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};
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// FYI (Jamieson630)
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// It is assumed that any invocation to AdlibPercussionChannel
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// will be done through the MidiChannel base class as opposed to the
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// AdlibPart base class. If this were NOT the case, all the functions
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// listed below would need to be virtual in AdlibPart as well as MidiChannel.
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class AdlibPercussionChannel : public AdlibPart {
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friend class MidiDriver_ADLIB;
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protected:
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void init(MidiDriver_ADLIB *owner, byte channel);
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public:
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void noteOff(byte note);
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void noteOn(byte note, byte velocity);
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void programChange(byte program) { }
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void pitchBend(int16 bend) { }
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// Control Change messages
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void controlChange(byte control, byte value) { }
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void modulationWheel(byte value) { }
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void pitchBendFactor(byte value) { }
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void detune(byte value) { }
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void priority(byte value) { }
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void sustain(bool value) { }
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// SysEx messages
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void sysEx_customInstrument(uint32 type, byte *instr) { }
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};
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struct Struct10 {
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byte active;
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int16 cur_val;
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int16 count;
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uint16 max_value;
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int16 start_value;
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byte loop;
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byte table_a[4];
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byte table_b[4];
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int8 unk3;
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int8 modwheel;
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int8 modwheel_last;
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uint16 speed_lo_max;
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uint16 num_steps;
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int16 speed_hi;
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int8 direction;
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uint16 speed_lo;
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uint16 speed_lo_counter;
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};
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struct Struct11 {
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int16 modify_val;
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byte param, flag0x40, flag0x10;
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Struct10 *s10;
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};
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struct AdlibVoice {
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AdlibPart *_part;
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AdlibVoice *_next, *_prev;
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byte _waitforpedal;
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byte _note;
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byte _channel;
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byte _twochan;
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byte _vol_1, _vol_2;
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int16 _duration;
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Struct10 _s10a;
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Struct11 _s11a;
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Struct10 _s10b;
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Struct11 _s11b;
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AdlibVoice() { memset(this, 0, sizeof(AdlibVoice)); }
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};
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struct AdlibSetParams {
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byte a, b, c, d;
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};
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static const byte channel_mappings[9] = {
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0, 1, 2, 8,
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9, 10, 16, 17,
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18
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};
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static const byte channel_mappings_2[9] = {
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3, 4, 5, 11,
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12, 13, 19, 20,
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21
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};
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static const AdlibSetParams adlib_setparam_table[] = {
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{0x40, 0, 63, 63}, // level
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{0xE0, 2, 0, 0}, // unused
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{0x40, 6, 192, 0}, // level key scaling
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{0x20, 0, 15, 0}, // modulator frequency multiple
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{0x60, 4, 240, 15}, // attack rate
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{0x60, 0, 15, 15}, // decay rate
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{0x80, 4, 240, 15}, // sustain level
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{0x80, 0, 15, 15}, // release rate
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{0xE0, 0, 3, 0}, // waveform select
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{0x20, 7, 128, 0}, // amp mod
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{0x20, 6, 64, 0}, // vib
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{0x20, 5, 32, 0}, // eg typ
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{0x20, 4, 16, 0}, // ksr
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{0xC0, 0, 1, 0}, // decay alg
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{0xC0, 1, 14, 0} // feedback
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};
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const byte param_table_1[16] = {
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29, 28, 27, 0,
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3, 4, 7, 8,
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13, 16, 17, 20,
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21, 30, 31, 0
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};
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const uint16 maxval_table[16] = {
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0x2FF, 0x1F, 0x7, 0x3F,
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0x0F, 0x0F, 0x0F, 0x3,
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0x3F, 0x0F, 0x0F, 0x0F,
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0x3, 0x3E, 0x1F, 0
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};
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static const uint16 num_steps_table[] = {
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1, 2, 4, 5,
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6, 7, 8, 9,
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10, 12, 14, 16,
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18, 21, 24, 30,
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36, 50, 64, 82,
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100, 136, 160, 192,
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240, 276, 340, 460,
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600, 860, 1200, 1600
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};
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static const byte note_to_f_num[] = {
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90, 91, 92, 92, 93, 94, 94, 95,
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96, 96, 97, 98, 98, 99, 100, 101,
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101, 102, 103, 104, 104, 105, 106, 107,
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107, 108, 109, 110, 111, 111, 112, 113,
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114, 115, 115, 116, 117, 118, 119, 120,
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121, 121, 122, 123, 124, 125, 126, 127,
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128, 129, 130, 131, 132, 132, 133, 134,
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135, 136, 137, 138, 139, 140, 141, 142,
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143, 145, 146, 147, 148, 149, 150, 151,
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152, 153, 154, 155, 157, 158, 159, 160,
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161, 162, 163, 165, 166, 167, 168, 169,
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171, 172, 173, 174, 176, 177, 178, 180,
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181, 182, 184, 185, 186, 188, 189, 190,
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192, 193, 194, 196, 197, 199, 200, 202,
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203, 205, 206, 208, 209, 211, 212, 214,
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215, 217, 218, 220, 222, 223, 225, 226,
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228, 230, 231, 233, 235, 236, 238, 240,
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242, 243, 245, 247, 249, 251, 252, 254,
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};
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static const byte map_gm_to_fm[128][30] = {
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// 0x00
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{ 0xC2, 0xC5, 0x2B, 0x99, 0x58, 0xC2, 0x1F, 0x1E, 0xC8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x23 },
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{ 0x22, 0x53, 0x0E, 0x8A, 0x30, 0x14, 0x06, 0x1D, 0x7A, 0x5C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x06, 0x00, 0x1C, 0x79, 0x40, 0x02, 0x00, 0x4B, 0x79, 0x58, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC2, 0x89, 0x2A, 0x89, 0x49, 0xC2, 0x16, 0x1C, 0xB8, 0x7C, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x23 },
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{ 0xC2, 0x17, 0x3D, 0x6A, 0x00, 0xC4, 0x2E, 0x2D, 0xC9, 0x20, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x06, 0x1E, 0x1C, 0x99, 0x00, 0x02, 0x3A, 0x4C, 0x79, 0x00, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x84, 0x40, 0x3B, 0x5A, 0x6F, 0x81, 0x0E, 0x3B, 0x5A, 0x7F, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x84, 0x40, 0x3B, 0x5A, 0x63, 0x81, 0x00, 0x3B, 0x5A, 0x7F, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x8C, 0x80, 0x05, 0xEA, 0x59, 0x82, 0x0A, 0x3C, 0xAA, 0x64, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x85, 0x40, 0x0D, 0xEC, 0x71, 0x84, 0x58, 0x3E, 0xCB, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x8A, 0xC0, 0x0C, 0xDC, 0x50, 0x88, 0x58, 0x3D, 0xDA, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC9, 0x40, 0x2B, 0x78, 0x42, 0xC2, 0x04, 0x4C, 0x8A, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x1A },
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{ 0x2A, 0x0E, 0x17, 0x89, 0x28, 0x22, 0x0C, 0x1B, 0x09, 0x70, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE7, 0x9B, 0x08, 0x08, 0x26, 0xE2, 0x06, 0x0A, 0x08, 0x70, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC5, 0x05, 0x00, 0xFC, 0x40, 0x84, 0x00, 0x00, 0xDC, 0x50, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x86, 0x40, 0x5D, 0x5A, 0x41, 0x81, 0x00, 0x0B, 0x5A, 0x7F, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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// 0x10
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{ 0xED, 0x00, 0x7B, 0xC8, 0x40, 0xE1, 0x99, 0x4A, 0xE9, 0x7E, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE8, 0x4F, 0x3A, 0xD7, 0x7C, 0xE2, 0x97, 0x49, 0xF9, 0x7D, 0x05, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE1, 0x10, 0x2F, 0xF7, 0x7D, 0xF3, 0x45, 0x8F, 0xC7, 0x62, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x01, 0x8C, 0x9F, 0xDA, 0x70, 0xE4, 0x50, 0x9F, 0xDA, 0x6A, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x08, 0xD5, 0x9D, 0xA5, 0x45, 0xE2, 0x3F, 0x9F, 0xD6, 0x49, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE5, 0x0F, 0x7D, 0xB8, 0x2E, 0xA2, 0x0F, 0x7C, 0xC7, 0x61, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xF2, 0x2A, 0x9F, 0xDB, 0x01, 0xE1, 0x04, 0x8F, 0xD7, 0x62, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE4, 0x88, 0x9C, 0x50, 0x64, 0xE2, 0x18, 0x70, 0xC4, 0x7C, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x02, 0xA3, 0x0D, 0xDA, 0x01, 0xC2, 0x35, 0x5D, 0x58, 0x00, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x18 },
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{ 0x42, 0x55, 0x3E, 0xEB, 0x24, 0xD4, 0x08, 0x0D, 0xA9, 0x71, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x18 },
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{ 0xC2, 0x00, 0x2B, 0x17, 0x51, 0xC2, 0x1E, 0x4D, 0x97, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x19 },
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{ 0xC6, 0x01, 0x2D, 0xA7, 0x44, 0xC2, 0x06, 0x0E, 0xA7, 0x79, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC2, 0x0C, 0x06, 0x06, 0x55, 0xC2, 0x3F, 0x09, 0x86, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0A },
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{ 0xC2, 0x2E, 0x4F, 0x77, 0x00, 0xC4, 0x08, 0x0E, 0x98, 0x59, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC2, 0x30, 0x4F, 0xCA, 0x01, 0xC4, 0x0D, 0x0E, 0xB8, 0x7F, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xC4, 0x29, 0x4F, 0xCA, 0x03, 0xC8, 0x0D, 0x0C, 0xB7, 0x7D, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0B },
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// 0x20
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{ 0xC2, 0x40, 0x3C, 0x96, 0x58, 0xC4, 0xDE, 0x0E, 0xC7, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x20 },
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{ 0x31, 0x13, 0x2D, 0xD7, 0x3C, 0xE2, 0x18, 0x2E, 0xB8, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0x22, 0x86, 0x0D, 0xD7, 0x50, 0xE4, 0x18, 0x5E, 0xB8, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x28 },
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{ 0xF2, 0x0A, 0x0D, 0xD7, 0x40, 0xE4, 0x1F, 0x5E, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xF2, 0x09, 0x4B, 0xD6, 0x48, 0xE4, 0x1F, 0x1C, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x28 },
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{ 0x62, 0x11, 0x0C, 0xE6, 0x3C, 0xE4, 0x1F, 0x0C, 0xC8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
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{ 0xE2, 0x12, 0x3D, 0xE6, 0x34, 0xE4, 0x1F, 0x7D, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x13, 0x3D, 0xE6, 0x34, 0xE4, 0x1F, 0x5D, 0xB8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xA2, 0x40, 0x5D, 0xBA, 0x3F, 0xE2, 0x00, 0x8F, 0xD8, 0x79, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x40, 0x3D, 0xDA, 0x3B, 0xE1, 0x00, 0x7E, 0xD8, 0x7A, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x62, 0x00, 0x6D, 0xFA, 0x5D, 0xE2, 0x00, 0x8F, 0xC8, 0x79, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE1, 0x00, 0x4E, 0xDB, 0x4A, 0xE3, 0x18, 0x6F, 0xE9, 0x7E, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE1, 0x00, 0x4E, 0xDB, 0x66, 0xE2, 0x00, 0x7F, 0xE9, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x02, 0x0F, 0x66, 0xAA, 0x51, 0x02, 0x64, 0x29, 0xF9, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0x16, 0x4A, 0x04, 0xBA, 0x39, 0xC2, 0x58, 0x2D, 0xCA, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0x02, 0x00, 0x01, 0x7A, 0x79, 0x02, 0x3F, 0x28, 0xEA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
// 0x30
|
|
{ 0x62, 0x53, 0x9C, 0xBA, 0x31, 0x62, 0x5B, 0xAD, 0xC9, 0x55, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xF2, 0x40, 0x6E, 0xDA, 0x49, 0xE2, 0x13, 0x8F, 0xF9, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x40, 0x8F, 0xFA, 0x50, 0xF2, 0x04, 0x7F, 0xFA, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0xA0, 0xCE, 0x5B, 0x02, 0xE2, 0x32, 0x7F, 0xFB, 0x3D, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE6, 0x80, 0x9C, 0x99, 0x42, 0xE2, 0x04, 0x7D, 0x78, 0x60, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xEA, 0xA0, 0xAC, 0x67, 0x02, 0xE2, 0x00, 0x7C, 0x7A, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE7, 0x94, 0xAD, 0xB7, 0x03, 0xE2, 0x00, 0x7C, 0xBA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xC3, 0x3F, 0x4B, 0xE9, 0x7E, 0xC1, 0x3F, 0x9B, 0xF9, 0x7F, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 },
|
|
{ 0xB2, 0x20, 0xAD, 0xE9, 0x00, 0x62, 0x05, 0x8F, 0xC8, 0x68, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xF2, 0x00, 0x8F, 0xFB, 0x50, 0xF6, 0x47, 0x8F, 0xE9, 0x68, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xF2, 0x00, 0xAF, 0x88, 0x58, 0xF2, 0x54, 0x6E, 0xC9, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xF2, 0x2A, 0x9F, 0x98, 0x01, 0xE2, 0x84, 0x4E, 0x78, 0x6C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x02, 0x9F, 0xB8, 0x48, 0x22, 0x89, 0x9F, 0xE8, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x2A, 0x7F, 0xB8, 0x01, 0xE4, 0x00, 0x0D, 0xC5, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x28, 0x8E, 0xE8, 0x01, 0xF2, 0x00, 0x4D, 0xD6, 0x7D, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x62, 0x23, 0x8F, 0xEA, 0x00, 0xF2, 0x00, 0x5E, 0xD9, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
// 0x40
|
|
{ 0xB4, 0x26, 0x6E, 0x98, 0x01, 0x62, 0x00, 0x7D, 0xC8, 0x7D, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x2E, 0x20, 0xD9, 0x01, 0xF2, 0x0F, 0x90, 0xF8, 0x78, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x28, 0x7E, 0xF8, 0x01, 0xE2, 0x23, 0x8E, 0xE8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xB8, 0x28, 0x9E, 0x98, 0x01, 0x62, 0x00, 0x3D, 0xC8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x62, 0x00, 0x8E, 0xC9, 0x3D, 0xE6, 0x00, 0x7E, 0xD8, 0x68, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x00, 0x5F, 0xF9, 0x48, 0xE6, 0x98, 0x8F, 0xF8, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x62, 0x0C, 0x6E, 0xD8, 0x3D, 0x2A, 0x06, 0x7D, 0xD8, 0x58, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x00, 0x7E, 0x89, 0x38, 0xE6, 0x84, 0x80, 0xF8, 0x68, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x80, 0x6C, 0xD9, 0x30, 0xE2, 0x00, 0x8D, 0xC8, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x80, 0x88, 0x48, 0x40, 0xE2, 0x0A, 0x7D, 0xA8, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x00, 0x77, 0xC5, 0x54, 0xE2, 0x00, 0x9E, 0xD7, 0x70, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x80, 0x86, 0xB9, 0x64, 0xE2, 0x05, 0x9F, 0xD7, 0x78, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x00, 0x68, 0x68, 0x56, 0xE2, 0x08, 0x9B, 0xB3, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x00, 0xA6, 0x87, 0x41, 0xE2, 0x0A, 0x7E, 0xC9, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x80, 0x9A, 0xB8, 0x48, 0xE2, 0x00, 0x9E, 0xF9, 0x60, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x80, 0x8E, 0x64, 0x68, 0xE2, 0x28, 0x6F, 0x73, 0x7C, 0x01, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
// 0x50
|
|
{ 0xE8, 0x00, 0x7D, 0x99, 0x54, 0xE6, 0x80, 0x80, 0xF8, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE6, 0x00, 0x9F, 0xB9, 0x6D, 0xE1, 0x00, 0x8F, 0xC8, 0x7D, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x00, 0x09, 0x68, 0x4A, 0xE2, 0x2B, 0x9E, 0xF3, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xC4, 0x00, 0x99, 0xE8, 0x3B, 0xE2, 0x25, 0x6F, 0x93, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE6, 0x00, 0x6F, 0xDA, 0x69, 0xE2, 0x05, 0x2F, 0xD8, 0x6A, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xEC, 0x60, 0x9D, 0xC7, 0x00, 0xE2, 0x21, 0x7F, 0xC9, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE3, 0x00, 0x0F, 0xF7, 0x7D, 0xE1, 0x3F, 0x0F, 0xA7, 0x01, 0x0D, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0xA9, 0x0F, 0xA8, 0x02, 0xE2, 0x3C, 0x5F, 0xDA, 0x3C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE8, 0x40, 0x0D, 0x89, 0x7D, 0xE2, 0x17, 0x7E, 0xD9, 0x7C, 0x07, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE1, 0x00, 0xDF, 0x8A, 0x56, 0xE2, 0x5E, 0xCF, 0xBA, 0x7E, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE2, 0x00, 0x0B, 0x68, 0x60, 0xE2, 0x01, 0x9E, 0xB8, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xEA, 0x00, 0xAE, 0xAB, 0x49, 0xE2, 0x00, 0xAE, 0xBA, 0x6C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xEB, 0x80, 0x8C, 0xCB, 0x3A, 0xE2, 0x86, 0xAF, 0xCA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE5, 0x40, 0xDB, 0x3B, 0x3C, 0xE2, 0x80, 0xBE, 0xCA, 0x71, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE4, 0x00, 0x9E, 0xAA, 0x3D, 0xE1, 0x43, 0x0F, 0xBA, 0x7E, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE7, 0x40, 0xEC, 0xCA, 0x44, 0xE2, 0x03, 0xBF, 0xBA, 0x66, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
// 0x60
|
|
{ 0xEA, 0x00, 0x68, 0xB8, 0x48, 0xE2, 0x0A, 0x8E, 0xB8, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x61, 0x00, 0xBE, 0x99, 0x7E, 0xE3, 0x40, 0xCF, 0xCA, 0x7D, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xCD, 0x00, 0x0B, 0x00, 0x48, 0xC2, 0x58, 0x0C, 0x00, 0x7C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x1C },
|
|
{ 0xE2, 0x00, 0x0E, 0x00, 0x52, 0xE2, 0x58, 0x5F, 0xD0, 0x7D, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xCC, 0x00, 0x7D, 0xDA, 0x40, 0xC2, 0x00, 0x5E, 0x9B, 0x58, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE9, 0xC0, 0xEE, 0xD8, 0x43, 0xE2, 0x05, 0xDD, 0xAA, 0x70, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xDA, 0x00, 0x8F, 0xAC, 0x4A, 0x22, 0x05, 0x8D, 0x8A, 0x75, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x62, 0x8A, 0xCB, 0x7A, 0x74, 0xE6, 0x56, 0xAF, 0xDB, 0x70, 0x02, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xC2, 0x41, 0xAC, 0x5B, 0x5B, 0xC2, 0x80, 0x0D, 0xCB, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x12 },
|
|
{ 0x75, 0x00, 0x0E, 0xCB, 0x5A, 0xE2, 0x1E, 0x0A, 0xC9, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 },
|
|
{ 0x41, 0x00, 0x0E, 0xEA, 0x53, 0xC2, 0x00, 0x08, 0xCA, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 },
|
|
{ 0xC1, 0x40, 0x0C, 0x59, 0x6A, 0xC2, 0x80, 0x3C, 0xAB, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0D },
|
|
{ 0x4B, 0x00, 0x0A, 0xF5, 0x61, 0xC2, 0x19, 0x0C, 0xE9, 0x7C, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 },
|
|
{ 0x62, 0x00, 0x7F, 0xD8, 0x54, 0xEA, 0x00, 0x8F, 0xD8, 0x7D, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE1, 0x00, 0x7F, 0xD9, 0x56, 0xE1, 0x00, 0x8F, 0xD8, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0xE1, 0x00, 0x7F, 0xD9, 0x56, 0xE1, 0x00, 0x8F, 0xD8, 0x7E, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
// 0x70
|
|
{ 0xCF, 0x40, 0x09, 0xEA, 0x54, 0xC4, 0x00, 0x0C, 0xDB, 0x64, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xCF, 0x40, 0x0C, 0xAA, 0x54, 0xC4, 0x00, 0x18, 0xF9, 0x64, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xC9, 0x0E, 0x88, 0xD9, 0x3E, 0xC2, 0x08, 0x1A, 0xEA, 0x6C, 0x0C, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x03, 0x00, 0x15, 0x00, 0x64, 0x02, 0x00, 0x08, 0x00, 0x7C, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x01, 0x00, 0x47, 0xD7, 0x6C, 0x01, 0x3F, 0x0C, 0xFB, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0x00, 0x00, 0x36, 0x67, 0x7C, 0x01, 0x3F, 0x0E, 0xFA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x02, 0x00, 0x36, 0x68, 0x7C, 0x01, 0x3F, 0x0E, 0xFA, 0x7C, 0x00, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0xCB, 0x00, 0xAF, 0x00, 0x7E, 0xC0, 0x00, 0xC0, 0x06, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0F },
|
|
{ 0x05, 0x0D, 0x80, 0xA6, 0x7F, 0x0B, 0x38, 0xA9, 0xD8, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0x0F, 0x00, 0x90, 0xFA, 0x68, 0x06, 0x00, 0xA7, 0x39, 0x54, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 },
|
|
{ 0xC9, 0x15, 0xDD, 0xFF, 0x7C, 0x00, 0x00, 0xE7, 0xFC, 0x6C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x38 },
|
|
{ 0x48, 0x3C, 0x30, 0xF6, 0x03, 0x0A, 0x38, 0x97, 0xE8, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0x07, 0x80, 0x0B, 0xC8, 0x65, 0x02, 0x3F, 0x0C, 0xEA, 0x7C, 0x0F, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x00, 0x21, 0x66, 0x40, 0x03, 0x00, 0x3F, 0x47, 0x00, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x08, 0x00, 0x0B, 0x3C, 0x7C, 0x08, 0x3F, 0x06, 0xF3, 0x00, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x00, 0x3F, 0x4C, 0xFB, 0x00, 0x00, 0x3F, 0x0A, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 }
|
|
};
|
|
|
|
static byte gm_percussion_to_fm[39][30] = {
|
|
{ 0x1A, 0x3F, 0x15, 0x05, 0x7C, 0x02, 0x21, 0x2B, 0xE4, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 },
|
|
{ 0x11, 0x12, 0x04, 0x07, 0x7C, 0x02, 0x23, 0x0B, 0xE5, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x0A, 0x3F, 0x0B, 0x01, 0x7C, 0x1F, 0x1C, 0x46, 0xD0, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x01 },
|
|
{ 0x00, 0x3F, 0x0F, 0x00, 0x7C, 0x10, 0x12, 0x07, 0x00, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x0F, 0x3F, 0x0B, 0x00, 0x7C, 0x1F, 0x0F, 0x19, 0xD0, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x00, 0x3F, 0x1F, 0x00, 0x7E, 0x1F, 0x16, 0x07, 0x00, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0x12, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x1F, 0x4A, 0xD9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x7F, 0x08, 0xFF, 0x7E, 0x00, 0xC7, 0x2D, 0xF7, 0x73, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x12, 0x3F, 0x05, 0x06, 0x7C, 0x43, 0x21, 0x0C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x7F, 0x08, 0xCF, 0x7E, 0x00, 0x45, 0x2A, 0xF8, 0x4B, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0C },
|
|
{ 0x12, 0x3F, 0x06, 0x17, 0x7C, 0x03, 0x27, 0x0B, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x7F, 0x08, 0xCD, 0x7E, 0x00, 0x40, 0x1A, 0x69, 0x63, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0C },
|
|
{ 0x13, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x17, 0x0A, 0xD9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0x15, 0x3F, 0x05, 0x06, 0x7C, 0x03, 0x21, 0x0C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x3F, 0x2B, 0xFB, 0x7E, 0xC0, 0x1E, 0x1A, 0xCA, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 },
|
|
{ 0x17, 0x3F, 0x04, 0x09, 0x7C, 0x03, 0x22, 0x0D, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x3F, 0x0F, 0x5E, 0x7C, 0xC6, 0x13, 0x00, 0xCA, 0x7F, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0xCF, 0x3F, 0x7E, 0x9D, 0x7C, 0xC8, 0xC0, 0x0A, 0xBA, 0x74, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x06 },
|
|
{ 0xCF, 0x3F, 0x4D, 0x9F, 0x7C, 0xC6, 0x00, 0x08, 0xDA, 0x5B, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0xCF, 0x3F, 0x5D, 0xAA, 0x7A, 0xC0, 0xA4, 0x67, 0x99, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xCF, 0x3F, 0x4A, 0xFD, 0x7C, 0xCF, 0x00, 0x59, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x0F, 0x18, 0x0A, 0xFA, 0x57, 0x06, 0x07, 0x06, 0x39, 0x7C, 0x0A, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xCF, 0x3F, 0x2B, 0xFC, 0x7C, 0xCC, 0xC6, 0x0B, 0xEA, 0x7F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x10 },
|
|
{ 0x05, 0x1A, 0x04, 0x00, 0x7C, 0x12, 0x10, 0x0C, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 },
|
|
{ 0x04, 0x19, 0x04, 0x00, 0x7C, 0x12, 0x10, 0x2C, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x04 },
|
|
{ 0x04, 0x0A, 0x04, 0x00, 0x6C, 0x01, 0x07, 0x0D, 0xFA, 0x74, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x07 },
|
|
{ 0x15, 0x14, 0x05, 0x00, 0x7D, 0x01, 0x07, 0x5C, 0xE9, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x10, 0x10, 0x05, 0x08, 0x7C, 0x01, 0x08, 0x0D, 0xEA, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x05 },
|
|
{ 0x11, 0x00, 0x06, 0x87, 0x7F, 0x02, 0x40, 0x09, 0x59, 0x68, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x08 },
|
|
{ 0x13, 0x26, 0x04, 0x6A, 0x7F, 0x01, 0x00, 0x08, 0x5A, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x08 },
|
|
{ 0xCF, 0x4E, 0x0C, 0xAA, 0x50, 0xC4, 0x00, 0x18, 0xF9, 0x54, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xCF, 0x4E, 0x0C, 0xAA, 0x50, 0xC3, 0x00, 0x18, 0xF8, 0x54, 0x04, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xCB, 0x3F, 0x8F, 0x00, 0x7E, 0xC5, 0x00, 0x98, 0xD6, 0x5F, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x0D },
|
|
{ 0x0C, 0x18, 0x87, 0xB3, 0x7F, 0x19, 0x10, 0x55, 0x75, 0x7C, 0x0E, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x05, 0x11, 0x15, 0x00, 0x64, 0x02, 0x08, 0x08, 0x00, 0x5C, 0x09, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0x04, 0x08, 0x15, 0x00, 0x48, 0x01, 0x08, 0x08, 0x00, 0x60, 0x08, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x02 },
|
|
{ 0xDA, 0x00, 0x53, 0x30, 0x68, 0x07, 0x1E, 0x49, 0xC4, 0x7E, 0x03, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 },
|
|
{ 0x1C, 0x00, 0x07, 0xBC, 0x6C, 0x0C, 0x14, 0x0B, 0x6A, 0x7E, 0x0B, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x03 },
|
|
{ 0x0A, 0x0E, 0x7F, 0x00, 0x7D, 0x13, 0x20, 0x28, 0x03, 0x7C, 0x06, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0x00 }
|
|
};
|
|
|
|
static const byte gm_percussion_lookup[128] = {
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C,
|
|
0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0xFF, 0xFF, 0x17, 0x18, 0x19, 0x1A,
|
|
0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x21, 0x22, 0x23, 0xFF, 0xFF,
|
|
0x24, 0x25, 0xFF, 0xFF, 0xFF, 0x26, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
|
};
|
|
|
|
static byte lookup_table[64][32];
|
|
static const byte volume_table[] = {
|
|
0, 4, 7, 11,
|
|
13, 16, 18, 20,
|
|
22, 24, 26, 27,
|
|
29, 30, 31, 33,
|
|
34, 35, 36, 37,
|
|
38, 39, 40, 41,
|
|
42, 43, 44, 44,
|
|
45, 46, 47, 47,
|
|
48, 49, 49, 50,
|
|
51, 51, 52, 53,
|
|
53, 54, 54, 55,
|
|
55, 56, 56, 57,
|
|
57, 58, 58, 59,
|
|
59, 60, 60, 60,
|
|
61, 61, 62, 62,
|
|
62, 63, 63, 63
|
|
};
|
|
|
|
static int lookup_volume(int a, int b) {
|
|
if (b == 0)
|
|
return 0;
|
|
|
|
if (b == 31)
|
|
return a;
|
|
|
|
if (a < -63 || a > 63) {
|
|
return b * (a + 1) >> 5;
|
|
}
|
|
|
|
if (b < 0) {
|
|
if (a < 0) {
|
|
return lookup_table[-a][-b];
|
|
} else {
|
|
return -lookup_table[a][-b];
|
|
}
|
|
} else {
|
|
if (a < 0) {
|
|
return -lookup_table[-a][b];
|
|
} else {
|
|
return lookup_table[a][b];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void create_lookup_table() {
|
|
int i, j;
|
|
int sum;
|
|
|
|
for (i = 0; i < 64; i++) {
|
|
sum = i;
|
|
for (j = 0; j < 32; j++) {
|
|
lookup_table[i][j] = sum >> 5;
|
|
sum += i;
|
|
}
|
|
}
|
|
for (i = 0; i < 64; i++)
|
|
lookup_table[i][0] = 0;
|
|
}
|
|
|
|
////////////////////////////////////////
|
|
//
|
|
// Adlib MIDI driver
|
|
//
|
|
////////////////////////////////////////
|
|
|
|
class MidiDriver_ADLIB : public MidiDriver_Emulated {
|
|
friend class AdlibPart;
|
|
friend class AdlibPercussionChannel;
|
|
|
|
public:
|
|
MidiDriver_ADLIB(SoundMixer *mixer);
|
|
|
|
int open();
|
|
void close();
|
|
void send(uint32 b);
|
|
void send(byte channel, uint32 b); // Supports higher than channel 15
|
|
uint32 property(int prop, uint32 param);
|
|
|
|
void setPitchBendRange(byte channel, uint range);
|
|
void sysEx_customInstrument(byte channel, uint32 type, byte *instr);
|
|
|
|
MidiChannel *allocateChannel();
|
|
MidiChannel *getPercussionChannel() { return &_percussion; } // Percussion partially supported
|
|
|
|
|
|
// AudioStream API
|
|
bool isStereo() const { return false; }
|
|
int getRate() const { return _mixer->getOutputRate(); }
|
|
|
|
private:
|
|
bool _game_SmallHeader;
|
|
|
|
FM_OPL *_opl;
|
|
byte *_adlib_reg_cache;
|
|
|
|
int _adlib_timer_counter;
|
|
|
|
uint16 channel_table_2[9];
|
|
int _voice_index;
|
|
int _timer_p;
|
|
int _timer_q;
|
|
uint16 curnote_table[9];
|
|
AdlibVoice _voices[9];
|
|
AdlibPart _parts[32];
|
|
AdlibPercussionChannel _percussion;
|
|
|
|
void generateSamples(int16 *buf, int len);
|
|
void onTimer();
|
|
void part_key_on(AdlibPart *part, AdlibInstrument *instr, byte note, byte velocity);
|
|
void part_key_off(AdlibPart *part, byte note);
|
|
|
|
void adlib_key_off(int chan);
|
|
void adlib_note_on(int chan, byte note, int mod);
|
|
void adlib_note_on_ex(int chan, byte note, int mod);
|
|
int adlib_read_param(int chan, byte data);
|
|
void adlib_setup_channel(int chan, AdlibInstrument * instr, byte vol_1, byte vol_2);
|
|
byte adlib_read(byte port) {
|
|
return _adlib_reg_cache[port];
|
|
}
|
|
void adlib_set_param(int channel, byte param, int value);
|
|
void adlib_key_onoff(int channel);
|
|
void adlib_write(byte port, byte value);
|
|
void adlib_playnote(int channel, int note);
|
|
|
|
AdlibVoice *allocate_voice(byte pri);
|
|
|
|
void mc_off(AdlibVoice * voice);
|
|
|
|
static void link_mc(AdlibPart *part, AdlibVoice *voice);
|
|
void mc_inc_stuff(AdlibVoice *voice, Struct10 * s10, Struct11 * s11);
|
|
void mc_init_stuff(AdlibVoice *voice, Struct10 * s10, Struct11 * s11, byte flags,
|
|
InstrumentExtra * ie);
|
|
|
|
void struct10_init(Struct10 * s10, InstrumentExtra * ie);
|
|
static byte struct10_ontimer(Struct10 * s10, Struct11 * s11);
|
|
static void struct10_setup(Struct10 * s10);
|
|
static int random_nr(int a);
|
|
void mc_key_on(AdlibVoice *voice, AdlibInstrument *instr, byte note, byte velocity);
|
|
};
|
|
|
|
// MidiChannel method implementations
|
|
|
|
void AdlibPart::init(MidiDriver_ADLIB *owner, byte channel) {
|
|
_owner = owner;
|
|
_channel = channel;
|
|
_pri_eff = 127;
|
|
}
|
|
|
|
MidiDriver *AdlibPart::device() {
|
|
return _owner;
|
|
}
|
|
|
|
void AdlibPart::send(uint32 b) {
|
|
_owner->send(_channel, b);
|
|
}
|
|
|
|
void AdlibPart::noteOff(byte note) {
|
|
#ifdef DEBUG_ADLIB
|
|
debug(6, "%10d: noteOff(%d)", tick, note);
|
|
#endif
|
|
_owner->part_key_off(this, note);
|
|
}
|
|
|
|
void AdlibPart::noteOn(byte note, byte velocity) {
|
|
#ifdef DEBUG_ADLIB
|
|
debug(6, "%10d: noteOn(%d,%d)", tick, note, velocity);
|
|
#endif
|
|
_owner->part_key_on(this, &_part_instr, note, velocity);
|
|
}
|
|
|
|
void AdlibPart::programChange(byte program) {
|
|
if (program > 127)
|
|
return;
|
|
|
|
uint i;
|
|
uint count = 0;
|
|
for (i = 0; i < ARRAYSIZE(map_gm_to_fm[0]); ++i)
|
|
count += map_gm_to_fm[program][i];
|
|
if (!count)
|
|
warning("No Adlib instrument defined for GM program %d", (int) program);
|
|
_program = program;
|
|
memcpy(&_part_instr, &map_gm_to_fm[program], sizeof(AdlibInstrument));
|
|
}
|
|
|
|
void AdlibPart::pitchBend(int16 bend) {
|
|
AdlibVoice *voice;
|
|
|
|
_pitchbend = bend;
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
_owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff,
|
|
(_pitchbend * _pitchbend_factor >> 6) + _detune_eff);
|
|
}
|
|
}
|
|
|
|
void AdlibPart::controlChange(byte control, byte value) {
|
|
switch (control) {
|
|
case 1: modulationWheel(value); break;
|
|
case 7: volume(value); break;
|
|
case 10: break; // Pan position. Not supported.
|
|
case 16: pitchBendFactor(value); break;
|
|
case 17: detune(value); break;
|
|
case 18: priority(value); break;
|
|
case 64: sustain(value > 0); break;
|
|
case 91: break; // Effects level. Not supported.
|
|
case 93: break; // Chorus level. Not supported.
|
|
case 119: break; // Unknown, used in Simon the Sorcerer 2
|
|
case 121: break; // Unknown, used in Simon the Sorcerer 1
|
|
case 123: allNotesOff(); break;
|
|
default:
|
|
warning("Adlib: Unknown control change message %d", (int) control);
|
|
}
|
|
}
|
|
|
|
void AdlibPart::modulationWheel(byte value) {
|
|
AdlibVoice *voice;
|
|
|
|
_modwheel = value;
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
if (voice->_s10a.active && voice->_s11a.flag0x40)
|
|
voice->_s10a.modwheel = _modwheel >> 2;
|
|
if (voice->_s10b.active && voice->_s11b.flag0x40)
|
|
voice->_s10b.modwheel = _modwheel >> 2;
|
|
}
|
|
}
|
|
|
|
void AdlibPart::volume(byte value) {
|
|
AdlibVoice *voice;
|
|
|
|
_vol_eff = value;
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
_owner->adlib_set_param(voice->_channel, 0, volume_table[lookup_table[voice->_vol_2][_vol_eff >> 2]]);
|
|
if (voice->_twochan) {
|
|
_owner->adlib_set_param(voice->_channel, 13, volume_table[lookup_table[voice->_vol_1][_vol_eff >> 2]]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AdlibPart::pitchBendFactor(byte value) {
|
|
AdlibVoice *voice;
|
|
|
|
_pitchbend_factor = value;
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
_owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff,
|
|
(_pitchbend * _pitchbend_factor >> 6) + _detune_eff);
|
|
}
|
|
}
|
|
|
|
void AdlibPart::detune(byte value) {
|
|
AdlibVoice *voice;
|
|
|
|
_detune_eff = value;
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
_owner->adlib_note_on(voice->_channel, voice->_note + _transpose_eff,
|
|
(_pitchbend * _pitchbend_factor >> 6) + _detune_eff);
|
|
}
|
|
}
|
|
|
|
void AdlibPart::priority(byte value) {
|
|
_pri_eff = value;
|
|
}
|
|
|
|
void AdlibPart::sustain(bool value) {
|
|
AdlibVoice *voice;
|
|
|
|
_pedal = value;
|
|
if (!value) {
|
|
for (voice = _voice; voice; voice = voice->_next) {
|
|
if (voice->_waitforpedal)
|
|
_owner->mc_off(voice);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AdlibPart::allNotesOff() {
|
|
while (_voice)
|
|
_owner->mc_off(_voice);
|
|
}
|
|
|
|
void AdlibPart::sysEx_customInstrument(uint32 type, byte *instr) {
|
|
if (type == 'ADL ') {
|
|
AdlibInstrument *i = &_part_instr;
|
|
memcpy(i, instr, sizeof(AdlibInstrument));
|
|
}
|
|
}
|
|
|
|
// MidiChannel method implementations for percussion
|
|
|
|
void AdlibPercussionChannel::init(MidiDriver_ADLIB *owner, byte channel) {
|
|
AdlibPart::init(owner, channel);
|
|
_pri_eff = 0;
|
|
_vol_eff = 127;
|
|
}
|
|
|
|
void AdlibPercussionChannel::noteOff(byte note) {
|
|
// Jamieson630: Unless I run into a specific instrument that
|
|
// may require a key off, I'm going to ignore this message.
|
|
// The rationale is that a percussion instrument should
|
|
// fade out of its own accord, and the Adlib instrument
|
|
// definitions used should follow this rule. Since
|
|
// percussion voices are allocated at the lowest priority
|
|
// anyway, we know that "hanging" percussion sounds will
|
|
// not prevent later musical instruments (or even other
|
|
// percussion sounds) from playing.
|
|
/*
|
|
_owner->part_key_off(this, note);
|
|
*/
|
|
}
|
|
|
|
void AdlibPercussionChannel::noteOn(byte note, byte velocity) {
|
|
byte key = gm_percussion_lookup[note];
|
|
if (key == 0xFF) {
|
|
debug(2, "No FM map for GM percussion key %d", (int) note);
|
|
return;
|
|
}
|
|
_owner->part_key_on(this, (AdlibInstrument *) &gm_percussion_to_fm[key], note, velocity);
|
|
}
|
|
|
|
// MidiDriver method implementations
|
|
|
|
MidiDriver_ADLIB::MidiDriver_ADLIB(SoundMixer *mixer)
|
|
: MidiDriver_Emulated(mixer) {
|
|
uint i;
|
|
|
|
_game_SmallHeader = false;
|
|
|
|
_adlib_reg_cache = 0;
|
|
|
|
_adlib_timer_counter = 0;
|
|
_voice_index = 0;
|
|
for (i = 0; i < ARRAYSIZE(curnote_table); ++i) {
|
|
curnote_table[i] = 0;
|
|
}
|
|
|
|
for (i = 0; i < ARRAYSIZE(_parts); ++i) {
|
|
_parts[i].init(this, i + ((i >= 9) ? 1 : 0));
|
|
}
|
|
_percussion.init(this, 9);
|
|
_timer_p = 0xD69;
|
|
_timer_q = 0x411B;
|
|
}
|
|
|
|
int MidiDriver_ADLIB::open() {
|
|
if (_isOpen)
|
|
return MERR_ALREADY_OPEN;
|
|
|
|
MidiDriver_Emulated::open();
|
|
|
|
int i;
|
|
AdlibVoice *voice;
|
|
|
|
for (i = 0, voice = _voices; i != ARRAYSIZE(_voices); i++, voice++) {
|
|
voice->_channel = i;
|
|
voice->_s11a.s10 = &voice->_s10b;
|
|
voice->_s11b.s10 = &voice->_s10a;
|
|
}
|
|
|
|
_adlib_reg_cache = (byte *)calloc(256, 1);
|
|
|
|
_opl = makeAdlibOPL(getRate());
|
|
|
|
adlib_write(1, 0x20);
|
|
adlib_write(8, 0x40);
|
|
adlib_write(0xBD, 0x00);
|
|
create_lookup_table();
|
|
|
|
_mixer->setupPremix(this);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::close() {
|
|
if (!_isOpen)
|
|
return;
|
|
_isOpen = false;
|
|
|
|
// Detach the premix callback handler
|
|
_mixer->setupPremix(0);
|
|
|
|
uint i;
|
|
for (i = 0; i < ARRAYSIZE(_voices); ++i) {
|
|
if (_voices[i]._part)
|
|
mc_off(&_voices[i]);
|
|
}
|
|
|
|
// Turn off the OPL emulation
|
|
// YM3812Shutdown();
|
|
|
|
free(_adlib_reg_cache);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::send(uint32 b) {
|
|
send(b & 0xF, b & 0xFFFFFFF0);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::send(byte chan, uint32 b) {
|
|
//byte param3 = (byte) ((b >> 24) & 0xFF);
|
|
byte param2 = (byte) ((b >> 16) & 0xFF);
|
|
byte param1 = (byte) ((b >> 8) & 0xFF);
|
|
byte cmd = (byte) (b & 0xF0);
|
|
|
|
AdlibPart *part;
|
|
if (chan == 9)
|
|
part = &_percussion;
|
|
else
|
|
part = &_parts[chan];
|
|
|
|
switch (cmd) {
|
|
case 0x80:// Note Off
|
|
part->noteOff(param1);
|
|
break;
|
|
case 0x90: // Note On
|
|
part->noteOn(param1, param2);
|
|
break;
|
|
case 0xA0: // Aftertouch
|
|
break; // Not supported.
|
|
case 0xB0: // Control Change
|
|
part->controlChange(param1, param2);
|
|
break;
|
|
case 0xC0: // Program Change
|
|
part->programChange(param1);
|
|
break;
|
|
case 0xD0: // Channel Pressure
|
|
break; // Not supported.
|
|
case 0xE0: // Pitch Bend
|
|
part->pitchBend((param1 | (param2 << 7)) - 0x2000);
|
|
break;
|
|
case 0xF0: // SysEx
|
|
// We should never get here! SysEx information has to be
|
|
// sent via high-level semantic methods.
|
|
warning("MidiDriver_ADLIB: Receiving SysEx command on a send() call");
|
|
break;
|
|
|
|
default:
|
|
warning("MidiDriver_ADLIB: Unknown send() command 0x%02X", cmd);
|
|
}
|
|
}
|
|
|
|
uint32 MidiDriver_ADLIB::property(int prop, uint32 param) {
|
|
switch (prop) {
|
|
case PROP_OLD_ADLIB: // Older games used a different operator volume algorithm
|
|
_game_SmallHeader = (param > 0);
|
|
if (_game_SmallHeader) {
|
|
_timer_p = 473;
|
|
_timer_q = 1000;
|
|
} else {
|
|
_timer_p = 0xD69;
|
|
_timer_q = 0x411B;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::setPitchBendRange(byte channel, uint range) {
|
|
AdlibVoice *voice;
|
|
AdlibPart *part = &_parts[channel];
|
|
|
|
part->_pitchbend_factor = range;
|
|
for (voice = part->_voice; voice; voice = voice->_next) {
|
|
adlib_note_on(voice->_channel, voice->_note + part->_transpose_eff,
|
|
(part->_pitchbend * part->_pitchbend_factor >> 6) + part->_detune_eff);
|
|
}
|
|
}
|
|
|
|
void MidiDriver_ADLIB::sysEx_customInstrument(byte channel, uint32 type, byte *instr) {
|
|
_parts[channel].sysEx_customInstrument(type, instr);
|
|
}
|
|
|
|
MidiChannel *MidiDriver_ADLIB::allocateChannel() {
|
|
AdlibPart *part;
|
|
uint i;
|
|
|
|
for (i = 0; i < ARRAYSIZE(_parts); ++i) {
|
|
part = &_parts[i];
|
|
if (!part->_allocated) {
|
|
part->allocate();
|
|
return part;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
MidiDriver *MidiDriver_ADLIB_create(SoundMixer *mixer) {
|
|
return new MidiDriver_ADLIB(mixer);
|
|
}
|
|
|
|
// All the code brought over from IMuseAdlib
|
|
|
|
void MidiDriver_ADLIB::adlib_write(byte port, byte value) {
|
|
if (_adlib_reg_cache[port] == value)
|
|
return;
|
|
#ifdef DEBUG_ADLIB
|
|
debug(6, "%10d: adlib_write[%x] = %x", tick, port, value);
|
|
#endif
|
|
_adlib_reg_cache[port] = value;
|
|
|
|
OPLWriteReg(_opl, port, value);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::generateSamples(int16 *data, int len) {
|
|
memset(data, 0, sizeof(int16) * len);
|
|
YM3812UpdateOne(_opl, data, len);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::onTimer() {
|
|
AdlibVoice *voice;
|
|
int i;
|
|
|
|
_adlib_timer_counter += _timer_p;
|
|
while (_adlib_timer_counter >= _timer_q) {
|
|
_adlib_timer_counter -= _timer_q;
|
|
#ifdef DEBUG_ADLIB
|
|
tick++;
|
|
#endif
|
|
voice = _voices;
|
|
for (i = 0; i != ARRAYSIZE(_voices); i++, voice++) {
|
|
if (!voice->_part)
|
|
continue;
|
|
if (voice->_duration && (voice->_duration -= 0x11) <= 0) {
|
|
mc_off(voice);
|
|
return;
|
|
}
|
|
if (voice->_s10a.active) {
|
|
mc_inc_stuff(voice, &voice->_s10a, &voice->_s11a);
|
|
}
|
|
if (voice->_s10b.active) {
|
|
mc_inc_stuff(voice, &voice->_s10b, &voice->_s11b);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MidiDriver_ADLIB::mc_off(AdlibVoice *voice) {
|
|
AdlibVoice *tmp;
|
|
|
|
adlib_key_off(voice->_channel);
|
|
|
|
tmp = voice->_prev;
|
|
|
|
if (voice->_next)
|
|
voice->_next->_prev = tmp;
|
|
if (tmp)
|
|
tmp->_next = voice->_next;
|
|
else
|
|
voice->_part->_voice = voice->_next;
|
|
voice->_part = NULL;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::mc_inc_stuff(AdlibVoice *voice, Struct10 *s10, Struct11 *s11) {
|
|
byte code;
|
|
AdlibPart *part = voice->_part;
|
|
|
|
code = struct10_ontimer(s10, s11);
|
|
|
|
if (code & 1) {
|
|
switch (s11->param) {
|
|
case 0:
|
|
voice->_vol_2 = s10->start_value + s11->modify_val;
|
|
if (!_game_SmallHeader) {
|
|
adlib_set_param(voice->_channel, 0,
|
|
volume_table[lookup_table[voice->_vol_2]
|
|
[part->_vol_eff >> 2]]);
|
|
} else {
|
|
adlib_set_param(voice->_channel, 0, voice->_vol_2);
|
|
}
|
|
break;
|
|
case 13:
|
|
voice->_vol_1 = s10->start_value + s11->modify_val;
|
|
if (voice->_twochan && !_game_SmallHeader) {
|
|
adlib_set_param(voice->_channel, 13,
|
|
volume_table[lookup_table[voice->_vol_1]
|
|
[part->_vol_eff >> 2]]);
|
|
} else {
|
|
adlib_set_param(voice->_channel, 13, voice->_vol_1);
|
|
}
|
|
break;
|
|
case 30:
|
|
s11->s10->modwheel = (char)s11->modify_val;
|
|
break;
|
|
case 31:
|
|
s11->s10->unk3 = (char)s11->modify_val;
|
|
break;
|
|
default:
|
|
adlib_set_param(voice->_channel, s11->param,
|
|
s10->start_value + s11->modify_val);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (code & 2 && s11->flag0x10)
|
|
adlib_key_onoff(voice->_channel);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_key_off(int chan){
|
|
byte port = chan + 0xB0;
|
|
adlib_write(port, adlib_read(port) & ~0x20);
|
|
}
|
|
|
|
byte MidiDriver_ADLIB::struct10_ontimer(Struct10 *s10, Struct11 *s11) {
|
|
byte result = 0;
|
|
int i;
|
|
|
|
if (s10->count && (s10->count -= 17) <= 0) {
|
|
s10->active = 0;
|
|
return 0;
|
|
}
|
|
|
|
i = s10->cur_val + s10->speed_hi;
|
|
s10->speed_lo_counter += s10->speed_lo;
|
|
if (s10->speed_lo_counter >= s10->speed_lo_max) {
|
|
s10->speed_lo_counter -= s10->speed_lo_max;
|
|
i += s10->direction;
|
|
}
|
|
if (s10->cur_val != i || s10->modwheel != s10->modwheel_last) {
|
|
s10->cur_val = i;
|
|
s10->modwheel_last = s10->modwheel;
|
|
i = lookup_volume(i, s10->modwheel_last);
|
|
if (i != s11->modify_val) {
|
|
s11->modify_val = i;
|
|
result = 1;
|
|
}
|
|
}
|
|
|
|
if (!--s10->num_steps) {
|
|
s10->active++;
|
|
if (s10->active > 4) {
|
|
if (s10->loop) {
|
|
s10->active = 1;
|
|
result |= 2;
|
|
struct10_setup(s10);
|
|
} else {
|
|
s10->active = 0;
|
|
}
|
|
} else {
|
|
struct10_setup(s10);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_set_param(int channel, byte param, int value) {
|
|
const AdlibSetParams *as;
|
|
byte port;
|
|
|
|
assert(channel >= 0 && channel < 9);
|
|
|
|
if (param <= 12) {
|
|
port = channel_mappings_2[channel];
|
|
} else if (param <= 25) {
|
|
param -= 13;
|
|
port = channel_mappings[channel];
|
|
} else if (param <= 27) {
|
|
param -= 13;
|
|
port = channel;
|
|
} else if (param == 28 || param == 29) {
|
|
if (param == 28)
|
|
value -= 15;
|
|
else
|
|
value -= 383;
|
|
value <<= 4;
|
|
channel_table_2[channel] = value;
|
|
adlib_playnote(channel, curnote_table[channel] + value);
|
|
return;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
as = &adlib_setparam_table[param];
|
|
if (as->d)
|
|
value = as->d - value;
|
|
port += as->a;
|
|
adlib_write(port, (adlib_read(port) & ~as->c) | (((byte)value) << as->b));
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_key_onoff(int channel) {
|
|
byte val;
|
|
byte port = channel + 0xB0;
|
|
assert(channel >= 0 && channel < 9);
|
|
|
|
val = adlib_read(port);
|
|
adlib_write(port, val & ~0x20);
|
|
adlib_write(port, val | 0x20);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::struct10_setup(Struct10 *s10) {
|
|
int b, c, d, e, f, g, h;
|
|
byte t;
|
|
|
|
b = s10->unk3;
|
|
f = s10->active - 1;
|
|
|
|
t = s10->table_a[f];
|
|
e = num_steps_table[lookup_table[t & 0x7F][b]];
|
|
if (t & 0x80) {
|
|
e = random_nr(e);
|
|
}
|
|
if (e == 0)
|
|
e++;
|
|
|
|
s10->num_steps = s10->speed_lo_max = e;
|
|
|
|
if (f != 2) {
|
|
c = s10->max_value;
|
|
g = s10->start_value;
|
|
t = s10->table_b[f];
|
|
d = lookup_volume(c, (t & 0x7F) - 31);
|
|
if (t & 0x80) {
|
|
d = random_nr(d);
|
|
}
|
|
if (d + g > c) {
|
|
h = c - g;
|
|
} else {
|
|
h = d;
|
|
if (d + g < 0)
|
|
h = -g;
|
|
}
|
|
h -= s10->cur_val;
|
|
} else {
|
|
h = 0;
|
|
}
|
|
|
|
s10->speed_hi = h / e;
|
|
if (h < 0) {
|
|
h = -h;
|
|
s10->direction = -1;
|
|
} else {
|
|
s10->direction = 1;
|
|
}
|
|
|
|
s10->speed_lo = h % e;
|
|
s10->speed_lo_counter = 0;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_playnote(int channel, int note) {
|
|
byte old, oct, notex;
|
|
int note2;
|
|
int i;
|
|
|
|
note2 = (note >> 7) - 4;
|
|
note2 = (note2 < 128) ? note2 : 0;
|
|
|
|
oct = (note2 / 12);
|
|
if (oct > 7)
|
|
oct = 7 << 2;
|
|
else
|
|
oct <<= 2;
|
|
notex = note2 % 12 + 3;
|
|
|
|
old = adlib_read(channel + 0xB0);
|
|
if (old & 0x20) {
|
|
old &= ~0x20;
|
|
if (oct > old) {
|
|
if (notex < 6) {
|
|
notex += 12;
|
|
oct -= 4;
|
|
}
|
|
} else if (oct < old) {
|
|
if (notex > 11) {
|
|
notex -= 12;
|
|
oct += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
i = (notex << 3) + ((note >> 4) & 0x7);
|
|
adlib_write(channel + 0xA0, note_to_f_num[i]);
|
|
adlib_write(channel + 0xB0, oct | 0x20);
|
|
}
|
|
|
|
// TODO: Replace this with RandomSource? But if so, please note that this
|
|
// function will be called with negative parameters - getRandomNumber(-1) will
|
|
// crash ScummVM, random_nr(-1) won't.
|
|
|
|
int MidiDriver_ADLIB::random_nr(int a) {
|
|
static byte _rand_seed = 1;
|
|
if (_rand_seed & 1) {
|
|
_rand_seed >>= 1;
|
|
_rand_seed ^= 0xB8;
|
|
} else {
|
|
_rand_seed >>= 1;
|
|
}
|
|
return _rand_seed * a >> 8;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::part_key_off(AdlibPart *part, byte note) {
|
|
AdlibVoice *voice;
|
|
|
|
for (voice = part->_voice; voice; voice = voice->_next) {
|
|
if (voice->_note == note) {
|
|
if (part->_pedal)
|
|
voice->_waitforpedal = true;
|
|
else
|
|
mc_off(voice);
|
|
}
|
|
}
|
|
}
|
|
|
|
void MidiDriver_ADLIB::part_key_on(AdlibPart *part, AdlibInstrument *instr, byte note, byte velocity) {
|
|
AdlibVoice *voice;
|
|
|
|
voice = allocate_voice(part->_pri_eff);
|
|
if (!voice)
|
|
return;
|
|
|
|
link_mc(part, voice);
|
|
mc_key_on(voice, instr, note, velocity);
|
|
}
|
|
|
|
AdlibVoice *MidiDriver_ADLIB::allocate_voice(byte pri) {
|
|
AdlibVoice *ac, *best = NULL;
|
|
int i;
|
|
|
|
for (i = 0; i < 9; i++) {
|
|
if (++_voice_index >= 9)
|
|
_voice_index = 0;
|
|
ac = &_voices[_voice_index];
|
|
if (!ac->_part)
|
|
return ac;
|
|
if (!ac->_next) {
|
|
if (ac->_part->_pri_eff <= pri) {
|
|
pri = ac->_part->_pri_eff;
|
|
best = ac;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* V3 games don't have note priorities, first comes wins. */
|
|
if (_game_SmallHeader)
|
|
return NULL;
|
|
|
|
if (best)
|
|
mc_off(best);
|
|
return best;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::link_mc(AdlibPart *part, AdlibVoice *voice) {
|
|
voice->_part = part;
|
|
voice->_next = (AdlibVoice *)part->_voice;
|
|
part->_voice = voice;
|
|
voice->_prev = NULL;
|
|
|
|
if (voice->_next)
|
|
voice->_next->_prev = voice;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::mc_key_on(AdlibVoice *voice, AdlibInstrument *instr, byte note, byte velocity) {
|
|
AdlibPart *part = voice->_part;
|
|
int c;
|
|
byte vol_1, vol_2;
|
|
|
|
voice->_twochan = instr->feedback & 1;
|
|
voice->_note = note;
|
|
voice->_waitforpedal = false;
|
|
voice->_duration = instr->duration;
|
|
if (voice->_duration != 0)
|
|
voice->_duration *= 63;
|
|
|
|
if (!_game_SmallHeader)
|
|
vol_1 = (instr->oplvl_1 & 0x3F) + lookup_table[velocity >> 1][instr->waveform_1 >> 2];
|
|
else
|
|
vol_1 = 0x3f - (instr->oplvl_1 & 0x3F);
|
|
if (vol_1 > 0x3F)
|
|
vol_1 = 0x3F;
|
|
voice->_vol_1 = vol_1;
|
|
|
|
if (!_game_SmallHeader)
|
|
vol_2 = (instr->oplvl_2 & 0x3F) + lookup_table[velocity >> 1][instr->waveform_2 >> 2];
|
|
else
|
|
vol_2 = 0x3f - (instr->oplvl_2 & 0x3F);
|
|
if (vol_2 > 0x3F)
|
|
vol_2 = 0x3F;
|
|
voice->_vol_2 = vol_2;
|
|
|
|
c = part->_vol_eff >> 2;
|
|
|
|
if (!_game_SmallHeader) {
|
|
vol_2 = volume_table[lookup_table[vol_2][c]];
|
|
if (voice->_twochan)
|
|
vol_1 = volume_table[lookup_table[vol_1][c]];
|
|
}
|
|
|
|
adlib_setup_channel(voice->_channel, instr, vol_1, vol_2);
|
|
adlib_note_on_ex(voice->_channel, part->_transpose_eff + note, part->_detune_eff + (part->_pitchbend * part->_pitchbend_factor >> 6));
|
|
|
|
if (instr->flags_a & 0x80) {
|
|
mc_init_stuff(voice, &voice->_s10a, &voice->_s11a, instr->flags_a, &instr->extra_a);
|
|
} else {
|
|
voice->_s10a.active = 0;
|
|
}
|
|
|
|
if (instr->flags_b & 0x80) {
|
|
mc_init_stuff(voice, &voice->_s10b, &voice->_s11b, instr->flags_b, &instr->extra_b);
|
|
} else {
|
|
voice->_s10b.active = 0;
|
|
}
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_setup_channel(int chan, AdlibInstrument *instr, byte vol_1, byte vol_2) {
|
|
byte port;
|
|
|
|
assert(chan >= 0 && chan < 9);
|
|
|
|
port = channel_mappings[chan];
|
|
adlib_write(port + 0x20, instr->flags_1);
|
|
adlib_write(port + 0x40, (instr->oplvl_1 | 0x3F) - vol_1 );
|
|
adlib_write(port + 0x60, 0xff & (~instr->atdec_1));
|
|
adlib_write(port + 0x80, 0xff & (~instr->sustrel_1));
|
|
adlib_write(port + 0xE0, instr->waveform_1);
|
|
|
|
port = channel_mappings_2[chan];
|
|
adlib_write(port + 0x20, instr->flags_2);
|
|
adlib_write(port + 0x40, (instr->oplvl_2 | 0x3F) - vol_2 );
|
|
adlib_write(port + 0x60, 0xff & (~instr->atdec_2));
|
|
adlib_write(port + 0x80, 0xff & (~instr->sustrel_2));
|
|
adlib_write(port + 0xE0, instr->waveform_2);
|
|
|
|
adlib_write((byte)chan + 0xC0, instr->feedback);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_note_on_ex(int chan, byte note, int mod)
|
|
{
|
|
int code;
|
|
assert(chan >= 0 && chan < 9);
|
|
code = (note << 7) + mod;
|
|
curnote_table[chan] = code;
|
|
channel_table_2[chan] = 0;
|
|
adlib_playnote(chan, code);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::mc_init_stuff(AdlibVoice *voice, Struct10 * s10,
|
|
Struct11 * s11, byte flags, InstrumentExtra * ie) {
|
|
AdlibPart *part = voice->_part;
|
|
s11->modify_val = 0;
|
|
s11->flag0x40 = flags & 0x40;
|
|
s10->loop = flags & 0x20;
|
|
s11->flag0x10 = flags & 0x10;
|
|
s11->param = param_table_1[flags & 0xF];
|
|
s10->max_value = maxval_table[flags & 0xF];
|
|
s10->unk3 = 31;
|
|
if (s11->flag0x40) {
|
|
s10->modwheel = part->_modwheel >> 2;
|
|
} else {
|
|
s10->modwheel = 31;
|
|
}
|
|
|
|
switch (s11->param) {
|
|
case 0:
|
|
s10->start_value = voice->_vol_2;
|
|
break;
|
|
case 13:
|
|
s10->start_value = voice->_vol_1;
|
|
break;
|
|
case 30:
|
|
s10->start_value = 31;
|
|
s11->s10->modwheel = 0;
|
|
break;
|
|
case 31:
|
|
s10->start_value = 0;
|
|
s11->s10->unk3 = 0;
|
|
break;
|
|
default:
|
|
s10->start_value = adlib_read_param(voice->_channel, s11->param);
|
|
}
|
|
|
|
struct10_init(s10, ie);
|
|
}
|
|
|
|
void MidiDriver_ADLIB::struct10_init(Struct10 *s10, InstrumentExtra *ie) {
|
|
s10->active = 1;
|
|
if (!_game_SmallHeader) {
|
|
s10->cur_val = 0;
|
|
} else {
|
|
s10->cur_val = s10->start_value;
|
|
s10->start_value = 0;
|
|
}
|
|
s10->modwheel_last = 31;
|
|
s10->count = ie->a;
|
|
if (s10->count)
|
|
s10->count *= 63;
|
|
s10->table_a[0] = ie->b;
|
|
s10->table_a[1] = ie->d;
|
|
s10->table_a[2] = ie->f;
|
|
s10->table_a[3] = ie->g;
|
|
|
|
s10->table_b[0] = ie->c;
|
|
s10->table_b[1] = ie->e;
|
|
s10->table_b[2] = 0;
|
|
s10->table_b[3] = ie->h;
|
|
|
|
struct10_setup(s10);
|
|
}
|
|
|
|
int MidiDriver_ADLIB::adlib_read_param(int chan, byte param) {
|
|
const AdlibSetParams *as;
|
|
byte val;
|
|
byte port;
|
|
|
|
assert(chan >= 0 && chan < 9);
|
|
|
|
if (param <= 12) {
|
|
port = channel_mappings_2[chan];
|
|
} else if (param <= 25) {
|
|
param -= 13;
|
|
port = channel_mappings[chan];
|
|
} else if (param <= 27) {
|
|
param -= 13;
|
|
port = chan;
|
|
} else if (param == 28) {
|
|
return 0xF;
|
|
} else if (param == 29) {
|
|
return 0x17F;
|
|
} else {
|
|
return 0;
|
|
}
|
|
|
|
as = &adlib_setparam_table[param];
|
|
val = adlib_read(port + as->a);
|
|
val &= as->c;
|
|
val >>= as->b;
|
|
if (as->d)
|
|
val = as->d - val;
|
|
|
|
return val;
|
|
}
|
|
|
|
void MidiDriver_ADLIB::adlib_note_on(int chan, byte note, int mod) {
|
|
int code;
|
|
assert(chan >= 0 && chan < 9);
|
|
code = (note << 7) + mod;
|
|
curnote_table[chan] = code;
|
|
adlib_playnote(chan, (int16) channel_table_2[chan] + code);
|
|
}
|