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43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
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#ifndef PARALLACTION_DEBUGGER_H
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#define PARALLACTION_DEBUGGER_H
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#include "gui/debugger.h"
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#include "parallaction/input.h"
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namespace Parallaction {
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class Parallaction;
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class Debugger : public GUI::Debugger {
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public:
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Debugger(Parallaction *vm);
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virtual ~Debugger() {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
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private:
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virtual void preEnter();
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virtual void postEnter();
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private:
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Parallaction *_vm;
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MouseTriState _mouseState;
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bool Cmd_Location(int argc, const char **argv);
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bool Cmd_Give(int argc, const char **argv);
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bool Cmd_Zones(int argc, const char **argv);
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bool Cmd_Animations(int argc, const char **argv);
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bool Cmd_LocalFlags(int argc, const char **argv);
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bool Cmd_GlobalFlags(int argc, const char **argv);
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bool Cmd_ToggleGlobalFlag(int argc, const char **argv);
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bool Cmd_Locations(int argc, const char **argv);
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bool Cmd_GfxObjects(int argc, const char **argv);
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bool Cmd_Programs(int argc, const char** argv);
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bool Cmd_ShowMouse(int argc, const char** argv);
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Common::String decodeZoneFlags(uint32 flags);
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};
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} // End of namespace Parallaction
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#endif
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