mirror of
https://github.com/libretro/scummvm.git
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fbefbfc160
svn-id: r20731
148 lines
3.5 KiB
C++
148 lines
3.5 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef GOB_DRAW_H
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#define GOB_DRAW_H
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#include "gob/video.h"
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namespace Gob {
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#define RENDERFLAG_NOINVALIDATE 1
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#define RENDERFLAG_CAPTUREPUSH 2
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#define RENDERFLAG_CAPTUREPOP 8
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#define RENDERFLAG_USEDELTAS 0x10
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class Draw {
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public:
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struct FontToSprite {
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int8 sprite;
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int8 base;
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int8 width;
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int8 height;
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FontToSprite() : sprite(0), base(0), width(0), height() {}
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};
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int16 _fontIndex;
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int16 _spriteLeft;
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int16 _spriteTop;
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int16 _spriteRight;
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int16 _spriteBottom;
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int16 _destSpriteX;
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int16 _destSpriteY;
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int16 _backColor;
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int16 _frontColor;
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char _letterToPrint;
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FontToSprite _fontToSprite[4];
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int16 _destSurface;
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int16 _sourceSurface;
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int16 _renderFlags;
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int16 _backDeltaX;
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int16 _backDeltaY;
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Video::FontDesc *_fonts[4];
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char *_textToPrint;
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int16 _transparency;
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Video::SurfaceDesc *_spritesArray[50];
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Video::SurfaceDesc *_sprites1[50];
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Video::SurfaceDesc *_sprites2[50];
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Video::SurfaceDesc *_sprites3[50];
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uint16 _spritesWidths[50];
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int16 _invalidatedCount;
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int16 _invalidatedTops[30];
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int16 _invalidatedLefts[30];
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int16 _invalidatedRights[30];
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int16 _invalidatedBottoms[30];
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int8 _noInvalidated;
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// int8 doFullFlip; // Never used?!?
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int8 _paletteCleared;
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int16 _cursorIndex;
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int16 _transparentCursor;
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uint32 _cursorTimeKey;
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Video::SurfaceDesc *_backSurface;
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Video::SurfaceDesc *_frontSurface;
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int16 _unusedPalette1[18];
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int16 _unusedPalette2[16];
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Video::Color _vgaPalette[256];
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Video::Color _vgaSmallPalette[16];
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int16 _cursorX;
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int16 _cursorY;
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int16 _cursorWidth;
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int16 _cursorHeight;
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int16 _cursorXDeltaVar;
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int16 _cursorYDeltaVar;
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Video::SurfaceDesc *_cursorSprites;
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Video::SurfaceDesc *_cursorBack;
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int16 _cursorAnim;
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int8 _cursorAnimLow[40];
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int8 _cursorAnimHigh[40];
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int8 _cursorAnimDelays[40];
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int8 _applyPal;
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int16 _palLoadData1[4];
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int16 _palLoadData2[4];
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void invalidateRect(int16 left, int16 top, int16 right, int16 bottom);
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void blitInvalidated(void);
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void setPalette(void);
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void clearPalette(void);
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void blitCursor(void);
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void spriteOperation(int16 operation);
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void animateCursor(int16 cursor);
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void printText(void);
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void freeSprite(int16 index);
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void adjustCoords(int16 *coord1, int16 *coord2, char adjust);
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void initBigSprite(int16 index, int16 height, int16 width, int16 flags);
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Draw(GobEngine *vm);
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protected:
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GobEngine *_vm;
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};
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// Draw operations
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#define DRAW_BLITSURF 0
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#define DRAW_PUTPIXEL 1
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#define DRAW_FILLRECT 2
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#define DRAW_DRAWLINE 3
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#define DRAW_INVALIDATE 4
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#define DRAW_LOADSPRITE 5
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#define DRAW_PRINTTEXT 6
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#define DRAW_DRAWBAR 7
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#define DRAW_CLEARRECT 8
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#define DRAW_FILLRECTABS 9
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#define DRAW_DRAWLETTER 10
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} // End of namespace Gob
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#endif /* __DRAW_H */
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