scummvm/engines
2006-03-15 12:32:07 +00:00
..
cine Add a virtual destructor to class SoundDriver of the CINE engine (fixes a warning) 2006-03-14 13:26:06 +00:00
gob - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
kyra The backend handled cursor drawing -- no need to update the screen manually. 2006-03-15 12:32:07 +00:00
lure In progress work on disassembling player tick/actions handler method 2006-03-15 11:37:12 +00:00
queen - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
saga Compute the full game title when detecting games & creating engine instances, and also use that for savegames (all for debugging) 2006-03-14 13:28:28 +00:00
scumm Correct VAR_OVERRIDE settings in override opcodes 2006-03-15 06:29:28 +00:00
simon Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) 2006-03-12 00:53:30 +00:00
sky - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword1 - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
sword2 - Renamed GameSettings to PlainGameDescriptor 2006-03-09 02:52:51 +00:00
module.mk Initial version of Cinematique engine evo 1. 2006-02-22 22:40:53 +00:00