mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 06:08:35 +00:00
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
|
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
|
*/
|
|
|
|
#ifndef AVALANCHE_CONSOLE_H
|
|
#define AVALANCHE_CONSOLE_H
|
|
|
|
#include "gui/debugger.h"
|
|
|
|
namespace Avalanche {
|
|
|
|
class AvalancheEngine;
|
|
|
|
class AvalancheConsole : public GUI::Debugger {
|
|
public:
|
|
AvalancheConsole(AvalancheEngine *vm);
|
|
~AvalancheConsole(void) override;
|
|
|
|
protected:
|
|
bool Cmd_MagicLines(int argc, const char **argv);
|
|
|
|
private:
|
|
AvalancheEngine *_vm;
|
|
};
|
|
|
|
} // End of namespace Avalanche
|
|
|
|
#endif // AVALANCHE_CONSOLE_H
|