mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 14:18:37 +00:00
95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Hugo Trilogy source code
|
|
*
|
|
* Copyright (c) 1989-1995 David P. Gray
|
|
*
|
|
*/
|
|
|
|
#ifndef HUGO_MOUSE_H
|
|
#define HUGO_MOUSE_H
|
|
|
|
#include "hugo/game.h"
|
|
|
|
namespace Common {
|
|
class ReadStream;
|
|
}
|
|
|
|
namespace Hugo {
|
|
|
|
class MouseHandler {
|
|
public:
|
|
MouseHandler(HugoEngine *vm);
|
|
void mouseHandler();
|
|
|
|
void resetLeftButton();
|
|
void resetRightButton();
|
|
void setLeftButton();
|
|
void setRightButton();
|
|
void setJumpExitFl(bool fl);
|
|
void setMouseX(int x);
|
|
void setMouseY(int y);
|
|
void freeHotspots();
|
|
|
|
bool getJumpExitFl() const;
|
|
int getMouseX() const;
|
|
int getMouseY() const;
|
|
|
|
int16 getDirection(const int16 hotspotId) const;
|
|
int16 getHotspotActIndex(const int16 hotspotId) const;
|
|
|
|
void drawHotspots() const;
|
|
int16 findExit(const int16 cx, const int16 cy, byte screenId);
|
|
void loadHotspots(Common::ReadStream &in);
|
|
|
|
private:
|
|
HugoEngine *_vm;
|
|
|
|
static const char kCursorNochar = '~'; // Don't show name of object under cursor
|
|
static const int kExitHotspot = -4; // Cursor over Exit hotspot
|
|
static const int kCursorNameIndex = 2; // Index of name used under cursor
|
|
static const int kCursorNameOffX = 10; // Cursor offset to name string
|
|
static const int kCursorNameOffY = -2; // Cursor offset to name string
|
|
|
|
enum seqTextMouse {
|
|
kMsNoWayText = 0,
|
|
kMsExit = 1
|
|
};
|
|
|
|
Hotspot *_hotspots;
|
|
bool _leftButtonFl; // Left mouse button pressed
|
|
bool _rightButtonFl; // Right button pressed
|
|
int _mouseX;
|
|
int _mouseY;
|
|
bool _jumpExitFl; // Allowed to jump to a screen exit
|
|
|
|
void cursorText(const char *buffer, const int16 cx, const int16 cy, const Uif fontId, const int16 color);
|
|
void processRightClick(const int16 objId, const int16 cx, const int16 cy);
|
|
void processLeftClick(const int16 objId, const int16 cx, const int16 cy);
|
|
void readHotspot(Common::ReadStream &in, Hotspot &hotspot);
|
|
};
|
|
|
|
} // End of namespace Hugo
|
|
|
|
#endif //HUGO_MOUSE_H
|