scummvm/engines/lure/debugger.h
2021-12-26 18:48:43 +01:00

55 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LURE_DEBUGGER_H
#define LURE_DEBUGGER_H
#include "gui/debugger.h"
namespace Lure {
class Debugger : public GUI::Debugger {
public:
Debugger();
~Debugger() override {} // we need this for __SYMBIAN32__ archaic gcc/UIQ
private:
bool cmd_enterRoom(int argc, const char **argv);
bool cmd_listRooms(int argc, const char **argv);
bool cmd_listFields(int argc, const char **argv);
bool cmd_setField(int argc, const char **argv);
bool cmd_queryField(int argc, const char **argv);
bool cmd_giveItem(int argc, const char **argv);
bool cmd_hotspots(int argc, const char **argv);
bool cmd_hotspot(int argc, const char **argv);
bool cmd_room(int argc, const char **argv);
bool cmd_showAnim(int argc, const char **argv);
bool cmd_saveStrings(int argc, const char **argv);
bool cmd_debug(int argc, const char **argv);
bool cmd_script(int argc, const char **argv);
};
extern const char *directionList[5];
} // End of namespace Lure
#endif