.. |
engine
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SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed
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2011-01-22 13:01:10 +00:00 |
graphics
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SCI/Robot:Don't ifdef out ::playAudio, since it is only used for debugging
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2011-01-22 21:58:33 +00:00 |
parser
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SCI: Silence a gcc warning
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2010-12-26 14:56:51 +00:00 |
sound
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SCI: Bugfix for r55246: Don't send init commands when resuming a sound
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2011-01-15 09:28:42 +00:00 |
video
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VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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2010-12-16 01:41:11 +00:00 |
console.cpp
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SCI: Added stub for playing robot audio from the console
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2011-01-22 13:12:01 +00:00 |
console.h
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SCI: Added stub for playing robot audio from the console
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2011-01-22 13:12:01 +00:00 |
debug.h
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SCI: adding "bpr" and "bpw" debug commands
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2010-09-02 09:05:08 +00:00 |
decompressor.cpp
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COMMON: Move SCI's DCL decompression code to common
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2011-01-21 01:55:44 +00:00 |
decompressor.h
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COMMON: Move SCI's DCL decompression code to common
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2011-01-21 01:55:44 +00:00 |
detection_tables.h
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SCI: Moved the "SCI" bit to the extras field, to preserve the original naming of the games
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2011-01-04 19:46:18 +00:00 |
detection.cpp
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SCI: The SCI2.1 SVGA version of MUMG is named "Mixed-Up Mother Goose Deluxe"
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2011-01-07 00:19:54 +00:00 |
event.cpp
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SCI: Fixed keyboard input when numlock is on, and cleaned up the way some special keys are translated
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2010-11-26 10:03:24 +00:00 |
event.h
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SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 credits (bug #3036154)
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2010-07-29 10:48:54 +00:00 |
module.mk
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SCI: Moved the Object class in a separate file
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2010-11-19 08:18:24 +00:00 |
resource_audio.cpp
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SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4
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2010-11-25 14:22:09 +00:00 |
resource_intern.h
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SCI: Add support for SCI2.1 chunk resources
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2010-08-03 14:58:57 +00:00 |
resource.cpp
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SCI: Close Memory Leaks in SCI Resource Loading, reported by Valgrind.
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2010-12-14 23:30:22 +00:00 |
resource.h
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SCI: Update resource types for SCI2.1/3
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2010-11-13 00:20:23 +00:00 |
sci.cpp
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SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed
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2011-01-22 13:01:10 +00:00 |
sci.h
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SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed
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2011-01-22 13:01:10 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |