mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 05:34:00 +00:00
52ef12547f
svn-id: r47663
198 lines
5.3 KiB
C++
198 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_H
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#define SCI_H
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#include "engines/engine.h"
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//#include "engines/advancedDetector.h"
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struct ADGameDescription;
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/**
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* This is the namespace of the SCI engine.
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*
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* Status of this engine: ???
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*
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* Supported games:
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* - ???
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*/
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namespace Sci {
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// Uncomment this to use old music functions
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//#define USE_OLD_MUSIC_FUNCTIONS
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// Uncomment this to use old pathfinding code
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//#define OLD_PATHFINDING
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class Console;
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struct EngineState;
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class Kernel;
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class Vocabulary;
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class ResourceManager;
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class AudioPlayer;
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// our engine debug levels
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enum kDebugLevels {
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kDebugLevelError = 1 << 0,
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kDebugLevelNodes = 1 << 1,
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kDebugLevelGraphics = 1 << 2,
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kDebugLevelStrings = 1 << 3,
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kDebugLevelMemory = 1 << 4,
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kDebugLevelFuncCheck = 1 << 5,
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kDebugLevelBresen = 1 << 6,
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kDebugLevelSound = 1 << 7,
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kDebugLevelGfxDriver = 1 << 8,
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kDebugLevelBaseSetter = 1 << 9,
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kDebugLevelParser = 1 << 10,
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kDebugLevelMenu = 1 << 11,
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kDebugLevelSaid = 1 << 12,
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kDebugLevelFile = 1 << 13,
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kDebugLevelTime = 1 << 14,
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kDebugLevelRoom = 1 << 15,
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kDebugLevelAvoidPath = 1 << 16,
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kDebugLevelDclInflate = 1 << 17,
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kDebugLevelVM = 1 << 18,
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kDebugLevelScripts = 1 << 19,
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kDebugLevelGC = 1 << 20,
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kDebugLevelSci0Pic = 1 << 21,
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kDebugLevelResMan = 1 << 22,
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kDebugLevelOnStartup = 1 << 23
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};
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extern const char *versionNames[];
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/** SCI versions */
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enum SciVersion {
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SCI_VERSION_NONE,
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SCI_VERSION_0_EARLY, // Early KQ4, 1988 xmas card
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SCI_VERSION_0_LATE, // KQ4, LSL2, LSL3, SQ3 etc
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SCI_VERSION_01, // KQ1 and multilingual games (S.old.*)
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SCI_VERSION_1_EGA, // EGA with parser, QFG2
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SCI_VERSION_1_EARLY, // KQ5. (EGA/VGA)
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SCI_VERSION_1_MIDDLE, // LSL1, JONESCD. (EGA?/VGA)
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SCI_VERSION_1_LATE, // ECO1, LSL5. (EGA/VGA)
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SCI_VERSION_1_1, // KQ6, ECO2
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SCI_VERSION_2, // GK1, PQ4 (Floppy), QFG4 (Floppy)
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SCI_VERSION_2_1, // GK2, KQ7, SQ6, Torin
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SCI_VERSION_3 // LSL7, RAMA, Lighthouse
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};
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enum MoveCountType {
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kMoveCountUninitialized,
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kIgnoreMoveCount,
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kIncrementMoveCount
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};
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class SciEngine : public Engine {
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friend class Console;
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public:
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SciEngine(OSystem *syst, const ADGameDescription *desc);
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~SciEngine();
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// Engine APIs
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virtual Common::Error run();
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bool hasFeature(EngineFeature f) const;
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void pauseEngineIntern(bool pause);
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virtual GUI::Debugger *getDebugger();
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Console *getSciDebugger();
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Common::Error loadGameState(int slot);
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Common::Error saveGameState(int slot, const char *desc);
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bool canLoadGameStateCurrently();
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bool canSaveGameStateCurrently();
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void syncSoundSettings();
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const char* getGameID() const;
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int getResourceVersion() const;
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Common::Language getLanguage() const;
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Common::Platform getPlatform() const;
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uint32 getFlags() const;
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ResourceManager *getResourceManager() const { return _resMan; }
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Kernel *getKernel() const { return _kernel; }
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EngineState *getEngineState() const { return _gamestate; }
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Vocabulary *getVocabulary() const { return _vocabulary; }
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bool isDemo() const;
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Common::String getSavegameName(int nr) const;
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Common::String getSavegamePattern() const;
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Common::String getFilePrefix() const;
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/** Prepend 'TARGET-' to the given filename. */
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Common::String wrapFilename(const Common::String &name) const;
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/** Remove the 'TARGET-' prefix of the given filename, if present. */
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Common::String unwrapFilename(const Common::String &name) const;
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private:
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const ADGameDescription *_gameDescription;
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AudioPlayer *_audio;
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ResourceManager *_resMan;
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EngineState *_gamestate;
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Kernel *_kernel;
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Vocabulary *_vocabulary;
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Console *_console;
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OSystem *_system;
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};
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/**
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* Convenience function to obtain the active SCI version.
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*/
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SciVersion getSciVersion();
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inline static Common::String getSciVersionDesc(SciVersion version) {
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switch (version) {
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case SCI_VERSION_NONE:
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return "Invalid SCI version";
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case SCI_VERSION_0_EARLY:
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return "Early SCI0";
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case SCI_VERSION_0_LATE:
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return "Late SCI0";
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case SCI_VERSION_01:
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return "SCI01";
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case SCI_VERSION_1_EGA:
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return "SCI1 EGA";
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case SCI_VERSION_1_EARLY:
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return "Early SCI1";
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case SCI_VERSION_1_MIDDLE:
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return "Middle SCI1";
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case SCI_VERSION_1_LATE:
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return "Late SCI1";
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case SCI_VERSION_1_1:
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return "SCI1.1";
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case SCI_VERSION_2:
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return "SCI2";
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case SCI_VERSION_2_1:
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return "SCI2.1";
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case SCI_VERSION_3:
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return "SCI3";
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default:
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return "Unknown";
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}
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}
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} // End of namespace Sci
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#endif // SCI_H
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