scummvm/engines/mortevielle/sound.cpp
2014-02-18 02:39:36 +01:00

799 lines
18 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1987-1989 Lankhor
*/
#include "mortevielle/mortevielle.h"
#include "mortevielle/sound.h"
#include "audio/decoders/raw.h"
#include "common/scummsys.h"
namespace Mortevielle {
const byte _tnocon[364] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
const byte _intcon[26] = {1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0};
const byte _typcon[26] = {0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3};
const byte _tabdph[16] = {0, 10, 2, 0, 2, 10, 3, 0, 3, 7, 5, 0, 6, 7, 7, 10};
const byte _tabdbc[18] = {7, 23, 7, 14, 13, 9, 14, 9, 5, 12, 6, 12, 13, 4, 0, 4, 5, 9};
SoundManager::SoundManager(MortevielleEngine *vm, Audio::Mixer *mixer) {
_vm = vm;
_mixer = mixer;
_audioStream = nullptr;
_ambiantNoiseBuf = nullptr;
_noiseBuf = nullptr;
_soundType = 0;
_phonemeNumb = 0;
for (int i = 0; i < 3; i++) {
_queue[i]._val = 0;
_queue[i]._code = 0;
_queue[i]._acc = 0;
_queue[i]._freq = 0;
_queue[i]._rep = 0;
}
_buildingSentence = false;
_ptr_oct = 0;
_cfiphBuffer = nullptr;
}
SoundManager::~SoundManager() {
if (_audioStream)
_audioStream->finish();
free(_ambiantNoiseBuf);
free(_noiseBuf);
}
/**
* Decode music data
*/
int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) {
static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 };
uint seed = 128;
int decompSize = 0;
int skipSize = 0;
for (int idx1 = 0; idx1 < size; ++idx1) {
byte srcByte = *PSrc++;
int v = tab[srcByte >> 4];
seed += v;
*PDest++ = seed & 0xff;
v = tab[srcByte & 0xf];
seed += v;
*PDest++ = seed & 0xff;
if (srcByte == 0)
skipSize += 2;
else {
decompSize += skipSize + 2;
skipSize = 0;
}
}
return decompSize;
}
/**
* Load sonmus.mor file
* @remarks Originally called 'charge_son'
*/
void SoundManager::loadAmbiantSounds() {
Common::File f;
if (!f.open("sonmus.mor"))
error("Missing file - sonmus.mor");
free(_ambiantNoiseBuf);
int size = f.size();
byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size);
_ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2);
f.read(compMusicBuf1, size);
f.close();
decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size);
free(compMusicBuf1);
}
/**
* Speech function - Load Noise files
* @remarks Originally called 'charge_bruit' and 'charge_bruit5'
*/
void SoundManager::loadNoise() {
Common::File f1, f2;
if (!f1.open("bruits")) //Translation: "noise"
error("Missing file - bruits");
if (!f2.open("bruit5"))
error("Missing file - bruit5");
_noiseBuf = (byte *)malloc(sizeof(byte) * (f1.size() + f2.size()));
assert(f1.size() > 32000);
f1.read(_noiseBuf, 32000); // 250 * 128
f2.read(&_noiseBuf[32000], f2.size());
f1.read(&_noiseBuf[32000 + f2.size()], f1.size() - 32000); // 19072
f1.close();
f2.close();
}
void SoundManager::regenbruit() {
int i = 69876;
for (int j = 0; j < 100; j++) {
_cfiphBuffer[j] = READ_BE_UINT16(&_noiseBuf[i]);
i += 2;
}
}
void SoundManager::litph(tablint &t, int typ, int tempo) {
// Skip speech
if (_soundType == 0)
return;
if (!_buildingSentence) {
if (_mixer->isSoundHandleActive(_soundHandle))
_mixer->stopHandle(_soundHandle);
_buildingSentence = true;
}
int freq = tempo * 252; // 25.2 * 10
int i = 0;
while (i < _ptr_oct) {
int idx = _troctBuf[i];
i++;
switch(idx) {
case 0: {
int val = _troctBuf[i];
i++;
if (_soundType == 0)
warning("TODO: vclas");
else if (_soundType == 1) {
debugC(5, kMortevielleSounds, "litph - duson");
const static int noiseAdr[] = {0, 17224,
17224, 33676,
33676, 51014,
51014, 59396,
59396, 61286,
61286, 69875};
if (val > 5) {
warning("unhandled index %d", val);
} else {
if (!_audioStream)
_audioStream = Audio::makeQueuingAudioStream(freq, false);
_audioStream->queueBuffer(&_noiseBuf[noiseAdr[val * 2]], noiseAdr[(val * 2) + 1] - noiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
}
} else { // 2
debugC(5, kMortevielleSounds, "litph - vadson");
const static int ambiantNoiseAdr[] = {0, 14020,
14020, 18994,
18994, 19630,
19630, 22258,
22258, 37322,
37322, 44472,
44472, 52324,
52324, 59598,
59598, 69748};
if (val > 8) {
warning("unhandled index %d", val);
} else {
if (!_audioStream)
_audioStream = Audio::makeQueuingAudioStream(freq, false);
_audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
}
}
i++;
break;
}
case 2: {
int val = _troctBuf[i];
i++;
int tmpidx = (val * 12) + 268;
val = _troctBuf[i];
i++;
warning("TODO: reech %d %d", tmpidx, val);
}
break;
case 4:
if (_soundType) {
i += 2;
} else {
// Speech
warning("TODO: Interphoneme: consonne:%d voyelle:%d", _troctBuf[i], _troctBuf[i + 1]);
i += 2;
}
break;
case 6:
warning("TODO: pari2");
i += 2;
break;
default:
static byte emptyBuf[19] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
if (idx == 62)
warning("TODO: blab");
else if (idx == 32) {
if (!_audioStream)
_audioStream = Audio::makeQueuingAudioStream(freq, false);
_audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
} else if (idx == 35) {
if (i < _ptr_oct)
warning("unexpected 35 - stop the buffering");
i = _ptr_oct;
} else if (idx == 46) {
if (!_audioStream)
_audioStream = Audio::makeQueuingAudioStream(freq, false);
for (int j = 0; j < 10; j++)
_audioStream->queueBuffer(emptyBuf, 19, DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
} else {
warning("Other code: %d - %d %d", idx, _troctBuf[i], _troctBuf[i + 1]);
}
break;
}
}
}
void SoundManager::playSong(const byte* buf, uint size, uint loops) {
int freq = kTempoMusic * 252; // 25.2 * 10
Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops);
Audio::SoundHandle songHandle;
_mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
;
// In case the handle is still active, stop it.
_mixer->stopHandle(songHandle);
}
void SoundManager::spfrac(int wor) {
_queue[2]._rep = (uint)wor >> 12;
if ((_soundType == 0) && (_queue[2]._code != 9)) {
if (((_queue[2]._code > 4) && (_queue[2]._val != 20) && (_queue[2]._rep != 3) && (_queue[2]._rep != 6) && (_queue[2]._rep != 9)) ||
((_queue[2]._code < 5) && ((_queue[2]._val != 19) && (_queue[2]._val != 22) && (_queue[2]._rep != 4) && (_queue[2]._rep != 9)))) {
++_queue[2]._rep;
}
}
_queue[2]._freq = ((uint)wor >> 6) & 7;
_queue[2]._acc = ((uint)wor >> 9) & 7;
}
void SoundManager::charg_car(int &currWordNumb) {
assert(currWordNumb < 1712);
int wor = READ_BE_UINT16(&_wordBuf[currWordNumb]);
int int_ = wor & 0x3f; // 63
if ((int_ >= 0) && (int_ <= 13)) {
_queue[2]._val = int_;
_queue[2]._code = 5;
} else if ((int_ >= 14) && (int_ <= 21)) {
_queue[2]._val = int_;
_queue[2]._code = 6;
} else if ((int_ >= 22) && (int_ <= 47)) {
int_ -= 22;
_queue[2]._val = int_;
_queue[2]._code = _typcon[int_];
} else if ((int_ >= 48) && (int_ <= 56)) {
_queue[2]._val = int_ - 22;
_queue[2]._code = 4;
} else {
switch (int_) {
case 60:
_queue[2]._val = 32; /* " " */
_queue[2]._code = 9;
break;
case 61:
_queue[2]._val = 46; /* "." */
_queue[2]._code = 9;
break;
case 62:
_queue[2]._val = 35; /* "#" */
_queue[2]._code = 9;
default:
break;
}
}
spfrac(wor);
currWordNumb += 2;
}
void SoundManager::entroct(byte o) {
assert(_ptr_oct < 10576);
_troctBuf[_ptr_oct] = o;
++_ptr_oct;
}
void SoundManager::cctable(tablint &t) {
float tb[257];
tb[0] = 0;
for (int k = 0; k <= 255; ++k) {
tb[k + 1] = _vm->_addFix + tb[k];
t[255 - k] = abs((int)tb[k] + 1);
}
}
/**
* Load phoneme sound file
* @remarks Originally called 'charge_phbruit'
*/
void SoundManager::loadPhonemeSounds() {
Common::File f;
if (!f.open("phbrui.mor"))
error("Missing file - phbrui.mor");
for (int i = 1; i <= f.size() / 2; ++i)
_cfiphBuffer[i] = f.readUint16BE();
f.close();
}
void SoundManager::trait_car() {
byte d3;
int d2, i;
switch (_queue[1]._code) {
case 9:
if (_queue[1]._val != (int)'#') {
for (i = 0; i <= _queue[1]._rep; ++i)
entroct(_queue[1]._val);
}
break;
case 5:
case 6:
if (_queue[1]._code == 6)
d3 = _tabdph[(_queue[1]._val - 14) << 1];
else
d3 = kNullValue;
if (_queue[0]._code >= 5) {
if (_queue[0]._code == 9) {
entroct(4);
if (d3 == kNullValue)
entroct(_queue[1]._val);
else
entroct(d3);
entroct(22);
}
}
switch (_queue[1]._rep) {
case 0:
entroct(0);
entroct(_queue[1]._val);
if (d3 == kNullValue)
if (_queue[2]._code == 9)
entroct(2);
else
entroct(4);
else if (_queue[2]._code == 9)
entroct(0);
else
entroct(1);
break;
case 4:
case 5:
case 6:
if (_queue[1]._rep != 4) {
i = _queue[1]._rep - 5;
do {
--i;
entroct(0);
if (d3 == kNullValue)
entroct(_queue[1]._val);
else
entroct(d3);
entroct(3);
} while (i >= 0);
}
if (d3 == kNullValue) {
entroct(4);
entroct(_queue[1]._val);
entroct(0);
} else {
entroct(0);
entroct(_queue[1]._val);
entroct(3);
}
break;
case 7:
case 8:
case 9:
if (_queue[1]._rep != 7) {
i = _queue[1]._rep - 8;
do {
--i;
entroct(0);
if (d3 == kNullValue)
entroct(_queue[1]._val);
else
entroct(d3);
entroct(3);
} while (i >= 0);
}
if (d3 == kNullValue) {
entroct(0);
entroct(_queue[1]._val);
entroct(2);
} else {
entroct(0);
entroct(_queue[1]._val);
entroct(0);
}
break;
case 1:
case 2:
case 3:
if (_queue[1]._rep != 1) {
i = _queue[1]._rep - 2;
do {
--i;
entroct(0);
if (d3 == kNullValue)
entroct(_queue[1]._val);
else
entroct(d3);
entroct(3);
} while (i >= 0);
}
entroct(0);
entroct(_queue[1]._val);
if (_queue[2]._code == 9)
entroct(0);
else
entroct(1);
break;
default:
break;
} // switch c2.rep
break;
case 2:
case 3:
d3 = _queue[1]._code + 5; // 7 ou 8 => Corresponding vowel
if (_queue[0]._code > 4) {
if (_queue[0]._code == 9) {
entroct(4);
entroct(d3);
entroct(22);
}
}
i = _queue[1]._rep;
assert(i >= 0);
if (i != 0) {
do {
--i;
entroct(0);
entroct(d3);
entroct(3);
} while (i > 0);
}
if (_queue[2]._code == 6) {
entroct(4);
entroct(_tabdph[(_queue[2]._val - 14) << 1]);
entroct(_queue[1]._val);
} else {
entroct(4);
if (_queue[2]._val == 4)
entroct(3);
else
entroct(_queue[2]._val);
entroct(_queue[1]._val);
}
break;
case 0:
case 1:
switch (_queue[2]._code) {
case 2:
d2 = 7;
break;
case 3:
d2 = 8;
break;
case 6:
d2 = _tabdph[(_queue[2]._val - 14) << 1];
break;
case 5:
d2 = _queue[2]._val;
break;
default:
d2 = 10;
break;
} // switch c3._code
d2 = (d2 * 26) + _queue[1]._val;
if (_tnocon[d2] == 0)
d3 = 2;
else
d3 = 6;
if (_queue[1]._rep >= 5) {
_queue[1]._rep -= 5;
d3 = 8 - d3; // Swap 2 and 6
}
if (_queue[1]._code == 0) {
i = _queue[1]._rep;
if (i != 0) {
do {
--i;
entroct(d3);
entroct(_queue[1]._val);
entroct(3);
} while (i > 0);
}
entroct(d3);
entroct(_queue[1]._val);
entroct(4);
} else {
entroct(d3);
entroct(_queue[1]._val);
entroct(3);
i = _queue[1]._rep;
if (i != 0) {
do {
--i;
entroct(d3);
entroct(_queue[1]._val);
entroct(4);
} while (i > 0);
}
}
if (_queue[2]._code == 9) {
entroct(d3);
entroct(_queue[1]._val);
entroct(5);
} else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
switch (_queue[2]._code) {
case 3:
d2 = 8;
break;
case 6:
d2 = _tabdph[(_queue[2]._val - 14) << 1];
break;
case 5:
d2 = _queue[2]._val;
break;
default:
d2 = 7;
break;
} // switch c3._code
if (d2 == 4)
d2 = 3;
if (_intcon[_queue[1]._val] != 0)
++_queue[1]._val;
if ((_queue[1]._val == 17) || (_queue[1]._val == 18))
_queue[1]._val = 16;
entroct(4);
entroct(d2);
entroct(_queue[1]._val);
}
break;
case 4:
i = _queue[1]._rep;
if (i != 0) {
do {
--i;
entroct(2);
entroct(_queue[1]._val);
entroct(3);
} while (i > 0);
}
entroct(2);
entroct(_queue[1]._val);
entroct(4);
if (_queue[2]._code == 9) {
entroct(2);
entroct(_queue[1]._val);
entroct(5);
} else if ((_queue[2]._code != 0) && (_queue[2]._code != 1) && (_queue[2]._code != 4)) {
switch (_queue[2]._code) {
case 3:
d2 = 8;
break;
case 6:
d2 = _tabdph[(_queue[2]._val - 14) << 1];
break;
case 5:
d2 = _queue[2]._val;
break;
default:
d2 = 7;
break;
} // switch c3._code
if (d2 == 4)
d2 = 3;
if (_intcon[_queue[1]._val] != 0)
++_queue[1]._val;
entroct(4);
entroct(d2);
entroct(_tabdbc[((_queue[1]._val - 26) << 1) + 1]);
}
break;
default:
break;
} // switch c2.code
}
/**
* Make the queue evolve by 1 value
* @remarks Originally called 'rot_chariot'
*/
void SoundManager::moveQueue() {
_queue[0] = _queue[1];
_queue[1] = _queue[2];
_queue[2]._val = 32;
_queue[2]._code = 9;
}
/**
* initialize the queue
* @remarks Originally called 'init_chariot'
*/
void SoundManager::initQueue() {
_queue[2]._rep = 0;
_queue[2]._freq = 0;
_queue[2]._acc = 0;
moveQueue();
moveQueue();
}
/**
* Handle a phoneme
* @remarks Originally called 'trait_ph'
*/
void SoundManager::handlePhoneme() {
const uint16 deca[3] = {300, 30, 40};
uint16 startPos = _cfiphBuffer[_phonemeNumb - 1] + deca[_soundType];
uint16 endPos = _cfiphBuffer[_phonemeNumb] + deca[_soundType];
int wordCount = endPos - startPos;
startPos /= 2;
endPos /= 2;
assert((endPos - startPos) < 1711);
for (int i = startPos, currWord = 0; i < endPos; i++, currWord += 2)
WRITE_BE_UINT16(&_wordBuf[currWord], _cfiphBuffer[i]);
_ptr_oct = 0;
int currWord = 0;
initQueue();
do {
moveQueue();
charg_car(currWord);
trait_car();
} while (currWord < wordCount);
moveQueue();
trait_car();
entroct((int)'#');
#ifdef DEBUG
warning("---");
for (int i = 0; i < _ptr_oct; ) {
if ((_troctBuf[i] == 32) || (_troctBuf[i] == 35) || (_troctBuf[i] == 46)) {
warning("%d", _troctBuf[i]);
i++;
} else {
warning("%d %d %d", _troctBuf[i], _troctBuf[i + 1], _troctBuf[i + 1]);
i += 3;
}
}
warning("---");
#endif
}
/**
* Start speech
* @remarks Originally called 'parole'
*/
void SoundManager::startSpeech(int rep, int ht, int typ) {
uint16 savph[501];
int tempo;
// Hack to avoid a crash in the ending version. To be removed when the speech are implemented
if ((rep == 141) && (typ == 0))
return;
if (_vm->_soundOff)
return;
_phonemeNumb = rep;
int haut = ht;
_soundType = typ;
if (_soundType != 0) {
for (int i = 0; i <= 500; ++i)
savph[i] = _cfiphBuffer[i];
tempo = kTempoNoise;
} else if (haut > 5)
tempo = kTempoF;
else
tempo = kTempoM;
_vm->_addFix = (float)((tempo - 8)) / 256;
cctable(_tbi);
switch (typ) {
case 1:
regenbruit();
break;
case 2:
loadPhonemeSounds();
break;
default:
break;
}
handlePhoneme();
litph(_tbi, typ, tempo);
_buildingSentence = false;
if (typ != 0) {
_audioStream->finish();
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
_audioStream = nullptr;
}
if (_soundType != 0) {
for (int i = 0; i <= 500; ++i)
_cfiphBuffer[i] = savph[i];
}
_vm->setPal(_vm->_numpal);
}
void SoundManager::waitSpeech() {
while (_mixer->isSoundHandleActive(_soundHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
;
// In case the handle is still active, stop it.
_mixer->stopHandle(_soundHandle);
if (!_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
g_system->delayMillis(600);
}
} // End of namespace Mortevielle