scummvm/engines/hpl1
Kai Knoblich 5304df12f1 HPL1: Fix build with Clang on x64 platforms
The HPL1 engine seems to be still under heavy development so this is
rather a workaround to fix the build on x64 platforms with Clang which
is very strict regarding pointer conversions to smaller types.

Amend this issue after brief consultation with upstream by using
`PointerToInt(NULL)` instead of `dgUnsigned32(NULL)`.
2023-02-19 13:21:00 +01:00
..
engine HPL1: Fix build with Clang on x64 platforms 2023-02-19 13:21:00 +01:00
penumbra-overture HPL1: Fix Remaining Duplicate Branch GCC Compiler Warnings 2023-01-26 22:13:21 +00:00
std
algorithms.h
configure.engine
credits.pl
debug.h
detection_tables.h
detection.cpp
detection.h
graphics.cpp
graphics.h
hpl1.cpp
hpl1.h
metaengine.cpp
metaengine.h
module.mk HPL1: remove haptics related code 2023-01-26 10:17:22 +01:00
opengl.cpp HPL1: improve opengl error log 2023-01-24 15:11:36 +01:00
opengl.h HPL1: improve opengl error log 2023-01-24 15:11:36 +01:00
serialize.cpp HPL1: fix index increment 2023-01-29 22:34:27 +01:00
serialize.h
static_string.h
string.cpp
string.h