scummvm/engines/wintermute/ad
2013-10-29 02:59:53 +01:00
..
ad_actor.cpp WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int. 2013-10-28 18:38:17 +01:00
ad_actor.h WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int. 2013-10-28 18:38:17 +01:00
ad_entity.cpp WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int. 2013-10-28 18:38:17 +01:00
ad_entity.h WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int. 2013-10-28 18:38:17 +01:00
ad_game.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_game.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_inventory_box.cpp WINTERMUTE: Transfer Rect32s explicitly when saving/loading. 2013-10-29 02:59:52 +01:00
ad_inventory_box.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_inventory.cpp
ad_inventory.h
ad_item.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_item.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_layer.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_layer.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_node_state.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_node_state.h
ad_object.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_object.h WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int. 2013-10-28 18:38:17 +01:00
ad_path_point.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_path_point.h
ad_path.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_path.h
ad_region.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_region.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_response_box.cpp WINTERMUTE: Transfer Rect32s explicitly when saving/loading. 2013-10-29 02:59:52 +01:00
ad_response_box.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_response_context.cpp
ad_response_context.h
ad_response.cpp
ad_response.h
ad_rot_level.cpp WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_rot_level.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_scale_level.cpp WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_scale_level.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_scene_node.cpp
ad_scene_node.h
ad_scene_state.cpp
ad_scene_state.h
ad_scene.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_scene.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_sentence.cpp WINTERMUTE: Transfer Point32s explicitly when saving/loading. 2013-10-29 02:59:53 +01:00
ad_sentence.h
ad_sprite_set.cpp WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_sprite_set.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_talk_def.cpp WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_talk_def.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_talk_holder.cpp
ad_talk_holder.h
ad_talk_node.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_talk_node.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00
ad_types.h
ad_waypoint_group.cpp WINTERMUTE: Transfer booleans explicitly when saving/loading. 2013-10-28 19:19:12 +01:00
ad_waypoint_group.h WINTERMUTE: Clean up byte/char casts in loading/parsing 2013-10-01 23:20:43 +02:00