.. |
agos.cpp
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Add video opcodes differences in Elvira1 and cleanup
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2006-10-02 14:32:28 +00:00 |
agos.h
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Add video opcodes differences in Elvira1 and cleanup
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2006-10-02 14:32:28 +00:00 |
animation.cpp
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When escaping a cutscene, stop its soundtrack as well. (I can't check if this
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2006-10-01 07:17:34 +00:00 |
animation.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
charset.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
cursor.cpp
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Fix display and input in dimp
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2006-10-02 11:31:11 +00:00 |
debug.cpp
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Add debug opcode table for PP and other minor changes for PP
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2006-10-01 10:04:23 +00:00 |
debug.h
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Fix error in debug opcode table for PP
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2006-10-01 10:07:57 +00:00 |
debugger.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
debugger.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
draw.cpp
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Add video opcodes differences in Elvira1 and cleanup
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2006-10-02 14:32:28 +00:00 |
event.cpp
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Fix changing map areas in swampy
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2006-10-02 06:11:05 +00:00 |
game.cpp
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Fixed msvc8 build.
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2006-10-01 10:56:12 +00:00 |
icons.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
intern.h
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Add opcode table for Elvira 2 and cleanup
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2006-09-30 05:51:06 +00:00 |
items.cpp
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Increase struct sizes, to maximum required by games
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2006-10-02 10:43:07 +00:00 |
midi.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
midi.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
midiparser_s1d.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
module.mk
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Added a couple of functions which seem to define the rules for some kind of
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2006-09-30 11:55:50 +00:00 |
oracle.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
res.cpp
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Move remaining script loading code to subroutine.cpp
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2006-09-30 05:57:44 +00:00 |
rooms.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
rules.cpp
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Increase struct sizes, to maximum required by games
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2006-10-02 10:43:07 +00:00 |
saveload.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
sound.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
sound.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
string.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
subroutine.cpp
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Add video opcodes differences in Elvira1 and cleanup
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2006-10-02 14:32:28 +00:00 |
verb.cpp
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Add debug opcode table for PP and other minor changes for PP
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2006-10-01 10:04:23 +00:00 |
vga.cpp
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Add video opcodes differences in Elvira1 and cleanup
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2006-10-02 14:32:28 +00:00 |
vga.h
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |
window.cpp
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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2006-09-29 09:44:30 +00:00 |