scummvm/engines/agos
2006-10-02 14:32:28 +00:00
..
agos.cpp Add video opcodes differences in Elvira1 and cleanup 2006-10-02 14:32:28 +00:00
agos.h Add video opcodes differences in Elvira1 and cleanup 2006-10-02 14:32:28 +00:00
animation.cpp When escaping a cutscene, stop its soundtrack as well. (I can't check if this 2006-10-01 07:17:34 +00:00
animation.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
charset.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
cursor.cpp Fix display and input in dimp 2006-10-02 11:31:11 +00:00
debug.cpp Add debug opcode table for PP and other minor changes for PP 2006-10-01 10:04:23 +00:00
debug.h Fix error in debug opcode table for PP 2006-10-01 10:07:57 +00:00
debugger.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
debugger.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
draw.cpp Add video opcodes differences in Elvira1 and cleanup 2006-10-02 14:32:28 +00:00
event.cpp Fix changing map areas in swampy 2006-10-02 06:11:05 +00:00
game.cpp Fixed msvc8 build. 2006-10-01 10:56:12 +00:00
icons.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
intern.h Add opcode table for Elvira 2 and cleanup 2006-09-30 05:51:06 +00:00
items.cpp Increase struct sizes, to maximum required by games 2006-10-02 10:43:07 +00:00
midi.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
midi.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
midiparser_s1d.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
module.mk Added a couple of functions which seem to define the rules for some kind of 2006-09-30 11:55:50 +00:00
oracle.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
res.cpp Move remaining script loading code to subroutine.cpp 2006-09-30 05:57:44 +00:00
rooms.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
rules.cpp Increase struct sizes, to maximum required by games 2006-10-02 10:43:07 +00:00
saveload.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
sound.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
sound.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
string.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
subroutine.cpp Add video opcodes differences in Elvira1 and cleanup 2006-10-02 14:32:28 +00:00
verb.cpp Add debug opcode table for PP and other minor changes for PP 2006-10-01 10:04:23 +00:00
vga.cpp Add video opcodes differences in Elvira1 and cleanup 2006-10-02 14:32:28 +00:00
vga.h Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00
window.cpp Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and 2006-09-29 09:44:30 +00:00