scummvm/engines/kyra/sequences_lok.cpp

1884 lines
51 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "kyra/kyra_lok.h"
#include "kyra/seqplayer.h"
#include "kyra/screen_lok.h"
#include "kyra/resource.h"
#include "kyra/sound.h"
#include "kyra/sprites.h"
#include "kyra/wsamovie.h"
#include "kyra/animator_lok.h"
#include "kyra/text.h"
#include "kyra/timer.h"
#include "common/system.h"
#include "common/savefile.h"
namespace Kyra {
void KyraEngine_LoK::seq_demo() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_demo()");
snd_playTheme(0, 2);
_screen->loadBitmap("START.CPS", 7, 7, _screen->_currentPalette);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(60 * _tickLength);
_screen->fadeToBlack();
_screen->clearPage(0);
_screen->loadBitmap("TOP.CPS", 7, 7, NULL);
_screen->loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette);
_screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
_seq->playSequence(_seq_WestwoodLogo, true);
delay(60 * _tickLength);
_seq->playSequence(_seq_KyrandiaLogo, true);
_screen->fadeToBlack();
_screen->clearPage(2);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo1, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo2, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo3, true);
_screen->clearPage(0);
_seq->playSequence(_seq_Demo4, true);
_screen->clearPage(0);
_screen->loadBitmap("FINAL.CPS", 7, 7, _screen->_currentPalette);
_screen->_curPage = 0;
_screen->copyRegion(0, 0, 0, 0, 320, 200, 6, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(60 * _tickLength);
_screen->fadeToBlack();
_sound->haltTrack();
}
void KyraEngine_LoK::seq_intro() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_intro()");
if (_flags.isTalkie)
_res->loadPakFile("INTRO.VRM");
static const IntroProc introProcTable[] = {
&KyraEngine_LoK::seq_introLogos,
&KyraEngine_LoK::seq_introStory,
&KyraEngine_LoK::seq_introMalcolmTree,
&KyraEngine_LoK::seq_introKallakWriting,
&KyraEngine_LoK::seq_introKallakMalcolm
};
Common::InSaveFile *in;
if ((in = _saveFileMan->openForLoading(getSavegameFilename(0)))) {
delete in;
_skipIntroFlag = true;
} else
_skipIntroFlag = false;
_seq->setCopyViewOffs(true);
_screen->setFont(Screen::FID_8_FNT);
if (_flags.platform != Common::kPlatformFMTowns && _flags.platform != Common::kPlatformPC98)
snd_playTheme(0, 2);
_text->setTalkCoords(144);
for (int i = 0; i < ARRAYSIZE(introProcTable) && !seq_skipSequence(); ++i)
(this->*introProcTable[i])();
_text->setTalkCoords(136);
delay(30 * _tickLength);
_seq->setCopyViewOffs(false);
_sound->haltTrack();
_sound->voiceStop();
if (_flags.isTalkie)
_res->unloadPakFile("INTRO.VRM");
}
void KyraEngine_LoK::seq_introLogos() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_introLogos()");
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
_screen->loadBitmap("LOGO.CPS", 3, 3, _screen->_currentPalette);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0);
_screen->updateScreen();
_screen->fadeFromBlack();
delay(90 * _tickLength);
_screen->fadeToBlack();
if (!_abortIntroFlag)
snd_playWanderScoreViaMap(57, 0);
}
_screen->clearPage(0);
if (_flags.platform == Common::kPlatformAmiga) {
_screen->loadPalette("INTRO.PAL", _screen->_currentPalette);
_screen->loadBitmap("BOTTOM.CPS", 3, 5, 0);
_screen->loadBitmap("TOP.CPS", 3, 3, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 2, 0);
_screen->copyRegion(0, 91, 0, 8, 320, 109, 2, 0);
_screen->copyRegion(0, 0, 0, 0, 320, 190, 0, 2);
} else {
_screen->loadBitmap("TOP.CPS", 7, 7, 0);
_screen->loadBitmap("BOTTOM.CPS", 5, 5, _screen->_currentPalette);
_screen->copyRegion(0, 91, 0, 8, 320, 103, 6, 0);
_screen->copyRegion(0, 0, 0, 111, 320, 64, 6, 0);
}
_screen->_curPage = 0;
_screen->updateScreen();
_screen->fadeFromBlack();
if (_seq->playSequence(_seq_WestwoodLogo, _skipFlag) || quit()) {
_screen->fadeToBlack();
_screen->clearPage(0);
return;
}
delay(60 * _tickLength);
if (_flags.platform == Common::kPlatformAmiga) {
memcpy(_screen->_currentPalette, _screen->_currentPalette + 3*32, 3*32);
_screen->setScreenPalette(_screen->_currentPalette);
}
if ((_seq->playSequence(_seq_KyrandiaLogo, _skipFlag) && !seq_skipSequence()) || quit()) {
_screen->fadeToBlack();
_screen->clearPage(0);
return;
}
_screen->fillRect(0, 179, 319, 199, 0);
if (quit())
return;
if (_flags.platform == Common::kPlatformAmiga) {
memcpy(_screen->_currentPalette, _screen->_currentPalette + 3*64, 3*32);
_screen->fadeToBlack();
_screen->copyRegion(0, 0, 0, 0, 320, 200, 4, 0);
_screen->fadeFromBlack();
} else {
_screen->copyRegion(0, 91, 0, 8, 320, 104, 6, 2);
_screen->copyRegion(0, 0, 0, 112, 320, 64, 6, 2);
uint32 start = _system->getMillis();
bool doneFlag = false;
int oldDistance = 0;
do {
uint32 now = _system->getMillis();
// The smallest y2 we ever draw the screen for is 65.
int distance = (now - start) / _tickLength;
if (distance > 112) {
distance = 112;
doneFlag = true;
}
if (distance > oldDistance) {
int y1 = 8 + distance;
int h1 = 168 - distance;
int y2 = 176 - distance;
int h2 = distance;
_screen->copyRegion(0, y1, 0, 8, 320, h1, 2, 0);
if (h2 > 0)
_screen->copyRegion(0, 64, 0, y2, 320, h2, 4, 0);
_screen->updateScreen();
}
oldDistance = distance;
delay(10);
} while (!doneFlag && !quit() && !_abortIntroFlag);
}
if (quit())
return;
_seq->playSequence(_seq_Forest, true);
}
void KyraEngine_LoK::seq_introStory() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_introStory()");
_screen->clearPage(3);
_screen->clearPage(0);
// HACK: The Italian fan translation uses an special text screen here
// so we show it even when text is disabled
if (!textEnabled() && speechEnabled() && _flags.lang != Common::IT_ITA)
return;
if (_flags.lang == Common::EN_ANY && !_flags.isTalkie && (_flags.platform == Common::kPlatformPC || _flags.platform == Common::kPlatformAmiga))
_screen->loadBitmap("TEXT.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN)
_screen->loadBitmap("TEXT_ENG.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::DE_DEU)
_screen->loadBitmap("TEXT_GER.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::FR_FRA)
_screen->loadBitmap("TEXT_FRE.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::ES_ESP)
_screen->loadBitmap("TEXT_SPA.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::IT_ITA && !_flags.isTalkie)
_screen->loadBitmap("TEXT_ITA.CPS", 3, 3, _screen->_currentPalette);
else if (_flags.lang == Common::IT_ITA && _flags.isTalkie)
_screen->loadBitmap("TEXT_ENG.CPS", 3, 3, _screen->_currentPalette);
else
warning("no story graphics file found");
_screen->setScreenPalette(_screen->_currentPalette);
_screen->copyRegion(0, 0, 0, 0, 320, 200, 3, 0);
if (_flags.lang == Common::JA_JPN) {
const int x1 = (Screen::SCREEN_W - _screen->getTextWidth(_seq_textsTable[18])) / 2;
const int x2 = (Screen::SCREEN_W - _screen->getTextWidth(_seq_textsTable[19])) / 2;
const int y1 = 175;
const int y2 = 184;
uint8 colorMap[] = { 0, 15, 12, 12 };
_screen->setTextColor(colorMap, 0, 3);
_screen->printText(_seq_textsTable[18], x1, y1, 5, 8);
_screen->printText(_seq_textsTable[19], x2, y2, 5, 8);
}
_screen->updateScreen();
//debugC(0, kDebugLevelMain, "skipFlag %i, %i", _skipFlag, _tickLength);
delay(360 * _tickLength);
}
void KyraEngine_LoK::seq_introMalcolmTree() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_introMalcolmTree()");
_screen->_curPage = 0;
_screen->clearPage(3);
_seq->playSequence(_seq_MalcolmTree, true);
}
void KyraEngine_LoK::seq_introKallakWriting() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_introKallakWriting()");
_seq->makeHandShapes();
_screen->setAnimBlockPtr(5060);
_screen->_charWidth = -2;
_screen->clearPage(3);
_seq->playSequence(_seq_KallakWriting, true);
}
void KyraEngine_LoK::seq_introKallakMalcolm() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_introKallakMalcolm()");
_screen->clearPage(3);
_seq->playSequence(_seq_KallakMalcolm, true);
}
void KyraEngine_LoK::seq_createAmuletJewel(int jewel, int page, int noSound, int drawOnly) {
debugC(9, kDebugLevelMain, "seq_createAmuletJewel(%d, %d, %d, %d)", jewel, page, noSound, drawOnly);
static const uint16 specialJewelTable[] = {
0x167, 0x162, 0x15D, 0x158, 0x153, 0xFFFF
};
static const uint16 specialJewelTable1[] = {
0x14F, 0x154, 0x159, 0x15E, 0x163, 0xFFFF
};
static const uint16 specialJewelTable2[] = {
0x150, 0x155, 0x15A, 0x15F, 0x164, 0xFFFF
};
static const uint16 specialJewelTable3[] = {
0x151, 0x156, 0x15B, 0x160, 0x165, 0xFFFF
};
static const uint16 specialJewelTable4[] = {
0x152, 0x157, 0x15C, 0x161, 0x166, 0xFFFF
};
if (!noSound)
snd_playSoundEffect(0x5F);
_screen->hideMouse();
if (!drawOnly) {
for (int i = 0; specialJewelTable[i] != 0xFFFF; ++i) {
_screen->drawShape(page, _shapes[specialJewelTable[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
const uint16 *opcodes = 0;
switch (jewel - 1) {
case 0:
opcodes = specialJewelTable1;
break;
case 1:
opcodes = specialJewelTable2;
break;
case 2:
opcodes = specialJewelTable3;
break;
case 3:
opcodes = specialJewelTable4;
break;
}
if (opcodes) {
for (int i = 0; opcodes[i] != 0xFFFF; ++i) {
_screen->drawShape(page, _shapes[opcodes[i]], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
}
}
_screen->drawShape(page, _shapes[323+jewel], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
_screen->showMouse();
setGameFlag(0x55+jewel);
}
void KyraEngine_LoK::seq_brandonHealing() {
debugC(9, kDebugLevelMain, "seq_brandonHealing()");
if (!(_deathHandler & 8))
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_healingShapeTable);
setupShapes123(_healingShapeTable, 22, 0);
_animator->setBrandonAnimSeqSize(3, 48);
snd_playSoundEffect(0x53);
for (int i = 123; i <= 144; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
for (int i = 125; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_brandonHealing2() {
debugC(9, kDebugLevelMain, "seq_brandonHealing2()");
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_healingShape2Table);
setupShapes123(_healingShape2Table, 30, 0);
resetBrandonPoisonFlags();
_animator->setBrandonAnimSeqSize(3, 48);
snd_playSoundEffect(0x50);
for (int i = 123; i <= 152; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
assert(_poisonGone);
characterSays(2010, _poisonGone[0], 0, -2);
characterSays(2011, _poisonGone[1], 0, -2);
}
void KyraEngine_LoK::seq_poisonDeathNow(int now) {
debugC(9, kDebugLevelMain, "seq_poisonDeathNow(%d)", now);
if (!(_brandonStatusBit & 1))
return;
++_poisonDeathCounter;
if (now)
_poisonDeathCounter = 2;
if (_poisonDeathCounter >= 2) {
snd_playWanderScoreViaMap(1, 1);
assert(_thePoison);
characterSays(7000, _thePoison[0], 0, -2);
characterSays(7001, _thePoison[1], 0, -2);
seq_poisonDeathNowAnim();
_deathHandler = 3;
} else {
assert(_thePoison);
characterSays(7002, _thePoison[2], 0, -2);
characterSays(7004, _thePoison[3], 0, -2);
}
}
void KyraEngine_LoK::seq_poisonDeathNowAnim() {
debugC(9, kDebugLevelMain, "seq_poisonDeathNowAnim()");
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_posionDeathShapeTable);
setupShapes123(_posionDeathShapeTable, 20, 0);
_animator->setBrandonAnimSeqSize(8, 48);
_currentCharacter->currentAnimFrame = 124;
_animator->animRefreshNPC(0);
delayWithTicks(30);
_currentCharacter->currentAnimFrame = 123;
_animator->animRefreshNPC(0);
delayWithTicks(30);
for (int i = 125; i <= 139; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(60);
for (int i = 140; i <= 142; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(60);
_animator->resetBrandonAnimSeqSize();
freeShapes123();
_animator->restoreAllObjectBackgrounds();
_currentCharacter->x1 = _currentCharacter->x2 = -1;
_currentCharacter->y1 = _currentCharacter->y2 = -1;
_animator->preserveAllBackgrounds();
_screen->showMouse();
}
void KyraEngine_LoK::seq_playFluteAnimation() {
debugC(9, kDebugLevelMain, "seq_playFluteAnimation()");
_screen->hideMouse();
checkAmuletAnimFlags();
setupShapes123(_fluteAnimShapeTable, 36, 0);
_animator->setBrandonAnimSeqSize(3, 75);
for (int i = 123; i <= 130; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(2);
}
int delayTime = 0, soundType = 0;
if (queryGameFlag(0x85)) {
snd_playSoundEffect(0x63);
delayTime = 9;
soundType = 3;
} else if (!queryGameFlag(0x86)) {
snd_playSoundEffect(0x61);
delayTime = 2;
soundType = 1;
setGameFlag(0x86);
} else {
snd_playSoundEffect(0x62);
delayTime = 2;
soundType = 2;
}
for (int i = 131; i <= 158; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(delayTime);
}
for (int i = 126; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(delayTime);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
if (soundType == 1) {
assert(_fluteString);
characterSays(1000, _fluteString[0], 0, -2);
} else if (soundType == 2) {
assert(_fluteString);
characterSays(1001, _fluteString[1], 0, -2);
}
}
void KyraEngine_LoK::seq_winterScroll1() {
debugC(9, kDebugLevelMain, "seq_winterScroll1()");
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_winterScrollTable);
assert(_winterScroll1Table);
assert(_winterScroll2Table);
setupShapes123(_winterScrollTable, 7, 0);
_animator->setBrandonAnimSeqSize(5, 66);
for (int i = 123; i <= 129; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
freeShapes123();
snd_playSoundEffect(0x20);
uint8 numFrames, midpoint;
if (_flags.isTalkie) {
numFrames = 18;
midpoint = 136;
} else {
numFrames = 35;
midpoint = 147;
}
setupShapes123(_winterScroll1Table, numFrames, 0);
for (int i = 123; i < midpoint; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
if (_currentCharacter->sceneId == 41 && !queryGameFlag(0xA2)) {
snd_playSoundEffect(0x20);
_sprites->_anims[0].play = false;
_animator->sprites()[0].active = 0;
_sprites->_anims[1].play = true;
_animator->sprites()[1].active = 1;
setGameFlag(0xA2);
}
for (int i = midpoint; i < 123 + numFrames; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
if (_currentCharacter->sceneId == 117 && !queryGameFlag(0xB3)) {
for (int i = 0; i <= 7; ++i) {
_sprites->_anims[i].play = false;
_animator->sprites()[i].active = 0;
}
uint8 tmpPal[768];
memcpy(tmpPal, _screen->_currentPalette, 768);
memcpy(&tmpPal[684], palTable2()[0], 60);
_screen->fadePalette(tmpPal, 72);
memcpy(&_screen->_currentPalette[684], palTable2()[0], 60);
_screen->setScreenPalette(_screen->_currentPalette);
setGameFlag(0xB3);
} else {
delayWithTicks(120);
}
freeShapes123();
setupShapes123(_winterScroll2Table, 4, 0);
for (int i = 123; i <= 126; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_winterScroll2() {
debugC(9, kDebugLevelMain, "seq_winterScroll2()");
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_winterScrollTable);
setupShapes123(_winterScrollTable, 7, 0);
_animator->setBrandonAnimSeqSize(5, 66);
for (int i = 123; i <= 128; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(120);
for (int i = 127; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonInv() {
debugC(9, kDebugLevelMain, "seq_makeBrandonInv()");
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
_brandonStatusBit |= 0x20;
_timer->setCountdown(18, 2700);
_brandonStatusBit |= 0x40;
snd_playSoundEffect(0x77);
_brandonInvFlag = 0;
while (_brandonInvFlag <= 0x100) {
_animator->animRefreshNPC(0);
delayWithTicks(10);
_brandonInvFlag += 0x10;
}
_brandonStatusBit &= 0xFFBF;
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonNormal() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal()");
_screen->hideMouse();
_brandonStatusBit |= 0x40;
snd_playSoundEffect(0x77);
_brandonInvFlag = 0x100;
while (_brandonInvFlag >= 0) {
_animator->animRefreshNPC(0);
delayWithTicks(10);
_brandonInvFlag -= 0x10;
}
_brandonInvFlag = 0;
_brandonStatusBit &= 0xFF9F;
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonNormal2() {
debugC(9, kDebugLevelMain, "seq_makeBrandonNormal2()");
_screen->hideMouse();
assert(_brandonToWispTable);
setupShapes123(_brandonToWispTable, 26, 0);
_animator->setBrandonAnimSeqSize(5, 48);
_brandonStatusBit &= 0xFFFD;
snd_playSoundEffect(0x6C);
for (int i = 138; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->setBrandonAnimSeqSize(4, 48);
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245)
_screen->fadeSpecialPalette(31, 234, 13, 4);
else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186)
_screen->fadeSpecialPalette(14, 228, 15, 4);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_makeBrandonWisp() {
debugC(9, kDebugLevelMain, "seq_makeBrandonWisp()");
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
checkAmuletAnimFlags();
assert(_brandonToWispTable);
setupShapes123(_brandonToWispTable, 26, 0);
_animator->setBrandonAnimSeqSize(5, 48);
snd_playSoundEffect(0x6C);
for (int i = 123; i <= 138; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_brandonStatusBit |= 2;
if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198)
_timer->setCountdown(14, 18000);
else
_timer->setCountdown(14, 7200);
_animator->_brandonDrawFrame = 113;
_brandonStatusBit0x02Flag = 1;
_currentCharacter->currentAnimFrame = 113;
_animator->animRefreshNPC(0);
_animator->updateAllObjectShapes();
if (_currentCharacter->sceneId >= 229 && _currentCharacter->sceneId <= 245)
_screen->fadeSpecialPalette(30, 234, 13, 4);
else if (_currentCharacter->sceneId >= 118 && _currentCharacter->sceneId <= 186)
_screen->fadeSpecialPalette(14, 228, 15, 4);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_dispelMagicAnimation() {
debugC(9, kDebugLevelMain, "seq_dispelMagicAnimation()");
if (_deathHandler == 8)
return;
if (_currentCharacter->sceneId == 210) {
if (_beadStateVar == 4 || _beadStateVar == 6)
return;
}
_screen->hideMouse();
if (_currentCharacter->sceneId == 210 && _currentCharacter->sceneId < 160)
_currentCharacter->facing = 3;
if (_malcolmFlag == 7 && _beadStateVar == 3) {
_beadStateVar = 6;
_unkEndSeqVar5 = 2;
_malcolmFlag = 10;
}
checkAmuletAnimFlags();
setGameFlag(0xEE);
assert(_magicAnimationTable);
setupShapes123(_magicAnimationTable, 5, 0);
_animator->setBrandonAnimSeqSize(8, 49);
snd_playSoundEffect(0x15);
for (int i = 123; i <= 127; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
delayWithTicks(120);
for (int i = 127; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(10);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_fillFlaskWithWater(int item, int type) {
debugC(9, kDebugLevelMain, "seq_fillFlaskWithWater(%d, %d)", item, type);
int newItem = -1;
static const uint8 flaskTable1[] = { 0x46, 0x48, 0x4A, 0x4C };
static const uint8 flaskTable2[] = { 0x47, 0x49, 0x4B, 0x4D };
if (item >= 60 && item <= 77) {
assert(_flaskFull);
characterSays(8006, _flaskFull[0], 0, -2);
} else if (item == 78) {
assert(type >= 0 && type < ARRAYSIZE(flaskTable1));
newItem = flaskTable1[type];
} else if (item == 79) {
assert(type >= 0 && type < ARRAYSIZE(flaskTable2));
newItem = flaskTable2[type];
}
if (newItem == -1)
return;
_screen->hideMouse();
setMouseItem(newItem);
_screen->showMouse();
_itemInHand = newItem;
assert(_fullFlask);
assert(type < _fullFlask_Size && type >= 0);
static const uint16 voiceEntries[] = {
0x1F40, 0x1F41, 0x1F42, 0x1F45
};
assert(type < ARRAYSIZE(voiceEntries));
characterSays(voiceEntries[type], _fullFlask[type], 0, -2);
}
void KyraEngine_LoK::seq_playDrinkPotionAnim(int item, int unk2, int flags) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_playDrinkPotionAnim(%d, %d, %d)", item, unk2, flags);
uint8 red, green, blue;
switch (item) {
case 60:
case 61:
red = 63;
green = blue = 6;
break;
case 62:
case 63:
red = green = 0;
blue = 67;
break;
case 64:
case 65:
red = 84;
green = 78;
blue = 14;
break;
case 66:
red = blue = 0;
green = 48;
break;
case 67:
red = 100;
green = 48;
blue = 23;
break;
case 68:
red = 73;
green = 0;
blue = 89;
break;
case 69:
red = green = 73;
blue = 86;
break;
default:
red = 33;
green = 66;
blue = 100;
break;
}
red = (uint8)((double)red * 0.63);
green = (uint8)((double)green * 0.63);
blue = (uint8)((double)blue * 0.63);
_screen->setPaletteIndex(0xFE, red, green, blue);
_screen->hideMouse();
checkAmuletAnimFlags();
_currentCharacter->facing = 5;
_animator->animRefreshNPC(0);
assert(_drinkAnimationTable);
setupShapes123(_drinkAnimationTable, 9, flags);
_animator->setBrandonAnimSeqSize(5, 54);
for (int i = 123; i <= 131; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(5);
}
snd_playSoundEffect(0x34);
for (int i = 0; i < 2; ++i) {
_currentCharacter->currentAnimFrame = 130;
_animator->animRefreshNPC(0);
delayWithTicks(7);
_currentCharacter->currentAnimFrame = 131;
_animator->animRefreshNPC(0);
delayWithTicks(7);
}
if (unk2) {
// XXX
}
for (int i = 131; i >= 123; --i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(5);
}
_animator->resetBrandonAnimSeqSize();
_currentCharacter->currentAnimFrame = 7;
_animator->animRefreshNPC(0);
freeShapes123();
_screen->setPaletteIndex(0xFE, 30, 30, 30);
_screen->showMouse();
}
int KyraEngine_LoK::seq_playEnd() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_playEnd()");
if (_endSequenceSkipFlag)
return 0;
if (_deathHandler == 8)
return 0;
_screen->_curPage = 2;
if (_endSequenceNeedLoading) {
snd_playWanderScoreViaMap(50, 1);
setupPanPages();
_finalA = new WSAMovie_v1(this);
assert(_finalA);
_finalA->open("finala.wsa", 1, 0);
_finalB = new WSAMovie_v1(this);
assert(_finalB);
_finalB->open("finalb.wsa", 1, 0);
_finalC = new WSAMovie_v1(this);
assert(_finalC);
_endSequenceNeedLoading = 0;
_finalC->open("finalc.wsa", 1, 0);
_screen->_curPage = 0;
_beadStateVar = 0;
_malcolmFlag = 0;
_unkEndSeqVar2 = _system->getMillis() + 600 * _tickLength;
_screen->copyRegion(312, 0, 312, 0, 8, 136, 0, 2);
}
// TODO: better handling. This timer shouldn't count when the menu is open or something.
if (_unkEndSeqVar2 != -1) {
if (_system->getMillis() > (uint32)_unkEndSeqVar2) {
_unkEndSeqVar2 = -1;
if (!_malcolmFlag)
_malcolmFlag = 1;
}
}
if (handleMalcolmFlag()) {
_beadStateVar = 0;
_malcolmFlag = 12;
handleMalcolmFlag();
handleBeadState();
closeFinalWsa();
if (_deathHandler == 8) {
_screen->_curPage = 0;
checkAmuletAnimFlags();
seq_brandonToStone();
delay(60 * _tickLength);
return 1;
} else {
_endSequenceSkipFlag = 1;
if (_text->printed())
_text->restoreTalkTextMessageBkgd(2, 0);
_screen->_curPage = 0;
_screen->hideMouse();
_screen->fadeSpecialPalette(32, 228, 20, 60);
delay(60 * _tickLength);
_screen->loadBitmap("GEMHEAL.CPS", 3, 3, _screen->_currentPalette);
_screen->setScreenPalette(_screen->_currentPalette);
_screen->shuffleScreen(8, 8, 304, 128, 2, 0, 1, 0);
uint32 nextTime = _system->getMillis() + 120 * _tickLength;
_finalA = new WSAMovie_v1(this);
assert(_finalA);
_finalA->open("finald.wsa", 1, 0);
_finalA->setX(8); _finalA->setY(8);
_finalA->setDrawPage(0);
delayUntil(nextTime);
snd_playSoundEffect(0x40);
for (int i = 0; i < 22; ++i) {
delayUntil(nextTime);
if (i == 4)
snd_playSoundEffect(0x3E);
else if (i == 20)
snd_playSoundEffect(0x0E);
nextTime = _system->getMillis() + 8 * _tickLength;
_finalA->displayFrame(i);
_screen->updateScreen();
}
delete _finalA;
_finalA = 0;
seq_playEnding();
return 1;
}
} else {
handleBeadState();
_screen->bitBlitRects();
_screen->updateScreen();
_screen->_curPage = 0;
}
return 0;
}
void KyraEngine_LoK::seq_brandonToStone() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_brandonToStone()");
_screen->hideMouse();
assert(_brandonStoneTable);
setupShapes123(_brandonStoneTable, 14, 0);
_animator->setBrandonAnimSeqSize(5, 51);
for (int i = 123; i <= 136; ++i) {
_currentCharacter->currentAnimFrame = i;
_animator->animRefreshNPC(0);
delayWithTicks(8);
}
_animator->resetBrandonAnimSeqSize();
freeShapes123();
_screen->showMouse();
}
void KyraEngine_LoK::seq_playEnding() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_playEnding()");
if (quit())
return;
_screen->hideMouse();
_screen->_curPage = 0;
_screen->fadeToBlack();
_screen->loadBitmap("REUNION.CPS", 3, 3, _screen->_currentPalette);
_screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0);
_screen->_curPage = 0;
// XXX
assert(_homeString);
drawSentenceCommand(_homeString[0], 179);
memset(_screen->getPalette(2), 0, sizeof(uint8)*768);
_screen->setScreenPalette(_screen->getPalette(2));
_seq->playSequence(_seq_Reunion, false);
_screen->fadeToBlack();
_screen->showMouse();
seq_playCredits();
}
void KyraEngine_LoK::seq_playCredits() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_playCredits()");
static const uint8 colorMap[] = { 0, 0, 0xC, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static const char stringTerms[] = { 0x5, 0xd, 0x0};
static const int numStrings = 250;
struct {
int16 x, y;
uint8 code;
uint8 unk1;
Screen::FontId font;
uint8 *str;
} strings[numStrings];
memset(strings, 0, sizeof(strings));
_screen->hideMouse();
if (!_flags.isTalkie) {
_screen->loadFont(Screen::FID_CRED6_FNT, "CREDIT6.FNT");
_screen->loadFont(Screen::FID_CRED8_FNT, "CREDIT8.FNT");
} else
_screen->setFont(Screen::FID_8_FNT);
_screen->loadBitmap("CHALET.CPS", 4, 4, _screen->_currentPalette);
_screen->setCurPage(0);
_screen->clearCurPage();
_screen->setTextColorMap(colorMap);
_screen->_charWidth = -1;
// we only need this for the fm-towns version
if (_flags.platform == Common::kPlatformFMTowns && _configMusic == 1)
snd_playWanderScoreViaMap(53, 1);
uint8 *buffer = 0;
uint32 size = 0;
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
int sizeTmp = 0;
const uint8 *bufferTmp = _staticres->loadRawData(k1CreditsStrings, sizeTmp);
buffer = new uint8[sizeTmp];
assert(buffer);
memcpy(buffer, bufferTmp, sizeTmp);
size = sizeTmp;
_staticres->unloadId(k1CreditsStrings);
} else {
buffer = _res->fileData("CREDITS.TXT", &size);
assert(buffer);
}
uint8 *nextString = buffer;
uint8 *currentString = buffer;
int currentY = 200;
for (int i = 0; i < numStrings; i++) {
if (*nextString == 0)
break;
currentString = nextString;
nextString = (uint8 *)strpbrk((const char *)currentString, stringTerms);
if (!nextString)
nextString = (uint8 *)strchr((const char *)currentString, 0);
strings[i].code = nextString[0];
*nextString = 0;
if (strings[i].code != 0)
nextString++;
if (*currentString == 3 || *currentString == 4) {
strings[i].unk1 = *currentString;
currentString++;
}
if (*currentString == 1) {
currentString++;
if (!_flags.isTalkie)
_screen->setFont(Screen::FID_CRED6_FNT);
} else {
if (*currentString == 2)
currentString++;
if (!_flags.isTalkie)
_screen->setFont(Screen::FID_CRED8_FNT);
}
strings[i].font = _screen->_currentFont;
if (strings[i].unk1 == 3)
strings[i].x = 157 - _screen->getTextWidth((const char *)currentString);
else if (strings[i].unk1 == 4)
strings[i].x = 161;
else
strings[i].x = (320 - _screen->getTextWidth((const char *)currentString)) / 2 + 1;
strings[i].y = currentY;
if (strings[i].code != 5)
currentY += 10;
strings[i].str = currentString;
}
_screen->setCurPage(2);
memset(_screen->getPalette(2), 0, sizeof(uint8)*768);
_screen->setScreenPalette(_screen->getPalette(2));
_screen->copyRegion(8, 32, 8, 32, 312, 128, 4, 0, Screen::CR_NO_P_CHECK);
_screen->fadePalette(_screen->_currentPalette, 0x5A);
Common::Event event;
bool finished = false;
int bottom = 201;
while (!finished) {
uint32 startLoop = _system->getMillis();
if (bottom > 175) {
_screen->copyRegion(8, 32, 8, 32, 312, 128, 4, 2, Screen::CR_NO_P_CHECK);
bottom = 0;
for (int i = 0; i < numStrings; i++) {
if (strings[i].y < 200 && strings[i].y > 0) {
if (strings[i].font != _screen->_currentFont)
_screen->setFont(strings[i].font);
_screen->printText((const char *)strings[i].str, strings[i].x, strings[i].y, 15, 0);
}
strings[i].y--;
if (strings[i].y > bottom)
bottom = strings[i].y;
}
_screen->copyRegion(8, 32, 8, 32, 312, 128, 2, 0, Screen::CR_NO_P_CHECK);
_screen->updateScreen();
}
while (_eventMan->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_KEYDOWN:
finished = true;
break;
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
finished = true;
break;
default:
break;
}
}
uint32 now = _system->getMillis();
uint32 nextLoop = startLoop + _tickLength * 5;
if (nextLoop > now)
_system->delayMillis(nextLoop - now);
}
delete[] buffer;
_screen->fadeToBlack();
_screen->clearCurPage();
_screen->showMouse();
}
bool KyraEngine_LoK::seq_skipSequence() const {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::seq_skipSequence()");
return quit() || _abortIntroFlag;
}
int KyraEngine_LoK::handleMalcolmFlag() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::handleMalcolmFlag()");
static uint16 frame = 0;
static uint32 timer1 = 0;
static uint32 timer2 = 0;
switch (_malcolmFlag) {
case 1:
frame = 0;
_malcolmFlag = 2;
timer2 = 0;
// Fall through to the next case
case 2:
if (_system->getMillis() >= timer2) {
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
++frame;
if (frame > 13) {
_malcolmFlag = 3;
timer1 = _system->getMillis() + 180 * _tickLength;
}
}
break;
case 3:
if (_system->getMillis() < timer1) {
if (_system->getMillis() >= timer2) {
frame = _rnd.getRandomNumberRng(14, 17);
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
}
} else {
_malcolmFlag = 4;
frame = 18;
}
break;
case 4:
if (_system->getMillis() >= timer2) {
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
++frame;
if (frame > 25) {
frame = 26;
_malcolmFlag = 5;
_beadStateVar = 1;
}
}
break;
case 5:
if (_system->getMillis() >= timer2) {
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
++frame;
if (frame > 31) {
frame = 32;
_malcolmFlag = 6;
}
}
break;
case 6:
if (_unkEndSeqVar4) {
if (frame <= 33 && _system->getMillis() >= timer2) {
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
++frame;
if (frame > 33) {
_malcolmFlag = 7;
frame = 32;
_unkEndSeqVar5 = 0;
}
}
}
break;
case 7:
if (_unkEndSeqVar5 == 1) {
_malcolmFlag = 8;
frame = 34;
} else if (_unkEndSeqVar5 == 2) {
_malcolmFlag = 3;
timer1 = _system->getMillis() + 180 * _tickLength;
}
break;
case 8:
if (_system->getMillis() >= timer2) {
_finalA->setX(8);
_finalA->setY(46);
_finalA->setDrawPage(0);
_finalA->displayFrame(frame);
_screen->updateScreen();
timer2 = _system->getMillis() + 8 * _tickLength;
++frame;
if (frame > 37) {
_malcolmFlag = 0;
_deathHandler = 8;
return 1;
}
}
break;
case 9:
snd_playSoundEffect(12);
snd_playSoundEffect(12);
_finalC->setX(16);
_finalC->setY(50);
_finalC->setDrawPage(0);
for (int i = 0; i < 18; ++i) {
timer2 = _system->getMillis() + 4 * _tickLength;
_finalC->displayFrame(i);
_screen->updateScreen();
delayUntil(timer2);
}
snd_playWanderScoreViaMap(51, 1);
delay(60 * _tickLength);
_malcolmFlag = 0;
return 1;
case 10:
if (!_beadStateVar) {
handleBeadState();
_screen->bitBlitRects();
assert(_veryClever);
_text->printTalkTextMessage(_veryClever[0], 60, 31, 5, 0, 2);
timer2 = _system->getMillis() + 180 * _tickLength;
_malcolmFlag = 11;
}
break;
case 11:
if (_system->getMillis() >= timer2) {
_text->restoreTalkTextMessageBkgd(2, 0);
_malcolmFlag = 3;
timer1 = _system->getMillis() + 180 * _tickLength;
}
break;
default:
break;
}
return 0;
}
int KyraEngine_LoK::handleBeadState() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::handleBeadState()");
static uint32 timer1 = 0;
static uint32 timer2 = 0;
static BeadState beadState1 = { -1, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static BeadState beadState2 = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
static const int table1[] = {
-1, -2, -4, -5, -6, -7, -6, -5,
-4, -2, -1, 0, 1, 2, 4, 5,
6, 7, 6, 5, 4, 2, 1, 0, 0
};
static const int table2[] = {
0, 0, 1, 1, 2, 2, 3, 3,
4, 4, 5, 5, 5, 5, 4, 4,
3, 3, 2, 2, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0
};
switch (_beadStateVar) {
case 0:
if (beadState1.x != -1 && _endSequenceBackUpRect) {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
}
beadState1.x = -1;
beadState1.tableIndex = 0;
timer1 = 0;
timer2 = 0;
_lastDisplayedPanPage = 0;
return 1;
case 1:
if (beadState1.x != -1) {
if (_endSequenceBackUpRect) {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
}
beadState1.x = -1;
beadState1.tableIndex = 0;
}
_beadStateVar = 2;
break;
case 2:
if (_system->getMillis() >= timer1) {
int x = 0, y = 0;
timer1 = _system->getMillis() + 4 * _tickLength;
if (beadState1.x == -1) {
assert(_panPagesTable);
beadState1.width2 = _animator->fetchAnimWidth(_panPagesTable[19], 256);
beadState1.width = ((beadState1.width2 + 7) >> 3) + 1;
beadState1.height = _animator->fetchAnimHeight(_panPagesTable[19], 256);
if (!_endSequenceBackUpRect) {
_endSequenceBackUpRect = new uint8[(beadState1.width * beadState1.height) << 3];
assert(_endSequenceBackUpRect);
memset(_endSequenceBackUpRect, 0, ((beadState1.width * beadState1.height) << 3) * sizeof(uint8));
}
x = beadState1.x = 60;
y = beadState1.y = 40;
initBeadState(x, y, x, 25, 8, &beadState2);
} else {
if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
_beadStateVar = 3;
timer2 = _system->getMillis() + 240 * _tickLength;
_unkEndSeqVar4 = 0;
beadState1.dstX = beadState1.x;
beadState1.dstY = beadState1.y;
return 0;
} else {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
beadState1.x = x;
beadState1.y = y;
}
}
_screen->copyCurPageBlock(x >> 3, y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(x, y, beadState1.width2, beadState1.height);
}
break;
case 3:
if (_system->getMillis() >= timer1) {
timer1 = _system->getMillis() + 4 * _tickLength;
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
beadState1.x = beadState1.dstX + table1[beadState1.tableIndex];
beadState1.y = beadState1.dstY + table2[beadState1.tableIndex];
_screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], beadState1.x, beadState1.y, 0, 0);
if (_lastDisplayedPanPage >= 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
++beadState1.tableIndex;
if (beadState1.tableIndex > 24)
beadState1.tableIndex = 0;
_unkEndSeqVar4 = 1;
if (_system->getMillis() > timer2 && _malcolmFlag == 7 && !_unkAmuletVar && !_text->printed()) {
snd_playSoundEffect(0x0B);
if (_currentCharacter->x1 > 233 && _currentCharacter->x1 < 305 && _currentCharacter->y1 > 85 && _currentCharacter->y1 < 105 &&
(_brandonStatusBit & 0x20)) {
beadState1.unk8 = 290;
beadState1.unk9 = 40;
_beadStateVar = 5;
} else {
_beadStateVar = 4;
beadState1.unk8 = _currentCharacter->x1 - 4;
beadState1.unk9 = _currentCharacter->y1 - 30;
}
if (_text->printed())
_text->restoreTalkTextMessageBkgd(2, 0);
initBeadState(beadState1.x, beadState1.y, beadState1.unk8, beadState1.unk9, 12, &beadState2);
_lastDisplayedPanPage = 18;
}
}
break;
case 4:
if (_system->getMillis() >= timer1) {
int x = 0, y = 0;
timer1 = _system->getMillis() + _tickLength;
if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
if (_brandonStatusBit & 20) {
_unkEndSeqVar5 = 2;
_beadStateVar = 6;
} else {
snd_playWanderScoreViaMap(52, 1);
snd_playSoundEffect(0x0C);
_unkEndSeqVar5 = 1;
_beadStateVar = 0;
}
} else {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
beadState1.x = x;
beadState1.y = y;
_screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17) {
_lastDisplayedPanPage = 0;
}
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
}
}
break;
case 5:
if (_system->getMillis() >= timer1) {
timer1 = _system->getMillis() + _tickLength;
int x = 0, y = 0;
if (processBead(beadState1.x, beadState1.y, x, y, &beadState2)) {
if (beadState2.dstX == 290) {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
uint32 nextRun = 0;
_finalB->setX(224);
_finalB->setY(8);
_finalB->setDrawPage(0);
for (int i = 0; i < 8; ++i) {
nextRun = _system->getMillis() + _tickLength;
_finalB->displayFrame(i);
_screen->updateScreen();
delayUntil(nextRun);
}
snd_playSoundEffect(0x0D);
for (int i = 7; i >= 0; --i) {
nextRun = _system->getMillis() + _tickLength;
_finalB->displayFrame(i);
_screen->updateScreen();
delayUntil(nextRun);
}
initBeadState(beadState1.x, beadState1.y, 63, 60, 12, &beadState2);
} else {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
beadState1.x = -1;
beadState1.tableIndex = 0;
_beadStateVar = 0;
_malcolmFlag = 9;
}
} else {
_screen->copyFromCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
beadState1.x = x;
beadState1.y = y;
_screen->copyCurPageBlock(beadState1.x >> 3, beadState1.y, beadState1.width, beadState1.height, _endSequenceBackUpRect);
_screen->drawShape(2, _panPagesTable[_lastDisplayedPanPage++], x, y, 0, 0);
if (_lastDisplayedPanPage > 17)
_lastDisplayedPanPage = 0;
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
}
}
break;
case 6:
_screen->drawShape(2, _panPagesTable[19], beadState1.x, beadState1.y, 0, 0);
_screen->addBitBlitRect(beadState1.x, beadState1.y, beadState1.width2, beadState1.height);
_beadStateVar = 0;
break;
default:
break;
}
return 0;
}
void KyraEngine_LoK::initBeadState(int x, int y, int x2, int y2, int unk, BeadState *ptr) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::initBeadState(%d, %d, %d, %d, %d, %p)", x, y, x2, y2, unk, (const void *)ptr);
ptr->unk9 = unk;
int xDiff = x2 - x;
int yDiff = y2 - y;
int unk1 = 0, unk2 = 0;
if (xDiff > 0)
unk1 = 1;
else if (xDiff == 0)
unk1 = 0;
else
unk1 = -1;
if (yDiff > 0)
unk2 = 1;
else if (yDiff == 0)
unk2 = 0;
else
unk2 = -1;
xDiff = ABS(xDiff);
yDiff = ABS(yDiff);
ptr->y = 0;
ptr->x = 0;
ptr->width = xDiff;
ptr->height = yDiff;
ptr->dstX = x2;
ptr->dstY = y2;
ptr->width2 = unk1;
ptr->unk8 = unk2;
}
int KyraEngine_LoK::processBead(int x, int y, int &x2, int &y2, BeadState *ptr) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::processBead(%d, %d, %p, %p, %p)", x, y, (const void *)&x2, (const void *)&y2, (const void *)ptr);
if (x == ptr->dstX && y == ptr->dstY)
return 1;
int xPos = x, yPos = y;
if (ptr->width >= ptr->height) {
for (int i = 0; i < ptr->unk9; ++i) {
ptr->y += ptr->height;
if (ptr->y >= ptr->width) {
ptr->y -= ptr->width;
yPos += ptr->unk8;
}
xPos += ptr->width2;
}
} else {
for (int i = 0; i < ptr->unk9; ++i) {
ptr->x += ptr->width;
if (ptr->x >= ptr->height) {
ptr->x -= ptr->height;
xPos += ptr->width2;
}
yPos += ptr->unk8;
}
}
int temp = ABS(x - ptr->dstX);
if (ptr->unk9 > temp)
xPos = ptr->dstX;
temp = ABS(y - ptr->dstY);
if (ptr->unk9 > temp)
yPos = ptr->dstY;
x2 = xPos;
y2 = yPos;
return 0;
}
void KyraEngine_LoK::setupPanPages() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::setupPanPages()");
_screen->savePageToDisk("BKGD.PG", 2);
_screen->loadBitmap("BEAD.CPS", 3, 3, 0);
if (_flags.platform == Common::kPlatformMacintosh || _flags.platform == Common::kPlatformAmiga) {
int pageBackUp = _screen->_curPage;
_screen->_curPage = 2;
delete[] _panPagesTable[19];
_panPagesTable[19] = _screen->encodeShape(0, 0, 16, 9, 0);
assert(_panPagesTable[19]);
int curX = 16;
for (int i = 0; i < 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = _screen->encodeShape(curX, 0, 8, 5, 0);
assert(_panPagesTable[i]);
curX += 8;
}
_screen->_curPage = pageBackUp;
} else {
for (int i = 0; i <= 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = _seq->setPanPages(3, i);
assert(_panPagesTable[i]);
}
}
_screen->loadPageFromDisk("BKGD.PG", 2);
}
void KyraEngine_LoK::freePanPages() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::freePanPages()");
delete _endSequenceBackUpRect;
_endSequenceBackUpRect = 0;
for (int i = 0; i <= 19; ++i) {
delete[] _panPagesTable[i];
_panPagesTable[i] = 0;
}
}
void KyraEngine_LoK::closeFinalWsa() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::closeFinalWsa()");
delete _finalA;
_finalA = 0;
delete _finalB;
_finalB = 0;
delete _finalC;
_finalC = 0;
freePanPages();
_endSequenceNeedLoading = 1;
}
void KyraEngine_LoK::updateKyragemFading() {
static const uint8 kyraGemPalette[0x28] = {
0x3F, 0x3B, 0x38, 0x34, 0x32, 0x2F, 0x2C, 0x29, 0x25, 0x22,
0x1F, 0x1C, 0x19, 0x16, 0x12, 0x0F, 0x0C, 0x0A, 0x06, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
if (_system->getMillis() < _kyragemFadingState.timerCount)
return;
_kyragemFadingState.timerCount = _system->getMillis() + 4 * _tickLength;
int palPos = 684;
for (int i = 0; i < 20; ++i) {
_screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.rOffset];
_screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.gOffset];
_screen->_currentPalette[palPos++] = kyraGemPalette[i + _kyragemFadingState.bOffset];
}
_screen->setScreenPalette(_screen->_currentPalette);
_animator->_updateScreen = true;
switch (_kyragemFadingState.nextOperation) {
case 0:
--_kyragemFadingState.bOffset;
if (_kyragemFadingState.bOffset >= 1)
return;
_kyragemFadingState.nextOperation = 1;
break;
case 1:
++_kyragemFadingState.rOffset;
if (_kyragemFadingState.rOffset < 19)
return;
_kyragemFadingState.nextOperation = 2;
break;
case 2:
--_kyragemFadingState.gOffset;
if (_kyragemFadingState.gOffset >= 1)
return;
_kyragemFadingState.nextOperation = 3;
break;
case 3:
++_kyragemFadingState.bOffset;
if (_kyragemFadingState.bOffset < 19)
return;
_kyragemFadingState.nextOperation = 4;
break;
case 4:
--_kyragemFadingState.rOffset;
if (_kyragemFadingState.rOffset >= 1)
return;
_kyragemFadingState.nextOperation = 5;
break;
case 5:
++_kyragemFadingState.gOffset;
if (_kyragemFadingState.gOffset < 19)
return;
_kyragemFadingState.nextOperation = 0;
break;
default:
break;
}
_kyragemFadingState.timerCount = _system->getMillis() + 120 * _tickLength;
}
void KyraEngine_LoK::drawJewelPress(int jewel, int drawSpecial) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::drawJewelPress(%d, %d)", jewel, drawSpecial);
_screen->hideMouse();
int shape = 0;
if (drawSpecial)
shape = 0x14E;
else
shape = jewel + 0x149;
snd_playSoundEffect(0x45);
_screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
delayWithTicks(2);
if (drawSpecial)
shape = 0x148;
else
shape = jewel + 0x143;
_screen->drawShape(0, _shapes[shape], _amuletX2[jewel], _amuletY2[jewel], 0, 0);
_screen->updateScreen();
_screen->showMouse();
}
void KyraEngine_LoK::drawJewelsFadeOutStart() {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::drawJewelsFadeOutStart()");
static const uint16 jewelTable1[] = { 0x164, 0x15F, 0x15A, 0x155, 0x150, 0xFFFF };
static const uint16 jewelTable2[] = { 0x163, 0x15E, 0x159, 0x154, 0x14F, 0xFFFF };
static const uint16 jewelTable3[] = { 0x166, 0x160, 0x15C, 0x157, 0x152, 0xFFFF };
static const uint16 jewelTable4[] = { 0x165, 0x161, 0x15B, 0x156, 0x151, 0xFFFF };
for (int i = 0; jewelTable1[i] != 0xFFFF; ++i) {
if (queryGameFlag(0x57))
_screen->drawShape(0, _shapes[jewelTable1[i]], _amuletX2[2], _amuletY2[2], 0, 0);
if (queryGameFlag(0x59))
_screen->drawShape(0, _shapes[jewelTable3[i]], _amuletX2[4], _amuletY2[4], 0, 0);
if (queryGameFlag(0x56))
_screen->drawShape(0, _shapes[jewelTable2[i]], _amuletX2[1], _amuletY2[1], 0, 0);
if (queryGameFlag(0x58))
_screen->drawShape(0, _shapes[jewelTable4[i]], _amuletX2[3], _amuletY2[3], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
}
void KyraEngine_LoK::drawJewelsFadeOutEnd(int jewel) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::drawJewelsFadeOutEnd(%d)", jewel);
static const uint16 jewelTable[] = { 0x153, 0x158, 0x15D, 0x162, 0x148, 0xFFFF };
int newDelay = 0;
switch (jewel - 1) {
case 2:
if (_currentCharacter->sceneId >= 109 && _currentCharacter->sceneId <= 198)
newDelay = 18900;
else
newDelay = 8100;
break;
default:
newDelay = 3600;
break;
}
setGameFlag(0xF1);
_timer->setCountdown(19, newDelay);
_screen->hideMouse();
for (int i = 0; jewelTable[i] != 0xFFFF; ++i) {
uint16 shape = jewelTable[i];
if (queryGameFlag(0x57))
_screen->drawShape(0, _shapes[shape], _amuletX2[2], _amuletY2[2], 0, 0);
if (queryGameFlag(0x59))
_screen->drawShape(0, _shapes[shape], _amuletX2[4], _amuletY2[4], 0, 0);
if (queryGameFlag(0x56))
_screen->drawShape(0, _shapes[shape], _amuletX2[1], _amuletY2[1], 0, 0);
if (queryGameFlag(0x58))
_screen->drawShape(0, _shapes[shape], _amuletX2[3], _amuletY2[3], 0, 0);
_screen->updateScreen();
delayWithTicks(3);
}
_screen->showMouse();
}
} // end of namespace Kyra