scummvm/engines/sci/engine
2009-02-17 22:53:09 +00:00
..
cfsml.pl fix string unmangling (which I broke earlier) 2009-02-15 15:51:56 +00:00
game.cpp point_t -> Common::Point 2009-02-17 19:15:37 +00:00
gc.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
gc.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
grammar.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
heap.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
heap.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
int_hashmap.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
int_hashmap.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
kernel_compat.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
kernel_types.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
kernel.cpp Removed already implemented graphic capability flags, and used CLIP inside scummvm_draw_line() to clean up the code a bit 2009-02-17 22:53:09 +00:00
kevent.cpp point_t -> Common::Point 2009-02-17 19:15:37 +00:00
kfile.cpp shat up ARRAYSIZE redefine compiler warnings 2009-02-17 20:26:57 +00:00
kgraphics.cpp point_t -> Common::Point 2009-02-17 19:15:37 +00:00
klists.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
kmath.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
kmenu.cpp point_t -> Common::Point 2009-02-17 19:15:37 +00:00
kmovement.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
kpathing.cpp point_t -> Common::Point 2009-02-17 19:15:37 +00:00
kscripts.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
ksound.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
kstring.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
message.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
message.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
said.cpp SCI: Run astyle to make the code be more compliant with our Code Formatting Guidelines: engine dir 2009-02-15 22:28:12 +00:00
said.y Update headers. engine/ 2009-02-17 15:02:16 +00:00
savegame.cfsml fixed compiler warning about potentialy uninitialized variable 2009-02-17 20:43:37 +00:00
savegame.cpp Removed already implemented graphic capability flags, and used CLIP inside scummvm_draw_line() to clean up the code a bit 2009-02-17 22:53:09 +00:00
sci_graphics.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
scriptconsole.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
scriptdebug.cpp Removed already implemented graphic capability flags, and used CLIP inside scummvm_draw_line() to clean up the code a bit 2009-02-17 22:53:09 +00:00
seg_manager.cpp fixed unsigned/signed comparisons warnings 2009-02-17 20:34:19 +00:00
seg_manager.h Update headers. engine/ 2009-02-17 15:02:16 +00:00
sys_strings.cpp Update headers. engine/ 2009-02-17 15:02:16 +00:00
vm.cpp Revert changed I accidentally commited *sigh* 2009-02-17 18:21:27 +00:00