scummvm/backends/cloud/savessyncrequest.h
Alexander Tkachev 09639e7f23 GUI: Add files amount to SaveLoadCloudSyncProgressDialog
Also adds Cloud::Storage::SyncDownloadingInfo struct to pass around a bunch of numbers instead of having 3 methods for each number (in CloudManager, Storage and SavesSyncRequest).
2022-08-02 22:08:19 +02:00

86 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_CLOUD_SAVESSYNCREQUEST_H
#define BACKENDS_CLOUD_SAVESSYNCREQUEST_H
#include "backends/networking/curl/request.h"
#include "backends/cloud/storage.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
namespace Cloud {
class SavesSyncRequest: public Networking::Request {
Storage *_storage;
Storage::BoolCallback _boolCallback;
Common::HashMap<Common::String, uint32> _localFilesTimestamps;
Common::Array<StorageFile> _filesToDownload;
Common::Array<Common::String> _filesToUpload;
StorageFile _currentDownloadingFile;
Common::String _currentUploadingFile;
Request *_workingRequest;
bool _ignoreCallback;
uint32 _totalFilesToHandle;
Common::String _date;
uint32 _bytesToDownload, _bytesDownloaded;
void start();
void directoryListedCallback(Storage::ListDirectoryResponse response);
void directoryListedErrorCallback(Networking::ErrorResponse error);
void directoryCreatedCallback(Storage::BoolResponse response);
void directoryCreatedErrorCallback(Networking::ErrorResponse error);
void fileDownloadedCallback(Storage::BoolResponse response);
void fileDownloadedErrorCallback(Networking::ErrorResponse error);
void fileUploadedCallback(Storage::UploadResponse response);
void fileUploadedErrorCallback(Networking::ErrorResponse error);
void downloadNextFile();
void uploadNextFile();
virtual void finishError(Networking::ErrorResponse error, Networking::RequestState state = Networking::FINISHED);
void finishSync(bool success);
uint32 getDownloadedBytes() const;
uint32 getBytesToDownload() const;
public:
SavesSyncRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb);
virtual ~SavesSyncRequest();
virtual void handle();
virtual void restart();
/** Returns a number in range [0, 1], where 1 is "complete". */
double getDownloadingProgress() const;
/** Fills a struct with numbers about current sync downloading progress. */
void getDownloadingInfo(Storage::SyncDownloadingInfo &info) const;
/** Returns a number in range [0, 1], where 1 is "complete". */
double getProgress() const;
/** Returns an array of saves names which are not downloaded yet. */
Common::Array<Common::String> getFilesToDownload();
};
} // End of namespace Cloud
#endif