mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 03:07:06 +00:00
07e9c6a035
svn-id: r53915
684 lines
17 KiB
C++
684 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "kyra/resource.h"
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#include "kyra/sound_intern.h"
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#include "kyra/screen.h"
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#include "sound/audiocd.h"
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#include "sound/audiostream.h"
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#include "sound/decoders/raw.h"
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#include "common/util.h"
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namespace Kyra {
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SoundTowns::SoundTowns(KyraEngine_v1 *vm, Audio::Mixer *mixer)
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: Sound(vm, mixer), _lastTrack(-1), _currentSFX(0), _musicTrackData(0), _sfxFileData(0), _cdaPlaying(0),
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_sfxFileIndex((uint)-1), _musicFadeTable(0), _sfxWDTable(0), _sfxBTTable(0), _sfxChannel(0x46) {
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_driver = new TownsEuphonyDriver(_mixer);
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}
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SoundTowns::~SoundTowns() {
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AudioCD.stop();
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haltTrack();
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delete _driver;
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delete[] _musicTrackData;
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delete[] _sfxFileData;
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}
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bool SoundTowns::init() {
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_vm->checkCD();
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int unused = 0;
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_musicFadeTable = _vm->staticres()->loadRawData(k1TownsMusicFadeTable, unused);
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_sfxWDTable = _vm->staticres()->loadRawData(k1TownsSFXwdTable, unused);
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_sfxBTTable = _vm->staticres()->loadRawData(k1TownsSFXbtTable, unused);
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_musicTrackData = new uint8[50570];
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if (!_driver->init())
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return false;
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if (!loadInstruments())
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return false;
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_driver->intf()->callback(68);
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_driver->intf()->callback(70, 0x33);
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_driver->setOutputVolume(1, 118, 118);
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return true;
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}
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void SoundTowns::process() {
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AudioCD.updateCD();
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}
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void SoundTowns::playTrack(uint8 track) {
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if (track < 2)
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return;
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track -= 2;
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const int32 * const tTable = (const int32 *)cdaData();
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int tTableIndex = 3 * track;
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int trackNum = (int)READ_LE_UINT32(&tTable[tTableIndex + 2]);
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int32 loop = (int32)READ_LE_UINT32(&tTable[tTableIndex + 1]);
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if (track == _lastTrack && _musicEnabled)
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return;
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beginFadeOut();
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if (_musicEnabled == 2 && trackNum != -1) {
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_driver->setOutputVolume(1, 118, 118);
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AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0);
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AudioCD.updateCD();
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_cdaPlaying = true;
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} else if (_musicEnabled) {
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playEuphonyTrack(READ_LE_UINT32(&tTable[tTableIndex]), loop);
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_cdaPlaying = false;
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}
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_lastTrack = track;
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}
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void SoundTowns::haltTrack() {
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_lastTrack = -1;
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AudioCD.stop();
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AudioCD.updateCD();
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_cdaPlaying = false;
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for (int i = 0; i < 6; i++)
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_driver->chanVolume(i, 0);
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for (int i = 0x40; i < 0x46; i++)
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_driver->chanVolume(i, 0);
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for (int i = 0; i < 32; i++)
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_driver->chanEnable(i, 0);
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_driver->stopParser();
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}
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void SoundTowns::loadSoundFile(uint file) {
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if (_sfxFileIndex == file)
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return;
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_sfxFileIndex = file;
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delete[] _sfxFileData;
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_sfxFileData = _vm->resource()->fileData(fileListEntry(file), 0);
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}
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void SoundTowns::playSoundEffect(uint8 track) {
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if (!_sfxEnabled || !_sfxFileData)
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return;
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if (track == 0 || track == 10) {
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stopAllSoundEffects();
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return;
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} else if (track == 1) {
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fadeOutSoundEffects();
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return;
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}
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uint8 note = 60;
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if (_sfxFileIndex == 5) {
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if (track == 16) {
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note = 62;
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track = 15;
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} else if (track == 17) {
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note = 64;
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track = 15;
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} else if (track == 18) {
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note = 65;
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track = 15;
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}
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}
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uint8 *fileBody = _sfxFileData + 0x01b8;
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int32 offset = (int32)READ_LE_UINT32(_sfxFileData + (track - 0x0b) * 4);
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if (offset == -1)
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return;
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if (!_driver->soundEffectIsPlaying(_sfxChannel ^ 1)) {
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_sfxChannel ^= 1;
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} else if (_driver->soundEffectIsPlaying(_sfxChannel)) {
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_sfxChannel ^= 1;
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_driver->stopSoundEffect(_sfxChannel);
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}
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uint32 *sfxHeader = (uint32 *)(fileBody + offset);
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uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader);
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uint32 playbackBufferSize = sfxHeaderID == 1 ? 30704 : READ_LE_UINT32(&sfxHeader[3]);
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uint8 *sfxPlaybackBuffer = new uint8[playbackBufferSize + 32];
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memcpy(sfxPlaybackBuffer, fileBody + offset, 32);
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uint8 *dst = sfxPlaybackBuffer + 32;
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memset(dst, 0x80, playbackBufferSize);
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uint8 *sfxBody = ((uint8 *)sfxHeader) + 0x20;
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if (!sfxHeaderID) {
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memcpy(dst, sfxBody, playbackBufferSize);
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} else if (sfxHeaderID == 1) {
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Screen::decodeFrame4(sfxBody, dst, playbackBufferSize);
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} else if (_sfxWDTable) {
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uint8 *tgt = dst;
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uint32 sfx_BtTable_Offset = 0;
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uint32 sfx_WdTable_Offset = 0;
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uint32 sfx_WdTable_Number = 5;
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uint32 inSize = READ_LE_UINT32(&sfxHeader[1]);
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for (uint32 i = 0; i < inSize; i++) {
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sfx_WdTable_Offset = (sfx_WdTable_Number * 3 << 9) + sfxBody[i] * 6;
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sfx_WdTable_Number = READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset);
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sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 2);
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*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)];
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sfx_BtTable_Offset += (int16)READ_LE_UINT16(_sfxWDTable + sfx_WdTable_Offset + 4);
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*tgt++ = _sfxBTTable[((sfx_BtTable_Offset >> 2) & 0xff)];
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}
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}
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_driver->chanVolume(_sfxChannel, 127);
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_driver->chanPanPos(_sfxChannel, 0x40);
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_driver->chanPitch(_sfxChannel, 0);
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_driver->playSoundEffect(_sfxChannel, note, 127, sfxPlaybackBuffer);
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}
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void SoundTowns::updateVolumeSettings() {
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if (!_driver)
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return;
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bool mute = false;
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_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
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if (ConfMan.hasKey("mute"))
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mute = ConfMan.getBool("mute");
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_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
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_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
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}
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void SoundTowns::stopAllSoundEffects() {
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_driver->chanVolume(0x46, 0);
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_driver->chanVolume(0x47, 0);
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_driver->stopSoundEffect(0x46);
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_driver->stopSoundEffect(0x47);
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_sfxChannel = 0x46;
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}
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void SoundTowns::beginFadeOut() {
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if (_cdaPlaying) {
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for (int i = 118; i > 103; i--) {
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_driver->setOutputVolume(1, i, i);
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_vm->delay(2 * _vm->tickLength());
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}
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for (int i = 103; i > 83; i -= 2) {
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_driver->setOutputVolume(1, i, i);
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_vm->delay(2 * _vm->tickLength());
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}
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for (int i = 83; i > 58; i -= 2) {
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_driver->setOutputVolume(1, i, i);
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_vm->delay(_vm->tickLength());
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}
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for (int i = 58; i > 0; i--)
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_driver->setOutputVolume(1, i, i);
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_driver->setOutputVolume(1, 0, 0);
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} else {
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if (_lastTrack == -1)
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return;
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uint32 ticks = 2;
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int tickAdv = 0;
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uint16 fadeVolCur[12];
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uint16 fadeVolStep[12];
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for (int i = 0; i < 6; i++) {
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fadeVolCur[i] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + i) * 2]);
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fadeVolStep[i] = fadeVolCur[i] / 50;
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fadeVolCur[i + 6] = READ_LE_UINT16(&_musicFadeTable[(_lastTrack * 12 + 6 + i) * 2]);
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fadeVolStep[i + 6] = fadeVolCur[i + 6] / 30;
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}
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for (int i = 0; i < 12; i++) {
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for (int ii = 0; ii < 6; ii++)
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_driver->chanVolume(ii, fadeVolCur[ii]);
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for (int ii = 0x40; ii < 0x46; ii++)
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_driver->chanVolume(ii, fadeVolCur[ii - 0x3a]);
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for (int ii = 0; ii < 6; ii++) {
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fadeVolCur[ii] -= fadeVolStep[ii];
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if (fadeVolCur[ii] < 10)
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fadeVolCur[ii] = 0;
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fadeVolCur[ii + 6] -= fadeVolStep[ii + 6];
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if (fadeVolCur[ii + 6] < 10)
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fadeVolCur[ii + 6] = 0;
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}
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if (++tickAdv == 3) {
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tickAdv = 0;
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ticks += 2;
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}
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_vm->delay(ticks * _vm->tickLength());
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}
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}
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haltTrack();
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}
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bool SoundTowns::loadInstruments() {
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uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
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if (!twm)
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return false;
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Common::StackLock lock(_mutex);
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Screen::decodeFrame4(twm, _musicTrackData, 50570);
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for (int i = 0; i < 128; i++)
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_driver->loadInstrument(0, i, &_musicTrackData[i * 48 + 8]);
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Screen::decodeFrame4(twm + 3232, _musicTrackData, 50570);
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for (int i = 0; i < 32; i++)
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_driver->loadInstrument(0x40, i, &_musicTrackData[i * 128 + 8]);
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_driver->unloadWaveTable(-1);
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uint8 *src = &_musicTrackData[32 * 128 + 8];
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for (int i = 0; i < 10; i++) {
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_driver->loadWaveTable(src);
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src = src + READ_LE_UINT16(&src[12]) + 32;
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}
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_driver->reserveSoundEffectChannels(2);
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delete[] twm;
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return true;
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}
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void SoundTowns::playEuphonyTrack(uint32 offset, int loop) {
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Common::StackLock lock(_mutex);
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uint8 *twm = _vm->resource()->fileData("twmusic.pak", 0);
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Screen::decodeFrame4(twm + 19312 + offset, _musicTrackData, 50570);
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delete[] twm;
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const uint8 *src = _musicTrackData + 852;
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for (int i = 0; i < 32; i++)
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_driver->chanEnable(i, *src++);
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for (int i = 0; i < 32; i++)
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_driver->chanMode(i, *src++);
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for (int i = 0; i < 32; i++)
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_driver->chanOrdr(i, *src++);
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for (int i = 0; i < 32; i++)
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_driver->chanVolumeShift(i, *src++);
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for (int i = 0; i < 32; i++)
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_driver->chanNoteShift(i, *src++);
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src = _musicTrackData + 1748;
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for (int i = 0; i < 6; i++)
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_driver->assignChannel(i, *src++);
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for (int i = 0x40; i < 0x46; i++)
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_driver->assignChannel(i, *src++);
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uint32 trackSize = READ_LE_UINT32(_musicTrackData + 2048);
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uint8 startTick = _musicTrackData[2052];
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_driver->setMusicTempo(_musicTrackData[2053]);
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src = _musicTrackData + 2054;
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uint32 l = READ_LE_UINT32(src + trackSize);
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trackSize += (l + 4);
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l = READ_LE_UINT32(src + trackSize);
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trackSize += (l + 4);
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_driver->setMusicLoop(loop);
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_driver->startMusicTrack(src, trackSize, startTick);
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}
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void SoundTowns::fadeOutSoundEffects() {
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for (int i = 127; i > 0; i-= 12) {
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_driver->chanVolume(0x46, i);
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_driver->chanVolume(0x47, i);
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_vm->delay(_vm->tickLength());
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}
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stopAllSoundEffects();
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}
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SoundPC98::SoundPC98(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
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Sound(vm, mixer), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0) {
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}
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SoundPC98::~SoundPC98() {
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delete[] _musicTrackData;
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delete[] _sfxTrackData;
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delete _driver;
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}
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bool SoundPC98::init() {
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_driver = new TownsPC98_AudioDriver(_mixer, TownsPC98_AudioDriver::kType26);
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bool reslt = _driver->init();
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updateVolumeSettings();
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return reslt;
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}
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void SoundPC98::loadSoundFile(uint file) {
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if (!scumm_strnicmp(fileListEntry(0), "INTRO", 5)) {
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delete[] _sfxTrackData;
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_sfxTrackData = 0;
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int dataSize = 0;
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const uint8 *tmp = _vm->staticres()->loadRawData(k1PC98IntroSfx, dataSize);
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if (!tmp) {
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warning("Could not load static intro sound effects data\n");
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return;
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}
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_sfxTrackData = new uint8[dataSize];
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memcpy(_sfxTrackData, tmp, dataSize);
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}
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}
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void SoundPC98::loadSoundFile(Common::String file) {
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delete[] _sfxTrackData;
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_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
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}
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void SoundPC98::playTrack(uint8 track) {
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track += extraOffset();
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if (track == _lastTrack && _musicEnabled)
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return;
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beginFadeOut();
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char musicfile[13];
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sprintf(musicfile, fileListEntry(0), track);
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if (fileListLen() == 1)
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sprintf(musicfile, fileListEntry(0), track);
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else
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strcpy(musicfile, fileListEntry(track));
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delete[] _musicTrackData;
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_musicTrackData = _vm->resource()->fileData(musicfile, 0);
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if (_musicEnabled)
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_driver->loadMusicData(_musicTrackData);
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_lastTrack = track;
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}
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void SoundPC98::haltTrack() {
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_lastTrack = -1;
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AudioCD.stop();
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AudioCD.updateCD();
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_driver->reset();
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}
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void SoundPC98::beginFadeOut() {
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if (!_driver->musicPlaying())
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return;
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for (int i = 0; i < 20; i++) {
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_driver->fadeStep();
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_vm->delay(32);
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}
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haltTrack();
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}
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void SoundPC98::playSoundEffect(uint8 track) {
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if (!_sfxTrackData)
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return;
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_driver->loadSoundEffectData(_sfxTrackData, track);
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}
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void SoundPC98::updateVolumeSettings() {
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if (!_driver)
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return;
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bool mute = false;
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_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
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if (ConfMan.hasKey("mute"))
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mute = ConfMan.getBool("mute");
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_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
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_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
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}
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// KYRA 2
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SoundTownsPC98_v2::SoundTownsPC98_v2(KyraEngine_v1 *vm, Audio::Mixer *mixer) :
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Sound(vm, mixer), _currentSFX(0), _musicTrackData(0), _sfxTrackData(0), _lastTrack(-1), _driver(0), _useFmSfx(false) {
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}
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SoundTownsPC98_v2::~SoundTownsPC98_v2() {
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delete[] _musicTrackData;
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delete[] _sfxTrackData;
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delete _driver;
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}
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bool SoundTownsPC98_v2::init() {
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_driver = new TownsPC98_AudioDriver(_mixer, _vm->gameFlags().platform == Common::kPlatformPC98 ?
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TownsPC98_AudioDriver::kType86 : TownsPC98_AudioDriver::kTypeTowns);
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if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
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_vm->checkCD();
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// FIXME: While checking for 'track1.XXX(X)' looks like
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// a good idea, we should definitely not be doing this
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// here. Basically our filenaming scheme could change
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// or we could add support for other audio formats. Also
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// this misses the possibility that we play the tracks
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// right off CD. So we should find another way to
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// check if we have access to CD audio.
|
|
Resource *res = _vm->resource();
|
|
if (_musicEnabled &&
|
|
(res->exists("track1.mp3") || res->exists("track1.ogg") || res->exists("track1.flac") || res->exists("track1.fla")))
|
|
_musicEnabled = 2;
|
|
else
|
|
_musicEnabled = 1;
|
|
_useFmSfx = false;
|
|
|
|
} else {
|
|
_useFmSfx = true;
|
|
}
|
|
|
|
bool reslt = _driver->init();
|
|
updateVolumeSettings();
|
|
return reslt;
|
|
}
|
|
|
|
void SoundTownsPC98_v2::loadSoundFile(Common::String file) {
|
|
delete[] _sfxTrackData;
|
|
_sfxTrackData = _vm->resource()->fileData(file.c_str(), 0);
|
|
}
|
|
|
|
void SoundTownsPC98_v2::process() {
|
|
AudioCD.updateCD();
|
|
}
|
|
|
|
void SoundTownsPC98_v2::playTrack(uint8 track) {
|
|
track += extraOffset();
|
|
|
|
if (track == _lastTrack && _musicEnabled)
|
|
return;
|
|
|
|
const uint16 * const cdaTracks = (const uint16 *)cdaData();
|
|
|
|
int trackNum = -1;
|
|
if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
|
|
for (int i = 0; i < cdaTrackNum(); i++) {
|
|
if (track == (uint8) READ_LE_UINT16(&cdaTracks[i * 2])) {
|
|
trackNum = (int) READ_LE_UINT16(&cdaTracks[i * 2 + 1]) - 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
beginFadeOut();
|
|
|
|
char musicfile[13];
|
|
if (fileListLen() == 1) {
|
|
sprintf(musicfile, fileListEntry(0), track);
|
|
} else {
|
|
strcpy(musicfile, fileListEntry(track));
|
|
if (!musicfile[0])
|
|
return;
|
|
}
|
|
delete[] _musicTrackData;
|
|
|
|
_musicTrackData = _vm->resource()->fileData(musicfile, 0);
|
|
_driver->loadMusicData(_musicTrackData, true);
|
|
|
|
if (_musicEnabled == 2 && trackNum != -1) {
|
|
AudioCD.play(trackNum+1, _driver->looping() ? -1 : 1, 0, 0);
|
|
AudioCD.updateCD();
|
|
} else if (_musicEnabled) {
|
|
_driver->cont();
|
|
}
|
|
|
|
_lastTrack = track;
|
|
}
|
|
|
|
void SoundTownsPC98_v2::haltTrack() {
|
|
_lastTrack = -1;
|
|
AudioCD.stop();
|
|
AudioCD.updateCD();
|
|
_driver->reset();
|
|
}
|
|
|
|
void SoundTownsPC98_v2::beginFadeOut() {
|
|
if (!_driver->musicPlaying())
|
|
return;
|
|
|
|
for (int i = 0; i < 20; i++) {
|
|
_driver->fadeStep();
|
|
_vm->delay(32);
|
|
}
|
|
|
|
haltTrack();
|
|
}
|
|
|
|
int32 SoundTownsPC98_v2::voicePlay(const char *file, Audio::SoundHandle *handle, uint8, bool) {
|
|
static const uint16 rates[] = { 0x10E1, 0x0CA9, 0x0870, 0x0654, 0x0438, 0x032A, 0x021C, 0x0194 };
|
|
static const char patternHOF[] = "%s.PCM";
|
|
static const char patternLOL[] = "%s.VOC";
|
|
|
|
int h = 0;
|
|
if (_currentSFX) {
|
|
while (h < kNumChannelHandles && _mixer->isSoundHandleActive(_soundChannels[h]))
|
|
h++;
|
|
if (h >= kNumChannelHandles)
|
|
return 0;
|
|
}
|
|
|
|
char filename[13];
|
|
const char *pattern = _vm->game() == GI_LOL ? patternLOL : patternHOF;
|
|
sprintf(filename, pattern, file);
|
|
|
|
uint8 *data = _vm->resource()->fileData(filename, 0);
|
|
uint8 *src = data;
|
|
if (!src)
|
|
return 0;
|
|
|
|
uint16 sfxRate = rates[READ_LE_UINT16(src)];
|
|
src += 2;
|
|
bool compressed = (READ_LE_UINT16(src) & 1) ? true : false;
|
|
src += 2;
|
|
uint32 outsize = READ_LE_UINT32(src);
|
|
uint8 *sfx = (uint8 *)malloc(outsize);
|
|
uint8 *dst = sfx;
|
|
src += 4;
|
|
|
|
if (compressed) {
|
|
for (uint32 i = outsize; i;) {
|
|
uint8 cnt = *src++;
|
|
if (cnt & 0x80) {
|
|
cnt &= 0x7F;
|
|
memset(dst, *src++, cnt);
|
|
} else {
|
|
memcpy(dst, src, cnt);
|
|
src += cnt;
|
|
}
|
|
dst += cnt;
|
|
i -= cnt;
|
|
}
|
|
} else {
|
|
memcpy(dst, src, outsize);
|
|
}
|
|
|
|
for (uint32 i = 0; i < outsize; i++) {
|
|
uint8 cmd = sfx[i];
|
|
if (cmd & 0x80) {
|
|
cmd = ~cmd;
|
|
} else {
|
|
cmd |= 0x80;
|
|
if (cmd == 0xff)
|
|
cmd--;
|
|
}
|
|
if (cmd < 0x80)
|
|
cmd = 0x80 - cmd;
|
|
sfx[i] = cmd;
|
|
}
|
|
|
|
_currentSFX = Audio::makeRawStream(sfx, outsize, sfxRate * 10, Audio::FLAG_UNSIGNED | Audio::FLAG_LITTLE_ENDIAN);
|
|
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundChannels[h], _currentSFX);
|
|
if (handle)
|
|
*handle = _soundChannels[h];
|
|
|
|
delete[] data;
|
|
return 1;
|
|
}
|
|
|
|
void SoundTownsPC98_v2::playSoundEffect(uint8 track) {
|
|
if (!_useFmSfx || !_sfxTrackData)
|
|
return;
|
|
|
|
_driver->loadSoundEffectData(_sfxTrackData, track);
|
|
}
|
|
|
|
void SoundTownsPC98_v2::updateVolumeSettings() {
|
|
if (!_driver)
|
|
return;
|
|
|
|
bool mute = false;
|
|
_driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
|
|
if (ConfMan.hasKey("mute"))
|
|
mute = ConfMan.getBool("mute");
|
|
|
|
_driver->setMusicVolume((mute ? 0 : ConfMan.getInt("music_volume")));
|
|
_driver->setSoundEffectVolume((mute ? 0 : ConfMan.getInt("sfx_volume")));
|
|
}
|
|
|
|
} // End of namespace Kyra
|
|
|
|
#undef EUPHONY_FADEOUT_TICKS
|
|
|