scummvm/gui/credits.h
2012-01-06 11:37:57 +01:00

100 lines
2.8 KiB
C

// This file was generated by credits.pl. Do not edit by hand!
static const char *credits[] = {
"C1""ResidualVM Team",
"",
"C1""Project Leader",
"C0""Pawel Kolodziejski",
"",
"C1""Engine Teams",
"C1""Grim",
"C0""James Brown",
"C2""Core developer (retired)",
"C0""Giulio Camuffo",
"C2""Core developer",
"C0""Pawel Kolodziejski",
"C2""Core developer (suspended)",
"C0""Einar Johan T. S\370m\345en",
"C2""Initial EMI support, various code fixes and improvements",
"",
"C1""Grim Contributors",
"C0""If you have contributed to this engine then you deserve to be on this list. Contact us and we'll add you.",
"C0""",
"C0""Torbj\366rn Andersson",
"C2""Various code fixes",
"C0""Ori Avtalion",
"C2""Lipsync, LAF support, various code fixes",
"C0""Robert Biro",
"C2""Fixes to antiliasing",
"C0""Bastien Bouclet",
"C2""Various fixes to engine",
"C0""Marcus Comstedt",
"C2""Initial Dreamcast port",
"C0""Andrea Corna",
"C2""Improved font support, patch extractor, few code improvements",
"C0""Jonathan Gray",
"C2""Various code fixes",
"C0""Vincent Hamm",
"C2""Various engine code fixes and improvements",
"C0""Sven Hesse",
"C2""Various compilation fixes",
"C0""Matthew Hoops",
"C2""Some engine improvements, some work on EMI support",
"C0""Erich Hoover",
"C2""x86-64 fixes, various code fixes and improvements",
"C0""Max Horn",
"C2""Minor code fixes",
"C0""Travis Howell",
"C2""Various code fixes, Windows port",
"C0""Filippos Karapetis",
"C2""Compilation fixes",
"C0""Joost Peters",
"C2""Various code fixes",
"C0""George Macon",
"C2""Compilation fixes",
"C0""Josh Matthews",
"C2""Few fixes to engine",
"C0""Matthieu Milan",
"C2""Few code improvements",
"C0""Christian Neumair",
"C2""Various optimisation patches",
"C0""Vincent Pelletier",
"C2""Various engine improvementts and code fixes",
"C0""Daniel Schepler",
"C2""Initial engine codebase, LUA support",
"C0""Yaron Tausky",
"C2""Fixes to subtitles",
"C0""Joel Teichroeb ",
"C2""Initial EMI support, various code fixes and improvements",
"C0""Julien Templier",
"C2""create_project tool",
"C0""Pino Toscano",
"C2""Debian GNU/Linux package files",
"C0""Lionel Ulmer",
"C2""OpenGL optimisations",
"C0""Joni V\344h\344m\344ki",
"C2""A lot engine improvements and fixes",
"C0""JenniBee",
"C2""Compilation fixes",
"",
"",
"",
"C1""ScummVM code",
"",
"C0""ResidualVM use a lot of ScummVM code. For a list of authors look into COPYRIGHT file. ",
"C0""",
"",
"C1""Website code",
"",
"C0""Fredrik Wendel",
"",
"C1""Special thanks to",
"",
"C0""The LUA developers, for creating a nice compact script interpreter. ",
"C0""",
"C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.",
"C0""",
"C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.",
"C0""",
"",
};