mirror of
https://github.com/libretro/scummvm.git
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353 lines
9.1 KiB
C++
353 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef COMMON_ARRAY_H
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#define COMMON_ARRAY_H
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#include "common/scummsys.h"
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#include "common/algorithm.h"
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#include "common/textconsole.h" // For error()
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#include "common/memory.h"
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namespace Common {
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/**
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* This class implements a dynamically sized container, which
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* can be accessed similar to a regular C++ array. Accessing
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* elements is performed in constant time (like with plain arrays).
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* In addition, one can append, insert and remove entries (this
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* is the 'dynamic' part). Doing that in general takes time
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* proportional to the number of elements in the array.
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*
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* The container class closest to this in the C++ standard library is
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* std::vector. However, there are some differences.
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*/
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template<class T>
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class Array {
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public:
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typedef T *iterator;
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typedef const T *const_iterator;
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typedef T value_type;
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typedef uint size_type;
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protected:
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size_type _capacity;
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size_type _size;
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T *_storage;
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public:
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Array() : _capacity(0), _size(0), _storage(0) {}
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Array(const Array<T> &array) : _capacity(array._size), _size(array._size), _storage(0) {
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if (array._storage) {
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allocCapacity(_size);
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uninitialized_copy(array._storage, array._storage + _size, _storage);
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}
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}
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/**
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* Construct an array by copying data from a regular array.
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*/
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template<class T2>
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Array(const T2 *data, size_type n) {
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_size = n;
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allocCapacity(n);
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uninitialized_copy(data, data + _size, _storage);
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}
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~Array() {
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freeStorage(_storage, _size);
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_storage = 0;
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_capacity = _size = 0;
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}
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/** Appends element to the end of the array. */
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void push_back(const T &element) {
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if (_size + 1 <= _capacity)
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new ((void *)&_storage[_size++]) T(element);
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else
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insert_aux(end(), &element, &element + 1);
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}
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void push_back(const Array<T> &array) {
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if (_size + array.size() <= _capacity) {
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uninitialized_copy(array.begin(), array.end(), end());
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_size += array.size();
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} else
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insert_aux(end(), array.begin(), array.end());
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}
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/** Removes the last element of the array. */
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void pop_back() {
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assert(_size > 0);
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_size--;
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// We also need to destroy the last object properly here.
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_storage[_size].~T();
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}
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/** Returns a reference to the first element of the array. */
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T &front() {
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assert(_size > 0);
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return _storage[0];
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}
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/** Returns a reference to the first element of the array. */
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const T &front() const {
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assert(_size > 0);
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return _storage[0];
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}
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/** Returns a reference to the last element of the array. */
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T &back() {
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assert(_size > 0);
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return _storage[_size-1];
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}
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/** Returns a reference to the last element of the array. */
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const T &back() const {
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assert(_size > 0);
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return _storage[_size-1];
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}
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void insert_at(size_type idx, const T &element) {
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assert(idx <= _size);
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insert_aux(_storage + idx, &element, &element + 1);
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}
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void insert_at(size_type idx, const Array<T> &array) {
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assert(idx <= _size);
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insert_aux(_storage + idx, array.begin(), array.end());
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}
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T remove_at(size_type idx) {
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assert(idx < _size);
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T tmp = _storage[idx];
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copy(_storage + idx + 1, _storage + _size, _storage + idx);
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_size--;
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// We also need to destroy the last object properly here.
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_storage[_size].~T();
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return tmp;
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}
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// TODO: insert, remove, ...
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T &operator[](size_type idx) {
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assert(idx < _size);
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return _storage[idx];
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}
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const T &operator[](size_type idx) const {
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assert(idx < _size);
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return _storage[idx];
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}
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Array<T> &operator=(const Array<T> &array) {
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if (this == &array)
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return *this;
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freeStorage(_storage, _size);
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_size = array._size;
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allocCapacity(_size);
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uninitialized_copy(array._storage, array._storage + _size, _storage);
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return *this;
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}
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size_type size() const {
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return _size;
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}
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void clear() {
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freeStorage(_storage, _size);
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_storage = 0;
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_size = 0;
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_capacity = 0;
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}
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bool empty() const {
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return (_size == 0);
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}
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bool operator==(const Array<T> &other) const {
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if (this == &other)
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return true;
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if (_size != other._size)
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return false;
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for (size_type i = 0; i < _size; ++i) {
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if (_storage[i] != other._storage[i])
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return false;
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}
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return true;
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}
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bool operator!=(const Array<T> &other) const {
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return !(*this == other);
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}
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iterator begin() {
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return _storage;
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}
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iterator end() {
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return _storage + _size;
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}
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const_iterator begin() const {
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return _storage;
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}
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const_iterator end() const {
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return _storage + _size;
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}
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void reserve(size_type newCapacity) {
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if (newCapacity <= _capacity)
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return;
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T *oldStorage = _storage;
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allocCapacity(newCapacity);
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if (oldStorage) {
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// Copy old data
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uninitialized_copy(oldStorage, oldStorage + _size, _storage);
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freeStorage(oldStorage, _size);
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}
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}
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void resize(size_type newSize) {
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reserve(newSize);
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for (size_type i = _size; i < newSize; ++i)
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new ((void *)&_storage[i]) T();
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_size = newSize;
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}
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void assign(const_iterator first, const_iterator last) {
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resize(distance(first, last)); // FIXME: ineffective?
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T *dst = _storage;
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while (first != last)
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*dst++ = *first++;
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}
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protected:
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static size_type roundUpCapacity(size_type capacity) {
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// Round up capacity to the next power of 2;
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// we use a minimal capacity of 8.
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size_type capa = 8;
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while (capa < capacity)
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capa <<= 1;
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return capa;
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}
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void allocCapacity(size_type capacity) {
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_capacity = capacity;
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if (capacity) {
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_storage = (T *)malloc(sizeof(T) * capacity);
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if (!_storage)
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::error("Common::Array: failure to allocate %u bytes", capacity * (size_type)sizeof(T));
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} else {
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_storage = 0;
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}
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}
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void freeStorage(T *storage, const size_type elements) {
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for (size_type i = 0; i < elements; ++i)
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storage[i].~T();
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free(storage);
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}
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/**
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* Insert a range of elements coming from this or another array.
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* Unlike std::vector::insert, this method does not accept
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* arbitrary iterators, mainly because our iterator system is
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* seriously limited and does not distinguish between input iterators,
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* output iterators, forward iterators or random access iterators.
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*
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* So, we simply restrict to Array iterators. Extending this to arbitrary
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* random access iterators would be trivial.
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*
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* Moreover, this method does not handle all cases of inserting a subrange
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* of an array into itself; this is why it is private for now.
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*/
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iterator insert_aux(iterator pos, const_iterator first, const_iterator last) {
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assert(_storage <= pos && pos <= _storage + _size);
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assert(first <= last);
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const size_type n = last - first;
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if (n) {
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const size_type idx = pos - _storage;
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if (_size + n > _capacity || (_storage <= first && first <= _storage + _size)) {
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T *const oldStorage = _storage;
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// If there is not enough space, allocate more.
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// Likewise, if this is a self-insert, we allocate new
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// storage to avoid conflicts.
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allocCapacity(roundUpCapacity(_size + n));
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// Copy the data from the old storage till the position where
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// we insert new data
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uninitialized_copy(oldStorage, oldStorage + idx, _storage);
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// Copy the data we insert
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uninitialized_copy(first, last, _storage + idx);
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// Afterwards copy the old data from the position where we
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// insert.
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uninitialized_copy(oldStorage + idx, oldStorage + _size, _storage + idx + n);
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freeStorage(oldStorage, _size);
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} else if (idx + n <= _size) {
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// Make room for the new elements by shifting back
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// existing ones.
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// 1. Move a part of the data to the uninitialized area
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uninitialized_copy(_storage + _size - n, _storage + _size, _storage + _size);
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// 2. Move a part of the data to the initialized area
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copy_backward(pos, _storage + _size - n, _storage + _size);
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// Insert the new elements.
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copy(first, last, pos);
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} else {
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// Copy the old data from the position till the end to the new
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// place.
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uninitialized_copy(pos, _storage + _size, _storage + idx + n);
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// Copy a part of the new data to the position inside the
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// initialized space.
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copy(first, first + (_size - idx), pos);
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// Copy a part of the new data to the position inside the
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// uninitialized space.
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uninitialized_copy(first + (_size - idx), last, _storage + _size);
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}
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// Finally, update the internal state
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_size += n;
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}
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return pos;
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}
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};
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} // End of namespace Common
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#endif
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