mirror of
https://github.com/libretro/scummvm.git
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30b11df046
svn-id: r29290
167 lines
5.3 KiB
C++
167 lines
5.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "cruise/cruise_main.h"
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#include "graphics/cursorman.h"
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namespace Cruise {
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int16 main10;
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static const byte mouseCursorNormal[] = {
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0x00, 0x00, 0x40, 0x00, 0x60, 0x00, 0x70, 0x00,
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0x78, 0x00, 0x7C, 0x00, 0x7E, 0x00, 0x7F, 0x00,
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0x7F, 0x80, 0x7C, 0x00, 0x6C, 0x00, 0x46, 0x00,
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0x06, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00,
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0xC0, 0x00, 0xE0, 0x00, 0xF0, 0x00, 0xF8, 0x00,
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0xFC, 0x00, 0xFE, 0x00, 0xFF, 0x00, 0xFF, 0x80,
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0xFF, 0xC0, 0xFF, 0xC0, 0xFE, 0x00, 0xFF, 0x00,
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0xCF, 0x00, 0x07, 0x80, 0x07, 0x80, 0x03, 0x80
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};
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static const byte mouseCursorDisk[] = {
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0x7F, 0xFC, 0x9F, 0x12, 0x9F, 0x12, 0x9F, 0x12,
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0x9F, 0x12, 0x9F, 0xE2, 0x80, 0x02, 0x9F, 0xF2,
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0xA0, 0x0A, 0xA0, 0x0A, 0xA0, 0x0A, 0xA0, 0x0A,
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0xA0, 0x0A, 0xA0, 0x0A, 0x7F, 0xFC, 0x00, 0x00,
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0x7F, 0xFC, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE,
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0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE,
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0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE, 0xFF, 0xFE,
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0xFF, 0xFE, 0xFF, 0xFE, 0x7F, 0xFC, 0x00, 0x00
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};
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static const byte mouseCursorCross[] = {
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0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00,
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0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x7C, 0x7C,
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0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, 0x00,
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0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80,
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0x03, 0x80, 0x03, 0x80, 0xFF, 0xFE, 0xFE, 0xFE,
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0xFF, 0xFE, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80,
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0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00
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};
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static const byte mouseCursorNoMouse[] = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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static const byte mouseCursorWalk[] = {
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0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x01, 0xE0,
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0x03, 0xF0, 0x03, 0x38, 0x1B, 0xDC, 0x1B, 0xCC,
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0x03, 0xCC, 0x03, 0x80, 0x07, 0x00, 0x0E, 0xC0,
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0x1C, 0xE0, 0x18, 0x70, 0x18, 0x38, 0x18, 0x18,
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0x07, 0xE0, 0x07, 0xE0, 0x07, 0xE0, 0x03, 0xF0,
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0x07, 0xF8, 0x07, 0xFC, 0x3F, 0xFE, 0x3F, 0xFE,
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0x07, 0xFE, 0x07, 0xC0, 0x0F, 0x80, 0x1F, 0xE0,
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0x3F, 0xF0, 0x3C, 0xF8, 0x3C, 0x7C, 0x3C, 0x3C
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};
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static const byte mouseCursorExit[] = {
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0x7f, 0xf8, 0x60, 0x18, 0x60, 0x18, 0x60, 0x18,
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0x60, 0x00, 0x60, 0x08, 0x60, 0x0c, 0x60, 0xfe,
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0x60, 0xfe, 0x60, 0x0c, 0x60, 0x08, 0x60, 0x00,
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0x60, 0x18, 0x60, 0x18, 0x60, 0x18, 0x7f, 0xf8,
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0xff, 0xfc, 0xf0, 0x3c, 0xf0, 0x3c, 0xf0, 0x3c,
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0xf0, 0x00, 0xf0, 0x1c, 0xf0, 0x1e, 0xf1, 0xff,
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0xf1, 0xff, 0xf0, 0x1e, 0xf0, 0x1c, 0xf0, 0x00,
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0xf0, 0x3c, 0xf0, 0x3c, 0xf0, 0x3c, 0xff, 0xfc
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};
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static const byte mouseCursorMagnifyingGlass[] = {
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0x00, 0x00, 0x00, 0x00, 0x03, 0xfe, 0x02, 0x02,
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0x02, 0x02, 0x02, 0x02, 0x00, 0x22, 0x00, 0x02,
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0x07, 0x82, 0x03, 0x82, 0x07, 0x9e, 0xfe, 0x80,
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0xfc, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x07, 0xff, 0x07, 0xff, 0x06, 0x03,
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0x06, 0x03, 0x06, 0x03, 0x00, 0x23, 0x0f, 0xc3,
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0x0f, 0xc3, 0x07, 0xc3, 0xff, 0xdf, 0xff, 0xdf,
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0xfe, 0xc0, 0xfc, 0x00, 0xf8, 0x00, 0x00, 0x00
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};
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struct MouseCursor {
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int hotspotX;
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int hotspotY;
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const byte *bitmap;
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};
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static const MouseCursor mouseCursors[] = {
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{ 1, 1, mouseCursorNormal },
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{ 0, 0, mouseCursorDisk },
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{ 7, 7, mouseCursorCross },
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{ 0, 0, mouseCursorNoMouse },
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{ 10, 6, mouseCursorWalk },
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{ 10, 6, mouseCursorExit },
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{ 10, 6, mouseCursorMagnifyingGlass }
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};
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CursorType currentCursor = CURSOR_NOMOUSE;
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static const byte cursorPalette[] = {
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0, 0, 0, 0xff,
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0xff, 0xff, 0xff, 0xff
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};
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void changeCursor(CursorType eType) {
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assert(eType >= 0 && eType < CURSOR_MAX);
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if (currentCursor != eType) {
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byte mouseCursor[16 * 16];
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const MouseCursor *mc = &mouseCursors[eType];
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const byte *src = mc->bitmap;
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for (int i = 0; i < 32; ++i) {
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int offs = i * 8;
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for (byte mask = 0x80; mask != 0; mask >>= 1) {
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if (src[0] & mask) {
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mouseCursor[offs] = 1;
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} else if (src[32] & mask) {
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mouseCursor[offs] = 0;
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} else {
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mouseCursor[offs] = 0xFF;
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}
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++offs;
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}
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++src;
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}
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CursorMan.replaceCursor(mouseCursor, 16, 16, mc->hotspotX, mc->hotspotY);
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CursorMan.replaceCursorPalette(cursorPalette, 0, 2);
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currentCursor = eType;
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}
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}
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} // End of namespace Cruise
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