mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 11:46:54 +00:00
3436 lines
91 KiB
Plaintext
3436 lines
91 KiB
Plaintext
# French translation for ScummVM.
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# Copyright (C) 2010-2015 The ScummVM Team
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# This file is distributed under the same license as the ScummVM package.
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# Thierry Crozat <criezy@scummvm.org>, 2011.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 1.3.0svn\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
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"POT-Creation-Date: 2014-10-04 00:58+0100\n"
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"PO-Revision-Date: 2014-07-05 13:49-0000\n"
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"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
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"Language-Team: French <scummvm-devel@lists.sf.net>\n"
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"Language: Francais\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=iso-8859-1\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 1.6.6\n"
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#: gui/about.cpp:94
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#, c-format
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msgid "(built on %s)"
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msgstr "(compilé sur %s)"
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#: gui/about.cpp:101
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msgid "Features compiled in:"
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msgstr "Options incluses:"
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#: gui/about.cpp:110
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msgid "Available engines:"
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msgstr "Moteurs disponibles:"
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#: gui/browser.cpp:68
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msgid "Show hidden files"
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msgstr "Afficher les fichiers cachés"
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#: gui/browser.cpp:68
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msgid "Show files marked with the hidden attribute"
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msgstr "Affiche les fichiers marqués avec l'attribut invisible"
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#: gui/browser.cpp:72
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msgid "Go up"
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msgstr "Remonter"
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#: gui/browser.cpp:72 gui/browser.cpp:74
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msgid "Go to previous directory level"
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msgstr "Remonte d'un niveau dans la hiérarchie de répertoire"
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#: gui/browser.cpp:74
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msgctxt "lowres"
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msgid "Go up"
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msgstr "Remonter"
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#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/KeysDialog.cpp:43
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#: gui/launcher.cpp:351 gui/massadd.cpp:95 gui/options.cpp:1239
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#: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276
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#: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:922
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#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152
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#: engines/engine.cpp:452 backends/platform/wii/options.cpp:48
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#: backends/events/default/default-events.cpp:196
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#: backends/events/default/default-events.cpp:218
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#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274
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#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865
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msgid "Cancel"
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msgstr "Annuler"
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#: gui/browser.cpp:76 gui/chooser.cpp:47 gui/themebrowser.cpp:56
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msgid "Choose"
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msgstr "Choisir"
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#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53
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#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140
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#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191
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#: engines/scumm/help.cpp:209
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msgid "Close"
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msgstr "Fermer"
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#: gui/gui-manager.cpp:120
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msgid "Mouse click"
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msgstr "Clic de souris"
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#: gui/gui-manager.cpp:124 base/main.cpp:319
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msgid "Display keyboard"
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msgstr "Afficher le clavier"
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#: gui/gui-manager.cpp:128 base/main.cpp:323
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msgid "Remap keys"
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msgstr "Changer l'affectation des touches"
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#: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:86
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msgid "Toggle fullscreen"
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msgstr "Basculer en plein écran"
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#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
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msgid "Choose an action to map"
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msgstr "Sélectionnez une action à affecter"
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#: gui/KeysDialog.cpp:41
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msgid "Map"
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msgstr "Affecter"
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#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048
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#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1240
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#: gui/saveload-dialog.cpp:923 gui/fluidsynth-dialog.cpp:153
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#: engines/engine.cpp:371 engines/engine.cpp:382
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#: backends/platform/wii/options.cpp:47
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#: backends/platform/wince/CELauncherDialog.cpp:54
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#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
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#: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274
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#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825
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#: engines/scumm/players/player_v3m.cpp:130
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#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
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#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
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#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
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#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
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#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
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#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
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#: engines/sword2/animation.cpp:471
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msgid "OK"
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msgstr "OK"
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#: gui/KeysDialog.cpp:49
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msgid "Select an action and click 'Map'"
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msgstr "Selectionez une action et cliquez 'Affecter'"
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#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
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#, c-format
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msgid "Associated key : %s"
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msgstr "Touche associée: %s"
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#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
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#, c-format
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msgid "Associated key : none"
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msgstr "Touche associée: aucune"
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#: gui/KeysDialog.cpp:90
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msgid "Please select an action"
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msgstr "Selectionnez une action"
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#: gui/KeysDialog.cpp:106
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msgid "Press the key to associate"
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msgstr "Appuyez sur la touche à associer"
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#: gui/launcher.cpp:193
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msgid "Game"
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msgstr "Jeu"
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#: gui/launcher.cpp:197
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msgid "ID:"
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msgstr "ID:"
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#: gui/launcher.cpp:197 gui/launcher.cpp:199 gui/launcher.cpp:200
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msgid ""
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"Short game identifier used for referring to saved games and running the game "
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"from the command line"
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msgstr ""
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"ID compact du jeu utilisée pour identifier les sauvegardes et démarrer le "
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"jeu depuis la ligne de commande"
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#: gui/launcher.cpp:199
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msgctxt "lowres"
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msgid "ID:"
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msgstr "ID:"
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#: gui/launcher.cpp:204
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msgid "Name:"
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msgstr "Nom:"
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#: gui/launcher.cpp:204 gui/launcher.cpp:206 gui/launcher.cpp:207
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msgid "Full title of the game"
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msgstr "Nom complet du jeu"
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#: gui/launcher.cpp:206
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msgctxt "lowres"
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msgid "Name:"
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msgstr "Nom:"
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#: gui/launcher.cpp:210
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msgid "Language:"
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msgstr "Langue:"
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#: gui/launcher.cpp:210 gui/launcher.cpp:211
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msgid ""
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"Language of the game. This will not turn your Spanish game version into "
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"English"
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msgstr ""
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"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
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"espagnole du jeu."
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#: gui/launcher.cpp:212 gui/launcher.cpp:226 gui/options.cpp:87
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#: gui/options.cpp:737 gui/options.cpp:750 gui/options.cpp:1210
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#: audio/null.cpp:41
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msgid "<default>"
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msgstr "<defaut>"
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#: gui/launcher.cpp:222
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msgid "Platform:"
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msgstr "Plateforme:"
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#: gui/launcher.cpp:222 gui/launcher.cpp:224 gui/launcher.cpp:225
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msgid "Platform the game was originally designed for"
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msgstr "Plateforme pour laquelle votre jeu a été conçu"
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#: gui/launcher.cpp:224
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msgctxt "lowres"
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msgid "Platform:"
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msgstr "Système:"
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#: gui/launcher.cpp:237
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msgid "Engine"
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msgstr "Moteur"
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#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
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msgid "Graphics"
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msgstr "Graphique"
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#: gui/launcher.cpp:245 gui/options.cpp:1073 gui/options.cpp:1090
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msgid "GFX"
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msgstr "GFX"
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#: gui/launcher.cpp:248
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msgid "Override global graphic settings"
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msgstr "Utiliser des réglages graphiques spécifiques à ce jeux"
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#: gui/launcher.cpp:250
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msgctxt "lowres"
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msgid "Override global graphic settings"
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msgstr "Réglages spécifiques à ce jeux"
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#: gui/launcher.cpp:257 gui/options.cpp:1096
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msgid "Audio"
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msgstr "Audio"
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#: gui/launcher.cpp:260
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msgid "Override global audio settings"
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msgstr "Utiliser des réglages audio spécifiques à ce jeux"
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#: gui/launcher.cpp:262
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msgctxt "lowres"
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msgid "Override global audio settings"
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msgstr "Réglages spécifiques à ce jeux"
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#: gui/launcher.cpp:271 gui/options.cpp:1101
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msgid "Volume"
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msgstr "Volume"
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#: gui/launcher.cpp:273 gui/options.cpp:1103
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msgctxt "lowres"
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msgid "Volume"
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msgstr "Volume"
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#: gui/launcher.cpp:276
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msgid "Override global volume settings"
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msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeux"
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#: gui/launcher.cpp:278
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msgctxt "lowres"
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msgid "Override global volume settings"
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msgstr "Réglages spécifiques à ce jeux"
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#: gui/launcher.cpp:286 gui/options.cpp:1111
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msgid "MIDI"
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msgstr "MIDI"
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#: gui/launcher.cpp:289
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msgid "Override global MIDI settings"
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msgstr "Utiliser des réglages MIDI spécifiques à ce jeux"
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#: gui/launcher.cpp:291
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msgctxt "lowres"
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msgid "Override global MIDI settings"
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msgstr "Réglages spécifiques à ce jeux"
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#: gui/launcher.cpp:300 gui/options.cpp:1117
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msgid "MT-32"
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msgstr "MT-32"
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#: gui/launcher.cpp:303
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msgid "Override global MT-32 settings"
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msgstr "Utiliser des réglages MT-32 spécifiques à ce jeux"
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#: gui/launcher.cpp:305
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msgctxt "lowres"
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msgid "Override global MT-32 settings"
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msgstr "Réglages spécifiques à ce jeux"
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#: gui/launcher.cpp:314 gui/options.cpp:1124
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msgid "Paths"
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msgstr "Chemins"
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#: gui/launcher.cpp:316 gui/options.cpp:1126
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msgctxt "lowres"
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msgid "Paths"
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msgstr "Chemins"
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#: gui/launcher.cpp:323
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msgid "Game Path:"
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msgstr "Chemin du Jeu:"
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#: gui/launcher.cpp:325
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msgctxt "lowres"
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msgid "Game Path:"
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msgstr "Chemin du Jeu:"
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#: gui/launcher.cpp:330 gui/options.cpp:1150
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msgid "Extra Path:"
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msgstr "Extra:"
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#: gui/launcher.cpp:330 gui/launcher.cpp:332 gui/launcher.cpp:333
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msgid "Specifies path to additional data used by the game"
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msgstr "Définie un chemin vers des données suplémentaires utilisées par le jeu"
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#: gui/launcher.cpp:332 gui/options.cpp:1152
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msgctxt "lowres"
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msgid "Extra Path:"
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msgstr "Extra:"
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#: gui/launcher.cpp:339 gui/options.cpp:1134
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msgid "Save Path:"
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msgstr "Sauvegardes:"
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#: gui/launcher.cpp:339 gui/launcher.cpp:341 gui/launcher.cpp:342
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#: gui/options.cpp:1134 gui/options.cpp:1136 gui/options.cpp:1137
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msgid "Specifies where your saved games are put"
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msgstr "Définie l'emplacement où les fichiers de sauvegarde sont créés"
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#: gui/launcher.cpp:341 gui/options.cpp:1136
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msgctxt "lowres"
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msgid "Save Path:"
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msgstr "Sauvegardes:"
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#: gui/launcher.cpp:360 gui/launcher.cpp:459 gui/launcher.cpp:517
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#: gui/launcher.cpp:571 gui/options.cpp:1145 gui/options.cpp:1153
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#: gui/options.cpp:1162 gui/options.cpp:1277 gui/options.cpp:1283
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#: gui/options.cpp:1291 gui/options.cpp:1321 gui/options.cpp:1327
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#: gui/options.cpp:1334 gui/options.cpp:1427 gui/options.cpp:1430
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#: gui/options.cpp:1442
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msgctxt "path"
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msgid "None"
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msgstr "Aucun"
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#: gui/launcher.cpp:365 gui/launcher.cpp:465 gui/launcher.cpp:575
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#: gui/options.cpp:1271 gui/options.cpp:1315 gui/options.cpp:1433
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#: backends/platform/wii/options.cpp:56
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msgid "Default"
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msgstr "Défaut"
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#: gui/launcher.cpp:510 gui/options.cpp:1436
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msgid "Select SoundFont"
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msgstr "Choisir une banque de sons"
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#: gui/launcher.cpp:529 gui/launcher.cpp:682
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msgid "Select directory with game data"
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msgstr "Sélectionner le répertoire contenant les données du jeu"
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#: gui/launcher.cpp:547
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msgid "Select additional game directory"
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msgstr "Sélectionner un répertoire supplémentaire"
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#: gui/launcher.cpp:559 gui/options.cpp:1379
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msgid "Select directory for saved games"
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msgstr "Sélectionner le répertoire pour les sauvegardes"
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#: gui/launcher.cpp:586
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msgid "This game ID is already taken. Please choose another one."
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msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
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#: gui/launcher.cpp:626 engines/dialogs.cpp:111
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msgid "~Q~uit"
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msgstr "~Q~uitter"
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#: gui/launcher.cpp:626 backends/platform/sdl/macosx/appmenu_osx.mm:95
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msgid "Quit ScummVM"
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msgstr "Quitter ScummVM"
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#: gui/launcher.cpp:627
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msgid "A~b~out..."
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msgstr "À ~P~ropos..."
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#: gui/launcher.cpp:627 backends/platform/sdl/macosx/appmenu_osx.mm:69
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msgid "About ScummVM"
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msgstr "À propos de ScummVM"
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#: gui/launcher.cpp:628
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msgid "~O~ptions..."
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msgstr "~O~ptions..."
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#: gui/launcher.cpp:628
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msgid "Change global ScummVM options"
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msgstr "Change les options globales de ScummVM"
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#: gui/launcher.cpp:630
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msgid "~S~tart"
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msgstr "~D~émarrer"
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#: gui/launcher.cpp:630
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msgid "Start selected game"
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msgstr "Démarre le jeu sélectionné"
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#: gui/launcher.cpp:633
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msgid "~L~oad..."
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msgstr "~C~harger"
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#: gui/launcher.cpp:633
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msgid "Load saved game for selected game"
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msgstr "Charge une sauvegarde pour le jeu sélectionné"
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#: gui/launcher.cpp:638
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msgid "~A~dd Game..."
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msgstr "~A~jouter..."
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#: gui/launcher.cpp:638 gui/launcher.cpp:645
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msgid "Hold Shift for Mass Add"
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msgstr ""
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"Ajoute un jeu à la Liste. Maintenez Shift enfoncée pour un Ajout Massif"
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#: gui/launcher.cpp:640
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msgid "~E~dit Game..."
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msgstr "~E~diter..."
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#: gui/launcher.cpp:640 gui/launcher.cpp:647
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msgid "Change game options"
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msgstr "Change les options du jeu"
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#: gui/launcher.cpp:642
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msgid "~R~emove Game"
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msgstr "~S~upprimer"
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#: gui/launcher.cpp:642 gui/launcher.cpp:649
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msgid "Remove game from the list. The game data files stay intact"
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msgstr "Supprime le jeu de la liste. Les fichiers sont conservés"
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#: gui/launcher.cpp:645
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msgctxt "lowres"
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msgid "~A~dd Game..."
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msgstr "~A~jouter..."
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#: gui/launcher.cpp:647
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msgctxt "lowres"
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msgid "~E~dit Game..."
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msgstr "~E~diter..."
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#: gui/launcher.cpp:649
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msgctxt "lowres"
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msgid "~R~emove Game"
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msgstr "~S~upprimer"
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#: gui/launcher.cpp:657
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msgid "Search in game list"
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msgstr "Recherche dans la liste de jeux"
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#: gui/launcher.cpp:661 gui/launcher.cpp:1222
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msgid "Search:"
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msgstr "Filtre:"
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#: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
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#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718
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#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
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msgid "Load game:"
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msgstr "Charger le jeu:"
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#: gui/launcher.cpp:685 engines/dialogs.cpp:115
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#: backends/platform/wince/CEActionsPocket.cpp:267
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#: backends/platform/wince/CEActionsSmartphone.cpp:231
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#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245
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#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
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#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
|
|
msgid "Load"
|
|
msgstr "Charger"
|
|
|
|
#: gui/launcher.cpp:792
|
|
msgid ""
|
|
"Do you really want to run the mass game detector? This could potentially add "
|
|
"a huge number of games."
|
|
msgstr ""
|
|
"Voulez-vous vraiment lancer la détection automatique des jeux ? Cela peut "
|
|
"potentiellement ajouter un grand nombre de jeux."
|
|
|
|
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
|
|
#: gui/fluidsynth-dialog.cpp:217
|
|
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
|
|
#: backends/platform/wince/CEActionsPocket.cpp:326
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:287
|
|
#: backends/platform/wince/CELauncherDialog.cpp:83
|
|
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
|
|
msgid "Yes"
|
|
msgstr "Oui"
|
|
|
|
#: gui/launcher.cpp:793 gui/launcher.cpp:941 gui/launcher.cpp:1000
|
|
#: gui/fluidsynth-dialog.cpp:217
|
|
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
|
|
#: backends/platform/wince/CEActionsPocket.cpp:326
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:287
|
|
#: backends/platform/wince/CELauncherDialog.cpp:83
|
|
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
|
|
msgid "No"
|
|
msgstr "Non"
|
|
|
|
#: gui/launcher.cpp:841
|
|
msgid "ScummVM couldn't open the specified directory!"
|
|
msgstr "ScummVM n'a pas pu ouvrir le répertoire sélectionné."
|
|
|
|
#: gui/launcher.cpp:853
|
|
msgid "ScummVM could not find any game in the specified directory!"
|
|
msgstr "ScummVM n'a pas trouvé de jeux dans le répertoire sélectionné."
|
|
|
|
#: gui/launcher.cpp:867
|
|
msgid "Pick the game:"
|
|
msgstr "Choisissez le jeu:"
|
|
|
|
#: gui/launcher.cpp:941
|
|
msgid "Do you really want to remove this game configuration?"
|
|
msgstr "Voulez-vous vraiment supprimer ce jeu ?"
|
|
|
|
#: gui/launcher.cpp:999
|
|
msgid "Do you want to load saved game?"
|
|
msgstr "Voulez-vous charger le jeu ?"
|
|
|
|
#: gui/launcher.cpp:1048
|
|
msgid "This game does not support loading games from the launcher."
|
|
msgstr ""
|
|
"Le chargement de sauvegarde depuis le lanceur n'est pas supporté pour ce jeu."
|
|
|
|
#: gui/launcher.cpp:1052
|
|
msgid "ScummVM could not find any engine capable of running the selected game!"
|
|
msgstr "ScummVM n'a pas pu trouvé de moteur pour lancer le jeu sélectionné."
|
|
|
|
#: gui/massadd.cpp:79 gui/massadd.cpp:82
|
|
msgid "... progress ..."
|
|
msgstr "... en cours ..."
|
|
|
|
#: gui/massadd.cpp:259
|
|
msgid "Scan complete!"
|
|
msgstr "Examen terminé!"
|
|
|
|
#: gui/massadd.cpp:262
|
|
#, c-format
|
|
msgid "Discovered %d new games, ignored %d previously added games."
|
|
msgstr "%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajoutés précédemment)."
|
|
|
|
#: gui/massadd.cpp:266
|
|
#, c-format
|
|
msgid "Scanned %d directories ..."
|
|
msgstr "%d répertoires examinés ..."
|
|
|
|
#: gui/massadd.cpp:269
|
|
#, c-format
|
|
msgid "Discovered %d new games, ignored %d previously added games ..."
|
|
msgstr ""
|
|
"%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajouté précédemment) ..."
|
|
|
|
#: gui/options.cpp:85
|
|
msgid "Never"
|
|
msgstr "Jamais"
|
|
|
|
#: gui/options.cpp:85
|
|
msgid "every 5 mins"
|
|
msgstr "Toutes les 5 mins"
|
|
|
|
#: gui/options.cpp:85
|
|
msgid "every 10 mins"
|
|
msgstr "Toutes les 10 mins"
|
|
|
|
#: gui/options.cpp:85
|
|
msgid "every 15 mins"
|
|
msgstr "Toutes les 15 mins"
|
|
|
|
#: gui/options.cpp:85
|
|
msgid "every 30 mins"
|
|
msgstr "Toutes les 30 mins"
|
|
|
|
#: gui/options.cpp:87
|
|
msgid "8 kHz"
|
|
msgstr "8 kHz"
|
|
|
|
#: gui/options.cpp:87
|
|
msgid "11 kHz"
|
|
msgstr "11 kHz"
|
|
|
|
#: gui/options.cpp:87
|
|
msgid "22 kHz"
|
|
msgstr "22 kHz"
|
|
|
|
#: gui/options.cpp:87
|
|
msgid "44 kHz"
|
|
msgstr "44 kHz"
|
|
|
|
#: gui/options.cpp:87
|
|
msgid "48 kHz"
|
|
msgstr "48 kHz"
|
|
|
|
#: gui/options.cpp:255 gui/options.cpp:481 gui/options.cpp:582
|
|
#: gui/options.cpp:651 gui/options.cpp:859
|
|
msgctxt "soundfont"
|
|
msgid "None"
|
|
msgstr "Aucune"
|
|
|
|
#: gui/options.cpp:389
|
|
msgid "Failed to apply some of the graphic options changes:"
|
|
msgstr "Certaines options graphiques n'ont pu être changées:"
|
|
|
|
#: gui/options.cpp:401
|
|
msgid "the video mode could not be changed."
|
|
msgstr "le mode vidéo n'a pu être changé."
|
|
|
|
#: gui/options.cpp:407
|
|
msgid "the fullscreen setting could not be changed"
|
|
msgstr "le mode plein écran n'a pu être changé."
|
|
|
|
#: gui/options.cpp:413
|
|
msgid "the aspect ratio setting could not be changed"
|
|
msgstr "la correction de rapport d'aspect n'a pu être changée."
|
|
|
|
#: gui/options.cpp:734
|
|
msgid "Graphics mode:"
|
|
msgstr "Mode graphique:"
|
|
|
|
#: gui/options.cpp:748
|
|
msgid "Render mode:"
|
|
msgstr "Mode de rendu:"
|
|
|
|
#: gui/options.cpp:748 gui/options.cpp:749
|
|
msgid "Special dithering modes supported by some games"
|
|
msgstr "Mode spécial de tramage supporté par certains jeux"
|
|
|
|
#: gui/options.cpp:760
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2249
|
|
msgid "Fullscreen mode"
|
|
msgstr "Plein écran"
|
|
|
|
#: gui/options.cpp:763
|
|
msgid "Aspect ratio correction"
|
|
msgstr "Correction du rapport d'aspect"
|
|
|
|
#: gui/options.cpp:763
|
|
msgid "Correct aspect ratio for 320x200 games"
|
|
msgstr "Corrige le rapport d'aspect pour les jeu 320x200"
|
|
|
|
#: gui/options.cpp:771
|
|
msgid "Preferred Device:"
|
|
msgstr "Sortie Préféré:"
|
|
|
|
#: gui/options.cpp:771
|
|
msgid "Music Device:"
|
|
msgstr "Sortie Audio:"
|
|
|
|
#: gui/options.cpp:771 gui/options.cpp:773
|
|
msgid "Specifies preferred sound device or sound card emulator"
|
|
msgstr ""
|
|
"Spécifie le périphérique de sortie audio ou l'émulateur de carte audio "
|
|
"préféré"
|
|
|
|
#: gui/options.cpp:771 gui/options.cpp:773 gui/options.cpp:774
|
|
msgid "Specifies output sound device or sound card emulator"
|
|
msgstr "Spécifie le périphérique de sortie audio ou l'émulateur de carte audio"
|
|
|
|
#: gui/options.cpp:773
|
|
msgctxt "lowres"
|
|
msgid "Preferred Dev.:"
|
|
msgstr "Sortie Préféré:"
|
|
|
|
#: gui/options.cpp:773
|
|
msgctxt "lowres"
|
|
msgid "Music Device:"
|
|
msgstr "Sortie Audio:"
|
|
|
|
#: gui/options.cpp:800
|
|
msgid "AdLib emulator:"
|
|
msgstr "Émulateur AdLib:"
|
|
|
|
#: gui/options.cpp:800 gui/options.cpp:801
|
|
msgid "AdLib is used for music in many games"
|
|
msgstr "AdLib est utilisé pour la musique dans de nombreux jeux"
|
|
|
|
#: gui/options.cpp:811
|
|
msgid "Output rate:"
|
|
msgstr "Fréquence:"
|
|
|
|
#: gui/options.cpp:811 gui/options.cpp:812
|
|
msgid ""
|
|
"Higher value specifies better sound quality but may be not supported by your "
|
|
"soundcard"
|
|
msgstr ""
|
|
"Une valeur plus élevée donne une meilleure qualité audio mais peut ne pas "
|
|
"être supporté par votre carte son"
|
|
|
|
#: gui/options.cpp:822
|
|
msgid "GM Device:"
|
|
msgstr "Sortie GM:"
|
|
|
|
#: gui/options.cpp:822
|
|
msgid "Specifies default sound device for General MIDI output"
|
|
msgstr "Spécifie le périphérique audio par défaut pour la sortie General MIDI"
|
|
|
|
#: gui/options.cpp:833
|
|
msgid "Don't use General MIDI music"
|
|
msgstr "Ne pas utiliser la musique General MIDI"
|
|
|
|
#: gui/options.cpp:844 gui/options.cpp:910
|
|
msgid "Use first available device"
|
|
msgstr "Utiliser le premier périphérique disponible"
|
|
|
|
#: gui/options.cpp:856
|
|
msgid "SoundFont:"
|
|
msgstr "Banque de sons:"
|
|
|
|
#: gui/options.cpp:856 gui/options.cpp:858 gui/options.cpp:859
|
|
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
|
|
msgstr ""
|
|
"La banque de sons (SoundFont) est utilisée par certaines cartes audio, "
|
|
"FluidSynth et Timidity"
|
|
|
|
#: gui/options.cpp:858
|
|
msgctxt "lowres"
|
|
msgid "SoundFont:"
|
|
msgstr "SoundFont:"
|
|
|
|
#: gui/options.cpp:864
|
|
msgid "Mixed AdLib/MIDI mode"
|
|
msgstr "Mode mixe AdLib/MIDI"
|
|
|
|
#: gui/options.cpp:864
|
|
msgid "Use both MIDI and AdLib sound generation"
|
|
msgstr "Utiliser à la fois MIDI et AdLib"
|
|
|
|
#: gui/options.cpp:867
|
|
msgid "MIDI gain:"
|
|
msgstr "Gain MIDI:"
|
|
|
|
#: gui/options.cpp:874
|
|
msgid "FluidSynth Settings"
|
|
msgstr "Paramètres FluidSynth"
|
|
|
|
#: gui/options.cpp:881
|
|
msgid "MT-32 Device:"
|
|
msgstr "Sortie MT-32:"
|
|
|
|
#: gui/options.cpp:881
|
|
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
|
|
msgstr ""
|
|
"Spécifie le périphérique audio par défaut pour la sortie Roland MT-32/LAPC1/"
|
|
"CM32l/CM64"
|
|
|
|
#: gui/options.cpp:886
|
|
msgid "True Roland MT-32 (disable GM emulation)"
|
|
msgstr "Roland MT-32 exacte (désactive l'émulation GM)"
|
|
|
|
#: gui/options.cpp:886 gui/options.cpp:888
|
|
msgid ""
|
|
"Check if you want to use your real hardware Roland-compatible sound device "
|
|
"connected to your computer"
|
|
msgstr ""
|
|
"Vérifie si vous voulez utiliser un périphérique audio compatible Roland "
|
|
"connecté à l'ordinateur"
|
|
|
|
#: gui/options.cpp:888
|
|
msgctxt "lowres"
|
|
msgid "True Roland MT-32 (no GM emulation)"
|
|
msgstr "Roland MT-32 exacte (pas d'ému GM)"
|
|
|
|
#: gui/options.cpp:891
|
|
msgid "Roland GS Device (enable MT-32 mappings)"
|
|
msgstr "Roland GS (active le mappage MT-32)"
|
|
|
|
#: gui/options.cpp:891
|
|
msgid ""
|
|
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
|
|
"GS device"
|
|
msgstr ""
|
|
"Utilisez cette option si vous voulez activez le mappage à la volée pour une "
|
|
"émulation MT-32 sur un appareil Roland GS."
|
|
|
|
#: gui/options.cpp:900
|
|
msgid "Don't use Roland MT-32 music"
|
|
msgstr "Ne pas utiliser la musique Roland MT-32"
|
|
|
|
#: gui/options.cpp:927
|
|
msgid "Text and Speech:"
|
|
msgstr "Dialogue:"
|
|
|
|
#: gui/options.cpp:931 gui/options.cpp:941
|
|
msgid "Speech"
|
|
msgstr "Voix"
|
|
|
|
#: gui/options.cpp:932 gui/options.cpp:942
|
|
msgid "Subtitles"
|
|
msgstr "Sous-titres"
|
|
|
|
#: gui/options.cpp:933
|
|
msgid "Both"
|
|
msgstr "Les deux"
|
|
|
|
#: gui/options.cpp:935
|
|
msgid "Subtitle speed:"
|
|
msgstr "Vitesse des ST:"
|
|
|
|
#: gui/options.cpp:937
|
|
msgctxt "lowres"
|
|
msgid "Text and Speech:"
|
|
msgstr "Dialogue:"
|
|
|
|
#: gui/options.cpp:941
|
|
msgid "Spch"
|
|
msgstr "Voix"
|
|
|
|
#: gui/options.cpp:942
|
|
msgid "Subs"
|
|
msgstr "Subs"
|
|
|
|
#: gui/options.cpp:943
|
|
msgctxt "lowres"
|
|
msgid "Both"
|
|
msgstr "V&S"
|
|
|
|
#: gui/options.cpp:943
|
|
msgid "Show subtitles and play speech"
|
|
msgstr "Affiche les sous-titres et joue les dialogues audio"
|
|
|
|
#: gui/options.cpp:945
|
|
msgctxt "lowres"
|
|
msgid "Subtitle speed:"
|
|
msgstr "Vitesse des ST:"
|
|
|
|
#: gui/options.cpp:961
|
|
msgid "Music volume:"
|
|
msgstr "Volume Musique:"
|
|
|
|
#: gui/options.cpp:963
|
|
msgctxt "lowres"
|
|
msgid "Music volume:"
|
|
msgstr "Musique:"
|
|
|
|
#: gui/options.cpp:970
|
|
msgid "Mute All"
|
|
msgstr "Silence"
|
|
|
|
#: gui/options.cpp:973
|
|
msgid "SFX volume:"
|
|
msgstr "Volume Bruitage:"
|
|
|
|
#: gui/options.cpp:973 gui/options.cpp:975 gui/options.cpp:976
|
|
msgid "Special sound effects volume"
|
|
msgstr "Volume des effets spéciaux sonores"
|
|
|
|
#: gui/options.cpp:975
|
|
msgctxt "lowres"
|
|
msgid "SFX volume:"
|
|
msgstr "Bruitage:"
|
|
|
|
#: gui/options.cpp:983
|
|
msgid "Speech volume:"
|
|
msgstr "Volume Dialogues:"
|
|
|
|
#: gui/options.cpp:985
|
|
msgctxt "lowres"
|
|
msgid "Speech volume:"
|
|
msgstr "Dialogues:"
|
|
|
|
#: gui/options.cpp:1142
|
|
msgid "Theme Path:"
|
|
msgstr "Thèmes:"
|
|
|
|
#: gui/options.cpp:1144
|
|
msgctxt "lowres"
|
|
msgid "Theme Path:"
|
|
msgstr "Thèmes:"
|
|
|
|
#: gui/options.cpp:1150 gui/options.cpp:1152 gui/options.cpp:1153
|
|
msgid "Specifies path to additional data used by all games or ScummVM"
|
|
msgstr ""
|
|
"Spécifie un chemin vers des données supplémentaires utilisées par tous les "
|
|
"jeux ou ScummVM"
|
|
|
|
#: gui/options.cpp:1159
|
|
msgid "Plugins Path:"
|
|
msgstr "Plugins:"
|
|
|
|
#: gui/options.cpp:1161
|
|
msgctxt "lowres"
|
|
msgid "Plugins Path:"
|
|
msgstr "Plugins:"
|
|
|
|
#: gui/options.cpp:1170 gui/fluidsynth-dialog.cpp:138
|
|
msgid "Misc"
|
|
msgstr "Divers"
|
|
|
|
#: gui/options.cpp:1172
|
|
msgctxt "lowres"
|
|
msgid "Misc"
|
|
msgstr "Divers"
|
|
|
|
#: gui/options.cpp:1174
|
|
msgid "Theme:"
|
|
msgstr "Thème:"
|
|
|
|
#: gui/options.cpp:1178
|
|
msgid "GUI Renderer:"
|
|
msgstr "Interface:"
|
|
|
|
#: gui/options.cpp:1190
|
|
msgid "Autosave:"
|
|
msgstr "Sauvegarde auto:"
|
|
|
|
#: gui/options.cpp:1192
|
|
msgctxt "lowres"
|
|
msgid "Autosave:"
|
|
msgstr "Sauvegarde:"
|
|
|
|
#: gui/options.cpp:1200
|
|
msgid "Keys"
|
|
msgstr "Touches"
|
|
|
|
#: gui/options.cpp:1207
|
|
msgid "GUI Language:"
|
|
msgstr "Langue:"
|
|
|
|
#: gui/options.cpp:1207
|
|
msgid "Language of ScummVM GUI"
|
|
msgstr "Langue de l'interface graphique de ScummVM"
|
|
|
|
#: gui/options.cpp:1366
|
|
msgid "You have to restart ScummVM before your changes will take effect."
|
|
msgstr ""
|
|
"Vous devez relancer ScummVM pour que le changement soit pris en compte."
|
|
|
|
#: gui/options.cpp:1386
|
|
msgid "The chosen directory cannot be written to. Please select another one."
|
|
msgstr ""
|
|
"Le répertoire sélectionné est vérouillé en écriture. Sélectionnez un autre "
|
|
"répertoire."
|
|
|
|
#: gui/options.cpp:1395
|
|
msgid "Select directory for GUI themes"
|
|
msgstr "Sélectionner le répertoire des thèmes d'interface"
|
|
|
|
#: gui/options.cpp:1405
|
|
msgid "Select directory for extra files"
|
|
msgstr "Sélectionner le répertoire pour les fichiers suplémentaires"
|
|
|
|
#: gui/options.cpp:1416
|
|
msgid "Select directory for plugins"
|
|
msgstr "Sélectionner le répertoire des plugins"
|
|
|
|
#: gui/options.cpp:1469
|
|
msgid ""
|
|
"The theme you selected does not support your current language. If you want "
|
|
"to use this theme you need to switch to another language first."
|
|
msgstr ""
|
|
"Le thème que vous avez sélectioné ne support pas la langue française. Si "
|
|
"vous voulez l'utiliser vous devez d'abord changer de langue."
|
|
|
|
#: gui/saveload-dialog.cpp:167
|
|
msgid "List view"
|
|
msgstr "Vue en liste"
|
|
|
|
#: gui/saveload-dialog.cpp:168
|
|
msgid "Grid view"
|
|
msgstr "Vue en grille"
|
|
|
|
#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:360
|
|
msgid "No date saved"
|
|
msgstr "Date inconnue"
|
|
|
|
#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:361
|
|
msgid "No time saved"
|
|
msgstr "Heure inconnue"
|
|
|
|
#: gui/saveload-dialog.cpp:213 gui/saveload-dialog.cpp:362
|
|
msgid "No playtime saved"
|
|
msgstr "Durée de jeu inconnue"
|
|
|
|
#: gui/saveload-dialog.cpp:220 gui/saveload-dialog.cpp:276
|
|
msgid "Delete"
|
|
msgstr "Supprimer"
|
|
|
|
#: gui/saveload-dialog.cpp:275
|
|
msgid "Do you really want to delete this saved game?"
|
|
msgstr "Voulez-vous vraiment supprimer cette sauvegarde ?"
|
|
|
|
#: gui/saveload-dialog.cpp:385 gui/saveload-dialog.cpp:875
|
|
msgid "Date: "
|
|
msgstr "Date: "
|
|
|
|
#: gui/saveload-dialog.cpp:389 gui/saveload-dialog.cpp:881
|
|
msgid "Time: "
|
|
msgstr "Heure: "
|
|
|
|
#: gui/saveload-dialog.cpp:395 gui/saveload-dialog.cpp:889
|
|
msgid "Playtime: "
|
|
msgstr "Durée de jeu: "
|
|
|
|
#: gui/saveload-dialog.cpp:408 gui/saveload-dialog.cpp:496
|
|
msgid "Untitled savestate"
|
|
msgstr "Sauvegarde sans nom"
|
|
|
|
#: gui/saveload-dialog.cpp:548
|
|
msgid "Next"
|
|
msgstr "Suivant"
|
|
|
|
#: gui/saveload-dialog.cpp:551
|
|
msgid "Prev"
|
|
msgstr "Précédent"
|
|
|
|
#: gui/saveload-dialog.cpp:739
|
|
msgid "New Save"
|
|
msgstr "Nouvelle Sauvegarde"
|
|
|
|
#: gui/saveload-dialog.cpp:739
|
|
msgid "Create a new save game"
|
|
msgstr "Crée une nouvelle sauvegarde."
|
|
|
|
#: gui/saveload-dialog.cpp:868
|
|
msgid "Name: "
|
|
msgstr "Nom: "
|
|
|
|
#: gui/saveload-dialog.cpp:940
|
|
#, c-format
|
|
msgid "Enter a description for slot %d:"
|
|
msgstr "Entrez une description pour l'emplacement %d:"
|
|
|
|
#: gui/themebrowser.cpp:45
|
|
msgid "Select a Theme"
|
|
msgstr "Sélectionnez un Thème"
|
|
|
|
#: gui/ThemeEngine.cpp:347
|
|
msgid "Disabled GFX"
|
|
msgstr "GFX désactivé"
|
|
|
|
#: gui/ThemeEngine.cpp:347
|
|
msgctxt "lowres"
|
|
msgid "Disabled GFX"
|
|
msgstr "GFX désactivé"
|
|
|
|
#: gui/ThemeEngine.cpp:348
|
|
msgid "Standard Renderer"
|
|
msgstr "Rendu Standard"
|
|
|
|
#: gui/ThemeEngine.cpp:348 engines/scumm/dialogs.cpp:661
|
|
msgid "Standard"
|
|
msgstr "Normal"
|
|
|
|
#: gui/ThemeEngine.cpp:350
|
|
msgid "Antialiased Renderer"
|
|
msgstr "Rendu Anti-crénelé"
|
|
|
|
#: gui/ThemeEngine.cpp:350
|
|
msgid "Antialiased"
|
|
msgstr "Anti-crénelé"
|
|
|
|
#: gui/widget.cpp:323 gui/widget.cpp:325 gui/widget.cpp:331 gui/widget.cpp:333
|
|
msgid "Clear value"
|
|
msgstr "Effacer la valeur"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:68
|
|
msgid "Reverb"
|
|
msgstr "Réverb"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
|
|
msgid "Active"
|
|
msgstr "Actif"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:72
|
|
msgid "Room:"
|
|
msgstr "Pièce:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:79
|
|
msgid "Damp:"
|
|
msgstr "Atténuation:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:86
|
|
msgid "Width:"
|
|
msgstr "Largeur:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
|
|
msgid "Level:"
|
|
msgstr "Niveau:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:100
|
|
msgid "Chorus"
|
|
msgstr "Chorus"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:104
|
|
msgid "N:"
|
|
msgstr "N:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:118
|
|
msgid "Speed:"
|
|
msgstr "Vitesse:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:125
|
|
msgid "Depth:"
|
|
msgstr "Profondeur:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:132
|
|
msgid "Type:"
|
|
msgstr "Type:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:135
|
|
msgid "Sine"
|
|
msgstr "Sinus"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:136
|
|
msgid "Triangle"
|
|
msgstr "Triangle"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:140
|
|
msgid "Interpolation:"
|
|
msgstr "Interpolation:"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:143
|
|
msgid "None (fastest)"
|
|
msgstr "Aucune (plus rapide)"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:144
|
|
msgid "Linear"
|
|
msgstr "Linéaire"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:145
|
|
msgid "Fourth-order"
|
|
msgstr "Quatrième degré"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:146
|
|
msgid "Seventh-order"
|
|
msgstr "Septième degré"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:150
|
|
msgid "Reset"
|
|
msgstr "Réinitialiser"
|
|
|
|
#: gui/fluidsynth-dialog.cpp:150
|
|
msgid "Reset all FluidSynth settings to their default values."
|
|
msgstr "Remet tous les réglages à leurs valeurs par défaut."
|
|
|
|
#: gui/fluidsynth-dialog.cpp:217
|
|
msgid ""
|
|
"Do you really want to reset all FluidSynth settings to their default values?"
|
|
msgstr ""
|
|
"Voulez-vous vraiment remettre tous les réglages à leurs valeurs par défaut ?"
|
|
|
|
#: base/main.cpp:228
|
|
#, c-format
|
|
msgid "Engine does not support debug level '%s'"
|
|
msgstr "Le niveau de debug '%s' n'est pas supporté par ce moteur de jeu"
|
|
|
|
#: base/main.cpp:306
|
|
msgid "Menu"
|
|
msgstr "Menu"
|
|
|
|
#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45
|
|
#: backends/platform/wince/CEActionsPocket.cpp:45
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:46
|
|
msgid "Skip"
|
|
msgstr "Passer"
|
|
|
|
#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50
|
|
#: backends/platform/wince/CEActionsPocket.cpp:42
|
|
msgid "Pause"
|
|
msgstr "Mettre en pause"
|
|
|
|
#: base/main.cpp:315
|
|
msgid "Skip line"
|
|
msgstr "Passer la phrase"
|
|
|
|
#: base/main.cpp:507
|
|
msgid "Error running game:"
|
|
msgstr "Erreur lors de l'éxécution du jeu:"
|
|
|
|
#: base/main.cpp:536
|
|
msgid "Could not find any engine capable of running the selected game"
|
|
msgstr "Impossible de trouver un moteur pour exécuter le jeu sélectionné"
|
|
|
|
#: common/error.cpp:38
|
|
msgid "No error"
|
|
msgstr "Pas d'erreur"
|
|
|
|
#: common/error.cpp:40
|
|
msgid "Game data not found"
|
|
msgstr "Fichier de donées introuvable"
|
|
|
|
#: common/error.cpp:42
|
|
msgid "Game id not supported"
|
|
msgstr "ID de jeu non supporté"
|
|
|
|
#: common/error.cpp:44
|
|
msgid "Unsupported color mode"
|
|
msgstr "Mode de couleurs non supporté"
|
|
|
|
#: common/error.cpp:47
|
|
msgid "Read permission denied"
|
|
msgstr "Véroullié en lecture"
|
|
|
|
#: common/error.cpp:49
|
|
msgid "Write permission denied"
|
|
msgstr "Verrouillé en écriture"
|
|
|
|
#: common/error.cpp:52
|
|
msgid "Path does not exist"
|
|
msgstr "Chemin inexistant"
|
|
|
|
#: common/error.cpp:54
|
|
msgid "Path not a directory"
|
|
msgstr "Chemin n'est pas un répertoire"
|
|
|
|
#: common/error.cpp:56
|
|
msgid "Path not a file"
|
|
msgstr "Chemin n'est pas un fichier"
|
|
|
|
#: common/error.cpp:59
|
|
msgid "Cannot create file"
|
|
msgstr "Impossible de créer le fichier"
|
|
|
|
#: common/error.cpp:61
|
|
msgid "Reading data failed"
|
|
msgstr "Echec de la lecture"
|
|
|
|
#: common/error.cpp:63
|
|
msgid "Writing data failed"
|
|
msgstr "Echec de l'écriture des données"
|
|
|
|
#: common/error.cpp:66
|
|
msgid "Could not find suitable engine plugin"
|
|
msgstr "Aucun plugin n'a pu être trouvé pour ce jeu"
|
|
|
|
#: common/error.cpp:68
|
|
msgid "Engine plugin does not support save states"
|
|
msgstr "Ce moteur de jeu ne supporte pas les sauvegardes"
|
|
|
|
#: common/error.cpp:71
|
|
msgid "User canceled"
|
|
msgstr "Annuler par l'utilisateur"
|
|
|
|
#: common/error.cpp:75
|
|
msgid "Unknown error"
|
|
msgstr "Erreur inconnue"
|
|
|
|
#: engines/advancedDetector.cpp:317
|
|
#, c-format
|
|
msgid "The game in '%s' seems to be unknown."
|
|
msgstr "Le jeu dans '%s' n'est pas reconnu."
|
|
|
|
#: engines/advancedDetector.cpp:318
|
|
msgid "Please, report the following data to the ScummVM team along with name"
|
|
msgstr ""
|
|
"Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le "
|
|
"nom"
|
|
|
|
#: engines/advancedDetector.cpp:320
|
|
msgid "of the game you tried to add and its version/language/etc.:"
|
|
msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..."
|
|
|
|
#: engines/dialogs.cpp:85
|
|
msgid "~R~esume"
|
|
msgstr "~R~eprendre"
|
|
|
|
#: engines/dialogs.cpp:87
|
|
msgid "~L~oad"
|
|
msgstr "~C~harger"
|
|
|
|
#: engines/dialogs.cpp:91
|
|
msgid "~S~ave"
|
|
msgstr "~S~auver"
|
|
|
|
#: engines/dialogs.cpp:95
|
|
msgid "~O~ptions"
|
|
msgstr "~O~ptions"
|
|
|
|
#: engines/dialogs.cpp:100
|
|
msgid "~H~elp"
|
|
msgstr "~A~ide"
|
|
|
|
#: engines/dialogs.cpp:102
|
|
msgid "~A~bout"
|
|
msgstr "À ~P~ropos"
|
|
|
|
#: engines/dialogs.cpp:105 engines/dialogs.cpp:181
|
|
msgid "~R~eturn to Launcher"
|
|
msgstr "Retour au ~L~anceur"
|
|
|
|
#: engines/dialogs.cpp:107 engines/dialogs.cpp:183
|
|
msgctxt "lowres"
|
|
msgid "~R~eturn to Launcher"
|
|
msgstr "Retour au ~L~anceur"
|
|
|
|
#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803
|
|
#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
|
|
#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873
|
|
#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758
|
|
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
|
|
msgid "Save game:"
|
|
msgstr "Sauvegarde:"
|
|
|
|
#: engines/dialogs.cpp:116 backends/platform/symbian/src/SymbianActions.cpp:44
|
|
#: backends/platform/wince/CEActionsPocket.cpp:43
|
|
#: backends/platform/wince/CEActionsPocket.cpp:267
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:45
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:231
|
|
#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212
|
|
#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
|
|
#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377
|
|
#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188
|
|
#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598
|
|
msgid "Save"
|
|
msgstr "Sauver"
|
|
|
|
#: engines/dialogs.cpp:145
|
|
msgid ""
|
|
"Sorry, this engine does not currently provide in-game help. Please consult "
|
|
"the README for basic information, and for instructions on how to obtain "
|
|
"further assistance."
|
|
msgstr ""
|
|
"Désolé, il n'y a pas d'aide disponible dans ce jeu actuellement. Lisez le "
|
|
"fichier README pour les informations de base et les instructions pour "
|
|
"obtenir de l'aide supplémentaire."
|
|
|
|
#: engines/dialogs.cpp:234 engines/pegasus/pegasus.cpp:393
|
|
#, c-format
|
|
msgid ""
|
|
"Gamestate save failed (%s)! Please consult the README for basic information, "
|
|
"and for instructions on how to obtain further assistance."
|
|
msgstr ""
|
|
"Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
|
|
"de base et les instructions pour obtenir de l'aide supplémentaire."
|
|
|
|
#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
|
|
#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
|
|
msgid "~O~K"
|
|
msgstr "~O~K"
|
|
|
|
#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
|
|
#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
|
|
msgid "~C~ancel"
|
|
msgstr "~A~nnuler"
|
|
|
|
#: engines/dialogs.cpp:311
|
|
msgid "~K~eys"
|
|
msgstr "~T~ouches"
|
|
|
|
#: engines/engine.cpp:245
|
|
msgid "Could not initialize color format."
|
|
msgstr "Impossible d'initialiser le format des couleurs."
|
|
|
|
#: engines/engine.cpp:253
|
|
msgid "Could not switch to video mode: '"
|
|
msgstr "Impossible de changer le mode vidéo à: '"
|
|
|
|
#: engines/engine.cpp:262
|
|
msgid "Could not apply aspect ratio setting."
|
|
msgstr "Impossible d'appliquer la correction du rapport d'aspect."
|
|
|
|
#: engines/engine.cpp:267
|
|
msgid "Could not apply fullscreen setting."
|
|
msgstr "Impossible d'appliquer l'option plein écran."
|
|
|
|
#: engines/engine.cpp:367
|
|
msgid ""
|
|
"You appear to be playing this game directly\n"
|
|
"from the CD. This is known to cause problems,\n"
|
|
"and it is therefore recommended that you copy\n"
|
|
"the data files to your hard disk instead.\n"
|
|
"See the README file for details."
|
|
msgstr ""
|
|
"Il semble que vous essayez de jouez directement\n"
|
|
"depuis le CD. Cela peut occasionner des problèmes\n"
|
|
"et il est donc recommandé de copier les fichier de\n"
|
|
"données du jeu sur votre disque dur.\n"
|
|
"Lisez le fichier README pour plus de détails."
|
|
|
|
#: engines/engine.cpp:378
|
|
msgid ""
|
|
"This game has audio tracks in its disk. These\n"
|
|
"tracks need to be ripped from the disk using\n"
|
|
"an appropriate CD audio extracting tool in\n"
|
|
"order to listen to the game's music.\n"
|
|
"See the README file for details."
|
|
msgstr ""
|
|
"Ce jeu possède des pistes audio sur le CD. Pour\n"
|
|
"profiter de la musique, ces pistes doivent être\n"
|
|
"extraite du CD et réencodée en utilisant un\n"
|
|
"logiciel approprié.\n"
|
|
"Lisez le fichier README pour plus de détails."
|
|
|
|
#: engines/engine.cpp:436
|
|
#, c-format
|
|
msgid ""
|
|
"Gamestate load failed (%s)! Please consult the README for basic information, "
|
|
"and for instructions on how to obtain further assistance."
|
|
msgstr ""
|
|
"Echec du chargement (%s)! . Lisez le fichier README pour les informations de "
|
|
"base et les instructions pour obtenir de l'aide supplémentaire."
|
|
|
|
#: engines/engine.cpp:449
|
|
msgid ""
|
|
"WARNING: The game you are about to start is not yet fully supported by "
|
|
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
|
|
"not work in future versions of ScummVM."
|
|
msgstr ""
|
|
"Attention:le jeu que vous vous apprêtez à jouer n'est pas encore "
|
|
"complètement supporté par ScummVM. Il est donc instable et les sauvegardes "
|
|
"peuvent ne pas marcher avec une future version de ScummVM."
|
|
|
|
#: engines/engine.cpp:452
|
|
msgid "Start anyway"
|
|
msgstr "Jouer quand même"
|
|
|
|
#: audio/fmopl.cpp:50
|
|
msgid "MAME OPL emulator"
|
|
msgstr "Émulateur MAME OPL"
|
|
|
|
#: audio/fmopl.cpp:52
|
|
msgid "DOSBox OPL emulator"
|
|
msgstr "Émulateur DOSBox OPL"
|
|
|
|
#: audio/mididrv.cpp:209
|
|
#, c-format
|
|
msgid ""
|
|
"The selected audio device '%s' was not found (e.g. might be turned off or "
|
|
"disconnected)."
|
|
msgstr ""
|
|
"Le périphérique audio sélectionné '%s' n'a pas été trouvé (il est peut-être "
|
|
"éteint ou débranché)."
|
|
|
|
#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
|
|
#: audio/mididrv.cpp:272
|
|
msgid "Attempting to fall back to the next available device..."
|
|
msgstr "Essaye d'utiliser le prochain périphérique disponible..."
|
|
|
|
#: audio/mididrv.cpp:221
|
|
#, c-format
|
|
msgid ""
|
|
"The selected audio device '%s' cannot be used. See log file for more "
|
|
"information."
|
|
msgstr ""
|
|
"The selected audio device '%s' ne peut pas être utilisé. Voir le fichier de "
|
|
"log pour plus de détails."
|
|
|
|
#: audio/mididrv.cpp:257
|
|
#, c-format
|
|
msgid ""
|
|
"The preferred audio device '%s' was not found (e.g. might be turned off or "
|
|
"disconnected)."
|
|
msgstr ""
|
|
"Le périphérique audio préféré '%s' n'a pas été trouvé (il est peut-être "
|
|
"éteint ou débranché)."
|
|
|
|
#: audio/mididrv.cpp:272
|
|
#, c-format
|
|
msgid ""
|
|
"The preferred audio device '%s' cannot be used. See log file for more "
|
|
"information."
|
|
msgstr ""
|
|
"Le périphérique audio préféré '%s' ne peut pas être utilisé. Voir le fichier "
|
|
"de log pour plus de détails."
|
|
|
|
#: audio/null.h:44
|
|
msgid "No music"
|
|
msgstr "Pas de musique"
|
|
|
|
#: audio/mods/paula.cpp:196
|
|
msgid "Amiga Audio Emulator"
|
|
msgstr "Émulateur Amiga Audio"
|
|
|
|
#: audio/softsynth/adlib.cpp:2285
|
|
msgid "AdLib Emulator"
|
|
msgstr "Émulateur AdLib"
|
|
|
|
#: audio/softsynth/appleiigs.cpp:33
|
|
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
|
|
msgstr "Émulateur Apple II GS (PAS IMPLÉMENTÉ)"
|
|
|
|
#: audio/softsynth/sid.cpp:1430
|
|
msgid "C64 Audio Emulator"
|
|
msgstr "Émulateur C64 Audio"
|
|
|
|
#: audio/softsynth/mt32.cpp:200
|
|
msgid "Initializing MT-32 Emulator"
|
|
msgstr "Initialisation de l'Émulateur MT-32"
|
|
|
|
#: audio/softsynth/mt32.cpp:426
|
|
msgid "MT-32 Emulator"
|
|
msgstr "Émulateur MT-32"
|
|
|
|
#: audio/softsynth/pcspk.cpp:139
|
|
msgid "PC Speaker Emulator"
|
|
msgstr "Émulateur Haut Parleur PC"
|
|
|
|
#: audio/softsynth/pcspk.cpp:158
|
|
msgid "IBM PCjr Emulator"
|
|
msgstr "Émulateur IBM PCjr"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:48
|
|
msgid "Keymap:"
|
|
msgstr "Affectation des touches:"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:67
|
|
msgid " (Effective)"
|
|
msgstr "(Effectif)"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:107
|
|
msgid " (Active)"
|
|
msgstr "(Actif)"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:107
|
|
msgid " (Blocked)"
|
|
msgstr "(Bloqué)"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:120
|
|
msgid " (Global)"
|
|
msgstr "(Global)"
|
|
|
|
#: backends/keymapper/remap-dialog.cpp:128
|
|
msgid " (Game)"
|
|
msgstr "(Jeu)"
|
|
|
|
#: backends/midi/windows.cpp:165
|
|
msgid "Windows MIDI"
|
|
msgstr "MIDI Windows"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
|
|
#: engines/scumm/dialogs.cpp:291
|
|
msgid "~C~lose"
|
|
msgstr "~F~ermer"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:57
|
|
msgid "ScummVM Main Menu"
|
|
msgstr "Menu Principal ScummVM"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:63
|
|
msgid "~L~eft handed mode"
|
|
msgstr "Mode ~G~aucher"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:64
|
|
msgid "~I~ndy fight controls"
|
|
msgstr "Contrôle des combats d'~I~ndy"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:65
|
|
msgid "Show mouse cursor"
|
|
msgstr "Afficher le curseur de la souris"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:66
|
|
msgid "Snap to edges"
|
|
msgstr "Aligner sur les bords"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:68
|
|
msgid "Touch X Offset"
|
|
msgstr "Décalage X du toucher"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:75
|
|
msgid "Touch Y Offset"
|
|
msgstr "Décallage Y du toucher"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:87
|
|
msgid "Use laptop trackpad-style cursor control"
|
|
msgstr "Activer le contrôle du curseur de type trackpad"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:88
|
|
msgid "Tap for left click, double tap right click"
|
|
msgstr "Toucher pour un clic gauche, toucher deux fois pour un clic droit"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:90
|
|
msgid "Sensitivity"
|
|
msgstr "Sensibilité"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:99
|
|
msgid "Initial top screen scale:"
|
|
msgstr "Échelle initiale de l'écran du haut"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:105
|
|
msgid "Main screen scaling:"
|
|
msgstr "Échelle de l'écran principal"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:107
|
|
msgid "Hardware scale (fast, but low quality)"
|
|
msgstr "Mise à l'echelle matérielle (rapide mais qualité faible)"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:108
|
|
msgid "Software scale (good quality, but slower)"
|
|
msgstr "Mise à l'échelle logicielle (bonne qualité mais plus lent)"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:109
|
|
msgid "Unscaled (you must scroll left and right)"
|
|
msgstr "Sans changement d'échelle (vous devez faire défiler l'écran)"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:111
|
|
msgid "Brightness:"
|
|
msgstr "Luminosité:"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:121
|
|
msgid "High quality audio (slower) (reboot)"
|
|
msgstr "Audio haute qualité (plus lent) (redémarrer)"
|
|
|
|
#: backends/platform/ds/arm9/source/dsoptions.cpp:122
|
|
msgid "Disable power off"
|
|
msgstr "Désactivé l'extinction"
|
|
|
|
#: backends/platform/iphone/osys_events.cpp:300
|
|
msgid "Mouse-click-and-drag mode enabled."
|
|
msgstr "Mode souris-cliquer-et-déplacer activé"
|
|
|
|
#: backends/platform/iphone/osys_events.cpp:302
|
|
msgid "Mouse-click-and-drag mode disabled."
|
|
msgstr "Mode souris-cliquer-et-déplacer désactivé"
|
|
|
|
#: backends/platform/iphone/osys_events.cpp:313
|
|
msgid "Touchpad mode enabled."
|
|
msgstr "Mode touchpad activé"
|
|
|
|
#: backends/platform/iphone/osys_events.cpp:315
|
|
msgid "Touchpad mode disabled."
|
|
msgstr "Mode touchpad désactivé"
|
|
|
|
#: backends/platform/maemo/maemo.cpp:209
|
|
msgid "Click Mode"
|
|
msgstr "Mode Clic"
|
|
|
|
#: backends/platform/maemo/maemo.cpp:215
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:42
|
|
#: backends/platform/wince/CEActionsPocket.cpp:60
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:43
|
|
#: backends/platform/tizen/form.cpp:275
|
|
msgid "Left Click"
|
|
msgstr "Clic Gauche"
|
|
|
|
#: backends/platform/maemo/maemo.cpp:218
|
|
msgid "Middle Click"
|
|
msgstr "Clic Milieu"
|
|
|
|
#: backends/platform/maemo/maemo.cpp:221
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:43
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:44
|
|
#: backends/platform/tizen/form.cpp:267
|
|
msgid "Right Click"
|
|
msgstr "Clic Droit"
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:77
|
|
msgid "Hide ScummVM"
|
|
msgstr "Masquer ScummVM"
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:82
|
|
msgid "Hide Others"
|
|
msgstr "Masquer les autres"
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:87
|
|
msgid "Show All"
|
|
msgstr "Tout afficher"
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:109
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
|
|
msgid "Window"
|
|
msgstr "Fenêtre"
|
|
|
|
#: backends/platform/sdl/macosx/appmenu_osx.mm:114
|
|
msgid "Minimize"
|
|
msgstr "Placer dans le Dock"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:46
|
|
msgid "Normal (no scaling)"
|
|
msgstr "Normal (échelle d'origine)"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:65
|
|
msgctxt "lowres"
|
|
msgid "Normal (no scaling)"
|
|
msgstr "Normal"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2148
|
|
msgid "Enabled aspect ratio correction"
|
|
msgstr "Activer la correction du rapport d'aspect"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2154
|
|
msgid "Disabled aspect ratio correction"
|
|
msgstr "Désactiver la correction du rapport d'aspect"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2209
|
|
msgid "Active graphics filter:"
|
|
msgstr "Mode graphique actif:"
|
|
|
|
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2251
|
|
msgid "Windowed mode"
|
|
msgstr "Mode Fenêtre"
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:118
|
|
msgid "OpenGL"
|
|
msgstr "OpenGL"
|
|
|
|
#: backends/graphics/opengl/opengl-graphics.cpp:119
|
|
msgid "OpenGL (No filtering)"
|
|
msgstr "OpenGL (sans filtre)"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:38
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:39
|
|
msgid "Up"
|
|
msgstr "Haut"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:39
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:40
|
|
msgid "Down"
|
|
msgstr "Bas"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:40
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:41
|
|
msgid "Left"
|
|
msgstr "Gauche"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:41
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:42
|
|
msgid "Right"
|
|
msgstr "Droite"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:46
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:47
|
|
msgid "Zone"
|
|
msgstr "Zone"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:47
|
|
#: backends/platform/wince/CEActionsPocket.cpp:54
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:48
|
|
msgid "Multi Function"
|
|
msgstr "Fonction Multiple"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:48
|
|
msgid "Swap character"
|
|
msgstr "Changement de personnage"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:49
|
|
msgid "Skip text"
|
|
msgstr "Sauter le texte"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:51
|
|
msgid "Fast mode"
|
|
msgstr "Mode rapide"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:52
|
|
#: backends/platform/wince/CEActionsPocket.cpp:44
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:52
|
|
#: backends/events/default/default-events.cpp:218
|
|
#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:82
|
|
#: engines/scumm/help.cpp:84
|
|
msgid "Quit"
|
|
msgstr "Quitter"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:53
|
|
msgid "Debugger"
|
|
msgstr "Debugger"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:54
|
|
msgid "Global menu"
|
|
msgstr "Menu global"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:55
|
|
msgid "Virtual keyboard"
|
|
msgstr "Clavier virtuel"
|
|
|
|
#: backends/platform/symbian/src/SymbianActions.cpp:56
|
|
msgid "Key mapper"
|
|
msgstr "Affectation des touches"
|
|
|
|
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
|
|
msgid "Do you want to quit ?"
|
|
msgstr "Voulez-vous quitter ?"
|
|
|
|
#: backends/platform/wii/options.cpp:51
|
|
msgid "Video"
|
|
msgstr "Vidéo"
|
|
|
|
#: backends/platform/wii/options.cpp:54
|
|
msgid "Current video mode:"
|
|
msgstr "Mode vidéo actuel"
|
|
|
|
#: backends/platform/wii/options.cpp:56
|
|
msgid "Double-strike"
|
|
msgstr "Coup double"
|
|
|
|
#: backends/platform/wii/options.cpp:60
|
|
msgid "Horizontal underscan:"
|
|
msgstr "Underscan horizontal:"
|
|
|
|
#: backends/platform/wii/options.cpp:66
|
|
msgid "Vertical underscan:"
|
|
msgstr "Underscan vertical:"
|
|
|
|
#: backends/platform/wii/options.cpp:71
|
|
msgid "Input"
|
|
msgstr "Entrée"
|
|
|
|
#: backends/platform/wii/options.cpp:74
|
|
msgid "GC Pad sensitivity:"
|
|
msgstr "Sensibilité du pad GC:"
|
|
|
|
#: backends/platform/wii/options.cpp:80
|
|
msgid "GC Pad acceleration:"
|
|
msgstr "Acceleration du pad GC:"
|
|
|
|
#: backends/platform/wii/options.cpp:86
|
|
msgid "DVD"
|
|
msgstr "DVD"
|
|
|
|
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
|
|
msgid "Status:"
|
|
msgstr "Status:"
|
|
|
|
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
|
|
msgid "Unknown"
|
|
msgstr "Inconue"
|
|
|
|
#: backends/platform/wii/options.cpp:93
|
|
msgid "Mount DVD"
|
|
msgstr "Monter le DVD"
|
|
|
|
#: backends/platform/wii/options.cpp:94
|
|
msgid "Unmount DVD"
|
|
msgstr "Démonter le DVD"
|
|
|
|
#: backends/platform/wii/options.cpp:98
|
|
msgid "SMB"
|
|
msgstr "SMB"
|
|
|
|
#: backends/platform/wii/options.cpp:106
|
|
msgid "Server:"
|
|
msgstr "Serveur:"
|
|
|
|
#: backends/platform/wii/options.cpp:110
|
|
msgid "Share:"
|
|
msgstr "Disque partagé:"
|
|
|
|
#: backends/platform/wii/options.cpp:114
|
|
msgid "Username:"
|
|
msgstr "Nom d'utilisateur:"
|
|
|
|
#: backends/platform/wii/options.cpp:118
|
|
msgid "Password:"
|
|
msgstr "Mot de passe:"
|
|
|
|
#: backends/platform/wii/options.cpp:121
|
|
msgid "Init network"
|
|
msgstr "Initialiser le réseau"
|
|
|
|
#: backends/platform/wii/options.cpp:123
|
|
msgid "Mount SMB"
|
|
msgstr "Monter SMB"
|
|
|
|
#: backends/platform/wii/options.cpp:124
|
|
msgid "Unmount SMB"
|
|
msgstr "Démonter SMB"
|
|
|
|
#: backends/platform/wii/options.cpp:143
|
|
msgid "DVD Mounted successfully"
|
|
msgstr "DVD monté avec succès"
|
|
|
|
#: backends/platform/wii/options.cpp:146
|
|
msgid "Error while mounting the DVD"
|
|
msgstr "Échec du montage du DVD"
|
|
|
|
#: backends/platform/wii/options.cpp:148
|
|
msgid "DVD not mounted"
|
|
msgstr "DVD non monté"
|
|
|
|
#: backends/platform/wii/options.cpp:161
|
|
msgid "Network up, share mounted"
|
|
msgstr "Réseau connecté, disque partagé monté"
|
|
|
|
#: backends/platform/wii/options.cpp:163
|
|
msgid "Network up"
|
|
msgstr "Réseau connecté"
|
|
|
|
#: backends/platform/wii/options.cpp:166
|
|
msgid ", error while mounting the share"
|
|
msgstr ", échec du montage du disque partagé"
|
|
|
|
#: backends/platform/wii/options.cpp:168
|
|
msgid ", share not mounted"
|
|
msgstr ", disque partagé non monté"
|
|
|
|
#: backends/platform/wii/options.cpp:174
|
|
msgid "Network down"
|
|
msgstr "Réseau déconnecté"
|
|
|
|
#: backends/platform/wii/options.cpp:178
|
|
msgid "Initializing network"
|
|
msgstr "Initialisation du réseau"
|
|
|
|
#: backends/platform/wii/options.cpp:182
|
|
msgid "Timeout while initializing network"
|
|
msgstr "Dépassement du délai lors de l'initialisation du réseau"
|
|
|
|
#: backends/platform/wii/options.cpp:186
|
|
#, c-format
|
|
msgid "Network not initialized (%d)"
|
|
msgstr "Réseau non initialisé (%d)"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:46
|
|
msgid "Hide Toolbar"
|
|
msgstr "Caché la barre d'outils"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:47
|
|
msgid "Show Keyboard"
|
|
msgstr "Afficher le clavier"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:48
|
|
msgid "Sound on/off"
|
|
msgstr "Audio marche/arrêt"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:49
|
|
msgid "Right click"
|
|
msgstr "Clic droit"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:50
|
|
msgid "Show/Hide Cursor"
|
|
msgstr "Afficher/Cacher le curseur"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:51
|
|
msgid "Free look"
|
|
msgstr "Regarder autour"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:52
|
|
msgid "Zoom up"
|
|
msgstr "Dézoomer"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:53
|
|
msgid "Zoom down"
|
|
msgstr "Zoomer"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:55
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:49
|
|
msgid "Bind Keys"
|
|
msgstr "Affecter les touches"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:56
|
|
msgid "Cursor Up"
|
|
msgstr "Haut"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:57
|
|
msgid "Cursor Down"
|
|
msgstr "Bas"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:58
|
|
msgid "Cursor Left"
|
|
msgstr "Gauche"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:59
|
|
msgid "Cursor Right"
|
|
msgstr "Droit"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:267
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:231
|
|
msgid "Do you want to load or save the game?"
|
|
msgstr "Voulez-vous charger ou enregistrer le jeu ?"
|
|
|
|
#: backends/platform/wince/CEActionsPocket.cpp:326
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:287
|
|
msgid " Are you sure you want to quit ? "
|
|
msgstr "Voulez-vous vraiment quitter ?"
|
|
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:50
|
|
msgid "Keyboard"
|
|
msgstr "Clavier"
|
|
|
|
#: backends/platform/wince/CEActionsSmartphone.cpp:51
|
|
msgid "Rotate"
|
|
msgstr "Pivoter"
|
|
|
|
#: backends/platform/wince/CELauncherDialog.cpp:56
|
|
msgid "Using SDL driver "
|
|
msgstr "Utilise le pilote SDL"
|
|
|
|
#: backends/platform/wince/CELauncherDialog.cpp:60
|
|
msgid "Display "
|
|
msgstr "Affichage"
|
|
|
|
#: backends/platform/wince/CELauncherDialog.cpp:83
|
|
msgid "Do you want to perform an automatic scan ?"
|
|
msgstr "Voulez-vous exécuter une recherche automatique ?"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:516
|
|
msgid "Map right click action"
|
|
msgstr "Affecter l'action 'Clic Droit'"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:520
|
|
msgid "You must map a key to the 'Right Click' action to play this game"
|
|
msgstr ""
|
|
"Vous devez affecter une touche à l'action de 'Clic Droit' pour pouvoir jouer "
|
|
"à ce jeu"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:529
|
|
msgid "Map hide toolbar action"
|
|
msgstr "Affecter l'action 'Cacher Bar d'Outils'"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:533
|
|
msgid "You must map a key to the 'Hide toolbar' action to play this game"
|
|
msgstr ""
|
|
"Vous devez affecter une touche à l'action 'Cacher Bar d'Outils' pour pouvoir "
|
|
"jouer à ce jeu"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:542
|
|
msgid "Map Zoom Up action (optional)"
|
|
msgstr "Affecter l'action 'Dézoomer' (optionnelle)"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:545
|
|
msgid "Map Zoom Down action (optional)"
|
|
msgstr "Affecter l'action 'Zoomer' (optionnelle)"
|
|
|
|
#: backends/platform/wince/wince-sdl.cpp:553
|
|
msgid ""
|
|
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
|
|
msgstr ""
|
|
"Noubliez pas d'affecter une touche à l'action 'Cacher Bar d'Outils' pour "
|
|
"pouvoir voir entièrement l'inventaire"
|
|
|
|
#: backends/events/default/default-events.cpp:196
|
|
msgid "Do you really want to return to the Launcher?"
|
|
msgstr "Voulez-vous vraiment retourner au Lanceur ?"
|
|
|
|
#: backends/events/default/default-events.cpp:196
|
|
msgid "Launcher"
|
|
msgstr "Lanceur"
|
|
|
|
#: backends/events/default/default-events.cpp:218
|
|
msgid "Do you really want to quit?"
|
|
msgstr "Voulez-vous vraiment quitter ?"
|
|
|
|
#: backends/events/gph/gph-events.cpp:385
|
|
#: backends/events/gph/gph-events.cpp:428
|
|
#: backends/events/openpandora/op-events.cpp:168
|
|
msgid "Touchscreen 'Tap Mode' - Left Click"
|
|
msgstr "Touchscreen 'Tap Mode' - Clic Gauche"
|
|
|
|
#: backends/events/gph/gph-events.cpp:387
|
|
#: backends/events/gph/gph-events.cpp:430
|
|
#: backends/events/openpandora/op-events.cpp:170
|
|
msgid "Touchscreen 'Tap Mode' - Right Click"
|
|
msgstr "Touchscreen 'Tap Mode' - Clic Droit"
|
|
|
|
#: backends/events/gph/gph-events.cpp:389
|
|
#: backends/events/gph/gph-events.cpp:432
|
|
#: backends/events/openpandora/op-events.cpp:172
|
|
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
|
|
msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
|
|
|
|
#: backends/events/gph/gph-events.cpp:409
|
|
msgid "Maximum Volume"
|
|
msgstr "Volume Maximum"
|
|
|
|
#: backends/events/gph/gph-events.cpp:411
|
|
msgid "Increasing Volume"
|
|
msgstr "Augmentation Volume"
|
|
|
|
#: backends/events/gph/gph-events.cpp:417
|
|
msgid "Minimal Volume"
|
|
msgstr "Volume Minimum"
|
|
|
|
#: backends/events/gph/gph-events.cpp:419
|
|
msgid "Decreasing Volume"
|
|
msgstr "Diminution Volume"
|
|
|
|
#: backends/events/openpandora/op-events.cpp:174
|
|
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
|
|
msgstr "Touchscreen 'Tap Mode' - Déplacer sans cliquer"
|
|
|
|
#: backends/updates/macosx/macosx-updates.mm:67
|
|
msgid "Check for Updates..."
|
|
msgstr "Recherche des mises à jour..."
|
|
|
|
#: backends/platform/tizen/form.cpp:263
|
|
msgid "Right Click Once"
|
|
msgstr "Simple Clic Droit"
|
|
|
|
#: backends/platform/tizen/form.cpp:271
|
|
msgid "Move Only"
|
|
msgstr "Déplacer Uniquement"
|
|
|
|
#: backends/platform/tizen/form.cpp:294
|
|
msgid "Escape Key"
|
|
msgstr "Touche d'échappement"
|
|
|
|
#: backends/platform/tizen/form.cpp:299
|
|
msgid "Game Menu"
|
|
msgstr "Menu du Jeu"
|
|
|
|
#: backends/platform/tizen/form.cpp:304
|
|
msgid "Show Keypad"
|
|
msgstr "Afficher le clavier"
|
|
|
|
#: backends/platform/tizen/form.cpp:309
|
|
msgid "Control Mouse"
|
|
msgstr "Contrôles la Souris"
|
|
|
|
#: backends/events/maemosdl/maemosdl-events.cpp:180
|
|
msgid "Clicking Enabled"
|
|
msgstr "Clic Activé"
|
|
|
|
#: backends/events/maemosdl/maemosdl-events.cpp:180
|
|
msgid "Clicking Disabled"
|
|
msgstr "Clic Désactivé"
|
|
|
|
#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302
|
|
#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160
|
|
#: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200
|
|
#: engines/zvision/detection.cpp:103
|
|
msgid "Use original save/load screens"
|
|
msgstr "Dialogues sauvegarde/chargement d'origine"
|
|
|
|
#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303
|
|
#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161
|
|
#: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201
|
|
#: engines/zvision/detection.cpp:104
|
|
msgid "Use the original save/load screens, instead of the ScummVM ones"
|
|
msgstr ""
|
|
"Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de "
|
|
"ScummVM"
|
|
|
|
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
|
|
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
|
|
#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
|
|
msgid "Restore game:"
|
|
msgstr "Charger le jeu:"
|
|
|
|
#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349
|
|
#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886
|
|
#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256
|
|
msgid "Restore"
|
|
msgstr "Charger"
|
|
|
|
#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2368
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load game state from file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Échec du chargement de l'état du jeu depuis le fichier:\n"
|
|
"\n"
|
|
"%s"
|
|
|
|
#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2361
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to save game state to file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Échec de l'enregistrement de l'état du jeu dans le fichier:\n"
|
|
"\n"
|
|
"%s"
|
|
|
|
#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2379
|
|
#, c-format
|
|
msgid ""
|
|
"Successfully saved game state in file:\n"
|
|
"\n"
|
|
"%s"
|
|
msgstr ""
|
|
"État du jeu enregistré avec succès dans le fichier:\n"
|
|
"\n"
|
|
"%s"
|
|
|
|
#: engines/agos/animation.cpp:557
|
|
#, c-format
|
|
msgid "Cutscene file '%s' not found!"
|
|
msgstr "Fichier de séquence '%s' non trouvé!"
|
|
|
|
#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81
|
|
#, fuzzy
|
|
msgid "Color Blind Mode"
|
|
msgstr "Mode Clic"
|
|
|
|
#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82
|
|
msgid "Enable Color Blind Mode by default"
|
|
msgstr ""
|
|
|
|
#: engines/drascula/saveload.cpp:47
|
|
msgid ""
|
|
"ScummVM found that you have old savefiles for Drascula that should be "
|
|
"converted.\n"
|
|
"The old save game format is no longer supported, so you will not be able to "
|
|
"load your games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked again the next "
|
|
"time you start the game.\n"
|
|
msgstr ""
|
|
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Drascula qui ont "
|
|
"besoin d'être convertis.\n"
|
|
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
|
|
"les charger si vous ne les convertissez pas.\n"
|
|
"\n"
|
|
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
|
|
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
|
|
|
|
#: engines/dreamweb/detection.cpp:57
|
|
msgid "Use bright palette mode"
|
|
msgstr "Utiliser le mode palette lumineuse"
|
|
|
|
#: engines/dreamweb/detection.cpp:58
|
|
msgid "Display graphics using the game's bright palette"
|
|
msgstr "Utiliser la palette lumineuse du jeu pour l'affichage"
|
|
|
|
#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470
|
|
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532
|
|
msgid "Failed to load game state from file."
|
|
msgstr "Échec du chargement de l'état du jeu depuis le disque."
|
|
|
|
#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263
|
|
#: engines/tinsel/saveload.cpp:545
|
|
msgid "Failed to save game state to file."
|
|
msgstr "Échec de l'enregistrement de l'état du jeu sur le disque."
|
|
|
|
#: engines/gob/inter_v5.cpp:107
|
|
msgid "Failed to delete file."
|
|
msgstr "Échec de la suppression du fichier."
|
|
|
|
#: engines/groovie/detection.cpp:312
|
|
msgid "Fast movie speed"
|
|
msgstr "Vidéo rapide"
|
|
|
|
#: engines/groovie/detection.cpp:313
|
|
msgid "Play movies at an increased speed"
|
|
msgstr "Joue les vidéos plus rapidement"
|
|
|
|
#: engines/groovie/script.cpp:399
|
|
msgid "Failed to save game"
|
|
msgstr "Échec de la sauvegarde."
|
|
|
|
#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86
|
|
msgid "Gore Mode"
|
|
msgstr ""
|
|
|
|
#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87
|
|
msgid "Enable Gore Mode when available"
|
|
msgstr ""
|
|
|
|
#. I18N: Studio audience adds an applause and cheering sounds whenever
|
|
#. Malcolm makes a joke.
|
|
#: engines/kyra/detection.cpp:62
|
|
msgid "Studio audience"
|
|
msgstr "Public en studio"
|
|
|
|
#: engines/kyra/detection.cpp:63
|
|
msgid "Enable studio audience"
|
|
msgstr "Activer le public en studio"
|
|
|
|
#. I18N: This option allows the user to skip text and cutscenes.
|
|
#: engines/kyra/detection.cpp:73
|
|
msgid "Skip support"
|
|
msgstr "Support des interruptions"
|
|
|
|
#: engines/kyra/detection.cpp:74
|
|
msgid "Allow text and cutscenes to be skipped"
|
|
msgstr "Permet de sauter les textes et scènes cinématiques"
|
|
|
|
#. I18N: Helium mode makes people sound like they've inhaled Helium.
|
|
#: engines/kyra/detection.cpp:84
|
|
msgid "Helium mode"
|
|
msgstr "Mode Helium"
|
|
|
|
#: engines/kyra/detection.cpp:85
|
|
msgid "Enable helium mode"
|
|
msgstr "Activer le mode helium"
|
|
|
|
#. I18N: When enabled, this option makes scrolling smoother when
|
|
#. changing from one screen to another.
|
|
#: engines/kyra/detection.cpp:99
|
|
msgid "Smooth scrolling"
|
|
msgstr "Défilement régulier"
|
|
|
|
#: engines/kyra/detection.cpp:100
|
|
msgid "Enable smooth scrolling when walking"
|
|
msgstr "Activer le défilement régulier en marchant"
|
|
|
|
#. I18N: When enabled, this option changes the cursor when it floats to the
|
|
#. edge of the screen to a directional arrow. The player can then click to
|
|
#. walk towards that direction.
|
|
#: engines/kyra/detection.cpp:112
|
|
msgid "Floating cursors"
|
|
msgstr "Curseurs flotants"
|
|
|
|
#: engines/kyra/detection.cpp:113
|
|
msgid "Enable floating cursors"
|
|
msgstr "Activer les curseurs flotants"
|
|
|
|
#. I18N: HP stands for Hit Points
|
|
#: engines/kyra/detection.cpp:127
|
|
msgid "HP bar graphs"
|
|
msgstr "Bar HP"
|
|
|
|
#: engines/kyra/detection.cpp:128
|
|
msgid "Enable hit point bar graphs"
|
|
msgstr "Activer les bars de santé (Hit Point)"
|
|
|
|
#: engines/kyra/lol.cpp:478
|
|
msgid "Attack 1"
|
|
msgstr "Attaque 1"
|
|
|
|
#: engines/kyra/lol.cpp:479
|
|
msgid "Attack 2"
|
|
msgstr "Attaque 2"
|
|
|
|
#: engines/kyra/lol.cpp:480
|
|
msgid "Attack 3"
|
|
msgstr "Attaque 3"
|
|
|
|
#: engines/kyra/lol.cpp:481
|
|
msgid "Move Forward"
|
|
msgstr "Avancer"
|
|
|
|
#: engines/kyra/lol.cpp:482
|
|
msgid "Move Back"
|
|
msgstr "Reculer"
|
|
|
|
#: engines/kyra/lol.cpp:483
|
|
msgid "Slide Left"
|
|
msgstr "Faire un pas vers la Gauche"
|
|
|
|
#: engines/kyra/lol.cpp:484
|
|
msgid "Slide Right"
|
|
msgstr "Faire un pas vers la Droite"
|
|
|
|
#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509
|
|
msgid "Turn Left"
|
|
msgstr "Tourner vers la Gauche"
|
|
|
|
#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510
|
|
msgid "Turn Right"
|
|
msgstr "Tourner vers la Droite"
|
|
|
|
#: engines/kyra/lol.cpp:487
|
|
msgid "Rest"
|
|
msgstr "Se Reposer"
|
|
|
|
#: engines/kyra/lol.cpp:488
|
|
msgid "Options"
|
|
msgstr "Options"
|
|
|
|
#: engines/kyra/lol.cpp:489
|
|
msgid "Choose Spell"
|
|
msgstr "Choisir un Sort"
|
|
|
|
#: engines/kyra/sound_midi.cpp:477
|
|
msgid ""
|
|
"You appear to be using a General MIDI device,\n"
|
|
"but your game only supports Roland MT32 MIDI.\n"
|
|
"We try to map the Roland MT32 instruments to\n"
|
|
"General MIDI ones. It is still possible that\n"
|
|
"some tracks sound incorrect."
|
|
msgstr ""
|
|
"Il semble que vous utilisiez un périphérique General MIDI,\n"
|
|
"mais ce jeu ne support que le MIDI Roland MT32. Nous essayons\n"
|
|
"d'associer les instruments Roland MT32 aux instruments General\n"
|
|
"MIDI. Cependant il est possible que quelques pistes ne soient\n"
|
|
" pas jouées correctement."
|
|
|
|
#: engines/kyra/saveload_eob.cpp:557
|
|
#, c-format
|
|
msgid ""
|
|
"The following original save game file has been found in your game path:\n"
|
|
"\n"
|
|
"%s %s\n"
|
|
"\n"
|
|
"Do you wish to use this save game file with ScummVM?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/saveload_eob.cpp:590
|
|
#, c-format
|
|
msgid ""
|
|
"A save game file was found in the specified slot %d. Overwrite?\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#: engines/kyra/saveload_eob.cpp:623
|
|
#, c-format
|
|
msgid ""
|
|
"%d original save game files have been successfully imported into\n"
|
|
"ScummVM. If you want to manually import original save game files later you "
|
|
"will\n"
|
|
"need to open the ScummVM debug console and use the command "
|
|
"'import_savefile'.\n"
|
|
"\n"
|
|
msgstr ""
|
|
|
|
#. I18N: Option for fast scene switching
|
|
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
|
|
msgid "~Z~ip Mode Activated"
|
|
msgstr "Mode ~Z~ip Activé"
|
|
|
|
#: engines/mohawk/dialogs.cpp:93
|
|
msgid "~T~ransitions Enabled"
|
|
msgstr "T~r~ansitions activées"
|
|
|
|
#. I18N: Drop book page
|
|
#: engines/mohawk/dialogs.cpp:95
|
|
msgid "~D~rop Page"
|
|
msgstr "~L~acher la Page"
|
|
|
|
#: engines/mohawk/dialogs.cpp:99
|
|
msgid "~S~how Map"
|
|
msgstr "Afficher la Carte"
|
|
|
|
#: engines/mohawk/dialogs.cpp:105
|
|
msgid "~M~ain Menu"
|
|
msgstr "~M~enu Principal"
|
|
|
|
#: engines/mohawk/dialogs.cpp:168
|
|
msgid "~W~ater Effect Enabled"
|
|
msgstr "~E~ffets de l'Eau Activés"
|
|
|
|
#: engines/neverhood/detection.cpp:167
|
|
msgid "Skip the Hall of Records storyboard scenes"
|
|
msgstr "Sauter les scènes storyboard de la Salle des Archives"
|
|
|
|
#: engines/neverhood/detection.cpp:168
|
|
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
|
|
msgstr ""
|
|
"Permet au joueur de sauter les scènes de storyboard de la Salle des Archives."
|
|
|
|
#: engines/neverhood/detection.cpp:174
|
|
msgid "Scale the making of videos to full screen"
|
|
msgstr "Afficher les vidéos du 'making of' en plein écran."
|
|
|
|
#: engines/neverhood/detection.cpp:175
|
|
msgid "Scale the making of videos, so that they use the whole screen"
|
|
msgstr ""
|
|
"Redimensionne les vidéos du 'making of' pour qu'elles s'affichent en plein "
|
|
"écran."
|
|
|
|
#: engines/parallaction/saveload.cpp:133
|
|
#, c-format
|
|
msgid ""
|
|
"Can't save game in slot %i\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Erreur lors de la sauvegarde dans l'emplacement %i\n"
|
|
"\n"
|
|
|
|
#: engines/parallaction/saveload.cpp:204
|
|
msgid "Loading game..."
|
|
msgstr "Chargement en cours..."
|
|
|
|
#: engines/parallaction/saveload.cpp:219
|
|
msgid "Saving game..."
|
|
msgstr "Sauvegarde en cours..."
|
|
|
|
#: engines/parallaction/saveload.cpp:272
|
|
msgid ""
|
|
"ScummVM found that you have old savefiles for Nippon Safes that should be "
|
|
"renamed.\n"
|
|
"The old names are no longer supported, so you will not be able to load your "
|
|
"games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked next time.\n"
|
|
msgstr ""
|
|
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Nippon Safes qui "
|
|
"ont besoin d'être convertis.\n"
|
|
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
|
|
"les charger si vous ne les convertissez pas.\n"
|
|
"\n"
|
|
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
|
|
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
|
|
|
|
#: engines/parallaction/saveload.cpp:319
|
|
msgid "ScummVM successfully converted all your savefiles."
|
|
msgstr "ScummVM a converti avec succès vos anciennes sauvegardes."
|
|
|
|
#: engines/parallaction/saveload.cpp:321
|
|
msgid ""
|
|
"ScummVM printed some warnings in your console window and can't guarantee all "
|
|
"your files have been converted.\n"
|
|
"\n"
|
|
"Please report to the team."
|
|
msgstr ""
|
|
"ScummVM a affiché des messages d'avertissements dans votre fenêtre de "
|
|
"console et ne peut pas garantir que tous les fichiers ont été convertis."
|
|
|
|
#: engines/pegasus/pegasus.cpp:714
|
|
msgid "Invalid save file name"
|
|
msgstr "Nom de sauvegarde invalide"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2507
|
|
msgid "Up/Zoom In/Move Forward/Open Doors"
|
|
msgstr "Haut/Zoom/Avancer/Ouvrir Portes"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2508
|
|
msgid "Down/Zoom Out"
|
|
msgstr "Bas/Dézoom"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2511
|
|
msgid "Display/Hide Inventory Tray"
|
|
msgstr "Montrer/Cacher l'Inventaire"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2512
|
|
msgid "Display/Hide Biochip Tray"
|
|
msgstr "Montrer/Cacher le Biochip"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2513
|
|
msgid "Action/Select"
|
|
msgstr "Action/Sélection"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2514
|
|
msgid "Toggle Center Data Display"
|
|
msgstr "Basculer l'Affichage Central"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2515
|
|
msgid "Display/Hide Info Screen"
|
|
msgstr "Montrer/Cacher l'Écran d'Info"
|
|
|
|
#: engines/pegasus/pegasus.cpp:2516
|
|
msgid "Display/Hide Pause Menu"
|
|
msgstr "Montrer/Cacher le Menu de Pause"
|
|
|
|
#: engines/queen/detection.cpp:56
|
|
msgid "Alternative intro"
|
|
msgstr "Intro alternative"
|
|
|
|
#: engines/queen/detection.cpp:57
|
|
msgid "Use an alternative game intro (CD version only)"
|
|
msgstr "Utiliser une intro alternative (version CD uniquement)"
|
|
|
|
#: engines/sci/detection.cpp:374
|
|
msgid "EGA undithering"
|
|
msgstr "Détramage EGA"
|
|
|
|
#: engines/sci/detection.cpp:375
|
|
msgid "Enable undithering in EGA games"
|
|
msgstr "Activer le détramage dans les jeux EGA"
|
|
|
|
#: engines/sci/detection.cpp:384
|
|
msgid "Prefer digital sound effects"
|
|
msgstr "Préférer les effets sonors digitals"
|
|
|
|
#: engines/sci/detection.cpp:385
|
|
msgid "Prefer digital sound effects instead of synthesized ones"
|
|
msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
|
|
|
|
#: engines/sci/detection.cpp:404
|
|
msgid "Use IMF/Yamaha FB-01 for MIDI output"
|
|
msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
|
|
|
|
#: engines/sci/detection.cpp:405
|
|
msgid ""
|
|
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
|
|
"output"
|
|
msgstr ""
|
|
"Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
|
|
"sortie MIDI"
|
|
|
|
#: engines/sci/detection.cpp:415
|
|
msgid "Use CD audio"
|
|
msgstr "Utiliser la musique du CD"
|
|
|
|
#: engines/sci/detection.cpp:416
|
|
msgid "Use CD audio instead of in-game audio, if available"
|
|
msgstr ""
|
|
"Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
|
|
"jeu"
|
|
|
|
#: engines/sci/detection.cpp:426
|
|
msgid "Use Windows cursors"
|
|
msgstr "Utiliser les curseurs Windows"
|
|
|
|
#: engines/sci/detection.cpp:427
|
|
msgid ""
|
|
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
|
msgstr ""
|
|
"Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
|
|
"curseurs DOS"
|
|
|
|
#: engines/sci/detection.cpp:437
|
|
msgid "Use silver cursors"
|
|
msgstr "Utiliser les curseurs argentés"
|
|
|
|
#: engines/sci/detection.cpp:438
|
|
msgid ""
|
|
"Use the alternate set of silver cursors, instead of the normal golden ones"
|
|
msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux dorés"
|
|
|
|
#: engines/scumm/dialogs.cpp:176
|
|
#, c-format
|
|
msgid "Insert Disk %c and Press Button to Continue."
|
|
msgstr "Insérer le Disque %c et appuyer sur le Bouton pour Continuer."
|
|
|
|
#: engines/scumm/dialogs.cpp:177
|
|
#, c-format
|
|
msgid "Unable to Find %s, (%c%d) Press Button."
|
|
msgstr "Impossible de trouver %s, (%c%d) Appuyer sur le Bouton."
|
|
|
|
#: engines/scumm/dialogs.cpp:178
|
|
#, c-format
|
|
msgid "Error reading disk %c, (%c%d) Press Button."
|
|
msgstr "Erreur lors de la lecture du disque %c, (%c%d). Appuyer sur le Bouton."
|
|
|
|
#: engines/scumm/dialogs.cpp:179
|
|
msgid "Game Paused. Press SPACE to Continue."
|
|
msgstr "Jeu en pause. Appuyer sur Espace pour Reprendre."
|
|
|
|
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
|
|
#. "Moechten Sie wirklich neu starten? (J/N)J"
|
|
#. Will react to J as 'Yes'
|
|
#: engines/scumm/dialogs.cpp:183
|
|
msgid "Are you sure you want to restart? (Y/N)"
|
|
msgstr "Voulez-vous vraiment recommencer ? (O/N)O"
|
|
|
|
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
|
|
#: engines/scumm/dialogs.cpp:185
|
|
msgid "Are you sure you want to quit? (Y/N)"
|
|
msgstr "Voulez-vous vraiment quitter ? (O/N)O"
|
|
|
|
#: engines/scumm/dialogs.cpp:190
|
|
msgid "Play"
|
|
msgstr "Jouer"
|
|
|
|
#: engines/scumm/dialogs.cpp:194
|
|
msgid "Insert save/load game disk"
|
|
msgstr "Insérer le disque de sauvegarde/chargement"
|
|
|
|
#: engines/scumm/dialogs.cpp:195
|
|
msgid "You must enter a name"
|
|
msgstr "Vous devez entrer un nom"
|
|
|
|
#: engines/scumm/dialogs.cpp:196
|
|
msgid "The game was NOT saved (disk full?)"
|
|
msgstr "Le jeu n'a pu être sauvé (disque plein ?)"
|
|
|
|
#: engines/scumm/dialogs.cpp:197
|
|
msgid "The game was NOT loaded"
|
|
msgstr "Le jeu n'a pu être chargé"
|
|
|
|
#: engines/scumm/dialogs.cpp:198
|
|
#, c-format
|
|
msgid "Saving '%s'"
|
|
msgstr "Sauvegarde de '%s'"
|
|
|
|
#: engines/scumm/dialogs.cpp:199
|
|
#, c-format
|
|
msgid "Loading '%s'"
|
|
msgstr "Chargement de '%s'"
|
|
|
|
#: engines/scumm/dialogs.cpp:200
|
|
msgid "Name your SAVE game"
|
|
msgstr "Donnez un nom à votre sauvegarde"
|
|
|
|
#: engines/scumm/dialogs.cpp:201
|
|
msgid "Select a game to LOAD"
|
|
msgstr "Sélectionnez un jeu à charger"
|
|
|
|
#: engines/scumm/dialogs.cpp:202
|
|
msgid "Game title)"
|
|
msgstr "Nom du jeu)"
|
|
|
|
#. I18N: Previous page button
|
|
#: engines/scumm/dialogs.cpp:288
|
|
msgid "~P~revious"
|
|
msgstr "~P~récédent"
|
|
|
|
#. I18N: Next page button
|
|
#: engines/scumm/dialogs.cpp:290
|
|
msgid "~N~ext"
|
|
msgstr "~S~uivant"
|
|
|
|
#: engines/scumm/dialogs.cpp:600
|
|
msgid "Speech Only"
|
|
msgstr "Voix"
|
|
|
|
#: engines/scumm/dialogs.cpp:601
|
|
msgid "Speech and Subtitles"
|
|
msgstr "Voix et Sous-titres"
|
|
|
|
#: engines/scumm/dialogs.cpp:602
|
|
msgid "Subtitles Only"
|
|
msgstr "Sous-titres"
|
|
|
|
#: engines/scumm/dialogs.cpp:610
|
|
msgctxt "lowres"
|
|
msgid "Speech & Subs"
|
|
msgstr "Voix & ST"
|
|
|
|
#: engines/scumm/dialogs.cpp:656
|
|
msgid "Select a Proficiency Level."
|
|
msgstr "Sélectionnez un niveau de compétence."
|
|
|
|
#: engines/scumm/dialogs.cpp:658
|
|
msgid "Refer to your Loom(TM) manual for help."
|
|
msgstr "Reportez-vous à votre manuel d'instruction."
|
|
|
|
#: engines/scumm/dialogs.cpp:662
|
|
msgid "Practice"
|
|
msgstr "Essai"
|
|
|
|
#: engines/scumm/dialogs.cpp:663
|
|
msgid "Expert"
|
|
msgstr "Expert"
|
|
|
|
#: engines/scumm/help.cpp:73
|
|
msgid "Common keyboard commands:"
|
|
msgstr "Commandes clavier communes:"
|
|
|
|
#: engines/scumm/help.cpp:74
|
|
msgid "Save / Load dialog"
|
|
msgstr "Dialogue de Sauvegarde/Chargement"
|
|
|
|
#: engines/scumm/help.cpp:76
|
|
msgid "Skip line of text"
|
|
msgstr "Passer la phrase"
|
|
|
|
#: engines/scumm/help.cpp:77
|
|
msgid "Esc"
|
|
msgstr "Esc"
|
|
|
|
#: engines/scumm/help.cpp:77
|
|
msgid "Skip cutscene"
|
|
msgstr "Passer la séquence"
|
|
|
|
#: engines/scumm/help.cpp:78
|
|
msgid "Space"
|
|
msgstr "Espace"
|
|
|
|
#: engines/scumm/help.cpp:78
|
|
msgid "Pause game"
|
|
msgstr "Mettre en pause:"
|
|
|
|
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
|
|
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
|
|
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
|
|
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
|
|
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
|
|
msgid "Ctrl"
|
|
msgstr "Ctrl"
|
|
|
|
#: engines/scumm/help.cpp:79
|
|
msgid "Load game state 1-10"
|
|
msgstr "Charger sauvegarde 1-10:"
|
|
|
|
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
|
|
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
|
|
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
|
|
msgid "Alt"
|
|
msgstr "Alt"
|
|
|
|
#: engines/scumm/help.cpp:80
|
|
msgid "Save game state 1-10"
|
|
msgstr "Écrire sauvegarde 1-10:"
|
|
|
|
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
|
|
msgid "Enter"
|
|
msgstr "Entrer"
|
|
|
|
#: engines/scumm/help.cpp:87
|
|
msgid "Music volume up / down"
|
|
msgstr "Augmenter / Diminuer volume musique"
|
|
|
|
#: engines/scumm/help.cpp:88
|
|
msgid "Text speed slower / faster"
|
|
msgstr "Diminuer/Augmenter vitesse du texte"
|
|
|
|
#: engines/scumm/help.cpp:89
|
|
msgid "Simulate left mouse button"
|
|
msgstr "Simuler bouton gauche de la souris"
|
|
|
|
#: engines/scumm/help.cpp:90
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: engines/scumm/help.cpp:90
|
|
msgid "Simulate right mouse button"
|
|
msgstr "Simuler bouton droit de la souris"
|
|
|
|
#: engines/scumm/help.cpp:93
|
|
msgid "Special keyboard commands:"
|
|
msgstr "Commandes clavier spéciales:"
|
|
|
|
#: engines/scumm/help.cpp:94
|
|
msgid "Show / Hide console"
|
|
msgstr "Afficher/Cacher la console"
|
|
|
|
#: engines/scumm/help.cpp:95
|
|
msgid "Start the debugger"
|
|
msgstr "Ouvrir le débugger"
|
|
|
|
#: engines/scumm/help.cpp:96
|
|
msgid "Show memory consumption"
|
|
msgstr "Afficher la consomation de mémoire"
|
|
|
|
#: engines/scumm/help.cpp:97
|
|
msgid "Run in fast mode (*)"
|
|
msgstr "Jouer en mode rapide (*)"
|
|
|
|
#: engines/scumm/help.cpp:98
|
|
msgid "Run in really fast mode (*)"
|
|
msgstr "Jouer en mode très rapide (*)"
|
|
|
|
#: engines/scumm/help.cpp:99
|
|
msgid "Toggle mouse capture"
|
|
msgstr "Capturer/Libérer la souris"
|
|
|
|
#: engines/scumm/help.cpp:100
|
|
msgid "Switch between graphics filters"
|
|
msgstr "Changer de filtre graphique"
|
|
|
|
#: engines/scumm/help.cpp:101
|
|
msgid "Increase / Decrease scale factor"
|
|
msgstr "Augmenter/Diminuer le facteur d'échelle"
|
|
|
|
#: engines/scumm/help.cpp:102
|
|
msgid "Toggle aspect-ratio correction"
|
|
msgstr "Changer correction du rapport d'aspect"
|
|
|
|
#: engines/scumm/help.cpp:107
|
|
msgid "* Note that using ctrl-f and"
|
|
msgstr "* Note que l'utilisation de crtl-f et"
|
|
|
|
#: engines/scumm/help.cpp:108
|
|
msgid " ctrl-g are not recommended"
|
|
msgstr " crtl-g n'est pas recommandé car"
|
|
|
|
#: engines/scumm/help.cpp:109
|
|
msgid " since they may cause crashes"
|
|
msgstr " elle peut causer des plantages ou"
|
|
|
|
#: engines/scumm/help.cpp:110
|
|
msgid " or incorrect game behavior."
|
|
msgstr " ou comportement incorrect du jeu."
|
|
|
|
#: engines/scumm/help.cpp:114
|
|
msgid "Spinning drafts on the keyboard:"
|
|
msgstr "Filage au clavier:"
|
|
|
|
#: engines/scumm/help.cpp:116
|
|
msgid "Main game controls:"
|
|
msgstr "Controles principaux du jeu:"
|
|
|
|
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
|
|
#: engines/scumm/help.cpp:161
|
|
msgid "Push"
|
|
msgstr "Pousser"
|
|
|
|
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
|
|
#: engines/scumm/help.cpp:162
|
|
msgid "Pull"
|
|
msgstr "Tirer"
|
|
|
|
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
|
|
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
|
|
#: engines/scumm/help.cpp:207
|
|
msgid "Give"
|
|
msgstr "Donner"
|
|
|
|
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
|
|
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
|
|
#: engines/scumm/help.cpp:208
|
|
msgid "Open"
|
|
msgstr "Ouvrir"
|
|
|
|
#: engines/scumm/help.cpp:126
|
|
msgid "Go to"
|
|
msgstr "Aller"
|
|
|
|
#: engines/scumm/help.cpp:127
|
|
msgid "Get"
|
|
msgstr "Prendre"
|
|
|
|
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
|
|
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
|
|
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
|
|
#: engines/scumm/help.cpp:250
|
|
msgid "Use"
|
|
msgstr "Utiliser"
|
|
|
|
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
|
|
msgid "Read"
|
|
msgstr "Lire"
|
|
|
|
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
|
|
msgid "New kid"
|
|
msgstr "Changer"
|
|
|
|
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
|
|
#: engines/scumm/help.cpp:171
|
|
msgid "Turn on"
|
|
msgstr "Allumer"
|
|
|
|
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
|
|
#: engines/scumm/help.cpp:172
|
|
msgid "Turn off"
|
|
msgstr "Éteindre"
|
|
|
|
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
|
|
#: engines/scumm/help.cpp:194
|
|
msgid "Walk to"
|
|
msgstr "Aller"
|
|
|
|
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
|
|
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
|
|
#: engines/scumm/help.cpp:227
|
|
msgid "Pick up"
|
|
msgstr "Prendre"
|
|
|
|
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
|
|
msgid "What is"
|
|
msgstr "Qu'est-ce"
|
|
|
|
#: engines/scumm/help.cpp:146
|
|
msgid "Unlock"
|
|
msgstr "Déverrouiller"
|
|
|
|
#: engines/scumm/help.cpp:149
|
|
msgid "Put on"
|
|
msgstr "Mettre"
|
|
|
|
#: engines/scumm/help.cpp:150
|
|
msgid "Take off"
|
|
msgstr "Enlever"
|
|
|
|
#: engines/scumm/help.cpp:156
|
|
msgid "Fix"
|
|
msgstr "Réparer"
|
|
|
|
#: engines/scumm/help.cpp:158
|
|
msgid "Switch"
|
|
msgstr "Commuter"
|
|
|
|
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
|
|
msgid "Look"
|
|
msgstr "Regarder"
|
|
|
|
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
|
|
msgid "Talk"
|
|
msgstr "Parler"
|
|
|
|
#: engines/scumm/help.cpp:174
|
|
msgid "Travel"
|
|
msgstr "Voyager"
|
|
|
|
#: engines/scumm/help.cpp:175
|
|
msgid "To Henry / To Indy"
|
|
msgstr "Henry / Indy"
|
|
|
|
#. I18N: These are different musical notes
|
|
#: engines/scumm/help.cpp:179
|
|
msgid "play C minor on distaff"
|
|
msgstr "jouer Do mineur sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:180
|
|
msgid "play D on distaff"
|
|
msgstr "jouer Ré sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:181
|
|
msgid "play E on distaff"
|
|
msgstr "jouer Mi sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:182
|
|
msgid "play F on distaff"
|
|
msgstr "jouer Fa sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:183
|
|
msgid "play G on distaff"
|
|
msgstr "jouer Sol sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:184
|
|
msgid "play A on distaff"
|
|
msgstr "jouer La sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:185
|
|
msgid "play B on distaff"
|
|
msgstr "jouer Si sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:186
|
|
msgid "play C major on distaff"
|
|
msgstr "jouer Do Majeur sur la quenouille"
|
|
|
|
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
|
|
msgid "puSh"
|
|
msgstr "Pousser"
|
|
|
|
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
|
|
msgid "pull (Yank)"
|
|
msgstr "Tirer"
|
|
|
|
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
|
|
#: engines/scumm/help.cpp:248
|
|
msgid "Talk to"
|
|
msgstr "Parler à"
|
|
|
|
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
|
|
msgid "Look at"
|
|
msgstr "Regarder"
|
|
|
|
#: engines/scumm/help.cpp:200
|
|
msgid "turn oN"
|
|
msgstr "Allumer"
|
|
|
|
#: engines/scumm/help.cpp:201
|
|
msgid "turn oFf"
|
|
msgstr "Éteindre"
|
|
|
|
#: engines/scumm/help.cpp:217
|
|
msgid "KeyUp"
|
|
msgstr "Touche Haut"
|
|
|
|
#: engines/scumm/help.cpp:217
|
|
msgid "Highlight prev dialogue"
|
|
msgstr "Sélectionner le dialogue précédent"
|
|
|
|
#: engines/scumm/help.cpp:218
|
|
msgid "KeyDown"
|
|
msgstr "Touche Bas"
|
|
|
|
#: engines/scumm/help.cpp:218
|
|
msgid "Highlight next dialogue"
|
|
msgstr "Sélectionner le dialogue suivant"
|
|
|
|
#: engines/scumm/help.cpp:222
|
|
msgid "Walk"
|
|
msgstr "Marcher"
|
|
|
|
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
|
|
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
|
|
msgid "Inventory"
|
|
msgstr "Inventaire"
|
|
|
|
#: engines/scumm/help.cpp:226
|
|
msgid "Object"
|
|
msgstr "Objet"
|
|
|
|
#: engines/scumm/help.cpp:229
|
|
msgid "Black and White / Color"
|
|
msgstr "Noir et Blanc / Couleur"
|
|
|
|
#: engines/scumm/help.cpp:232
|
|
msgid "Eyes"
|
|
msgstr "Yeux"
|
|
|
|
#: engines/scumm/help.cpp:233
|
|
msgid "Tongue"
|
|
msgstr "Langue"
|
|
|
|
#: engines/scumm/help.cpp:235
|
|
msgid "Punch"
|
|
msgstr "Frapper"
|
|
|
|
#: engines/scumm/help.cpp:236
|
|
msgid "Kick"
|
|
msgstr "Coup de pied"
|
|
|
|
#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
|
|
msgid "Examine"
|
|
msgstr "Examiner"
|
|
|
|
#: engines/scumm/help.cpp:240
|
|
msgid "Regular cursor"
|
|
msgstr "Curseur normal"
|
|
|
|
#. I18N: Comm is a communication device
|
|
#: engines/scumm/help.cpp:243
|
|
msgid "Comm"
|
|
msgstr "Comm"
|
|
|
|
#: engines/scumm/help.cpp:246
|
|
msgid "Save / Load / Options"
|
|
msgstr "Sauvegarder / Charger / Options"
|
|
|
|
#: engines/scumm/help.cpp:255
|
|
msgid "Other game controls:"
|
|
msgstr "Autres controles du jeu:"
|
|
|
|
#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
|
|
msgid "Inventory:"
|
|
msgstr "Inventaires:"
|
|
|
|
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
|
|
msgid "Scroll list up"
|
|
msgstr "Faire défiler vers le haut"
|
|
|
|
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
|
|
msgid "Scroll list down"
|
|
msgstr "Faire défiler vers le bas"
|
|
|
|
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
|
|
msgid "Upper left item"
|
|
msgstr "Élément en haut à gauche"
|
|
|
|
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
|
|
msgid "Lower left item"
|
|
msgstr "Élément en bas à gauche"
|
|
|
|
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
|
|
msgid "Upper right item"
|
|
msgstr "Élément en haut à droite"
|
|
|
|
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
|
|
msgid "Lower right item"
|
|
msgstr "Élément en bas à droite"
|
|
|
|
#: engines/scumm/help.cpp:269
|
|
msgid "Middle left item"
|
|
msgstr "Élément au milieu à gauche"
|
|
|
|
#: engines/scumm/help.cpp:272
|
|
msgid "Middle right item"
|
|
msgstr "Élément au milieu à droite"
|
|
|
|
#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
|
|
msgid "Switching characters:"
|
|
msgstr "Changer de personnage"
|
|
|
|
#: engines/scumm/help.cpp:281
|
|
msgid "Second kid"
|
|
msgstr "Second enfant"
|
|
|
|
#: engines/scumm/help.cpp:282
|
|
msgid "Third kid"
|
|
msgstr "Troisième enfant"
|
|
|
|
#: engines/scumm/help.cpp:294
|
|
msgid "Fighting controls (numpad):"
|
|
msgstr "Controles de combat (pavet numérique):"
|
|
|
|
#: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296
|
|
#: engines/scumm/help.cpp:297
|
|
msgid "Step back"
|
|
msgstr "Pas en arrière"
|
|
|
|
#: engines/scumm/help.cpp:298
|
|
msgid "Block high"
|
|
msgstr "Bloquer haut"
|
|
|
|
#: engines/scumm/help.cpp:299
|
|
msgid "Block middle"
|
|
msgstr "Bloquer milieu"
|
|
|
|
#: engines/scumm/help.cpp:300
|
|
msgid "Block low"
|
|
msgstr "Bloquer bas"
|
|
|
|
#: engines/scumm/help.cpp:301
|
|
msgid "Punch high"
|
|
msgstr "Fraper haut"
|
|
|
|
#: engines/scumm/help.cpp:302
|
|
msgid "Punch middle"
|
|
msgstr "Frapper milieu"
|
|
|
|
#: engines/scumm/help.cpp:303
|
|
msgid "Punch low"
|
|
msgstr "Frapper bas"
|
|
|
|
#: engines/scumm/help.cpp:306
|
|
msgid "These are for Indy on left."
|
|
msgstr "Correct quand Indy est à gauche."
|
|
|
|
#: engines/scumm/help.cpp:307
|
|
msgid "When Indy is on the right,"
|
|
msgstr "Quand Indy est à droite, 7, 4 et 1"
|
|
|
|
#: engines/scumm/help.cpp:308
|
|
msgid "7, 4, and 1 are switched with"
|
|
msgstr "sont interverties avec 9, 6 et 3"
|
|
|
|
#: engines/scumm/help.cpp:309
|
|
msgid "9, 6, and 3, respectively."
|
|
msgstr "respectivement."
|
|
|
|
#: engines/scumm/help.cpp:316
|
|
msgid "Biplane controls (numpad):"
|
|
msgstr "Controles du biplane (paver numérique):"
|
|
|
|
#: engines/scumm/help.cpp:317
|
|
msgid "Fly to upper left"
|
|
msgstr "Voler vers le haut à gauche"
|
|
|
|
#: engines/scumm/help.cpp:318
|
|
msgid "Fly to left"
|
|
msgstr "Voler vers la gauche"
|
|
|
|
#: engines/scumm/help.cpp:319
|
|
msgid "Fly to lower left"
|
|
msgstr "Voler vers le bas à gauche"
|
|
|
|
#: engines/scumm/help.cpp:320
|
|
msgid "Fly upwards"
|
|
msgstr "Voler vers le haut"
|
|
|
|
#: engines/scumm/help.cpp:321
|
|
msgid "Fly straight"
|
|
msgstr "Voler tout droit"
|
|
|
|
#: engines/scumm/help.cpp:322
|
|
msgid "Fly down"
|
|
msgstr "Voler vers le bas"
|
|
|
|
#: engines/scumm/help.cpp:323
|
|
msgid "Fly to upper right"
|
|
msgstr "Voler vers le haut à droite"
|
|
|
|
#: engines/scumm/help.cpp:324
|
|
msgid "Fly to right"
|
|
msgstr "Voler vers la droite"
|
|
|
|
#: engines/scumm/help.cpp:325
|
|
msgid "Fly to lower right"
|
|
msgstr "Voler vers la bas à droite"
|
|
|
|
#: engines/scumm/scumm.cpp:1823
|
|
#, c-format
|
|
msgid ""
|
|
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
|
|
"but %s is missing. Using AdLib instead."
|
|
msgstr ""
|
|
"Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
|
|
"mais %s manque. Utilise AdLib à la place."
|
|
|
|
#: engines/scumm/scumm.cpp:2594
|
|
msgid ""
|
|
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
|
|
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
|
|
"directory inside the Tentacle game directory."
|
|
msgstr ""
|
|
"Normalement, Maniac Mansion devrait démarrer maintenant. Cependant ScummVM "
|
|
"ne supporte pas encore cette fonctionalité. Pour jouer à Maniac Mansion, "
|
|
"choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le "
|
|
"répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle."
|
|
|
|
#: engines/scumm/players/player_v3m.cpp:129
|
|
msgid ""
|
|
"Could not find the 'Loom' Macintosh executable to read the\n"
|
|
"instruments from. Music will be disabled."
|
|
msgstr ""
|
|
|
|
#: engines/scumm/players/player_v5m.cpp:107
|
|
msgid ""
|
|
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
|
|
"instruments from. Music will be disabled."
|
|
msgstr ""
|
|
|
|
#: engines/sky/compact.cpp:130
|
|
msgid ""
|
|
"Unable to find \"sky.cpt\" file!\n"
|
|
"Please download it from www.scummvm.org"
|
|
msgstr ""
|
|
"Fichier \"sky.cpt\" manquant\n"
|
|
"Vous pouvez le télécharger sur www.scummvm.org"
|
|
|
|
#: engines/sky/compact.cpp:141
|
|
msgid ""
|
|
"The \"sky.cpt\" file has an incorrect size.\n"
|
|
"Please (re)download it from www.scummvm.org"
|
|
msgstr ""
|
|
"Le fichier \"sky.cpt\" a une taille incorrecte.\n"
|
|
"Vous pouvez le (re)télécharger sur www.scummvm.org"
|
|
|
|
#: engines/sky/detection.cpp:44
|
|
msgid "Floppy intro"
|
|
msgstr "Intro disquette"
|
|
|
|
#: engines/sky/detection.cpp:45
|
|
msgid "Use the floppy version's intro (CD version only)"
|
|
msgstr "Utiliser l'intro de la version disquette (version CD uniquement)"
|
|
|
|
#: engines/sword1/animation.cpp:524
|
|
#, c-format
|
|
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
|
|
msgstr ""
|
|
"La scène cinématique PSX '%s' ne peut pas être lu avec 256 couleurs ou moins"
|
|
|
|
#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445
|
|
msgid "DXA cutscenes found but ScummVM has been built without zlib"
|
|
msgstr ""
|
|
"Scènes cinématiques DXA détectées mais ScummVM a été compilé sans le support "
|
|
"zlib et ne peut donc les afficher"
|
|
|
|
#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461
|
|
msgid ""
|
|
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
|
|
msgstr ""
|
|
"Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le "
|
|
"support du MPEG-2"
|
|
|
|
#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470
|
|
#, c-format
|
|
msgid "Cutscene '%s' not found"
|
|
msgstr "Séquence '%s' non trouvé"
|
|
|
|
#: engines/sword1/control.cpp:863
|
|
msgid ""
|
|
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
|
|
"converted.\n"
|
|
"The old save game format is no longer supported, so you will not be able to "
|
|
"load your games if you don't convert them.\n"
|
|
"\n"
|
|
"Press OK to convert them now, otherwise you will be asked again the next "
|
|
"time you start the game.\n"
|
|
msgstr ""
|
|
"ScummVM a trouvé des anciens fichiers de sauvegarde pour Broken Sword 1 qui "
|
|
"ont besoin d'être convertis.\n"
|
|
"L'ancien format de sauvegarde n'est plus supporté, donc vous ne pourrez pas "
|
|
"les charger si vous ne les convertissez pas.\n"
|
|
"\n"
|
|
"Appuyer sur OK pour les convertir maintenant, sinon le même message "
|
|
"s'affichera la prochaine fois que vous démarrerez le jeu.\n"
|
|
|
|
#: engines/sword1/control.cpp:1232
|
|
#, c-format
|
|
msgid ""
|
|
"Target new save game already exists!\n"
|
|
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
|
|
msgstr ""
|
|
"La sauvegarde cible existe déjà!\n"
|
|
"Voulez-vous conserver l'ancienne sauvegarde (%s) ou la nouvelle (%s) ?\n"
|
|
|
|
#: engines/sword1/control.cpp:1235
|
|
msgid "Keep the old one"
|
|
msgstr "Garde l'ancienne"
|
|
|
|
#: engines/sword1/control.cpp:1235
|
|
msgid "Keep the new one"
|
|
msgstr "Garder la nouvelle"
|
|
|
|
#: engines/sword1/logic.cpp:1633
|
|
msgid "This is the end of the Broken Sword 1 Demo"
|
|
msgstr "C'est la fin de la démo des Chevaliers de Baphomet"
|
|
|
|
#: engines/sword2/animation.cpp:425
|
|
msgid ""
|
|
"PSX cutscenes found but ScummVM has been built without RGB color support"
|
|
msgstr ""
|
|
"Scènes cinématiques PSX détectées mais ScummVM a été compilé sans le support "
|
|
"des couleurs RGB et ne peut donc les afficher"
|
|
|
|
#: engines/sword2/sword2.cpp:79
|
|
msgid "Show object labels"
|
|
msgstr "Afficher la description des objets"
|
|
|
|
#: engines/sword2/sword2.cpp:80
|
|
msgid "Show labels for objects on mouse hover"
|
|
msgstr "Afficher la description des objets lors de passage du pointeur"
|
|
|
|
#: engines/teenagent/resources.cpp:95
|
|
msgid ""
|
|
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
|
|
msgstr ""
|
|
"Il vous manque le fichier 'teenagent.dat'. Téléchargez le depuis le site web "
|
|
"de ScummVM."
|
|
|
|
#: engines/teenagent/resources.cpp:116
|
|
msgid ""
|
|
"The teenagent.dat file is compressed and zlib hasn't been included in this "
|
|
"executable. Please decompress it"
|
|
msgstr ""
|
|
"Le fichier teenagent.dat est compressé et cet exécutable n'inclus pas zlib. "
|
|
"Veuillez le décompresser."
|
|
|
|
#: engines/wintermute/detection.cpp:58
|
|
msgid "Show FPS-counter"
|
|
msgstr ""
|
|
|
|
#: engines/wintermute/detection.cpp:59
|
|
msgid "Show the current number of frames per second in the upper left corner"
|
|
msgstr ""
|
|
|
|
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
|
|
#~ msgstr ""
|
|
#~ "Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le "
|
|
#~ "support du MPEG-2"
|
|
|
|
#~ msgctxt "lowres"
|
|
#~ msgid "Mass Add..."
|
|
#~ msgstr "Ajout Massif..."
|
|
|
|
#~ msgid "Mass Add..."
|
|
#~ msgstr "Ajout Massif..."
|
|
|
|
#~ msgid ""
|
|
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
|
|
#~ msgstr "Désactiver la conversion des pistes MT-32 en General MIDI"
|
|
|
|
#~ msgid "Standard (16bpp)"
|
|
#~ msgstr "Standard (16bpp)"
|
|
|
|
#~ msgid "MPEG2 cutscenes are no longer supported"
|
|
#~ msgstr "Les séquences MPEG2 ne sont plus supportées"
|
|
|
|
#~ msgid "OpenGL Normal"
|
|
#~ msgstr "OpenGL Normal"
|
|
|
|
#~ msgid "OpenGL Conserve"
|
|
#~ msgstr "OpenGL Préserve"
|
|
|
|
#~ msgid "OpenGL Original"
|
|
#~ msgstr "OpenGL Originel"
|
|
|
|
#~ msgid "Current display mode"
|
|
#~ msgstr "Mode vidéo actuel"
|
|
|
|
#~ msgid "Current scale"
|
|
#~ msgstr "Échelle actuelle"
|
|
|
|
#~ msgid "Active filter mode: Linear"
|
|
#~ msgstr "Filtre actif: Linéaire"
|
|
|
|
#~ msgid "Active filter mode: Nearest"
|
|
#~ msgstr "Filtre actif: Plus proche"
|
|
|
|
#~ msgid "Enable Roland GS Mode"
|
|
#~ msgstr "Activer le mode Roland GS"
|
|
|
|
#~ msgid "Hercules Green"
|
|
#~ msgstr "Hercules Vert"
|
|
|
|
#~ msgid "Hercules Amber"
|
|
#~ msgstr "Hercules Ambre"
|
|
|
|
#~ msgctxt "lowres"
|
|
#~ msgid "Hercules Green"
|
|
#~ msgstr "Hercules Vert"
|
|
|
|
#~ msgctxt "lowres"
|
|
#~ msgid "Hercules Amber"
|
|
#~ msgstr "Hercules Ambre"
|
|
|
|
#~ msgid "Save game failed!"
|
|
#~ msgstr "Échec de la sauvegarde!"
|
|
|
|
#~ msgctxt "lowres"
|
|
#~ msgid "Add Game..."
|
|
#~ msgstr "Ajouter..."
|
|
|
|
#~ msgid "Add Game..."
|
|
#~ msgstr "Ajouter..."
|
|
|
|
#~ msgid "Discovered %d new games."
|
|
#~ msgstr "%d nouveaux jeux trouvés."
|
|
|
|
#~ msgid "Command line argument not processed"
|
|
#~ msgstr "Argument de ligne de commande non traité"
|
|
|
|
#~ msgid "FM Towns Emulator"
|
|
#~ msgstr "Émulateur FM Towns"
|
|
|
|
#~ msgid "Invalid Path"
|
|
#~ msgstr "Chemin Invalide"
|