scummvm/sound
Max Horn 555dae9fee map 0xA5 to 11025 Hz, too
svn-id: r10129
2003-09-09 12:36:41 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
audiostream.cpp small cleanup for the Ogg playback code 2003-08-24 21:54:46 +00:00
audiostream.h ZeroInputStream::readBuffer didn't have the same signature as the base class version, making VC.NET 2K3 complain 2003-08-13 22:01:34 +00:00
fmopl.cpp Reverted to "old" YM3812 (FMOPL) emulator code. 2003-07-11 07:14:21 +00:00
fmopl.h #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) 2003-08-01 12:21:04 +00:00
mididrv.h Added PC Speaker and PCjr command line options, 2003-08-13 14:08:21 +00:00
midiparser_smf.cpp Removed incorrect acknowledgements (copy/paste error) 2003-08-14 05:07:31 +00:00
midiparser_xmidi.cpp Use stdafx.h instead of manually including system headers. 2003-06-18 21:10:05 +00:00
midiparser.cpp Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracks 2003-08-07 23:42:15 +00:00
midiparser.h More corrections to the VAR_MUSIC_TIMER 2003-08-16 17:08:22 +00:00
mixer.cpp removed pauseMixer method from mixer, and renamed stop to stopChannel 2003-09-06 10:47:30 +00:00
mixer.h new header file for VOC specific stuff 2003-09-07 20:23:38 +00:00
module.mk experimental new rate conversion code (use SOX_HACK to en-/disable it); note that right now only the linear filter works, the high quality resample in resample.cpp is in flux; right now the top priority for me is to get MP3/Vorbis resampling working 2003-07-28 20:42:54 +00:00
mpu401.cpp Added generic send() option to MidiChannel. 2003-08-08 11:54:24 +00:00
mpu401.h Added generic send() option to MidiChannel. 2003-08-08 11:54:24 +00:00
rate.cpp optimized channel volume/pan handling 2003-09-05 23:27:11 +00:00
rate.h optimized channel volume/pan handling 2003-09-05 23:27:11 +00:00
resample.cpp start to use code from the original resample codebase, since it uses fixed point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway) 2003-09-08 15:32:37 +00:00
resample.h start to use code from the original resample codebase, since it uses fixed point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway) 2003-09-08 15:32:37 +00:00
voc.h map 0xA5 to 11025 Hz, too 2003-09-09 12:36:41 +00:00