mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-26 19:55:44 +00:00
5581030972
* refactored most cleanup code for locations and game svn-id: r34939
508 lines
11 KiB
C++
508 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "parallaction/exec.h"
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#include "parallaction/input.h"
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace Parallaction {
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#define INST_ON 1
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#define INST_OFF 2
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#define INST_X 3
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#define INST_Y 4
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#define INST_Z 5
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#define INST_F 6
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#define INST_LOOP 7
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#define INST_ENDLOOP 8
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#define INST_SHOW 9
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#define INST_INC 10
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#define INST_DEC 11
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#define INST_SET 12
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#define INST_PUT 13
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#define INST_CALL 14
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#define INST_WAIT 15
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#define INST_START 16
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#define INST_SOUND 17
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#define INST_MOVE 18
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#define INST_ENDSCRIPT 19
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#define SetOpcodeTable(x) table = &x;
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typedef Common::Functor0Mem<void, CommandExec_ns> OpcodeV1;
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#define COMMAND_OPCODE(op) table->push_back(new OpcodeV1(this, &CommandExec_ns::cmdOp_##op))
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#define DECLARE_COMMAND_OPCODE(op) void CommandExec_ns::cmdOp_##op()
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typedef Common::Functor0Mem<void, ProgramExec_ns> OpcodeV2;
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#define INSTRUCTION_OPCODE(op) table->push_back(new OpcodeV2(this, &ProgramExec_ns::instOp_##op))
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#define DECLARE_INSTRUCTION_OPCODE(op) void ProgramExec_ns::instOp_##op()
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extern const char *_instructionNamesRes_ns[];
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DECLARE_INSTRUCTION_OPCODE(on) {
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InstructionPtr inst = *_ctxt.inst;
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inst->_a->_flags |= kFlagsActive;
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inst->_a->_flags &= ~kFlagsRemove;
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}
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DECLARE_INSTRUCTION_OPCODE(off) {
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(*_ctxt.inst)->_a->_flags |= kFlagsRemove;
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}
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DECLARE_INSTRUCTION_OPCODE(loop) {
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InstructionPtr inst = *_ctxt.inst;
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_ctxt.program->_loopCounter = inst->_opB.getValue();
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_ctxt.program->_loopStart = _ctxt.ip;
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}
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DECLARE_INSTRUCTION_OPCODE(endloop) {
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if (--_ctxt.program->_loopCounter > 0) {
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_ctxt.ip = _ctxt.program->_loopStart;
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}
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}
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DECLARE_INSTRUCTION_OPCODE(inc) {
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InstructionPtr inst = *_ctxt.inst;
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int16 _si = inst->_opB.getValue();
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if (inst->_flags & kInstMod) { // mod
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int16 _bx = (_si > 0 ? _si : -_si);
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if (_ctxt.modCounter % _bx != 0) return;
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_si = (_si > 0 ? 1 : -1);
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}
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int16 lvalue = inst->_opA.getValue();
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if (inst->_index == INST_INC) {
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lvalue += _si;
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} else {
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lvalue -= _si;
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}
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inst->_opA.setValue(lvalue);
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}
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DECLARE_INSTRUCTION_OPCODE(set) {
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InstructionPtr inst = *_ctxt.inst;
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inst->_opA.setValue(inst->_opB.getValue());
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}
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DECLARE_INSTRUCTION_OPCODE(put) {
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InstructionPtr inst = *_ctxt.inst;
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Graphics::Surface v18;
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v18.w = inst->_a->width();
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v18.h = inst->_a->height();
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v18.pixels = inst->_a->getFrameData(inst->_a->getF());
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int16 x = inst->_opA.getValue();
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int16 y = inst->_opB.getValue();
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bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut;
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_vm->_gfx->patchBackground(v18, x, y, mask);
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}
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DECLARE_INSTRUCTION_OPCODE(show) {
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_ctxt.suspend = true;
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}
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DECLARE_INSTRUCTION_OPCODE(invalid) {
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error("Can't execute invalid opcode %i", (*_ctxt.inst)->_index);
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}
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DECLARE_INSTRUCTION_OPCODE(call) {
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_vm->callFunction((*_ctxt.inst)->_immediate, 0);
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}
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DECLARE_INSTRUCTION_OPCODE(wait) {
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if (_engineFlags & kEngineWalking) {
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_ctxt.ip--;
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_ctxt.suspend = true;
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}
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}
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DECLARE_INSTRUCTION_OPCODE(start) {
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(*_ctxt.inst)->_a->_flags |= (kFlagsActing | kFlagsActive);
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}
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DECLARE_INSTRUCTION_OPCODE(sound) {
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_vm->_activeZone = (*_ctxt.inst)->_z;
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}
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DECLARE_INSTRUCTION_OPCODE(move) {
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InstructionPtr inst = (*_ctxt.inst);
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int16 x = inst->_opA.getValue();
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int16 y = inst->_opB.getValue();
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_vm->_char.scheduleWalk(x, y);
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}
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DECLARE_INSTRUCTION_OPCODE(endscript) {
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if ((_ctxt.anim->_flags & kFlagsLooping) == 0) {
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_ctxt.anim->_flags &= ~kFlagsActing;
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_vm->_cmdExec->run(_ctxt.anim->_commands, _ctxt.anim);
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_ctxt.program->_status = kProgramDone;
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}
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_ctxt.ip = _ctxt.program->_instructions.begin();
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_ctxt.suspend = true;
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}
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DECLARE_COMMAND_OPCODE(invalid) {
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error("Can't execute invalid command '%i'", _ctxt.cmd->_id);
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}
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DECLARE_COMMAND_OPCODE(set) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_globalFlags |= _ctxt.cmd->u._flags;
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} else {
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_vm->setLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(clear) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_globalFlags &= ~_ctxt.cmd->u._flags;
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} else {
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_vm->clearLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(start) {
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_ctxt.cmd->u._zone->_flags |= kFlagsActing;
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}
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DECLARE_COMMAND_OPCODE(speak) {
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if ((_ctxt.cmd->u._zone->_type & 0xFFFF) == kZoneSpeak) {
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_vm->enterDialogueMode(_ctxt.cmd->u._zone);
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} else {
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_vm->_activeZone = _ctxt.cmd->u._zone;
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}
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}
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DECLARE_COMMAND_OPCODE(get) {
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_ctxt.cmd->u._zone->_flags &= ~kFlagsFixed;
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_vm->runZone(_ctxt.cmd->u._zone);
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}
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DECLARE_COMMAND_OPCODE(location) {
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_vm->scheduleLocationSwitch(_ctxt.cmd->u._string);
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}
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DECLARE_COMMAND_OPCODE(open) {
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_vm->updateDoor(_ctxt.cmd->u._zone, false);
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}
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DECLARE_COMMAND_OPCODE(close) {
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_vm->updateDoor(_ctxt.cmd->u._zone, true);
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}
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DECLARE_COMMAND_OPCODE(on) {
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_vm->showZone(_ctxt.cmd->u._zone, true);
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}
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DECLARE_COMMAND_OPCODE(off) {
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_vm->showZone(_ctxt.cmd->u._zone, false);
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}
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DECLARE_COMMAND_OPCODE(call) {
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_vm->callFunction(_ctxt.cmd->u._callable, &_ctxt.z);
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}
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DECLARE_COMMAND_OPCODE(toggle) {
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if (_ctxt.cmd->u._flags & kFlagsGlobal) {
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_ctxt.cmd->u._flags &= ~kFlagsGlobal;
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_globalFlags ^= _ctxt.cmd->u._flags;
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} else {
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_vm->toggleLocationFlags(_ctxt.cmd->u._flags);
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}
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}
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DECLARE_COMMAND_OPCODE(drop){
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_vm->dropItem( _ctxt.cmd->u._object );
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}
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DECLARE_COMMAND_OPCODE(quit) {
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_vm->quitGame();
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}
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DECLARE_COMMAND_OPCODE(move) {
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_vm->_char.scheduleWalk(_ctxt.cmd->u._move.x, _ctxt.cmd->u._move.y);
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}
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DECLARE_COMMAND_OPCODE(stop) {
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_ctxt.cmd->u._zone->_flags &= ~kFlagsActing;
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}
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void ProgramExec::runScript(ProgramPtr script, AnimationPtr a) {
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debugC(9, kDebugExec, "runScript(Animation = %s)", a->_name);
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_ctxt.ip = script->_ip;
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_ctxt.anim = a;
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_ctxt.program = script;
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_ctxt.suspend = false;
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_ctxt.modCounter = _modCounter;
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InstructionList::iterator inst;
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for ( ; (a->_flags & kFlagsActing) ; ) {
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inst = _ctxt.ip;
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_ctxt.inst = inst;
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_ctxt.ip++;
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debugC(9, kDebugExec, "inst [%02i] %s\n", (*inst)->_index, _instructionNames[(*inst)->_index - 1]);
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script->_status = kProgramRunning;
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(*_opcodes[(*inst)->_index])();
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if (_ctxt.suspend)
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break;
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}
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script->_ip = _ctxt.ip;
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}
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void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator last) {
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if (_engineFlags & kEnginePauseJobs) {
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return;
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}
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for (ProgramList::iterator it = first; it != last; it++) {
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AnimationPtr a = (*it)->_anim;
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if (a->_flags & kFlagsCharacter)
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a->setZ(a->getFrameY() + a->height());
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if ((a->_flags & kFlagsActing) == 0)
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continue;
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runScript(*it, a);
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if (a->_flags & kFlagsCharacter)
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a->setZ(a->getFrameY() + a->height());
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}
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_modCounter++;
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return;
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}
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void CommandExec::runList(CommandList::iterator first, CommandList::iterator last) {
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uint32 useFlags = 0;
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bool useLocalFlags;
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_ctxt.suspend = false;
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for ( ; first != last; first++) {
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if (_vm->shouldQuit())
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break;
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CommandPtr cmd = *first;
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if (cmd->_flagsOn & kFlagsGlobal) {
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useFlags = _globalFlags | kFlagsGlobal;
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useLocalFlags = false;
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} else {
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useFlags = _vm->getLocationFlags();
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useLocalFlags = true;
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}
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bool onMatch = (cmd->_flagsOn & useFlags) == cmd->_flagsOn;
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bool offMatch = (cmd->_flagsOff & ~useFlags) == cmd->_flagsOff;
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debugC(3, kDebugExec, "runCommands[%i] (on: %x, off: %x), (%s = %x)", cmd->_id, cmd->_flagsOn, cmd->_flagsOff,
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useLocalFlags ? "LOCALFLAGS" : "GLOBALFLAGS", useFlags);
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if (!onMatch || !offMatch) continue;
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_ctxt.z = _execZone;
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_ctxt.cmd = cmd;
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(*_opcodes[cmd->_id])();
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if (_ctxt.suspend) {
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createSuspendList(++first, last);
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return;
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}
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}
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}
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void CommandExec::run(CommandList& list, ZonePtr z) {
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if (list.size() == 0) {
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debugC(3, kDebugExec, "runCommands: nothing to do");
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return;
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}
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_execZone = z;
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debugC(3, kDebugExec, "runCommands starting");
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runList(list.begin(), list.end());
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debugC(3, kDebugExec, "runCommands completed");
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}
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void CommandExec::createSuspendList(CommandList::iterator first, CommandList::iterator last) {
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if (first == last) {
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return;
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}
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debugC(3, kDebugExec, "CommandExec::createSuspendList()");
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_suspendedCtxt.valid = true;
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_suspendedCtxt.first = first;
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_suspendedCtxt.last = last;
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_suspendedCtxt.zone = _execZone;
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}
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void CommandExec::cleanSuspendedList() {
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debugC(3, kDebugExec, "CommandExec::cleanSuspended()");
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_suspendedCtxt.valid = false;
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_suspendedCtxt.first = _suspendedCtxt.last;
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_suspendedCtxt.zone = nullZonePtr;
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}
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void CommandExec::runSuspended() {
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if (_engineFlags & kEngineWalking) {
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return;
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}
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if (_suspendedCtxt.valid) {
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debugC(3, kDebugExec, "CommandExec::runSuspended()");
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_execZone = _suspendedCtxt.zone;
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runList(_suspendedCtxt.first, _suspendedCtxt.last);
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cleanSuspendedList();
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}
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}
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CommandExec_ns::CommandExec_ns(Parallaction_ns* vm) : _vm(vm) {
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}
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CommandExec_ns::~CommandExec_ns() {
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}
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void CommandExec_ns::init() {
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Common::Array<const Opcode*> *table = 0;
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SetOpcodeTable(_opcodes);
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COMMAND_OPCODE(invalid);
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COMMAND_OPCODE(set);
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COMMAND_OPCODE(clear);
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COMMAND_OPCODE(start);
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COMMAND_OPCODE(speak);
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COMMAND_OPCODE(get);
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COMMAND_OPCODE(location);
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COMMAND_OPCODE(open);
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COMMAND_OPCODE(close);
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COMMAND_OPCODE(on);
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COMMAND_OPCODE(off);
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COMMAND_OPCODE(call);
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COMMAND_OPCODE(toggle);
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COMMAND_OPCODE(drop);
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COMMAND_OPCODE(quit);
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COMMAND_OPCODE(move);
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COMMAND_OPCODE(stop);
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}
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void ProgramExec_ns::init() {
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Common::Array<const Opcode*> *table = 0;
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SetOpcodeTable(_opcodes);
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INSTRUCTION_OPCODE(invalid);
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INSTRUCTION_OPCODE(on);
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INSTRUCTION_OPCODE(off);
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INSTRUCTION_OPCODE(set); // x
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INSTRUCTION_OPCODE(set); // y
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INSTRUCTION_OPCODE(set); // z
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INSTRUCTION_OPCODE(set); // f
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INSTRUCTION_OPCODE(loop);
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INSTRUCTION_OPCODE(endloop);
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INSTRUCTION_OPCODE(show);
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INSTRUCTION_OPCODE(inc);
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INSTRUCTION_OPCODE(inc); // dec
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INSTRUCTION_OPCODE(set);
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INSTRUCTION_OPCODE(put);
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INSTRUCTION_OPCODE(call);
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INSTRUCTION_OPCODE(wait);
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INSTRUCTION_OPCODE(start);
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INSTRUCTION_OPCODE(sound);
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INSTRUCTION_OPCODE(move);
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INSTRUCTION_OPCODE(endscript);
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}
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ProgramExec_ns::ProgramExec_ns(Parallaction_ns *vm) : _vm(vm) {
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_instructionNames = _instructionNamesRes_ns;
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}
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ProgramExec_ns::~ProgramExec_ns() {
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}
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} // namespace Parallaction
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