mirror of
https://github.com/libretro/scummvm.git
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5ea3b8f9cd
- added a const/static here and there - started to reduce header dependencies svn-id: r20856
79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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*
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* cinE Engine is (C) 2004-2005 by CinE Team
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef CINE_OBJECT_H_
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#define CINE_OBJECT_H_
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namespace Cine {
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struct objectStruct {
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int16 x;
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int16 y;
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uint16 mask;
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int16 frame;
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int16 costume;
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char name[20];
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uint16 part;
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};
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struct overlayHeadElement {
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struct overlayHeadElement *next;
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struct overlayHeadElement *previous;
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uint16 objIdx;
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uint16 type;
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int16 x;
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int16 y;
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int16 var10;
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int16 var12;
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};
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#define NUM_MAX_OBJECT 255
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#define NUM_MAX_OBJECTDATA 255
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extern objectStruct objectTable[NUM_MAX_OBJECT];
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extern uint16 globalVars[NUM_MAX_OBJECTDATA];
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extern overlayHeadElement overlayHead;
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void unloadAllMasks(void);
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void resetMessageHead(void);
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void loadObject(char *pObjectName);
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void setupObject(uint8 objIdx, uint16 param1, uint16 param2, uint16 param3, uint16 param4);
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void modifyObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue);
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void loadOverlayElement(uint16 objIdx, uint16 param);
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int8 removeOverlayElement(uint16 objIdx, uint16 param);
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int16 getObjectParam(uint16 objIdx, uint16 paramIdx);
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int16 freeOverlay(uint16 objIdx, uint16 param);
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void addObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue);
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void subObjectParam(uint8 objIdx, uint8 paramIdx, int16 newValue);
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uint8 compareObjectParam(uint8 objIdx, uint8 param1, int16 param2);
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} // End of namespace Cine
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#endif
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