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https://github.com/libretro/scummvm.git
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463e475bd6
Instead of querying the event manager for the current mouse cursor coordinates kGetEvent now uses the saved mouse positions, which will assure every event will be processed with the correct coordinates instead of the current ones. Various other functions using SciEvent directly were adapted too. This fixes cursor click positions for the WinCE backend. Thanks to wjp and waltervn for helping me with this.
135 lines
3.6 KiB
C++
135 lines
3.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef SCI_EVENT_H
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#define SCI_EVENT_H
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#include "common/list.h"
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#include "common/rect.h"
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namespace Sci {
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struct SciEvent {
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short type;
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short data;
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short modifiers;
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/**
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* For keyboard events: 'data' after applying
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* the effects of 'modifiers', e.g. if
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* type == SCI_EVT_KEYBOARD
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* data == 'a'
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* buckybits == SCI_EVM_LSHIFT
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* then
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* character == 'A'
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* For 'Alt', characters are interpreted by their
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* PC keyboard scancodes.
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*/
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short character;
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/**
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* The mouse position at the time the event was created.
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*
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* These are display coordinates!
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*/
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Common::Point mousePos;
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};
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/*Values for type*/
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#define SCI_EVENT_NONE 0
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#define SCI_EVENT_MOUSE_PRESS (1<<0)
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#define SCI_EVENT_MOUSE_RELEASE (1<<1)
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#define SCI_EVENT_KEYBOARD (1<<2)
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#define SCI_EVENT_DIRECTION (1<<6)
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#define SCI_EVENT_SAID (1<<7)
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/*Fake values for other events*/
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#define SCI_EVENT_QUIT (1<<11)
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#define SCI_EVENT_PEEK (1<<15)
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#define SCI_EVENT_ANY 0x7fff
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/* Keycodes of special keys: */
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#define SCI_KEY_ESC 27
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#define SCI_KEY_BACKSPACE 8
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#define SCI_KEY_ENTER 13
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#define SCI_KEY_TAB '\t'
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#define SCI_KEY_SHIFT_TAB (0xf << 8)
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#define SCI_KEY_HOME (71 << 8) // 7
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#define SCI_KEY_UP (72 << 8) // 8
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#define SCI_KEY_PGUP (73 << 8) // 9
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//
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#define SCI_KEY_LEFT (75 << 8) // 4
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#define SCI_KEY_CENTER (76 << 8) // 5
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#define SCI_KEY_RIGHT (77 << 8) // 6
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//
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#define SCI_KEY_END (79 << 8) // 1
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#define SCI_KEY_DOWN (80 << 8) // 2
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#define SCI_KEY_PGDOWN (81 << 8) // 3
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//
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#define SCI_KEY_INSERT (82 << 8) // 0
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#define SCI_KEY_DELETE (83 << 8) // .
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#define SCI_KEY_F1 (59<<8)
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#define SCI_KEY_F2 (60<<8)
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#define SCI_KEY_F3 (61<<8)
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#define SCI_KEY_F4 (62<<8)
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#define SCI_KEY_F5 (63<<8)
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#define SCI_KEY_F6 (64<<8)
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#define SCI_KEY_F7 (65<<8)
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#define SCI_KEY_F8 (66<<8)
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#define SCI_KEY_F9 (67<<8)
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#define SCI_KEY_F10 (68<<8)
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/*Values for buckybits */
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#define SCI_KEYMOD_RSHIFT (1<<0)
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#define SCI_KEYMOD_LSHIFT (1<<1)
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#define SCI_KEYMOD_CTRL (1<<2)
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#define SCI_KEYMOD_ALT (1<<3)
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#define SCI_KEYMOD_SCRLOCK (1<<4)
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#define SCI_KEYMOD_NUMLOCK (1<<5)
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#define SCI_KEYMOD_CAPSLOCK (1<<6)
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#define SCI_KEYMOD_INSERT (1<<7)
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#define SCI_KEYMOD_NO_FOOLOCK (~(SCI_KEYMOD_SCRLOCK | SCI_KEYMOD_NUMLOCK | SCI_KEYMOD_CAPSLOCK | SCI_KEYMOD_INSERT))
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#define SCI_KEYMOD_ALL 0xFF
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class EventManager {
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public:
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EventManager(bool fontIsExtended);
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~EventManager();
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void updateScreen();
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SciEvent getSciEvent(unsigned int mask);
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private:
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SciEvent getScummVMEvent();
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const bool _fontIsExtended;
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Common::List<SciEvent> _events;
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};
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} // End of namespace Sci
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#endif
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