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scummvm
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scummvm
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engines
History
Eugene Sandulenko
55b76f7d16
FULLPIPE: Implement scene19_initScene2()
2014-02-26 22:21:56 +04:00
..
agi
…
agos
…
avalanche
AVALANCHE: Rework define() and the constants in ShootEmUp.
2014-02-25 23:14:27 +01:00
bbvs
BBVS: remove useless check in updateIndicator()
2014-02-23 07:45:30 +01:00
cge
…
cine
…
composer
…
cruise
…
draci
…
drascula
…
dreamweb
…
fullpipe
FULLPIPE: Implement scene19_initScene2()
2014-02-26 22:21:56 +04:00
gob
…
groovie
…
hopkins
…
hugo
…
kyra
KYRA: Slight constant name cleanup.
2014-02-24 01:38:24 +01:00
lastexpress
…
lure
…
made
…
mohawk
…
mortevielle
…
neverhood
…
parallaction
…
pegasus
PEGASUS: Force the inventory drawers closed when loading a game
2014-02-23 14:50:02 -05:00
queen
…
saga
…
sci
…
scumm
…
sky
…
sword1
…
sword2
…
sword25
…
teenagent
…
testbed
…
tinsel
…
toltecs
…
tony
…
toon
…
touche
…
tsage
R2R: Don't allow character to teleport (bug
#6546
)
2014-02-24 13:57:44 +01:00
tucker
…
voyeur
VOYEUR: Remove a boolean increment in checkPhoneCall()
2014-02-26 08:15:31 +01:00
wintermute
…
zvision
…
advancedDetector.cpp
…
advancedDetector.h
…
dialogs.cpp
…
dialogs.h
…
engine.cpp
…
engine.h
…
game.cpp
…
game.h
…
metaengine.h
…
module.mk
…
obsolete.cpp
…
obsolete.h
…
savestate.cpp
…
savestate.h
…
util.h
…