scummvm/engine/textobject.h

110 lines
2.7 KiB
C++

/* Residual - Virtual machine to run LucasArts' 3D adventure games
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*
*/
#ifndef TEXTOBJECT_H
#define TEXTOBJECT_H
#include "common/debug.h"
#include "engine/font.h"
#include "engine/color.h"
#include "engine/backend/platform/driver.h"
#include <string>
struct TextObjectDefaults {
Color fgColor;
int x, y;
int width, height;
int justify;
bool disabled;
Font *font;
};
#define TEXT_NULL ' '
extern TextObjectDefaults sayLineDefaults;
extern TextObjectDefaults printLineDefaults;
extern TextObjectDefaults textObjectDefaults;
class TextObject {
public:
TextObject(bool blastDraw);
~TextObject();
void createBitmap();
void destroyBitmap();
void setDefaults(TextObjectDefaults *defaults);
void setText(char *text);
void setX(int x) { _x = x; }
void setY(int y) { _y = y; }
void subBaseOffestY() {
if (_font)
_y -= _font->getBaseOffsetY();
else
_y -= 5;
}
int getBaseOffestY() {
if (_font)
return _font->getBaseOffsetY();
else
return 5;
}
void setWidth(int width) { _width = width; }
void setHeight(int height) { _height = height; }
void setFGColor(Color *fgColor) { _fgColor = fgColor; }
void setFont(Font *font) { _font = font; }
void setJustify(int justify) { _justify = justify; }
void setDisabled(bool disabled) { _disabled = disabled; }
int getBitmapWidth();
int getBitmapHeight();
int getTextCharPosition(int pos);
const char *name() const { return _textID; }
void draw();
enum Justify {
NONE,
CENTER,
LJUSTIFY,
RJUSTIFY
};
protected:
bool _created;
Color _fgColor;
int _x, _y;
int _width, _height;
int _justify, _numberLines;
bool _disabled;
bool _blastDraw;
Font *_font;
char _textID[256];
uint8 *_textBitmap;
int *_bitmapWidthPtr;
Driver::TextObjectHandle **_textObjectHandle;
};
#endif