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110 lines
2.7 KiB
C++
110 lines
2.7 KiB
C++
/* Residual - Virtual machine to run LucasArts' 3D adventure games
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*
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* Residual is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the AUTHORS
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* file distributed with this source distribution.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef TEXTOBJECT_H
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#define TEXTOBJECT_H
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#include "common/debug.h"
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#include "engine/font.h"
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#include "engine/color.h"
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#include "engine/backend/platform/driver.h"
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#include <string>
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struct TextObjectDefaults {
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Color fgColor;
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int x, y;
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int width, height;
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int justify;
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bool disabled;
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Font *font;
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};
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#define TEXT_NULL ' '
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extern TextObjectDefaults sayLineDefaults;
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extern TextObjectDefaults printLineDefaults;
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extern TextObjectDefaults textObjectDefaults;
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class TextObject {
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public:
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TextObject(bool blastDraw);
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~TextObject();
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void createBitmap();
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void destroyBitmap();
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void setDefaults(TextObjectDefaults *defaults);
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void setText(char *text);
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void setX(int x) { _x = x; }
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void setY(int y) { _y = y; }
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void subBaseOffestY() {
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if (_font)
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_y -= _font->getBaseOffsetY();
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else
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_y -= 5;
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}
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int getBaseOffestY() {
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if (_font)
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return _font->getBaseOffsetY();
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else
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return 5;
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}
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void setWidth(int width) { _width = width; }
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void setHeight(int height) { _height = height; }
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void setFGColor(Color *fgColor) { _fgColor = fgColor; }
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void setFont(Font *font) { _font = font; }
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void setJustify(int justify) { _justify = justify; }
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void setDisabled(bool disabled) { _disabled = disabled; }
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int getBitmapWidth();
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int getBitmapHeight();
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int getTextCharPosition(int pos);
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const char *name() const { return _textID; }
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void draw();
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enum Justify {
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NONE,
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CENTER,
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LJUSTIFY,
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RJUSTIFY
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};
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protected:
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bool _created;
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Color _fgColor;
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int _x, _y;
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int _width, _height;
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int _justify, _numberLines;
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bool _disabled;
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bool _blastDraw;
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Font *_font;
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char _textID[256];
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uint8 *_textBitmap;
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int *_bitmapWidthPtr;
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Driver::TextObjectHandle **_textObjectHandle;
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};
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#endif
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