mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-23 10:19:27 +00:00
bcea996361
svn-id: r54868
390 lines
10 KiB
C++
390 lines
10 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/config-file.h"
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#include "common/file.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "common/util.h"
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#define MAXLINELEN 256
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namespace Common {
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/**
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* Check whether the given string is a valid section or key name.
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* For that, it must only consist of letters, numbers, dashes and
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* underscores. In particular, white space and "#", "=", "[", "]"
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* are not valid!
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*/
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bool ConfigFile::isValidName(const Common::String &name) {
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const char *p = name.c_str();
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while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
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p++;
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return *p == 0;
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}
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ConfigFile::ConfigFile() {
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}
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ConfigFile::~ConfigFile() {
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}
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void ConfigFile::clear() {
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_sections.clear();
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}
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bool ConfigFile::loadFromFile(const String &filename) {
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File file;
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if (file.open(filename))
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return loadFromStream(file);
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else
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return false;
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}
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bool ConfigFile::loadFromSaveFile(const char *filename) {
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assert(g_system);
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SaveFileManager *saveFileMan = g_system->getSavefileManager();
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SeekableReadStream *loadFile;
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assert(saveFileMan);
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if (!(loadFile = saveFileMan->openForLoading(filename)))
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return false;
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bool status = loadFromStream(*loadFile);
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delete loadFile;
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return status;
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}
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bool ConfigFile::loadFromStream(SeekableReadStream &stream) {
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Section section;
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KeyValue kv;
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String comment;
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int lineno = 0;
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// TODO: Detect if a section occurs multiple times (or likewise, if
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// a key occurs multiple times inside one section).
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while (!stream.eos() && !stream.err()) {
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lineno++;
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// Read a line
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String line = stream.readLine();
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if (line.size() == 0) {
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// Do nothing
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} else if (line[0] == '#' || line[0] == ';' || line.hasPrefix("//")) {
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// Accumulate comments here. Once we encounter either the start
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// of a new section, or a key-value-pair, we associate the value
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// of the 'comment' variable with that entity. The semicolon and
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// C++-style comments are used for Living Books games in Mohawk.
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comment += line;
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comment += "\n";
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} else if (line[0] == '(') {
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// HACK: The following is a hack added by Kirben to support the
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// "map.ini" used in the HE SCUMM game "SPY Fox in Hold the Mustard".
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//
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// It would be nice if this hack could be restricted to that game,
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// but the current design of this class doesn't allow to do that
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// in a nice fashion (a "isMustard" parameter is *not* a nice
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// solution).
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comment += line;
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comment += "\n";
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} else if (line[0] == '[') {
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// It's a new section which begins here.
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const char *p = line.c_str() + 1;
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// Get the section name, and check whether it's valid (that
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// is, verify that it only consists of alphanumerics,
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// periods, dashes and underscores). Mohawk Living Books games
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// can have periods in their section names.
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while (*p && (isalnum(*p) || *p == '-' || *p == '_' || *p == '.'))
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p++;
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if (*p == '\0')
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error("ConfigFile::loadFromStream: missing ] in line %d", lineno);
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else if (*p != ']')
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error("ConfigFile::loadFromStream: Invalid character '%c' occurred in section name in line %d", *p, lineno);
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// Previous section is finished now, store it.
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if (!section.name.empty())
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_sections.push_back(section);
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section.name = String(line.c_str() + 1, p);
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section.keys.clear();
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section.comment = comment;
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comment.clear();
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assert(isValidName(section.name));
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} else {
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// This line should be a line with a 'key=value' pair, or an empty one.
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// Skip leading whitespaces
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const char *t = line.c_str();
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while (isspace(*t))
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t++;
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// Skip empty lines / lines with only whitespace
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if (*t == 0)
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continue;
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// If no section has been set, this config file is invalid!
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if (section.name.empty()) {
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error("ConfigFile::loadFromStream: Key/value pair found outside a section in line %d", lineno);
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}
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// Split string at '=' into 'key' and 'value'. First, find the "=" delimeter.
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const char *p = strchr(t, '=');
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if (!p)
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error("Config file buggy: Junk found in line line %d: '%s'", lineno, t);
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// Extract the key/value pair
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kv.key = String(t, p);
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kv.value = String(p + 1);
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// Trim of spaces
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kv.key.trim();
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kv.value.trim();
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// Store comment
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kv.comment = comment;
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comment.clear();
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assert(isValidName(kv.key));
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section.keys.push_back(kv);
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}
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}
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// Save last section
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if (!section.name.empty())
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_sections.push_back(section);
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return (!stream.err() || stream.eos());
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}
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bool ConfigFile::saveToFile(const String &filename) {
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DumpFile file;
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if (file.open(filename))
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return saveToStream(file);
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else
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return false;
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}
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bool ConfigFile::saveToSaveFile(const char *filename) {
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assert(g_system);
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SaveFileManager *saveFileMan = g_system->getSavefileManager();
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WriteStream *saveFile;
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assert(saveFileMan);
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if (!(saveFile = saveFileMan->openForSaving(filename)))
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return false;
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bool status = saveToStream(*saveFile);
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delete saveFile;
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return status;
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}
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bool ConfigFile::saveToStream(WriteStream &stream) {
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for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
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// Write out the section comment, if any
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if (! i->comment.empty()) {
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stream.writeString(i->comment);
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}
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// Write out the section name
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stream.writeByte('[');
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stream.writeString(i->name);
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stream.writeByte(']');
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stream.writeByte('\n');
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// Write out the key/value pairs
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for (List<KeyValue>::iterator kv = i->keys.begin(); kv != i->keys.end(); ++kv) {
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// Write out the comment, if any
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if (! kv->comment.empty()) {
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stream.writeString(kv->comment);
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}
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// Write out the key/value pair
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stream.writeString(kv->key);
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stream.writeByte('=');
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stream.writeString(kv->value);
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stream.writeByte('\n');
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}
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}
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stream.flush();
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return !stream.err();
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}
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void ConfigFile::removeSection(const String §ion) {
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assert(isValidName(section));
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for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
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if (section.equalsIgnoreCase(i->name)) {
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_sections.erase(i);
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return;
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}
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}
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}
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bool ConfigFile::hasSection(const String §ion) const {
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assert(isValidName(section));
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const Section *s = getSection(section);
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return s != 0;
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}
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void ConfigFile::renameSection(const String &oldName, const String &newName) {
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assert(isValidName(oldName));
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assert(isValidName(newName));
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//Section *os = getSection(oldName);
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Section *ns = getSection(newName);
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if (ns) {
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ns->name = newName;
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}
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// TODO: Check here whether there already is a section with the
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// new name. Not sure how to cope with that case, we could:
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// - simply remove the existing "newName" section
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// - error out
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// - merge the two sections "oldName" and "newName"
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}
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bool ConfigFile::hasKey(const String &key, const String §ion) const {
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assert(isValidName(key));
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assert(isValidName(section));
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const Section *s = getSection(section);
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if (!s)
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return false;
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return s->hasKey(key);
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}
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void ConfigFile::removeKey(const String &key, const String §ion) {
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assert(isValidName(key));
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assert(isValidName(section));
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Section *s = getSection(section);
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if (s)
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s->removeKey(key);
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}
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bool ConfigFile::getKey(const String &key, const String §ion, String &value) const {
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assert(isValidName(key));
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assert(isValidName(section));
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const Section *s = getSection(section);
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if (!s)
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return false;
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const KeyValue *kv = s->getKey(key);
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if (!kv)
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return false;
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value = kv->value;
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return true;
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}
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void ConfigFile::setKey(const String &key, const String §ion, const String &value) {
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assert(isValidName(key));
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assert(isValidName(section));
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// TODO: Verify that value is valid, too. In particular, it shouldn't
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// contain CR or LF...
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Section *s = getSection(section);
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if (!s) {
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KeyValue newKV;
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newKV.key = key;
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newKV.value = value;
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Section newSection;
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newSection.name = section;
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newSection.keys.push_back(newKV);
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_sections.push_back(newSection);
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} else {
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s->setKey(key, value);
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}
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}
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const ConfigFile::SectionKeyList ConfigFile::getKeys(const String §ion) const {
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const Section *s = getSection(section);
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return s->getKeys();
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}
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ConfigFile::Section *ConfigFile::getSection(const String §ion) {
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for (List<Section>::iterator i = _sections.begin(); i != _sections.end(); ++i) {
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if (section.equalsIgnoreCase(i->name)) {
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return &(*i);
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}
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}
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return 0;
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}
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const ConfigFile::Section *ConfigFile::getSection(const String §ion) const {
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for (List<Section>::const_iterator i = _sections.begin(); i != _sections.end(); ++i) {
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if (section.equalsIgnoreCase(i->name)) {
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return &(*i);
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}
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}
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return 0;
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}
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bool ConfigFile::Section::hasKey(const String &key) const {
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return getKey(key) != 0;
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}
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const ConfigFile::KeyValue* ConfigFile::Section::getKey(const String &key) const {
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for (List<KeyValue>::const_iterator i = keys.begin(); i != keys.end(); ++i) {
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if (key.equalsIgnoreCase(i->key)) {
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return &(*i);
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}
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}
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return 0;
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}
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void ConfigFile::Section::setKey(const String &key, const String &value) {
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for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) {
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if (key.equalsIgnoreCase(i->key)) {
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i->value = value;
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return;
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}
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}
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KeyValue newKV;
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newKV.key = key;
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newKV.value = value;
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keys.push_back(newKV);
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}
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void ConfigFile::Section::removeKey(const String &key) {
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for (List<KeyValue>::iterator i = keys.begin(); i != keys.end(); ++i) {
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if (key.equalsIgnoreCase(i->key)) {
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keys.erase(i);
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return;
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}
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}
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}
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} // End of namespace Common
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