scummvm/engines/hopkins/lines.h
2023-12-24 13:19:25 +01:00

198 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef HOPKINS_LINES_H
#define HOPKINS_LINES_H
#include "hopkins/globals.h"
#include "common/scummsys.h"
#include "common/str.h"
namespace Hopkins {
class HopkinsEngine;
struct LigneZoneItem {
int _count;
int _bobZoneIdx;
int16 *_zoneData;
};
#define INVALID_LINE_VALUE 1300
#define MAX_LINES 400
struct RouteItem;
struct LigneItem {
int _lineDataEndIdx;
Directions _direction;
Directions _directionRouteInc;
Directions _directionRouteDec;
int16 *_lineData;
int appendToRouteInc(int from, int to, RouteItem *route, int index);
int appendToRouteDec(int from, int to, RouteItem *route, int index);
};
struct SmoothItem {
int _posX;
int _posY;
};
struct SegmentItem {
int _minZoneLineIdx;
int _maxZoneLineIdx;
};
struct SquareZoneItem {
bool _enabledFl;
int _left;
int _right;
int _top;
int _bottom;
int _minZoneLineIdx;
int _maxZoneLineIdx;
bool _squareZoneFl;
};
struct ZoneItem {
int _destX;
int _destY;
int _spriteIndex;
int _verbFl1;
int _verbFl2;
int _verbFl3;
int _verbFl4;
int _verbFl5;
int _verbFl6;
int _verbFl7;
int _verbFl8;
int _verbFl9;
int _verbFl10;
bool _enabledFl;
int _messageId;
};
struct RouteItem {
int16 _x;
int16 _y;
Directions _dir;
bool isValid() const { return _x != -1 || _y != -1; }
void invalidate() { _x = _y = -1; _dir = DIR_NONE; }
void set(int16 X, int16 Y, Directions dir) { _x = X; _y = Y; _dir = dir; }
};
class LinesManager {
private:
HopkinsEngine *_vm;
bool _forceHideText;
int _hotspotTextColor;
int _pathFindingMaxDepth;
SmoothItem _smoothRoute[4000];
Directions _smoothMoveDirection;
LigneZoneItem _zoneLine[MAX_LINES+1];
SegmentItem _segment[101];
int _currentSegmentId;
int _maxLineIdx;
int _lastLine;
int _newLineIdx;
int _newLineDataIdx;
int _newRouteIdx;
int _newPosX;
int _newPosY;
int _oldMouseX, _oldMouseY;
int _oldRouteFromX;
int _oldRouteFromY;
int _oldRouteDestX;
int _oldRouteDestY;
int _oldZoneNum;
byte *_largeBuf;
RouteItem *_testRoute0;
RouteItem *_testRoute1;
int16 *_lineBuf;
RouteItem _bestRoute[8001];
int _zoneSkipCount;
int _oldMouseZoneId;
int avoidObstacle(int lineIdx, int lineDataIdx, int routeIdx, int destLineIdx, int destLineDataIdx, RouteItem *route);
int avoidObstacleOnSegment(int lineIdx, int lineDataIdx, int routeIdx, int destLineIdx, int destLineDataIdx, RouteItem *route, int startLineIdx, int endLineIdx);
int checkInventoryHotspotsRow(int posX, int minZoneNum, bool lastRow);
void removeZoneLine(int idx);
void removeLine(int idx);
int checkCollision(int xp, int yp);
bool checkCollisionLine(int xp, int yp, int *foundDataIdx, int *foundLineIdx, int startLineIdx, int endLineIdx);
bool checkSmoothMove(int fromX, int fromY, int destX, int destY);
bool makeSmoothMove(int fromX, int fromY, int destX, int destY);
int characterRoute(int fromX, int fromY, int destX, int destY, int startLineIdx, int endLineIdx, int routeIdx);
int testLine(int paramX, int paramY, int *testValue, int *foundLineIdx, int *foundDataIdx);
void useRoute0(int idx, int curRouteIdx);
void useRoute1(int idx, int curRouteIdx);
void useRoute2(int idx, int curRouteIdx);
int computeYSteps(int idx);
int computeRouteIdx(int lineIdx, int dataIdx, int fromX, int fromY, int destX, int destY, int routerIdx, RouteItem *route);
bool MIRACLE(int fromX, int fromY, int lineIdx, int destLineIdx, int routeIdx);
bool PLAN_TEST(int paramX, int paramY, int superRouteIdx, int paramStartLineIdx, int paramEndLineIdx);
public:
RouteItem *_route;
RouteItem *_testRoute2;
int _bobZone[105];
bool _bobZoneFl[105];
ZoneItem _zone[106];
SquareZoneItem _squareZone[101];
LigneItem _lineItem[MAX_LINES];
int _linesNumb;
LinesManager(HopkinsEngine *vm);
~LinesManager();
void clearAll();
void setMaxLineIdx(int idx);
int checkInventoryHotspots(int posX, int posY);
void addZoneLine(int idx, int fromX, int fromY, int destX, int destY, int bobZoneIdx);
void loadLines(const Common::Path &file);
void addLine(int lineIdx, Directions direction, int fromX, int fromY, int destX, int destY);
void initRoute();
RouteItem *findRoute(int fromX, int fromY, int destX, int destY);
RouteItem *cityMapCarRoute(int x1, int y1, int x2, int y2);
void clearAllZones();
void initSquareZones();
void resetLines();
void resetLinesNumb();
void resetLastLine();
void enableZone(int idx);
void disableZone(int idx);
void checkZone();
int getMouseZone();
void optimizeRoute(RouteItem *route);
};
} // End of namespace Hopkins
#endif /* HOPKINS_FONT_H */