scummvm/engines/m4/gui/gui_vmng.h

68 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_GUI_GUI_VMNG_H
#define M4_GUI_GUI_VMNG_H
#include "m4/m4_types.h"
#include "m4/gui/gui_univ.h"
#include "m4/gui/gui_vmng_core.h"
#include "m4/gui/gui_vmng_rectangles.h"
#include "m4/gui/gui_vmng_screen.h"
namespace M4 {
enum {
SCRN_DLG = 0, SCRN_BUF, SCRN_TEXT, SCRN_TRANS
};
enum {
SCRN_ANY = 0, SCRN_ACTIVE, SCRN_INACTIVE, SCRN_UNDEFN
};
#define SF_LAYER 0x000f
#define SF_BACKGRND 0x0000
#define SF_DRIFTER 0x0001
#define SF_FLOATER 0x0002
#define SF_SURFACE 0x0003
#define SF_MOUSE 0x000e
#define SF_GET_NONE 0x0000
#define SF_GET_KEY 0x0010
#define SF_GET_MOUSE 0x0020
#define SF_GET_ALL 0x0030
#define SF_BLOCK_NONE 0x0000
#define SF_BLOCK_KEY 0x0040
#define SF_BLOCK_MOUSE 0x0080
#define SF_BLOCK_ALL 0x00c0
#define SF_IMMOVABLE 0x0100 // if set, it ain't draggable
#define SF_OFFSCRN 0x0200 // can be dragged off screen, if it's draggable
#define SF_TRANSPARENT 0x0400 // if the screen is transparent
#define SF_DEFAULT SF_DRIFTER | SF_GET_ALL | SF_BLOCK_NONE
#define SF_ALERT SF_FLOATER | SF_GET_ALL | SF_BLOCK_ALL
} // End of namespace M4
#endif